From 94ef1ee7bbea5dbdfcc6e96adf87a6262bb3ccdb Mon Sep 17 00:00:00 2001 From: panikon Date: Fri, 4 Apr 2014 23:44:20 -0300 Subject: Fixed issue: 8131 http://hercules.ws/board/tracker/issue-8131-sc-chat/ -Documented SC_NOCHAT -Corrected the way that pc_setparam was handling SP_MANNER -Added documentation on *sc_status regarding SC_NOCHAT, to mute a user via script you should set Manner --- src/common/mmo.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/common') diff --git a/src/common/mmo.h b/src/common/mmo.h index cf3933d40..019472acb 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -392,7 +392,7 @@ struct mmo_charstatus { unsigned int status_point,skill_point; int hp,max_hp,sp,max_sp; unsigned int option; - short manner; + short manner; // Defines how many minutes a char will be muted, each negative point is equivalent to a minute. unsigned char karma; short hair,hair_color,clothes_color; int party_id,guild_id,pet_id,hom_id,mer_id,ele_id; -- cgit v1.2.3-70-g09d2