From 288490094a7fe9167747dc78d416940759a31197 Mon Sep 17 00:00:00 2001 From: FlavioJS Date: Tue, 5 Dec 2006 13:23:07 +0000 Subject: - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/quests/obb_quest.txt | 394 +++++++++++++++++++++++------------------------ 1 file changed, 197 insertions(+), 197 deletions(-) (limited to 'npc/quests/obb_quest.txt') diff --git a/npc/quests/obb_quest.txt b/npc/quests/obb_quest.txt index 76aa2517b..b134c1db6 100644 --- a/npc/quests/obb_quest.txt +++ b/npc/quests/obb_quest.txt @@ -1,197 +1,197 @@ -//===== Athena Script ======================================= -//= Old Blue Box Quest -//===== By ================================================ -//= Celesta, Lupus -//===== Version =========================================== -//= 1.6a -//===== Compatible With =================================== -//= SVN3000+ -//===== Description ======================================= -//= Official OBB Quest. You can pass it any times you want. -//= 1.6 Updated, fixed, optimized and translated into English [Lupus] -//= 1.6a Halved the required items to make an obb, thanks to marquis007 [MasterOfMuppets] -//===== Description ======================================= - -alberta.gat,115,204,5 script Tourist 97,{ - mes "[Tourist]"; - if(obb_quest == 1 ) goto L_YES; - if(obb_quest == 2 ) goto L_DONE; - - mes "Hello, stranger!"; - mes "Could you help me with kinda problem... Then I'd tell you something valuable."; - next; - mes "[Tourist]"; - mes "I'm starving. I haven't had an apple since the morning..."; - mes "Feed me and I'll tell you a secret."; - next; - -L_MENU: - menu "What do you like?",-,"I've got food.",L_FOOD, "See you later.", L_END; - - mes "[Tourist]"; - mes "Me.. I.. Today I'd like:"; - mes "20 ^0000FFMeat^000000"; - mes "20 ^0000FFWell-Baked Cookie^000000"; - next; - goto L_MENU; - -L_NO_MEAT: - delitem 517,20;//Items: Meat, - mes "You know, you're lack of meat..."; - mes "Please, bring me more..."; - close; - -L_NO_COOK: - delitem 538,20;//Items: Well-baked_Cookie, - mes "Awww... I just wanna more sweeties!"; - mes "Please, get me more cookies..."; - close; - -L_FOOD: - mes "[Tourist]"; - mes "Wha?! You brought all the food?"; - mes "At last!"; - next; - mes "[Tourist]"; - if(countitem(517)<20) goto L_NO_MEAT;//Items: Meat, - delitem 517,20;//Items: Meat, - if(countitem(538)<20) goto L_NO_COOK;//Items: Well-baked_Cookie, - delitem 538,20;//Items: Well-baked_Cookie, - if(rand(10)<7) goto L_HUNGRY; - mes "Well... I'm sorta full."; - mes "Now listen to me. It's important."; - next; - mes "[Tourist]"; - mes "A friend of mine who lives in Morroc, know one old man from Comodo..."; - next; - mes "[Tourist]"; - mes "That old man might know a secret of strange ancient blue boxes."; - set obb_quest, 1; - close; - -L_HUNGRY: - mes "I'm still hungry!"; - mes "Is it all you got?"; - close; - -L_YES: - mes "OK, go to Morroc and find my old pal Jacob,"; - mes "he'll help you to trace an old man, who might keep a knowledge how to make some blue boxes..."; - next; - mes "[Tourist]"; - mes "Good luck, my friend."; - close; - -L_DONE: - mes "Have you made any Blue Boxes yet?"; - next; - mes "[Tourist]"; - mes "Oh... yeah, you've met that Old Greek from Comodo..."; - close; - -L_END: - mes "[Tourist]"; - mes "Well... farewell then."; - close; -} - -//second part Jacob -morocc.gat,267,142,5 script Jacob 807,{ - mes "[Jacob]"; - if(obb_quest == 