From f0988b5a4aa6270d684a746f770420fb18fb13bd Mon Sep 17 00:00:00 2001 From: Asheraf Date: Tue, 26 Jul 2016 00:34:46 +0100 Subject: Update Old Glastheim announces to use C_color * now announce commands use constant colors instead of hexadecimal. * added new color C_SPRINGGREEN --- npc/re/instances/OldGlastHeim.txt | 44 +++++++++++++++++++-------------------- 1 file changed, 22 insertions(+), 22 deletions(-) (limited to 'npc') diff --git a/npc/re/instances/OldGlastHeim.txt b/npc/re/instances/OldGlastHeim.txt index 4c03cfb40..bf201d3cd 100644 --- a/npc/re/instances/OldGlastHeim.txt +++ b/npc/re/instances/OldGlastHeim.txt @@ -134,7 +134,7 @@ glast_01,204,273,6 script Hugin#ghinstance 4_M_SAGE_C,{ "The party leader did not generate the dungeon yet.", .@md_name$); close; } - mapannounce("glast_01", sprintf(_$("%s, member of the party %s entered the instance %s."), strcharinfo(0), .@p_name$, .@md_name$), bc_map, "0x00ff99"); + mapannounce("glast_01", sprintf(_$("%s, member of the party %s entered the instance %s."), strcharinfo(0), .@p_name$, .@md_name$), bc_map, C_SPRINGGREEN); setquest 12317; warp "1@gl_k", 150, 20; end; @@ -337,7 +337,7 @@ OnEnable: donpcevent(instance_npcname("Heinrich#ghinstance2")+"::OnEnable"); donpcevent(instance_npcname("Himelmez#ghinstance1")+"::OnEnable"); donpcevent(instance_npcname("#talkinstance1")+"::OnEnable"); - mapannounce(instance_mapname("1@gl_k"), _("????: Muahahahaha~!"), bc_map, "0xFFFF00", FW_NORMAL, 18); + mapannounce(instance_mapname("1@gl_k"), _("????: Muahahahaha~!"), bc_map, C_YELLOW, FW_NORMAL, 18); cutin("gl_heinrich1", 255); end; @@ -543,11 +543,11 @@ OnTimer103000: end; OnTimer106000: - mapannounce(instance_mapname("1@gl_k"), _("Sir. Heinrich: Death to all!"), bc_map, "0xFFFF00", FW_NORMAL, 18); + mapannounce(instance_mapname("1@gl_k"), _("Sir. Heinrich: Death to all!"), bc_map, C_YELLOW, FW_NORMAL, 18); end; OnTimer109000: - mapannounce(instance_mapname("1@gl_k"), _("Sir. Heinrich: Go back to the darkness!"), bc_map, "0xFFFF00", FW_NORMAL, 18); + mapannounce(instance_mapname("1@gl_k"), _("Sir. Heinrich: Go back to the darkness!"), bc_map, C_YELLOW, FW_NORMAL, 18); end; OnTimer109500: @@ -666,7 +666,7 @@ OnTimer148500: stopnpctimer; donpcevent instance_npcname("#ghinstancewarp1")+"::OnEnable"; donpcevent instance_npcname("#ghinstancewarp2")+"::OnEnable"; - mapannounce(instance_mapname("1@gl_k"), _("A portal has opened to the west."), bc_map, "0xFFFF00"); + mapannounce(instance_mapname("1@gl_k"), _("A portal has opened to the west."), bc_map, C_YELLOW); donpcevent instance_npcname("#talkinstance1")+"::OnDisable"; donpcevent instance_npcname("#ghmemorialmob01")+"::OnEnable"; end; @@ -792,7 +792,7 @@ OnMyMobDead: .@label$ = instance_npcname("#ghmemorialmob01")+"::OnMyMobDead"; .@mob_dead_num = 56 - mobcount(.@map$,.@label$); if (.@mob_dead_num > 35) { - mapannounce(.@map$, _("Himelmez's curse is getting weaker. Find any survivors!"), bc_map, "0xFFFFFF"); + mapannounce(.@map$, _("Himelmez's curse is getting weaker. Find any survivors!"), bc_map, C_WHITE); killmonster .@map$,.@label$; donpcevent instance_npcname("Altar boy Domun#clearGH")+"::OnEnable"; donpcevent instance_npcname("#ghmemorialmob01")+"::OnDisable"; @@ -877,7 +877,7 @@ OnEnable: donpcevent instance_npcname("#ghinstancewarp4")+"::OnEnable"; .@map$ = instance_mapname("1@gl_k"); .@label$ = instance_npcname("#ghmemorialmob02")+"::OnMyMobDead"; - mapannounce(.@map$, _("A portal has opened to the east."), bc_map, "0xFFFF00"); + mapannounce(.@map$, _("A portal has opened to the east."), bc_map, C_YELLOW); areamonster(.@map$, 241, 113, 291, 19, _("Outraged Refiner"), MG_GHOUL, 12, .@label$); areamonster(.@map$, 241, 113, 291, 19, _("Decomposed Blacksmith"), MG_ZOMBIE, 12, .