From 769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6 Mon Sep 17 00:00:00 2001 From: Haru Date: Wed, 20 Aug 2014 04:55:22 +0200 Subject: Follow-up to b294026e6614a652c23bb0cea8a0d4dc69d8b125 - Added documentation for the pc->search_item function and formalized its return values. If the searched item is not found, now it returns the newly introduced constant INDEX_NOT_FOUND. - Updated pc->search_item checks to make use of INDEX_NOT_FOUND. - Fixed an issue with anvils not detected by the weapon forginc code, if they were in the first position of the inventory. - Added ITEMID constants for the four anvil types. Signed-off-by: Haru --- src/common/mmo.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/common/mmo.h') diff --git a/src/common/mmo.h b/src/common/mmo.h index feeb06524..ff7c1da28 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -208,6 +208,7 @@ enum item_types { IT_MAX }; +#define INDEX_NOT_FOUND (-1) ///< Used as invalid/failure value in various functions that return an index // Questlog states enum quest_state { -- cgit v1.2.3-60-g2f50