From 31825ccc2dde034a218d9ad466dd721c40b5651d Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sun, 8 Jul 2012 19:30:07 +0000 Subject: Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them. Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/quests/quests_aldebaran.txt | 113 ---------------------------------------- 1 file changed, 113 deletions(-) delete mode 100644 npc/quests/quests_aldebaran.txt (limited to 'npc/quests/quests_aldebaran.txt') diff --git a/npc/quests/quests_aldebaran.txt b/npc/quests/quests_aldebaran.txt deleted file mode 100644 index 9a4bde3f1..000000000 --- a/npc/quests/quests_aldebaran.txt +++ /dev/null @@ -1,113 +0,0 @@ -//===== rAthena Script ======================================= -//= Quest NPCs related to Aldebaran -//===== By: ================================================== -//= rAthena Dev Team -//===== Current Version: ===================================== -//= 1.3 -//===== Compatible With: ===================================== -//= rAthena 7.15 + -//===== Description: ========================================= -//= 'Doctor Band', 'Feather Bonnet', 'Opera Masque', 'Sakkat Hat' Quests. -//===== Additional Comments: ================================= -//= Fully working -//= 1.1 Fixed Doctor Band items [Lupus] -//= 1.2 Removed Duplicates [Silent] -//= 1.3 Updated headgear NPC. [L0ne_W0lf] -//============================================================ - - -//=======================================================================================================// -// 'Doctor Band', 'Feather Bonnet', 'Opera Masque', 'Sakkat Hat' Quest -//=======================================================================================================// -aldeba_in,152,166,4 script Trader#01 86,{ - mes "[Trader]"; - mes "Who is this mysterious man?"; - mes "I, the enigmatic and debonair 'Trader?'"; - next; - mes "[Trader]"; - mes "Traveling about the Rune-Midgard Continent, with all of his wonderful hats? Nobody knows..."; - next; - mes "[Trader]"; - mes "For what purpose do I collect and trade these hats from all around the world? Choose a hat, get closer to unraveling the mystery..."; - next; - mes " (1) ^3355FFDoctor Band^000000:"; - mes "1 Red Bandana + 50 Irons + 1 Cracked Diamond + 3500 Zeny"; - mes " (2)^3355FFFeather Bonnet^000000:"; - mes "1 Romantic Gent + 300 Feather of Birds + 500 Zeny"; - mes " (3) ^3355FFPhantom of Opera^000000:"; - mes "20 Iron + 1 Singing Plant + 5000 Zeny "; - mes " (4) ^3355FFSakkat^000000:"; - mes "120 Trunks + 10000 Zeny "; - next; - switch(select(" Doctor Band : Feather Bonnet : Phantom of Opera : Sakkat ")) { - case 1: - if ((countitem(2275) > 0) && (countitem(998) > 49) && (countitem(733) > 0) && (Zeny > 3499)) { - delitem 2275,1; //Red_Bandana - delitem 998,50; //Iron - delitem 733,1; //Crystal_Jewel___ - set Zeny,Zeny-3500; - mes "[Trader]"; - mes "Hm! You don't have a medical license, do you? It's alright, I've heard about a rogue, unlicensed physician who performed medical miracles! But... That might have been a comic book."; - next; - mes "[Trader]"; - mes "Oh whatever. Just don't get caught."; - getitem 2273,1; // Doctor_Cap - close; - } - else { - mes "[Trader]"; - mes "You guy~"; - mes "Check the requirements again."; - mes "You don't look like an idiot though. So c'mon man, get real."; - close; - } - case 2: - if ((countitem(2247) > 0) && (countitem(916) > 299) && (Zeny > 499)) { - delitem 2247,1; //Oldman's_Romance - delitem 916,300; //Feather_Of_Birds - set Zeny,Zeny-500; - mes "[Trader]"; - mes "Ooh~! You have good fashion sense. I know you've had a hard time collecting this stuff, but this hat is worth it. Take it. All you need now is a fur coat and a cane!"; - getitem 5018,1; // Feather_Bonnet - close; - } - else { - mes "[Trader]"; - mes "You guy~"; - mes "Go check my requirements again. You don't look like an idiot though. C'mon man, get real."; - close; - } - case 3: - if ((countitem(998) > 19) && (countitem(707) > 0) && (Zeny > 4999)){ //Iron Singing_Plant - delitem 998,20; //Iron - delitem 707,1; //Singing_Plant - set Zeny,Zeny-5000; - mes "[Trader]"; - mes "This one? It's a little bit scary, though it has some sort of romantic quality. What do you think? You like it? Alright, take it, it's yours!"; - getitem 2281,1; // Phantom_Of_Opera - close; - } - else { - mes "[Trader]"; - mes "Buffoon. Go check the requirements again. ^3355FFPhantom of Opera^000000 isn't easy to come by. So c'mon man, get real."; - close; - } - case 4: - if ((countitem(1019) > 119) && (Zeny > 9999)){ //Wooden_Block - delitem 1019,120; //Wooden_Block - set Zeny,Zeny-10000; - mes "[Trader]"; - mes "If you have a chance to visit the Uplander Village, Payon, please go and meet the Sakkat Craftsman."; - next; - mes "[Trader]"; - mes "He's never sold Sakkat to Traders other than me, since only I can recognize its quality. Due to its rarity, Sakkat has become a very unique and exceptional product. Okay! Take it, it's yours!"; - getitem 2280,1; // Sahkkat - close; - } - else { - mes "[Trader]"; - mes "MORON~ Check my requirements again. C'mon man, you don't look like an idiot, so get real~"; - close; - } - } -} -- cgit v1.2.3-70-g09d2