From f3bc6581829e1b0111110c4bd42626cd0886593d Mon Sep 17 00:00:00 2001 From: masao87 Date: Mon, 14 May 2012 16:49:17 +0000 Subject: - Made some NPC's into duplicates and fixed some && / || checks in the Arch Bishop Job change Quest. bugreport:5437 - Bomb poring is now aggressive and explodes right away after it has been summoned. bugreport:5575 - Added some more checks tot he Pile Bunker NPC. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16113 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/quests/pile_bunker.txt | 16 +++++++++++----- 1 file changed, 11 insertions(+), 5 deletions(-) (limited to 'npc/quests/pile_bunker.txt') diff --git a/npc/quests/pile_bunker.txt b/npc/quests/pile_bunker.txt index 242260352..d55721f75 100644 --- a/npc/quests/pile_bunker.txt +++ b/npc/quests/pile_bunker.txt @@ -17,18 +17,18 @@ yuno,179,174,5 script Gomer 813,{ if(Class == Job_Mechanic || Class == Job_Mechanic_T || Class == Job_Baby_Mechanic){ mes "[Gomer]"; mes "Hello "+strcharinfo(0)+","; - mes "My name is Gomer and i can create Pile Bunkers for you if you bring me the required Items i need."; + mes "My name is Gomer and i can create Pile Bunkers for you if you bring me the required Items i need."; next; - switch(select("Required items for Pile Bunker?:I bought the materials")){ + switch(select("Required items for Pile Bunker?:I brought the materials!")){ case 1: mes "[Gomer]"; mes "These are the required Items:"; mes "1x Brocca"; - mes "50x Steel"; + mes "200x Steel"; mes "30x Flexible Tube"; close; case 2: - if(countitem(1415)<1 || countitem(999)<50 || countitem(7325)<30){ + if(countitem(1415) < 1 || countitem(999) < 200 || countitem(7325) < 30){ mes "[Gomer]"; mes "You dont have all the required items. Just talk to me when you have all the requirements."; close; @@ -42,11 +42,17 @@ yuno,179,174,5 script Gomer 813,{ getitem 1549,1; // Pile Bunker getitem 1360,1; // Two-Handed Axe mes "[Gomer]"; - mes "So please, take the Pile Bunker and the Two-Handed Axe i made for you."; + mes "So please, take this Pile Bunker and this Two-Handed Axe i made for you."; mes "If you need an new Pile Bunker just come and visit me again!"; close; } } + if(BaseJob == Merchant){ + mes "[Gomer]"; + mes "I'm sorry young one, but you do not seem ready yet to use the Pile Bunker."; + mes "Come back when you've grown in strength!"; + close; + } mes "[Gomer]"; mes "Isn't it a beautiful Day today?"; close; -- cgit v1.2.3-70-g09d2