From 7eea5d3e6051be189736b94e13be847159c87cd7 Mon Sep 17 00:00:00 2001 From: Dastgir Date: Thu, 10 Dec 2015 15:39:41 +0530 Subject: ItemID to Constant: re Folder --- npc/re/merchants/coin_exchange.txt | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'npc/re/merchants/coin_exchange.txt') diff --git a/npc/re/merchants/coin_exchange.txt b/npc/re/merchants/coin_exchange.txt index acb879174..2e09a9a9d 100644 --- a/npc/re/merchants/coin_exchange.txt +++ b/npc/re/merchants/coin_exchange.txt @@ -37,7 +37,7 @@ //== Malangdo ============================================== malangdo,220,167,5 script Coin Exchanger CX-1 2_VENDING_MACHINE1,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "You have too many kinds of objects. Let's try to continue after reducing those objects."; close; } @@ -128,7 +128,7 @@ malangdo,220,167,5 script Coin Exchanger CX-1 2_VENDING_MACHINE1,{ } malangdo,218,165,5 script Special Vending Machine 2_DROP_MACHINE,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "You have too many kinds of objects. Let's try to continue after reducing those objects."; close; } @@ -172,17 +172,17 @@ L_AddItem: mes "[Special Vending Machine]"; mes "You choose ^005500"+getarg(.@i*3)+"^000000. For purchasing, you need ^005500"+.@cost+"^000000 unit(s) of Silvervine Fruit."; next; - if (countitem(6417) < .@cost) - .@ven_menu$ = "^999999Silvervine Fruit (missing "+(.@cost - countitem(6417))+")^000000"; + if (countitem(Silvervine) < .@cost) + .@ven_menu$ = "^999999Silvervine Fruit (missing "+(.@cost - countitem(Silvervine))+")^000000"; else - .@ven_menu$ = "Purchase - Silvervine Fruit (have "+countitem(6417)+")"; + .@ven_menu$ = "Purchase - Silvervine Fruit (have "+countitem(Silvervine)+")"; switch(select("Stop:"+.@ven_menu$)) { case 1: mes "[Special Vending Machine]"; mes "Thank you for coming."; close; case 2: - if (countitem(6417) < .@cost) { + if (countitem(Silvervine) < .@cost) { mes "[Special Vending Machine]"; mes "Not enough Silvervine Fruit."; mes "Closing the transaction."; @@ -191,14 +191,14 @@ L_AddItem: } mes "[Special Vending Machine]"; mes "The transaction is completed. Thank you for coming."; - delitem 6417,.@cost; //Silvervine + delitem Silvervine,.@cost; getitem getarg(.@i*3+1),1; close; } } malangdo,236,179,5 script Dark Merchant K 4_CAT_REST,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "It seems you have too much in your inventory. Let's try again after getting rid of some of your belongings."; close; } @@ -214,7 +214,7 @@ malangdo,236,179,5 script Dark Merchant K 4_CAT_REST,{ while(1) { .@menu$ = ""; for(.@i = 0; .@i= .@coin_amount[.@i]) + if (countitem(Cgrade_Coin) >= .@coin_amount[.@i]) .@menu$ += "Exchange "+(.@coin_amount[.@i]/10)+" Mora Coin:"; else .@menu$ += "^aaaaaaExchange "+(.@coin_amount[.@i]/10)+" Mora Coin (Not Enough)^000000:"; @@ -225,13 +225,13 @@ malangdo,236,179,5 script Dark Merchant K 4_CAT_REST,{ mes "Let's exchange some other time."; close; } - if (countitem(6420) < .@coin_amount[.@i]) { + if (countitem(Cgrade_Coin) < .@coin_amount[.@i]) { mes "[Merchant K]"; mes "You need ^ff0000"+.@coin_amount[.@i]+"^000000 C Grade Coin to perform the exchange. But you don't seem to have enough now."; close; } - delitem 6420,.@coin_amount[.@i]; //Cgrade_Coin - getitem 6380,.@coin_amount[.@i]/10; //Mora_Coin + delitem Cgrade_Coin,.@coin_amount[.@i]; + getitem Mora_Coin,.@coin_amount[.@i]/10; mes "[Merchant K]"; mes "C Grade Coin ^003399"+.@coin_amount[.@i]+"^000000 well received."; //FIXME: Dialogue. mes "Exchanged to ^003399"+(.@coin_amount[.@i]/10)+"^000000 Mora Coin."; @@ -243,7 +243,7 @@ malangdo,236,179,5 script Dark Merchant K 4_CAT_REST,{ } malangdo,233,180,3 script Dark MachineTX100 2_VENDING_MACHINE1,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "It seems you have too much in your inventory. Let's try again after getting rid of some of your belongings."; close; } @@ -364,7 +364,7 @@ malangdo,233,180,3 script Dark MachineTX100 2_VENDING_MACHINE1,{ } malangdo,175,145,4 script Can Agency Guard 4_CAT_MERMASTER,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "You seem to have too many items. Give it a try after sorting out the item kinds."; close; } @@ -437,8 +437,8 @@ malangdo,175,145,4 script Can Agency Guard 4_CAT_MERMASTER,{ close; } } - delitem 12633,.@count; //Malang_Cat_Can - getitem 6422,.@count*3; //Egrade_Coin + delitem 12633,.@count; + getitem Egrade_Coin,.@count*3; mes "[Can Agency Guard]"; mes "Exchanged "+.@count+" Malangdo Cat Can to "+(.@count*3)+" E Class Coin. Check it out."; close; @@ -491,7 +491,7 @@ function script F_mal_coin { next; switch(select("Yes:No")) { case 1: - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes getarg(1); mes "It seems that there are too many items in your inventory."; mes "Please make space and come back again~"; -- cgit v1.2.3-70-g09d2