From 581475bc6416790765c498aa3d611f6868ffb64a Mon Sep 17 00:00:00 2001 From: amber Date: Sun, 14 Nov 2004 16:18:26 +0000 Subject: Fixed some file types git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@172 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/common/mmo.h | 622 +++++++++++++++++++++++++++---------------------------- 1 file changed, 311 insertions(+), 311 deletions(-) (limited to 'src/common/mmo.h') diff --git a/src/common/mmo.h b/src/common/mmo.h index 9ed965e3b..a21680191 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -1,311 +1,311 @@ -// $Id: mmo.h,v 1.3 2004/09/25 20:12:25 PoW Exp $ -// Original : mmo.h 2003/03/14 12:07:02 Rev.1.7 - -#ifndef _MMO_H_ -#define _MMO_H_ - -#include -#include "utils.h" // _WIN32 - -#ifdef CYGWIN -// txtやlogなどの書き出すファイルの改行コード -#define RETCODE "\r\n" // (CR/LF:Windows系) -#else -#define RETCODE "\n" // (LF:Unix系) -#endif - -#define FIFOSIZE_SERVERLINK 128*1024 - -// set to 0 to not check IP of player between each server. -// set to another value if you want to check (1) -#define CMP_AUTHFIFO_IP 1 - -#define CMP_AUTHFIFO_LOGIN2 1 - -#define MAX_MAP_PER_SERVER 512 -#define MAX_INVENTORY 100 -#define MAX_AMOUNT 30000 -#define MAX_ZENY 1000000000 // 1G zeny -#define MAX_CART 100 -#define MAX_SKILL 450 -#define GLOBAL_REG_NUM 96 -#define ACCOUNT_REG_NUM 16 -#define ACCOUNT_REG2_NUM 16 -#define DEFAULT_WALK_SPEED 150 -#define MIN_WALK_SPEED 0 -#define MAX_WALK_SPEED 1000 -#define MAX_STORAGE 300 -#define MAX_GUILD_STORAGE 1000 -#define MAX_PARTY 12 -#define MAX_GUILD 36 // increased max guild members to accomodate for +2 increase for extension levels [Valaris] (removed) [PoW] -#define MAX_GUILDPOSITION 20 // increased max guild positions to accomodate for all members [Valaris] (removed) [PoW] -#define MAX_GUILDEXPLUSION 32 -#define MAX_GUILDALLIANCE 16 -#define MAX_GUILDSKILL 15 // increased max guild skills because of new skills [Sara-chan] -#define MAX_GUILDCASTLE 24 // increased to include novice castles [Valaris] -#define MAX_GUILDLEVEL 50 - -#define MIN_HAIR_STYLE battle_config.min_hair_style -#define MAX_HAIR_STYLE battle_config.max_hair_style -#define MIN_HAIR_COLOR battle_config.min_hair_color -#define MAX_HAIR_COLOR battle_config.max_hair_color -#define MIN_CLOTH_COLOR battle_config.min_cloth_color -#define MAX_CLOTH_COLOR battle_config.max_cloth_color - -// for produce -#define MIN_ATTRIBUTE 0 -#define MAX_ATTRIBUTE 4 -#define ATTRIBUTE_NORMAL 0 -#define MIN_STAR 0 -#define MAX_STAR 3 - -#define MIN_PORTAL_MEMO 0 -#define MAX_PORTAL_MEMO 2 - -#define MAX_STATUS_TYPE 5 - -#define WEDDING_RING_M 2634 -#define WEDDING_RING_F 2635 - -#define CHAR_CONF_NAME "conf/char_athena.conf" - -struct item { - int id; - short nameid; - short amount; - unsigned short equip; - char identify; - char refine; - char attribute; - short card[4]; -}; - -struct point{ - char map[24]; - short x,y; -}; - -struct skill { - unsigned short id,lv,flag; -}; - -struct global_reg { - char str[32]; - int value; -}; - -struct s_pet { - int account_id; - int char_id; - int pet_id; - short class; - short level; - short egg_id;//pet egg id - short equip;//pet equip name_id - short intimate;//pet friendly - short hungry;//pet hungry - char name[24]; - char rename_flag; - char incuvate; -}; - -struct mmo_charstatus { - int char_id; - int account_id; - int partner_id; - - int base_exp,job_exp,zeny; - - short