From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/quests/skills/alchemist_skills.txt | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'npc/quests/skills/alchemist_skills.txt') diff --git a/npc/quests/skills/alchemist_skills.txt b/npc/quests/skills/alchemist_skills.txt index 678c2696b..d735220b3 100644 --- a/npc/quests/skills/alchemist_skills.txt +++ b/npc/quests/skills/alchemist_skills.txt @@ -16,7 +16,7 @@ //= 2.2 Replaced effect numerics with constants. [L0ne_W0lf] //============================================================ -yuno_in04,33,108,4 script Pisruik#qsk_al 883,{ +yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ if (BaseJob == Job_Alchemist) { if (JobLevel < 40) { mes "[Pisruik]"; @@ -1101,7 +1101,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 883,{ } } -yuno_in04,22,107,5 script Irache#qsk_al 740,{ +yuno_in04,22,107,5 script Irache#qsk_al 2_M_ALCHE,{ mes "[Irache]"; mes "Heh heh heh...!"; mes "It's done! With this"; @@ -1119,7 +1119,7 @@ yuno_in04,22,107,5 script Irache#qsk_al 740,{ close; } -yuno_in04,27,107,4 script Degas#qsk_al 748,{ +yuno_in04,27,107,4 script Degas#qsk_al 4_M_ALCHE_A,{ mes "[Degas]"; mes "It's such a pain working"; mes "so close to these other"; @@ -1137,7 +1137,7 @@ yuno_in04,27,107,4 script Degas#qsk_al 748,{ close; } -yuno_in04,33,106,4 script Pile of Books#qsk_al 111,{ +yuno_in04,33,106,4 script Pile of Books#qsk_al HIDDEN_NPC,{ mes "^3355FFIt's simply a pile"; mes "of scattered documents."; mes "Although it seems unorganized,"; @@ -1147,7 +1147,7 @@ yuno_in04,33,106,4 script Pile of Books#qsk_al 111,{ } // Start Bioethics quest -lhz_in01,224,140,3 script Kellasus#qsk_al 57,{ +lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{ if (BaseJob == Job_Alchemist && bioeth == 13) { mes "[Kellasus]"; mes "Keep up the"; @@ -1740,7 +1740,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 57,{ close; } -lhz_in01,225,122,5 script Skrajjad#qsk_al 754,{ +lhz_in01,225,122,5 script Skrajjad#qsk_al 4_M_SAGE_A,{ if (BaseJob == Job_Alchemist && bioeth > 4) { mes "[Skrajjad]"; mes "I've taught you everything"; @@ -1854,7 +1854,7 @@ lhz_in01,225,122,5 script Skrajjad#qsk_al 754,{ close; } -lhz_in01,204,138,5 script Keshibien#qsk_al 750,{ +lhz_in01,204,138,5 script Keshibien#qsk_al 4_M_ALCHE_C,{ if (BaseJob == Job_Alchemist && bioeth > 5) { mes "[Keshibien]"; mes "I hope that you"; @@ -1966,7 +1966,7 @@ lhz_in01,204,138,5 script Keshibien#qsk_al 750,{ close; } -lhz_in02,278,273,3 script Broncher#qsk_al 709,{ +lhz_in02,278,273,3 script Broncher#qsk_al 4_M_SEAMAN,{ if (BaseJob == Job_Alchemist && bioeth > 6) { mes "[Broncher]"; mes "You again? Didn't I already"; @@ -2058,7 +2058,7 @@ lhz_in02,278,273,3 script Broncher#qsk_al 709,{ close; } -lhz_in03,106,34,3 script Koring#qsk_al 706,{ +lhz_in03,106,34,3 script Koring#qsk_al 4_M_KID1,{ if (BaseJob == Job_Alchemist && bioeth == 8 || bioeth == 9) { mes "[Koring]"; mes "My daddy is the bestest"; @@ -2104,7 +2104,7 @@ lhz_in03,106,34,3 script Koring#qsk_al 706,{ close; } -lhz_in03,109,31,5 script Beninne#qsk_al 90,{ +lhz_in03,109,31,5 script Beninne#qsk_al 4_F_01,{ if (BaseJob == Job_Alchemist && bioeth == 8 || bioeth == 9) { mes "[Beninne]"; mes "You've met my husband,"; @@ -2148,7 +2148,7 @@ lhz_in03,109,31,5 script Beninne#qsk_al 90,{ close; } -lighthalzen,226,210,3 script Nannan#qsk_al 86,{ +lighthalzen,226,210,3 script Nannan#qsk_al 4_M_04,{ mes "[Nannan]"; mes "You know, I always thought^FFFFFF ^000000 that all Alchemists were bookish,"; mes "scholarly types, their faces always buried in books and studying. But"; @@ -2170,7 +2170,7 @@ lighthalzen,226,210,3 script Nannan#qsk_al 86,{ close; } -lhz_in01,218,141,7 script Alchemist#qsk_al 98,{ +lhz_in01,218,141,7 script Alchemist#qsk_al 4W_M_02,{ mes "[Alchemist]"; mes "Out of all humans,"; mes "I believe Kellasus is"; -- cgit v1.2.3-70-g09d2