1 ) goto L_YES; - if(obb_quest == 2 ) goto L_DONE; - mes "Get off! I'm busy!"; - if(rand(2))mes "And it's none of your business!"; - if(rand(2))mes "What Alberta? Huh?! Have I said it aloud? Forget it."; - close; - -L_YES: - mes "Aha! You say you know my old friend from Alberta?"; - next; - mes "[Jacob]"; - mes "Well, I'm gladly tell you about that weird old man if you bring me"; - mes "2 ^0000FFNo Recipient^000000"; - next; - menu "Here you are!",-,"I've changed my plans.",L_END; - - mes "[Jacob]"; - mes "Let me see..."; - if(countitem(636)<2) goto L_NOITM;//Items: No_Recipient, - delitem 636,2;//Items: No_Recipient, - mes "Thank you, that's all I need."; - emotion e_thx; - next; - mes "[Jacob]"; - set obb_quest, 2; -L_DONE: - mes "Go to Comodo. Somewhere on the beach you'll find Old Greek."; - mes "Tell me that you know me and he'll help you."; - close; - -L_NOITM: - mes "Pardon, but I do really need these two ^0000FFNo Recipients^000000."; - emotion e_hmm; - close; - -L_END: - mes "[Jacob]"; - mes "Well, good luck."; - close; -} - -//third part -comodo.gat,41,209,5 script Old Greek 120,{ - mes "[Old Greek]"; - if(obb_quest == 2 ) goto L_YES; - if(obb_quest < 2 ) goto L_LOST; - -L_LOST: - mes "The KNOWLEDGE! That's the key, my child..."; - if(rand(2))mes "Wealth doesn't matter."; - close; - -L_YES: - mes "Huh? Jacob send you?"; - mes "OK, OK... It's true, I still can use old blue prints to make"; - mes "an ^0000FF Old Blue Box^000000"; - next; - -L_MENU: - menu "Make me one.",L_CREATE,"What do you need?",-,"Gooodbye.",L_END; - - mes "[Old Greek]"; - mes "For an Old Blue Box I need:"; - mes "50 ^0000FFCyfars^000000"; - mes "10 ^0000FFBrigans^000000"; - mes "10 ^0000FFClam Shells^000000"; - mes "15 ^0000FFCrab Shells^000000"; - next; - goto L_MENU; - -L_CREATE: - mes "[Old Greek]"; - mes "Let's see... What have you got..."; - next; -L_CREATE2: - if(countitem(7053)<50 || countitem(7054)<10 || countitem(965)<10 || countitem(964)<15) goto L_NO;//Items: Cyfar, Brigan, Clam_Shell, Crab_Shell, - delitem 7053,50;//Items: Cyfar, - delitem 7054,10;//Items: Brigan, - delitem 965,10;//Items: Clam_Shell, - delitem 964,15;//Items: Crab_Shell, - getitem 603,1;//Items: Old_Blue_Box, - mes "[Old Greek]"; - mes "Here's your Box!"; - emotion e_no1; - next; - menu "Make another!",L_CREATE2, "It's enough.",-; - -L_END: - mes "[Old Greek]"; - mes "I wish you happy journey, my child."; - close; - -L_NO: - mes "[Old Greek]"; - mes "Alas, my child. You haven't brought enough materials..."; - close; -} +//===== Athena Script ======================================= +//= Old Blue Box Quest +//===== By ================================================ +//= Celesta, Lupus +//===== Version =========================================== +//= 1.6a +//===== Compatible With =================================== +//= SVN3000+ +//===== Description ======================================= +//= Official OBB Quest. You can pass it any times you want. +//= 1.6 Updated, fixed, optimized and translated into English [Lupus] +//= 1.6a Halved the required items to make an obb, thanks to marquis007 [MasterOfMuppets] +//===== Description ======================================= + +alberta.gat,115,204,5 script Tourist 97,{ + mes "[Tourist]"; + if(obb_quest == 1 ) goto L_YES; + if(obb_quest == 2 ) goto L_DONE; + + mes "Hello, stranger!"; + mes "Could you help me with kinda problem... Then I'd tell you