class; - short status_point,skill_point; - int hp,max_hp,sp,max_sp; - short option,karma,manner; - short hair,hair_color,clothes_color; - int party_id,guild_id,pet_id; - - short weapon,shield; - short head_top,head_mid,head_bottom; - - char name[24]; - unsigned char base_level,job_level; - short str,agi,vit,int_,dex,luk; - unsigned char char_num,sex; - - unsigned long mapip; - unsigned int mapport; - - struct point last_point,save_point,memo_point[10]; - struct item inventory[MAX_INVENTORY],cart[MAX_CART]; - struct skill skill[MAX_SKILL]; - int global_reg_num; - struct global_reg global_reg[GLOBAL_REG_NUM]; - int account_reg_num; - struct global_reg account_reg[ACCOUNT_REG_NUM]; - int account_reg2_num; - struct global_reg account_reg2[ACCOUNT_REG2_NUM]; - - // Friends list vars - int friend_id[20]; - char friend_name[20][24]; -}; - -struct storage { - int account_id; - short storage_status; - short storage_amount; - struct item storage[MAX_STORAGE]; -}; - -struct guild_storage { - int guild_id; - short storage_status; - short storage_amount; - struct item storage[MAX_GUILD_STORAGE]; -}; - -struct map_session_data; - -struct gm_account { - int account_id; - int level; -}; - -struct party_member { - int account_id; - char name[24],map[24]; - int leader,online,lv; - struct map_session_data *sd; -}; - -struct party { - int party_id; - char name[24]; - int exp; - int item; - struct party_member member[MAX_PARTY]; -}; - -struct guild_member { - int account_id, char_id; - short hair,hair_color,gender,class,lv; - int exp,exp_payper; - short online,position; - int rsv1,rsv2; - char name[24]; - struct map_session_data *sd; -}; - -struct guild_position { - char name[24]; - int mode; - int exp_mode; -}; - -struct guild_alliance { - int opposition; - int guild_id; - char name[24]; -}; - -struct guild_explusion { - char name[24]; - char mes[40]; - char acc[40]; - int account_id; - int rsv1,rsv2,rsv3; -}; - -struct guild_skill { - int id,lv; -}; - -struct guild { - int guild_id; - short guild_lv, connect_member, max_member, average_lv; - int exp,next_exp,skill_point,castle_id; - char name[24],master[24]; - struct guild_member member[MAX_GUILD]; - struct guild_position position[MAX_GUILDPOSITION]; - char mes1[60],mes2[120]; - int emblem_len,emblem_id; - char emblem_data[2048]; - struct guild_alliance alliance[MAX_GUILDALLIANCE]; - struct guild_explusion explusion[MAX_GUILDEXPLUSION]; - struct guild_skill skill[MAX_GUILDSKILL]; -}; - -struct guild_castle { - int castle_id; - char map_name[24]; - char castle_name[24]; - char castle_event[24]; - int guild_id; - int economy; - int defense; - int triggerE; - int triggerD; - int nextTime; - int payTime; - int createTime; - int visibleC; - int visibleG0; - int visibleG1; - int visibleG2; - int visibleG3; - int visibleG4; - int visibleG5; - int visibleG6; - int visibleG7; - int Ghp0; // added Guardian HP [Valaris] - int Ghp1; - int Ghp2; - int Ghp3; - int Ghp4; - int Ghp5; - int Ghp6; - int Ghp7; - int GID0; - int GID1; - int GID2; - int GID3; - int GID4; - int GID5; - int GID6; - int GID7; // end addition [Valaris] -}; -struct square { - int val1[5]; - int val2[5]; -}; - -enum { - GBI_EXP =1, // ギルドのEXP - GBI_GUILDLV =2, // ギルドのLv - GBI_SKILLPOINT =3, // ギルドのスキルポイント - GBI_SKILLLV =4, // ギルドスキルLv - - GMI_POSITION =0, // メンバーの役職変更 - GMI_EXP =1, // メンバーのEXP - -}; - -#ifndef _WIN32 -#ifndef strcmpi -#define