From 2ab8c13eaedb8c6d8549da3e6b0692027b1fb537 Mon Sep 17 00:00:00 2001 From: skotlex Date: Sat, 13 Oct 2007 10:50:37 +0000 Subject: - Again modified the delayfix function to reflect the current skill delay knowledge. Skills with 0 delay use amotion always (regardless of cast times) - Renamed the config default_skill_delay to default_walk_delay as that is the only thing it does now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11446 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index 7c22b3532..475787dd1 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3609,7 +3609,7 @@ static const struct _battle_data { { "exp_bonus_attacker", &battle_config.exp_bonus_attacker, 25, 0, INT_MAX, }, { "exp_bonus_max_attacker", &battle_config.exp_bonus_max_attacker, 12, 2, INT_MAX, }, { "min_skill_delay_limit", &battle_config.min_skill_delay_limit, 100, 10, INT_MAX, }, - { "default_skill_delay", &battle_config.default_skill_delay, 300, 0, INT_MAX, }, + { "default_walk_delay", &battle_config.default_walk_delay, 300, 0, INT_MAX, }, { "no_skill_delay", &battle_config.no_skill_delay, BL_MOB, BL_NUL, BL_ALL, }, { "attack_walk_delay", &battle_config.attack_walk_delay, 0, 0, INT_MAX, }, { "require_glory_guild", &battle_config.require_glory_guild, 0, 0, 1, }, -- cgit v1.2.3-60-g2f50