From 19e25a2d18164ede743c79aba0c92b20ac17bdca Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sun, 30 Jun 2013 15:34:50 -0300 Subject: Fixed Skill Cooldowns Special Thanks to Vylow for bringing this to our attention. Also added support for the client-side cooldown left/total feature (packetver 20120604 and newer) Made Possible Thanks to Yommy =3 Signed-off-by: shennetsind --- src/common/mmo.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/common') diff --git a/src/common/mmo.h b/src/common/mmo.h index 6e5dae099..17caf917a 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -92,6 +92,9 @@ #define MAX_CART 100 #define MAX_SKILL 1478 #define MAX_SKILL_ID 10015 // [Ind/Hercules] max used skill ID +//Update this max as necessary. 55 is the value needed for Super Baby currently +//Raised to 84 since Expanded Super Novice needs it. +#define MAX_SKILL_TREE 84 #define GLOBAL_REG_NUM 256 // Max permanent character variables per char #define ACCOUNT_REG_NUM 64 // Max permanent local account variables per account #define ACCOUNT_REG2_NUM 16 // Max permanent global account variables per account -- cgit v1.2.3-70-g09d2