From eeea994eea737a7715cd321024430800c4186c84 Mon Sep 17 00:00:00 2001 From: FlavioJS Date: Mon, 8 Oct 2007 21:39:57 +0000 Subject: * Delayed the check for required items when a skill is cast to when they are consumed. Now skills only fail due to lack of items after being cast. - Please make a bug report if you know of any skill that doesn't work like this in official. * Fixed hp of other party members not being sent when you join a party. * Removed unused global array names_id and renamed some structures that are used with variables of the same name. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11384 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/atcommand.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/atcommand.c') diff --git a/src/map/atcommand.c b/src/map/atcommand.c index d72342e0a..bfb20570a 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -8397,7 +8397,7 @@ int atcommand_hominfo(const int fd, struct map_session_data* sd, const char* com int atcommand_homstats(const int fd, struct map_session_data* sd, const char* command, const char* message) { struct homun_data *hd; - struct homunculus_db *db; + struct s_homunculus_db *db; struct s_homunculus *hom; int lv, min, max, evo; -- cgit v1.2.3-60-g2f50