strcmpi strcasecmp -#endif -#ifndef stricmp -#define stricmp strcasecmp -#endif -#ifndef strncmpi -#define strncmpi strncasecmp -#endif -#ifndef strnicmp -#define strnicmp strncasecmp -#endif -#ifndef strrchr -#define strrchr rindex -#endif - -#endif - -#endif // _MMO_H_ +// $Id: mmo.h,v 1.3 2004/09/25 20:12:25 PoW Exp $ +// Original : mmo.h 2003/03/14 12:07:02 Rev.1.7 + +#ifndef _MMO_H_ +#define _MMO_H_ + +#include +#include "utils.h" // _WIN32 + +#ifdef CYGWIN +// txtやlogなどの書き出すファイルの改行コード +#define RETCODE "\r\n" // (CR/LF:Windows系) +#else +#define RETCODE "\n" // (LF:Unix系) +#endif + +#define FIFOSIZE_SERVERLINK 128*1024 + +// set to 0 to not check IP of player between each server. +// set to another value if you want to check (1) +#define CMP_AUTHFIFO_IP 1 + +#define CMP_AUTHFIFO_LOGIN2 1 + +#define MAX_MAP_PER_SERVER 512 +#define MAX_INVENTORY 100 +#define MAX_AMOUNT 30000 +#define MAX_ZENY 1000000000 // 1G zeny +#define MAX_CART 100 +#define MAX_SKILL 450 +#define GLOBAL_REG_NUM 96 +#define ACCOUNT_REG_NUM 16 +#define ACCOUNT_REG2_NUM 16 +#define DEFAULT_WALK_SPEED 150 +#define MIN_WALK_SPEED 0 +#define MAX_WALK_SPEED 1000 +#define MAX_STORAGE 300 +#define MAX_GUILD_STORAGE 1000 +#define MAX_PARTY 12 +#define MAX_GUILD 36 // increased max guild members to accomodate for +2 increase for extension levels [Valaris] (removed) [PoW] +#define MAX_GUILDPOSITION 20 // increased max guild positions to accomodate for all members [Valaris] (removed) [PoW] +#define MAX_GUILDEXPLUSION 32 +#define MAX_GUILDALLIANCE 16 +#define MAX_GUILDSKILL 15 // increased max guild skills because of new skills [Sara-chan] +#define MAX_GUILDCASTLE 24 // increased to include novice castles [Valaris] +#define MAX_GUILDLEVEL 50 + +#define MIN_HAIR_STYLE battle_config.min_hair_style +#define MAX_HAIR_STYLE battle_config.max_hair_style +#define MIN_HAIR_COLOR battle_config.min_hair_color +#define MAX_HAIR_COLOR battle_config.max_hair_color +#define MIN_CLOTH_COLOR battle_config.min_cloth_color +#define MAX_CLOTH_COLOR battle_config.max_cloth_color + +// for produce +#define MIN_ATTRIBUTE 0 +#define MAX_ATTRIBUTE 4 +#define ATTRIBUTE_NORMAL 0 +#define MIN_STAR 0 +#define MAX_STAR 3 + +#define MIN_PORTAL_MEMO 0 +#define MAX_PORTAL_MEMO 2 + +#define MAX_STATUS_TYPE 5 + +#define WEDDING_RING_M 2634 +#define WEDDING_RING_F 2635 + +#define CHAR_CONF_NAME "conf/char_athena.conf" + +struct item { + int id; + short nameid; + short amount; + unsigned short equip; + char identify; + char refine; + char attribute; + short card[4]; +}; + +struct point{ + char map[24]; + short x,y; +}; + +struct skill { + unsigned short id,lv,flag; +}; + +struct global_reg { + char str[32]; + int value; +}; + +struct s_pet { + int account_id; + int char_id; + int pet_id; + short class; + short level; + short egg_id;//pet egg id + short equip;//pet equip name_id + short intimate;//pet friendly + short hungry;//pet hungry + char name[24]; + char rename_flag; + char incuvate; +}; + +struct mmo_charstatus { + int char_id; + int account_id; + int partner_id; + + int base_exp,job_exp,zeny; + + short class; + short status_point,skill_point; + int hp,max_hp,sp,max_sp; + short option,karma,manner; + short hair,hair_color,clothes_color; + int party_id,guild_id,pet_id; + + short weapon,shield; + short head_top,head_mid,head_bottom; + + char name[24]; + unsigned char base_level,job_level; + short