From 799b75d311756567c4e130a6510e5de2f84b4cb5 Mon Sep 17 00:00:00 2001 From: samuray22 Date: Mon, 23 Jul 2007 20:39:48 +0000 Subject: * Fixed a little bug in "Dandelion Quest" with "Job_Alchemist" changed to "Job_Alchem". -Thanks to Nobuo git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10903 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/quests/quests_morocc.txt | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) (limited to 'npc/quests/quests_morocc.txt') diff --git a/npc/quests/quests_morocc.txt b/npc/quests/quests_morocc.txt index 65e379266..bf7f2ca95 100644 --- a/npc/quests/quests_morocc.txt +++ b/npc/quests/quests_morocc.txt @@ -14,6 +14,8 @@ //= 1.3 Updated dialogs from Binoculars Quest. [Samuray22] //= 1.3a added GM lvl check as in other invansion quests [Lupus] //= 1.4 Fixed a small bug in Dandelion's Request. [SinSloth] +//= 1.5 Fixed a little bug with "Job_Alchemist" changed to "Job_Alchem". [Samuray22] +// -Thanks to Nobuo //============================================================ @@ -917,7 +919,7 @@ alberta,129,59,3 script Guildsman 49,3,3,{ getitem 7416,1; close; } - else if((Class == Job_Alchemist) || (Class == Job_Creator)) + else if((Class == Job_Alchem) || (Class == Job_Creator)) { mes "[Guildsman]"; mes "Hey, " + strcharinfo(0) + "?"; @@ -1013,7 +1015,7 @@ alberta,129,59,3 script Guildsman 49,3,3,{ mes "inside Morroc. Good luck~"; close; } - else if((Class == Job_Alchemist) || (Class == Job_Creator)) + else if((Class == Job_Alchem) || (Class == Job_Creator)) { mes "[Guildsman]"; mes "Ah, I almost forgot to"; @@ -1065,7 +1067,7 @@ alberta,129,59,3 script Guildsman 49,3,3,{ mes "influences behind all of this... "; close; } - else if((Class == Job_Alchemist) || (Class == Job_Creator)) + else if((Class == Job_Alchem) || (Class == Job_Creator)) { mes "[Guildsman]"; mes "I'm glad to hear that"; @@ -1108,7 +1110,7 @@ alberta,129,59,3 script Guildsman 49,3,3,{ mes "may happen soon, you know?"; close; } - else if((Class == Job_Alchemist) || (Class == Job_Creator)) + else if((Class == Job_Alchem) || (Class == Job_Creator)) { mes "[Guildsman]"; mes "Ah, it's a nice day..."; @@ -1257,7 +1259,7 @@ OnTouch: getitem 7416,1; close; } - else if((Class == Job_Alchemist) || (Class == Job_Creator)) + else if((Class == Job_Alchem) || (Class == Job_Creator)) { mes "[Guildsman]"; mes "Hey, " + strcharinfo(0) + "?"; -- cgit v1.2.3-70-g09d2