From 288490094a7fe9167747dc78d416940759a31197 Mon Sep 17 00:00:00 2001 From: FlavioJS Date: Tue, 5 Dec 2006 13:23:07 +0000 Subject: - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/quests/quests_yuno.txt | 256 ++++++++++++++++++++++----------------------- 1 file changed, 128 insertions(+), 128 deletions(-) (limited to 'npc/quests/quests_yuno.txt') diff --git a/npc/quests/quests_yuno.txt b/npc/quests/quests_yuno.txt index d9a82cf5c..672d65c01 100644 --- a/npc/quests/quests_yuno.txt +++ b/npc/quests/quests_yuno.txt @@ -1,128 +1,128 @@ -//===== eAthena Script ======================================= -//= Quest NPCs related to Yuno -//===== By: ================================================== -//= eAthena Dev Team -//===== Current Version: ===================================== -//= 1.4 -//===== Compatible With: ===================================== -//= eAthena 7.15 + -//===== Description: ========================================= -//= Help the bros and get some rubies or gold. This quest is -//= also used in part of the Alchemist job quest. -//===== Additional Comments: ================================= -//= v1.1 Re-did the text and re-organized the script. Corrected some items. [kobra_k88] -//= v1.2 Added part to Bro's for alchemist quest [Darkchild] -//= 1.3 fixed that part of Alch Job Quest. [Lupus] -//= 1.4 Fixed exploit [Lupus] -//============================================================ - - -//=========================================================================== -yuno_in01.gat,103,158,4 script Bain 98,{ - set @name$, "[Bain]"; - -OnStart: - mes @name$; - if(bros_q == 1) goto L_Check; - mes "We are going to invent a doll that can talk and communicate! Well, at least that's what I'm trying to do...."; - mes "The idea came from an old tale about a doll that acted like a real person."; - next; - mes @name$; - mes "I figure if someone had the ability to make such a doll back then, then it should definitely be possible today."; - next; - mes @name$; - mes "Unfortunately I lack the proper supplies and parts to actually try and build the doll."; - mes "Although I can buy some of the things I need, many of these items can only be taken from monsters......"; - next; - mes @name$; - mes "I am much to weak to defeat these monsters....... How will I be able to continue this project??....."; - next; - menu "I'll get the items for you.",-, "Good luck.",M_End; - - mes @name$; - mes "Really? Such benevolence is rare in this day and age. We would be grateful for you assisstance."; - mes "Here are the items that we will be needing......."; - callsub sF_List; - set bros_q, 1; - close; - - M_End: - mes @name$; - mes "We'll need a lot of luck if this is going to happen. If you know of anyone who can help us, please let us know."; - close; - -L_Check: - if(countitem(974) < 1 || countitem(612) < 5 || countitem(7068) < 5 || countitem(1003) < 5 || countitem(7043) < 5 || - countitem(757) < 3 || countitem(756) < 3 || Zeny < 2000) goto L_NotEnuf; - delitem 974,1; - delitem 612,5; - delitem 7068,5; - delitem 1003,5; - delitem 7043,5; - delitem 757,3; - delitem 756,3; - set Zeny, Zeny-2000; - mes "Thank you very much! You found all of the items I needed. We could not have completed this project without your help"; - next; - mes @name$; - mes "Okay, let's try this out!"; - mes "Hold on for just a second!"; - next; - mes "-Vrrrmrmrmrmrmrmrrmrmrmmrmrmrmrmmm"; - next; - mes "-Pakakakakakakakakakakakakakak"; - next; - mes "-Shakakakakakakakakakakaakakak"; - next; - mes @name$; - mes "AHHH it is a success!"; - mes "I don't know if we can do anything else, but this time we have created"; - set @wowitem,rand(2); - if(@wowitem == 0) mes "5 Ruby!"; - if(@wowitem == 0) getitem 723,5; - if(@wowitem == 1) mes "3 Gold!"; - if(@wowitem == 1) getitem 969,3; - if(ALCH_Q == 6) set ALCH_Q2, 2; //for Alchemist Job Quest - set bros_q, 0; - next; - mes @name$; - mes "Now that we know that it works,"; - mes "I don't have any need for this."; - mes "Why don't you take it? Oh,"; - mes "and if you find anymore parts,"; - mes "bring them to me again. Heheheheh."; - next; - mes @name$; - mes "Thanks for helping me out."; - mes "You have my eternal gratitude."; - mes "I wish you luck in your journeys!"; - close; - - L_NotEnuf: - mes "In case you forgot, these are the items that we will need. I suggest you write them down......"; - callsub sF_List; - close; - -sF_List: - next; - mes @name$; - mes "^5533FF1 Mixture"; - mes "5 Mini-Furnaces"; - mes "5 Burnt Trees"; - mes "5 Coal"; - mes "5 Fine Sand"; - mes "3 Rough Elunium"; - mes "3 Rough Oridecon^000000"; - next; - mes @name$; - mes "We will also need ^5533FF2,000 zeny^000000."; - mes "The money will help pay for the minor expenses invovled