From 0b7b3796ec987cbb1c263722b841cfa5795aa6d3 Mon Sep 17 00:00:00 2001 From: Haru Date: Fri, 8 Nov 2013 03:09:20 +0100 Subject: Added support for monster spritename constants - Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40 - Replaced numeric IDs in NPC definitions and setnpcdisplay calls with the appropriate constants - Made possible thanks to Ind Signed-off-by: Haru --- npc/quests/quests_lighthalzen.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'npc/quests/quests_lighthalzen.txt') diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt index d14f5d54e..03f38edd9 100644 --- a/npc/quests/quests_lighthalzen.txt +++ b/npc/quests/quests_lighthalzen.txt @@ -4309,7 +4309,7 @@ lhz_que01,99,74,5 script #li_Man 1_M_02,{ end; } -lhz_que01,90,71,5 script #li_bird 1019,3,3,{ +lhz_que01,90,71,5 script #li_bird PECOPECO,3,3,{ mes "[Peco Peco]"; mes "You're a fool!"; mes "You're a fool!"; -- cgit v1.2.3-70-g09d2