From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/warps/fields/glastheim.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'npc/warps/fields/glastheim.txt') diff --git a/npc/warps/fields/glastheim.txt b/npc/warps/fields/glastheim.txt index b40cac0b5..1edc677e6 100644 --- a/npc/warps/fields/glastheim.txt +++ b/npc/warps/fields/glastheim.txt @@ -51,7 +51,7 @@ gl_knt02,10,138,0 warp gl14-1 1,1,gl_knt01,7,148 gl_knt02,157,292,0 warp gl16-1 1,1,gl_knt01,150,286 gl_knt02,289,138,0 warp gl17-1 1,1,gl_knt01,292,144 gl_prison,149,183,0 warp gl18-1 1,1,gl_prison1,150,14 -gl_prison,11,70,0 script gl18-2 45,1,1,{ +gl_prison,11,70,0 script gl18-2 WARPNPC,1,1,{ switch(rand(4)) { case 0: warp "gl_cas01",163,193; end; case 1: warp "gl_cas01",238,192; end; -- cgit v1.2.3-70-g09d2