From 94ac9fe3303c4d604485a4784e8f5c99f5457863 Mon Sep 17 00:00:00 2001 From: Taylor Locke Date: Mon, 25 Nov 2013 06:03:06 -0800 Subject: Re-commit of 4faa0ec9df7067cee3eb1c1953fccc6c2f842179 Cleaned up Zeny manipulation in scripts. - It is now finally safe to re-commit. - Removed some unwanted parts of the original commit, that broke the character set in some scripts. [Haru] - Corrected spacing in some edited lines. [Haru] --- npc/quests/seals/brisingamen_seal.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'npc/quests/seals/brisingamen_seal.txt') diff --git a/npc/quests/seals/brisingamen_seal.txt b/npc/quests/seals/brisingamen_seal.txt index 72f4b9ddb..58e208c07 100644 --- a/npc/quests/seals/brisingamen_seal.txt +++ b/npc/quests/seals/brisingamen_seal.txt @@ -784,7 +784,7 @@ prt_fild08,175,374,3 script Bard#brising 1_M_BARD,{ mes "represents the"; mes "heart of a poet!"; soundeffect "bragis_poem.wav",1; - set Zeny,Zeny-500; + Zeny -= 500; close2; } else { @@ -802,7 +802,7 @@ prt_fild08,175,374,3 script Bard#brising 1_M_BARD,{ mes "and energetic music, eh?"; mes "As you wish~"; soundeffect "chaos_of_eternity.wav",1; - set Zeny,Zeny-500; + Zeny -= 500; close2; } else { @@ -822,7 +822,7 @@ prt_fild08,175,374,3 script Bard#brising 1_M_BARD,{ mes "well with Assassins."; mes "Don't you agree?"; soundeffect "assassin_of_sunset.wav",1; - set Zeny,Zeny-500; + Zeny -= 500; close2; } else { -- cgit v1.2.3-70-g09d2