From 5f65b327394405e26dbab1f93f82e524292b9381 Mon Sep 17 00:00:00 2001 From: skotlex Date: Fri, 24 Feb 2006 04:04:24 +0000 Subject: - Fixed the CL_WHITE define, thanks to FlavioJS - NPC break equipment stuff now has a 1.5% per skilllv success rate. - pc_setpos won't random warp players if placed on top of Moonlight Petals - Removed the check in clif.c for npc_shopid as the client never sends a packet when the trade is cancelled... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5384 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/common/showmsg.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/common') diff --git a/src/common/showmsg.h b/src/common/showmsg.h index af851de40..c0112685a 100644 --- a/src/common/showmsg.h +++ b/src/common/showmsg.h @@ -43,7 +43,7 @@ #define CL_NORMAL CL_RESET #define CL_NONE CL_RESET - #define CL_WHITE "\033[1;29m" + #define CL_WHITE "\033[1;37m" #define CL_GRAY "\033[1;30m" #define CL_RED "\033[1;31m" #define CL_GREEN "\033[1;32m" -- cgit v1.2.3-70-g09d2