@label$); areamonster(.@map$, 227, 217, 291, 135, _("Outraged Refiner"), MG_GHOUL, 12, .@label$); @@ -889,7 +889,7 @@ OnMyMobDead: .@label$ = instance_npcname("#ghmemorialmob02")+"::OnMyMobDead"; .@mob_dead_num = 48 - mobcount(.@map$,.@label$); if (.@mob_dead_num > 28) { - mapannounce(.@map$, _("Himelmez's curse is getting weaker. Find any survivors!"), bc_map, "0xFFFFFF"); + mapannounce(.@map$, _("Himelmez's curse is getting weaker. Find any survivors!"), bc_map, C_WHITE); killmonster .@map$,.@label$; donpcevent instance_npcname("Holgren the Destroyer")+"::OnEnable"; donpcevent instance_npcname("#ghmemorialmob02")+"::OnDisable"; @@ -1034,7 +1034,7 @@ OnEnable: donpcevent instance_npcname("#ghinstancewarp6")+"::OnEnable"; .@map$ = instance_mapname("1@gl_k"); .@label$ = instance_npcname("#ghmemorialmob03")+"::OnMyMobDead"; - mapannounce(.@map$, _("A portal has appeared to the northwest."), bc_map, "0xFFFF00"); + mapannounce(.@map$, _("A portal has appeared to the northwest."), bc_map, C_YELLOW); areamonster(.@map$, 17, 259, 53, 180, _("Hungry Palace Guard"), MG_RAYDRIC, 11, .@label$); areamonster(.@map$, 17, 259, 53, 180, _("Outraged Archer"), MG_RAYDRIC_ARCHER, 14, .@label$); areamonster(.@map$, 62, 281, 73, 186, _("Hungry Palace Guard"), MG_RAYDRIC, 11, .@label$); @@ -1050,7 +1050,7 @@ OnMyMobDead: .@label$ = instance_npcname("#ghmemorialmob03")+"::OnMyMobDead"; .@mob_dead_num = 100 - mobcount(.@map$,.@label$); if (.@mob_dead_num > 85) { - mapannounce(.@map$, _("Himelmez: Not bad. Thought you would be dead by now by my creatures~"), bc_map, "0xFFFFFF"); + mapannounce(.@map$, _("Himelmez: Not bad. Thought you would be dead by now by my creatures~"), bc_map, C_WHITE); killmonster .@map$,.@label$; donpcevent instance_npcname("#GHMclear3")+"::OnEnable"; donpcevent instance_npcname("Heinrich#ghinstance4")+"::OnEnable"; @@ -1080,7 +1080,7 @@ OnEnable: OnMyMobDead: .@map$ = instance_mapname("1@gl_k"); if (mobcount(.@map$,instance_npcname("#ghmemorialmob04")+"::OnMyMobDead") < 1) { - mapannounce(.@map$, _("Opening 2nd floor entrance towards 12 O'clock direction."), bc_map, "0xFFFF00"); + mapannounce(.@map$, _("Opening 2nd floor entrance towards 12 O'clock direction."), bc_map, C_YELLOW); donpcevent instance_npcname("#ghinstancewarp7")+"::OnEnable"; donpcevent instance_npcname("#ghinstancewarp14")+"::OnEnable"; npctalk(_("I collected some items dropped from its body. You can take it from me."), instance_npcname("Varmundt#ghinstance3")); @@ -1112,7 +1112,7 @@ OnEnable: end; OnTimer2000: - mapannounce(instance_mapname("1@gl_k"), _("Himelmez: I'll wait for you at the north of the castle. I want to see you how lucky you are."), bc_map, "0xFFFFFF"); + mapannounce(instance_mapname("1@gl_k"), _("Himelmez: I'll wait for you at the north of the castle. I want to see you how lucky you are."), bc_map, C_WHITE); stopnpctimer; end; } @@ -1179,7 +1179,7 @@ OnTimer32000: end; OnTimer35000: - mapannounce(instance_mapname("1@gl_k"), _("An echoing comes from deep inside of the knight's shrine."), bc_map, "0xFFFFFF"); + mapannounce(instance_mapname("1@gl_k"), _("An echoing comes from deep inside of the knight's shrine."), bc_map, C_WHITE); end; OnTimer38000: @@ -1427,7 +1427,7 @@ OnTimer66000: end; OnTimer69000: - mapannounce(instance_mapname("2@gl_k"), _("A portal to the west has opened in the central hallway."), bc_map, "0xFFFF00"); + mapannounce(instance_mapname("2@gl_k"), _("A portal to the west has opened in the central hallway."), bc_map, C_YELLOW); donpcevent instance_npcname("#ghinstancewarp8")+"::OnEnable"; donpcevent instance_npcname("#ghinstancewarp9")+"::OnEnable"; donpcevent instance_npcname("#ghmemorialmob06")+"::OnEnable"; @@ -1465,7 +1465,7 @@ OnMyMobDead: .