From ac593dc91efaf23a881e8a8b86f3a72c6621cb36 Mon Sep 17 00:00:00 2001 From: valaris Date: Fri, 5 Nov 2004 20:59:29 +0000 Subject: Fixed crash from guild skill point allocation, there seems to be a problem with guilds loading still. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@16 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/char/int_guild.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/char') diff --git a/src/char/int_guild.c b/src/char/int_guild.c index a0ba5becb..025a6e6c7 100644 --- a/src/char/int_guild.c +++ b/src/char/int_guild.c @@ -629,7 +629,7 @@ int guild_calcinfo(struct guild *g) { struct guild before = *g; // スキルIDの設定 - for(i = 0; i < 20; i++) + for(i = 0; i < MAX_GUILDSKILL; i++) g->skill[i].id = i + 10000; // ギルドレベル @@ -979,7 +979,7 @@ int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_mem // ここでギルド情報計算が必要と思われる g->max_member = 16; g->average_lv = master->lv; - for(i = 0; i < 20; i++) + for(i = 0; i < MAX_GUILDSKILL; i++) g->skill[i].id = i + 10000; numdb_insert(guild_db, g->guild_id, g); -- cgit v1.2.3-70-g09d2