From 7f619dba0c45b56093605f2981e51be85a558e65 Mon Sep 17 00:00:00 2001 From: Alexander Kozlov Date: Mon, 3 Aug 2015 18:32:22 +0300 Subject: Fixed a bug in Lv4 Weapon Quest Always results "0" in dialog. An ancient one. Discovered by Aafemt. --- npc/quests/lvl4_weapon_quest.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'npc') diff --git a/npc/quests/lvl4_weapon_quest.txt b/npc/quests/lvl4_weapon_quest.txt index a2839d0cc..e55a57afc 100644 --- a/npc/quests/lvl4_weapon_quest.txt +++ b/npc/quests/lvl4_weapon_quest.txt @@ -2870,7 +2870,7 @@ niflheim,187,280,3 script Hein#lv4 4_M_NFDEADMAN,{ if (.@shobu > 1) { mes "[Hein]"; mes "Let's see..."; - mes "You won " + shobu + " times."; + mes "You won " + .@shobu + " times."; mes "You're really good at game!"; mes "Yes, your luck is at its highest!"; next; @@ -3333,7 +3333,7 @@ niflheim,331,72,3 script Waltboughst#lv4 4_M_NFDEADMAN,{ next; if (.@shobu > 1) { mes "[Waltboughst]"; - mes "Excellent. You won " + shobu + " times,"; + mes "Excellent. You won " + .@shobu + " times,"; mes "so your luck must be really high."; mes "That means we can begin~!"; next; -- cgit v1.2.3-60-g2f50