str,agi,vit,int_,dex,luk; + unsigned char char_num,sex; + + unsigned long mapip; + unsigned int mapport; + + struct point last_point,save_point,memo_point[10]; + struct item inventory[MAX_INVENTORY],cart[MAX_CART]; + struct skill skill[MAX_SKILL]; + int global_reg_num; + struct global_reg global_reg[GLOBAL_REG_NUM]; + int account_reg_num; + struct global_reg account_reg[ACCOUNT_REG_NUM]; + int account_reg2_num; + struct global_reg account_reg2[ACCOUNT_REG2_NUM]; + + // Friends list vars + int friend_id[20]; + char friend_name[20][24]; +}; + +struct storage { + int account_id; + short storage_status; + short storage_amount; + struct item storage[MAX_STORAGE]; +}; + +struct guild_storage { + int guild_id; + short storage_status; + short storage_amount; + struct item storage[MAX_GUILD_STORAGE]; +}; + +struct map_session_data; + +struct gm_account { + int account_id; + int level; +}; + +struct party_member { + int account_id; + char name[24],map[24]; + int leader,online,lv; + struct map_session_data *sd; +}; + +struct party { + int party_id; + char name[24]; + int exp; + int item; + struct party_member member[MAX_PARTY]; +}; + +struct guild_member { + int account_id, char_id; + short hair,hair_color,gender,class,lv; + int exp,exp_payper; + short online,position; + int rsv1,rsv2; + char name[24]; + struct map_session_data *sd; +}; + +struct guild_position { + char name[24]; + int mode; + int exp_mode; +}; + +struct guild_alliance { + int opposition; + int guild_id; + char name[24]; +}; + +struct guild_explusion { + char name[24]; + char mes[40]; + char acc[40]; + int account_id; + int rsv1,rsv2,rsv3; +}; + +struct guild_skill { + int id,lv; +}; + +struct guild { + int guild_id; + short guild_lv, connect_member, max_member, average_lv; + int exp,next_exp,skill_point,castle_id; + char name[24],master[24]; + struct guild_member member[MAX_GUILD]; + struct guild_position position[MAX_GUILDPOSITION]; + char mes1[60],mes2[120]; + int emblem_len,emblem_id; + char emblem_data[2048]; + struct guild_alliance alliance[MAX_GUILDALLIANCE]; + struct guild_explusion explusion[MAX_GUILDEXPLUSION]; + struct guild_skill skill[MAX_GUILDSKILL]; +}; + +struct guild_castle { + int castle_id; + char map_name[24]; + char castle_name[24]; + char castle_event[24]; + int guild_id; + int economy; + int defense; + int triggerE; + int triggerD; + int nextTime; + int payTime; + int createTime; + int visibleC; + int visibleG0; + int visibleG1; + int visibleG2; + int visibleG3; + int visibleG4; + int visibleG5; + int visibleG6; + int visibleG7; + int Ghp0; // added Guardian HP [Valaris] + int Ghp1; + int Ghp2; + int Ghp3; + int Ghp4; + int Ghp5; + int Ghp6; + int Ghp7; + int GID0; + int GID1; + int GID2; + int GID3; + int GID4; + int GID5; + int GID6; + int GID7; // end addition [Valaris] +}; +struct square { + int val1[5]; + int val2[5]; +}; + +enum { + GBI_EXP =1, // ギルドのEXP + GBI_GUILDLV =2, // ギルドのLv + GBI_SKILLPOINT =3, // ギルドのスキルポイント + GBI_SKILLLV =4, // ギルドスキルLv + + GMI_POSITION =0, // メンバーの役職変更 + GMI_EXP =1, // メンバーのEXP + +}; + +#ifndef _WIN32 +#ifndef strcmpi +#define strcmpi strcasecmp +#endif +#ifndef stricmp +#define stricmp strcasecmp +#endif +#ifndef strncmpi +#define strncmpi strncasecmp +#endif +#ifndef strnicmp +#define strnicmp strncasecmp +#endif +#ifndef strrchr +#define strrchr rindex +#endif + +#endif + +#endif // _MMO_H_ -- cgit v1.2.3-70-g09d2