From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/re/warps/cities/dicastes.txt | 28 ++++++++++++++-------------- npc/re/warps/cities/malaya.txt | 28 ++++++++++++++-------------- 2 files changed, 28 insertions(+), 28 deletions(-) (limited to 'npc/re/warps/cities') diff --git a/npc/re/warps/cities/dicastes.txt b/npc/re/warps/cities/dicastes.txt index 8d43c8edd..6ad933aa3 100644 --- a/npc/re/warps/cities/dicastes.txt +++ b/npc/re/warps/cities/dicastes.txt @@ -30,7 +30,7 @@ dicastes02,120,237,0 warp eldicastes0013 1,1,dic_in01,45,246 dic_in01,45,244,0 warp eldicastes0014 1,1,dicastes02,119,235 dic_in01,299,248,0 warp eldicastes0015 1,1,dic_in01,262,191 -dic_in01,242,182,0 script #eldicastes0016 844,{ +dic_in01,242,182,0 script #eldicastes0016 CLEAR_NPC,{ if (isequipped(2782)) select("Administrative Office"); else select("¡÷¡ú¡ð"); warp "dic_in01",138,221; @@ -57,16 +57,16 @@ dic_in01,242,182,0 script #eldicastes0016 844,{ warp "dic_in01",.@xy[.@m*2],.@xy[.@m*2+1]; end; } -dic_in01,46,288,0 duplicate(Elevator#main) Elevator#1 844 -dic_in01,122,284,0 duplicate(Elevator#main) Elevator#2 844 -dic_in01,121,203,0 duplicate(Elevator#main) Elevator#3 844 -dic_in01,35,214,0 duplicate(Elevator#main) Elevator#4 844 -dic_in01,44,116,0 duplicate(Elevator#main) Elevator#5 844 -dic_in01,112,108,0 duplicate(Elevator#main) Elevator#6 844 -dic_in01,180,108,0 duplicate(Elevator#main) Elevator#7 844 -dic_in01,261,115,0 duplicate(Elevator#main) Elevator#8 844 -dic_in01,57,48,0 duplicate(Elevator#main) Elevator#9 844 -dic_in01,137,46,0 duplicate(Elevator#main) Elevator#10 844 -dic_in01,222,46,0 duplicate(Elevator#main) Elevator#11 844 -dic_in01,388,272,0 duplicate(Elevator#main) Elevator#12 844 -dic_in01,389,208,0 duplicate(Elevator#main) Elevator#13 844 \ No newline at end of file +dic_in01,46,288,0 duplicate(Elevator#main) Elevator#1 CLEAR_NPC +dic_in01,122,284,0 duplicate(Elevator#main) Elevator#2 CLEAR_NPC +dic_in01,121,203,0 duplicate(Elevator#main) Elevator#3 CLEAR_NPC +dic_in01,35,214,0 duplicate(Elevator#main) Elevator#4 CLEAR_NPC +dic_in01,44,116,0 duplicate(Elevator#main) Elevator#5 CLEAR_NPC +dic_in01,112,108,0 duplicate(Elevator#main) Elevator#6 CLEAR_NPC +dic_in01,180,108,0 duplicate(Elevator#main) Elevator#7 CLEAR_NPC +dic_in01,261,115,0 duplicate(Elevator#main) Elevator#8 CLEAR_NPC +dic_in01,57,48,0 duplicate(Elevator#main) Elevator#9 CLEAR_NPC +dic_in01,137,46,0 duplicate(Elevator#main) Elevator#10 CLEAR_NPC +dic_in01,222,46,0 duplicate(Elevator#main) Elevator#11 CLEAR_NPC +dic_in01,388,272,0 duplicate(Elevator#main) Elevator#12 CLEAR_NPC +dic_in01,389,208,0 duplicate(Elevator#main) Elevator#13 CLEAR_NPC \ No newline at end of file diff --git a/npc/re/warps/cities/malaya.txt b/npc/re/warps/cities/malaya.txt index b18a1f52d..190f1831a 100644 --- a/npc/re/warps/cities/malaya.txt +++ b/npc/re/warps/cities/malaya.txt @@ -32,7 +32,7 @@ ma_in01,105,160,0 warp mf_in_minga_mf_minga 1,1,ma_fild01,248,190 // Locked Warps //============================================================ -malaya,178,211,0 script malaya_inn 