in the undertaking of this project. Good luck and please be safe."; - return; -} - -//===================================================================== -yuno_in01.gat,99,153,4 script Bajin 47,{ - set @name$, "[Bajin]"; - doevent "Bain::OnStart"; - close; -} +//===== eAthena Script ======================================= +//= Quest NPCs related to Yuno +//===== By: ================================================== +//= eAthena Dev Team +//===== Current Version: ===================================== +//= 1.4 +//===== Compatible With: ===================================== +//= eAthena 7.15 + +//===== Description: ========================================= +//= Help the bros and get some rubies or gold. This quest is +//= also used in part of the Alchemist job quest. +//===== Additional Comments: ================================= +//= v1.1 Re-did the text and re-organized the script. Corrected some items. [kobra_k88] +//= v1.2 Added part to Bro's for alchemist quest [Darkchild] +//= 1.3 fixed that part of Alch Job Quest. [Lupus] +//= 1.4 Fixed exploit [Lupus] +//============================================================ + + +//=========================================================================== +yuno_in01.gat,103,158,4 script Bain 98,{ + set @name$, "[Bain]"; + +OnStart: + mes @name$; + if(bros_q == 1) goto L_Check; + mes "We are going to invent a doll that can talk and communicate! Well, at least that's what I'm trying to do...."; + mes "The idea came from an old tale about a doll that acted like a real person."; + next; + mes @name$; + mes "I figure if someone had the ability to make such a doll back then, then it should definitely be possible today."; + next; + mes @name$; + mes "Unfortunately I lack the proper supplies and parts to actually try and build the doll."; + mes "Although I can buy some of the things I need, many of these items can only be taken from monsters......"; + next; + mes @name$; + mes "I am much to weak to defeat these monsters....... How will I be able to continue this project??....."; + next; + menu "I'll get the items for you.",-, "Good luck.",M_End; + + mes @name$; + mes "Really? Such benevolence is rare in this day and age. We would be grateful for you assisstance."; + mes "Here are the items that we will be needing......."; + callsub sF_List; + set bros_q, 1; + close; + + M_End: + mes @name$; + mes "We'll need a lot of luck if this is going to happen. If you know of anyone who can help us, please let us know."; + close; + +L_Check: + if(countitem(974) < 1 || countitem(612) < 5 || countitem(7068) < 5 || countitem(1003) < 5 || countitem(7043) < 5 || + countitem(757) < 3 || countitem(756) < 3 || Zeny < 2000) goto L_NotEnuf; + delitem 974,1; + delitem 612,5; + delitem 7068,5; + delitem 1003,5; + delitem 7043,5; + delitem 757,3; + delitem 756,3; + set Zeny, Zeny-2000; + mes "Thank you very much! You found all of the items I needed. We could not have completed this project without your help"; + next; + mes @name$; + mes "Okay, let's try this out!"; + mes "Hold on for just a second!"; + next; + mes "-Vrrrmrmrmrmrmrmrrmrmrmmrmrmrmrmmm"; + next; + mes "-Pakakakakakakakakakakakakakak"; + next; + mes "-Shakakakakakakakakakakaakakak"; + next; + mes @name$; + mes "AHHH it is a success!"; + mes "I don't know if we can do anything else, but this time we have created"; + set @wowitem,rand(2); + if(@wowitem == 0) mes "5 Ruby!"; + if(@wowitem == 0) getitem 723,5; + if(@wowitem == 1) mes "3 Gold!"; + if(@wowitem == 1) getitem 969,3; + if(ALCH_Q == 6) set ALCH_Q2, 2; //for Alchemist Job Quest + set bros_q, 0; + next; + mes @name$; + mes "Now that we know that it works,"; + mes "I don't have any need for this."; + mes "Why don't you take it? Oh,"; + mes "and if you find anymore parts,"; + mes "bring them to me again. Heheheheh."; + next; + mes @name$; + mes "Thanks for helping me out."; + mes "You have my eternal gratitude."; + mes "I wish you luck in your journeys!"; + close; + + L_NotEnuf: + mes "In case you forgot, these are the items that we will need. I suggest you write them down......"; + callsub sF_List; + close; + +sF_List: + next; + mes @name$; + mes "^5533FF1 Mixture"; + mes "5 Mini-Furnaces"; + mes "5 Burnt Trees"; + mes "5 Coal"; + mes "5 Fine Sand"; + mes "3 Rough Elunium"; + mes "3 Rough Oridecon^000000"; + next; + mes @name$; + mes "We will also need ^5533FF2,000 zeny^000000."; + mes "The money will help pay for the minor expenses invovled in the undertaking of this project. Good luck and please be safe."; + return; +} + +//===================================================================== +yuno_in01.gat,99,153,4 script Bajin 47,{ + set @name$, "[Bajin]"; + doevent "Bain::OnStart"; + close; +} -- cgit v1.2.3-70-g09d2