From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/quests/skills/priest_skills.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'npc/quests/skills/priest_skills.txt') diff --git a/npc/quests/skills/priest_skills.txt b/npc/quests/skills/priest_skills.txt index 5cb0f7ba8..ebed55087 100644 --- a/npc/quests/skills/priest_skills.txt +++ b/npc/quests/skills/priest_skills.txt @@ -12,7 +12,7 @@ //= 1.5 Replaced effect numerics with constants. [L0ne_W0lf] //============================================================ -prt_church,111,112,1 script Sister Linus 79,{ +prt_church,111,112,1 script Sister Linus 1_F_PRIEST,{ if (BaseJob == Job_Priest) { if (PRIEST_SK == 100) { if (getskilllv("PR_REDEMPTIO") == 0) { -- cgit v1.2.3-60-g2f50