From 19aa33a5f61f0996d76d19db7dbe9d81f5daa090 Mon Sep 17 00:00:00 2001 From: smokexyz Date: Sat, 30 Jun 2018 04:20:03 +0100 Subject: Implementation of the official Achievement System. Source: http://ro.gnjoy.com/news/update/View.asp?seq=163&curpage=1 Script Commands - ``` achievement_progress(,,,{,}); ``` Includes an achievement_db.conf generator that reads from the item_db, mob_db (server side) and achievement_list.lub files to determine valid achievement entries based on item/monster availability. Achievements containing unsupported entries are commented out. This feature, although renewal-only in official servers, is capable of being used in pre-renewal mode on Hercules. Does not include the title system yet. A big thanks to - @MishimaHaruna for constantly reviewing. @4144 for all the support. @Asheraf for a lot of official information. Co-authored-by: "Dastgir" --- src/char/HPMchar.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/char/HPMchar.c') diff --git a/src/char/HPMchar.c b/src/char/HPMchar.c index 9f075d909..db2c3702e 100644 --- a/src/char/HPMchar.c +++ b/src/char/HPMchar.c @@ -27,6 +27,7 @@ #include "char/char.h" #include "char/geoip.h" #include "char/inter.h" +#include "char/int_achievement.h" #include "char/int_auction.h" #include "char/int_clan.h" #include "char/int_elemental.h" @@ -42,6 +43,7 @@ #include "char/loginif.h" #include "char/mapif.h" #include "char/pincode.h" + #include "common/HPMi.h" #include "common/conf.h" #include "common/console.h" -- cgit v1.2.3-60-g2f50