45,1,1,{ +malaya,178,211,0 script malaya_inn WARPNPC,1,1,{ end; OnTouch: if (malaya_hi < 10) { @@ -43,7 +43,7 @@ OnTouch: end; } -malaya,112,212,0 script malaya_ws 45,1,1,{ +malaya,112,212,0 script malaya_ws WARPNPC,1,1,{ end; OnTouch: if (malaya_hi < 20) { @@ -54,7 +54,7 @@ OnTouch: end; } -malaya,299,167,0 script malaya_ts 45,1,1,{ +malaya,299,167,0 script malaya_ts WARPNPC,1,1,{ end; OnTouch: if (malaya_hi < 20) { @@ -65,7 +65,7 @@ OnTouch: end; } -malaya,261,240,0 script malaya_shop 45,1,1,{ +malaya,261,240,0 script malaya_shop WARPNPC,1,1,{ end; OnTouch: if (malaya_hi < 20) { @@ -76,7 +76,7 @@ OnTouch: end; } -malaya,300,211,0 script malaya_house01 45,1,1,{ +malaya,300,211,0 script malaya_house01 WARPNPC,1,1,{ end; OnTouch: if (malaya_hi < 10) { @@ -123,17 +123,17 @@ function script F_Malaya_Warp { end; } -ma_zif01,30,22,0 script Town Warp#zif01 45,1,1,{ callfunc "F_Malaya_Warp","Center","Southwest","Southeast",1; } -ma_zif02,30,22,0 script Town Warp#zif02 45,1,1,{ callfunc "F_Malaya_Warp","Southwest","Center","Southeast",1; } -ma_zif03,30,22,0 script Town Warp#zif03 45,1,1,{ callfunc "F_Malaya_Warp","Southeast","Center","Southwest",1; } +ma_zif01,30,22,0 script Town Warp#zif01 WARPNPC,1,1,{ callfunc "F_Malaya_Warp","Center","Southwest","Southeast",1; } +ma_zif02,30,22,0 script Town Warp#zif02 WARPNPC,1,1,{ callfunc "F_Malaya_Warp","Southwest","Center","Southeast",1; } +ma_zif03,30,22,0 script Town Warp#zif03 WARPNPC,1,1,{ callfunc "F_Malaya_Warp","Southeast","Center","Southwest",1; } -ma_zif04,30,22,0 script Town Warp#zif04 45,1,1,{ callfunc "F_Malaya_Warp","Northwest","Southeast","Northeast",2; } -ma_zif05,30,22,0 script Town Warp#zif05 45,1,1,{ callfunc "F_Malaya_Warp","Southeast","Northwest","Northeast",2; } -ma_zif06,30,22,0 script Town Warp#zif06 45,1,1,{ callfunc "F_Malaya_Warp","Northeast","Northwest","Southeast",2; } +ma_zif04,30,22,0 script Town Warp#zif04 WARPNPC,1,1,{ callfunc "F_Malaya_Warp","Northwest","Southeast","Northeast",2; } +ma_zif05,30,22,0 script Town Warp#zif05 WARPNPC,1,1,{ callfunc "F_Malaya_Warp","Southeast","Northwest","Northeast",2; } +ma_zif06,30,22,0 script Town Warp#zif06 WARPNPC,1,1,{ callfunc "F_Malaya_Warp","Northeast","Northwest","Southeast",2; } -ma_zif07,30,22,0 script Town Warp#zif07 45,1,1,{ callfunc "F_Malaya_Warp","Center","Northwest","Southeast",3; } -ma_zif08,30,22,0 script Town Warp#zif08 45,1,1,{ callfunc "F_Malaya_Warp","Northwest","Center","Southeast",3; } -ma_zif09,30,22,0 script Town Warp#zif09 45,1,1,{ callfunc "F_Malaya_Warp","Southeast","Center","Northwest",3; } +ma_zif07,30,22,0 script Town Warp#zif07 WARPNPC,1,1,{ callfunc "F_Malaya_Warp","Center","Northwest","Southeast",3; } +ma_zif08,30,22,0 script Town Warp#zif08 WARPNPC,1,1,{ callfunc "F_Malaya_Warp","Northwest","Center","Southeast",3; } +ma_zif09,30,22,0 script Town Warp#zif09 WARPNPC,1,1,{ callfunc "F_Malaya_Warp","Southeast","Center","Northwest",3; } //ma_zif01,30,22,0 warp malaya_car0001 1,1,malaya,241,238 //ma_zif02,30,22,0 warp malaya_car0002 1,1,malaya,71,43 -- cgit v1.2.3-70-g09d2