From 1382b22cd68bf90f2adc4ae13187416982f9a12f Mon Sep 17 00:00:00 2001 From: ultramage Date: Fri, 14 Dec 2007 23:38:11 +0000 Subject: Guardian hp handling code removal (see bugreport:342) - removed guardian hp from the castle data structure, database, savefiles and various script functions (use upgrade_svn11914.sql) - removed guardian hp calculation and manipulation from the castle manager npc, now the hp values are updated by the server itself (glitch: when castle defense changes, all guardians are healed to full) - tweaked script function 'guardianinfo' to provide some data needed by the manager npc (currently available are hp, maxhp and visibility); also, it doesn't need a player attached to execute anymore The whole thing is experimental, use at your own risk (seems to work though...) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11915 54d463be-8e91-2dee-dedb-b68131a5f0ec --- sql-files/upgrade_svn11914.sql | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100644 sql-files/upgrade_svn11914.sql (limited to 'sql-files/upgrade_svn11914.sql') diff --git a/sql-files/upgrade_svn11914.sql b/sql-files/upgrade_svn11914.sql new file mode 100644 index 000000000..ddf06957d --- /dev/null +++ b/sql-files/upgrade_svn11914.sql @@ -0,0 +1,9 @@ +ALTER TABLE `guild_castle` + DROP `gHP0`, + DROP `gHP1`, + DROP `gHP2`, + DROP `gHP3`, + DROP `gHP4`, + DROP `gHP5`, + DROP `gHP6`, + DROP `gHP7`; -- cgit v1.2.3-70-g09d2