From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/quests/skills/blacksmith_skills.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'npc/quests/skills/blacksmith_skills.txt') diff --git a/npc/quests/skills/blacksmith_skills.txt b/npc/quests/skills/blacksmith_skills.txt index 8764c3e01..ba7bf82cf 100644 --- a/npc/quests/skills/blacksmith_skills.txt +++ b/npc/quests/skills/blacksmith_skills.txt @@ -11,7 +11,7 @@ //= 1.6 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] //============================================================ -geffen,178,72,3 script Akkie#qsk_bs 726,{ +geffen,178,72,3 script Akkie#qsk_bs 4_F_JOB_BLACKSMITH,{ if (BaseJob == Job_Blacksmith) { if (BLACK_SK == 7 && getskilllv("BS_UNFAIRLYTRICK") == 0) { mes "[Akkie]"; @@ -471,7 +471,7 @@ geffen,178,72,3 script Akkie#qsk_bs 726,{ } } -geffen,172,52,1 script Goodman#qsk_bs 826,{ +geffen,172,52,1 script Goodman#qsk_bs 4_M_DWARF,{ if (BaseJob == Job_Blacksmith) { if (BLACK_SK2 == 2 && Upper == 1 && getskilllv("BS_GREED") == 0) { mes "[Goodman]"; -- cgit v1.2.3-60-g2f50