@map$ = instance_mapname("2@gl_k"); 'MyMobs = 'MyMobs - 1; if ('MyMobs == 0) { - mapannounce(.@map$, _("Evil Forces are appearing in this area."), bc_map, "0xFFFF00", FW_NORMAL, 18); + mapannounce(.@map$, _("Evil Forces are appearing in this area."), bc_map, C_YELLOW, FW_NORMAL, 18); donpcevent instance_npcname("#ghmemorialmob06")+"::OnDisable2"; donpcevent instance_npcname("#ghmemorialmob07")+"::OnEnable"; donpcevent instance_npcname("#ghmemorialmob05")+"::OnDisable"; @@ -1556,7 +1556,7 @@ OnEnable: OnMyMobDead: .@map$ = instance_mapname("2@gl_k"); if (mobcount(.@map$,instance_npcname("#ghmemorialmob07")+"::OnMyMobDead") < 1) { - mapannounce(.@map$, _("A portal has opened to the east in the central hallway."), bc_map, "0xFFFF00"); + mapannounce(.@map$, _("A portal has opened to the east in the central hallway."), bc_map, C_YELLOW); donpcevent instance_npcname("#ghinstancewarp10")+"::OnEnable"; donpcevent instance_npcname("#ghinstancewarp11")+"::OnEnable"; donpcevent instance_npcname("#ghmemorialmob08")+"::OnEnable"; @@ -1589,7 +1589,7 @@ OnMyMobDead: .@map$ = instance_mapname("2@gl_k"); 'MyMobs = 'MyMobs-1; if ('MyMobs == 0) { - mapannounce(.@map$, _("An evil presence has teleported into this area."), bc_map, "0xFFFF00", FW_NORMAL, 18); + mapannounce(.@map$, _("An evil presence has teleported into this area."), bc_map, C_YELLOW, FW_NORMAL, 18); donpcevent instance_npcname("#ghmemorialmob09")+"::OnEnable"; donpcevent instance_npcname("#ghmemorialmob08")+"::OnDisable"; } else { @@ -1631,7 +1631,7 @@ OnEnable: OnMyMobDead: .@map$ = instance_mapname("2@gl_k"); if (mobcount(.@map$,instance_npcname("#ghmemorialmob09")+"::OnMyMobDead") < 1) { - mapannounce(.@map$, _("A new portal has appeared at the end of the central corridor."), bc_map, "0xFFFF00"); + mapannounce(.@map$, _("A new portal has appeared at the end of the central corridor."), bc_map, C_YELLOW); donpcevent instance_npcname("#ghinstancewarp12")+"::OnEnable"; donpcevent instance_npcname("#ghinstancewarp13")+"::OnEnable"; donpcevent instance_npcname("#controlGH6")+"::OnEnable"; @@ -1744,7 +1744,7 @@ OnEnable: end; OnTouch: - mapannounce(instance_mapname("2@gl_k"), _("???: Do not come here! It's a trap... Kkkkah!!!"), bc_map, "0xFF0000", FW_NORMAL, 18); + mapannounce(instance_mapname("2@gl_k"), _("???: Do not come here! It's a trap... Kkkkah!!!"), bc_map, C_RED, FW_NORMAL, 18); specialeffect EF_BASH; donpcevent instance_npcname("Himelmez#ghinstance3")+"::OnEnable"; donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnEnable"; @@ -1938,7 +1938,7 @@ OnTimer70000: end; OnTimer73000: - mapannounce(instance_mapname("2@gl_k"), _("Gerhalt's body changing."), bc_map, "0xFFFFFF"); + mapannounce(instance_mapname("2@gl_k"), _("Gerhalt's body changing."), bc_map, C_WHITE); end; OnTimer76000: @@ -2701,7 +2701,7 @@ glast_01,188,273,5 script White Knight#1a 4_WHITEKNIGHT,{ next; setarray .@item[0], Coagulated_Spell, Contaminated_Magic; setarray .@cost[0], 3000, 70; - .@select = select("Cancel", "^0000FFUse Coagulated Spell^000000", "^FF0000UseContaminated Magic^000000"); + .@select = select("Cancel", "^0000FFUse Coagulated Spell^000000", "^FF0000Use Contaminated Magic^000000"); switch (.@select) { case 1: mes("[White Knight]"); @@ -2734,7 +2734,7 @@ glast_01,192,273,3 script Khalitzburg Knight#1a 4_F_KHALITZBURG,{ next; setarray .@item[0], Coagulated_Spell, Contaminated_Magic; setarray .@cost[0], 5000, 100; - .@select = select("Cancel", "^0000FFUse Coagulated Spell^000000", "^FF0000UseContaminated Magic^000000"); + .@select = select("Cancel", "^0000FFUse Coagulated Spell^000000", "^FF0000Use Contaminated Magic^000000"); switch (.@select) { case 1: mes("[Khalitzburg Knight]"); -- cgit v1.2.3-70-g09d2