something valuable."; + next; + mes "[Tourist]"; + mes "I'm starving. I haven't had an apple since the morning..."; + mes "Feed me and I'll tell you a secret."; + next; + +L_MENU: + menu "What do you like?",-,"I've got food.",L_FOOD, "See you later.", L_END; + + mes "[Tourist]"; + mes "Me.. I.. Today I'd like:"; + mes "20 ^0000FFMeat^000000"; + mes "20 ^0000FFWell-Baked Cookie^000000"; + next; + goto L_MENU; + +L_NO_MEAT: + delitem 517,20;//Items: Meat, + mes "You know, you're lack of meat..."; + mes "Please, bring me more..."; + close; + +L_NO_COOK: + delitem 538,20;//Items: Well-baked_Cookie, + mes "Awww... I just wanna more sweeties!"; + mes "Please, get me more cookies..."; + close; + +L_FOOD: + mes "[Tourist]"; + mes "Wha?! You brought all the food?"; + mes "At last!"; + next; + mes "[Tourist]"; + if(countitem(517)<20) goto L_NO_MEAT;//Items: Meat, + delitem 517,20;//Items: Meat, + if(countitem(538)<20) goto L_NO_COOK;//Items: Well-baked_Cookie, + delitem 538,20;//Items: Well-baked_Cookie, + if(rand(10)<7) goto L_HUNGRY; + mes "Well... I'm sorta full."; + mes "Now listen to me. It's important."; + next; + mes "[Tourist]"; + mes "A friend of mine who lives in Morroc, know one old man from Comodo..."; + next; + mes "[Tourist]"; + mes "That old man might know a secret of strange ancient blue boxes."; + set obb_quest, 1; + close; + +L_HUNGRY: + mes "I'm still hungry!"; + mes "Is it all you got?"; + close; + +L_YES: + mes "OK, go to Morroc and find my old pal Jacob,"; + mes "he'll help you to trace an old man, who might keep a knowledge how to make some blue boxes..."; + next; + mes "[Tourist]"; + mes "Good luck, my friend."; + close; + +L_DONE: + mes "Have you made any Blue Boxes yet?"; + next; + mes "[Tourist]"; + mes "Oh... yeah, you've met that Old Greek from Comodo..."; + close; + +L_END: + mes "[Tourist]"; + mes "Well... farewell then."; + close; +} + +//second part Jacob +morocc.gat,267,142,5 script Jacob 807,{ + mes "[Jacob]"; + if(obb_quest == 1 ) goto L_YES; + if(obb_quest == 2 ) goto L_DONE; + mes "Get off! I'm busy!"; + if(rand(2))mes "And it's none of your business!"; + if(rand(2))mes "What Alberta? Huh?! Have I said it aloud? Forget it."; + close; + +L_YES: + mes "Aha! You say you know my old friend from Alberta?"; + next; + mes "[Jacob]"; + mes "Well, I'm gladly tell you about that weird old man if you bring me"; + mes "2 ^0000FFNo Recipient^000000"; + next; + menu "Here you are!",-,"I've changed my plans.",L_END; + + mes "[Jacob]"; + mes "Let me see..."; + if(countitem(636)<2) goto L_NOITM;//Items: No_Recipient, + delitem 636,2;//Items: No_Recipient, + mes "Thank you, that's all I need."; + emotion e_thx; + next; + mes "[Jacob]"; + set obb_quest, 2; +L_DONE: + mes "Go to Comodo. Somewhere on the beach you'll find Old Greek."; + mes "Tell me that you know me and he'll help you."; + close; + +L_NOITM: + mes "Pardon, but I do really need these two ^0000FFNo Recipients^000000."; + emotion e_hmm; + close; + +L_END: + mes "[Jacob]"; + mes "Well, good luck."; + close; +} + +//third part +comodo.gat,41,209,5 script Old Greek 120,{ + mes "[Old Greek]"; + if(obb_quest == 2 ) goto L_YES; + if(obb_quest < 2 ) goto L_LOST; + +L_LOST: + mes "The KNOWLEDGE! That's the key, my child..."; + if(rand(2))mes "Wealth doesn't matter."; + close; + +L_YES: + mes "Huh? Jacob send you?"; + mes "OK, OK... It's true, I still can use old blue prints to make"; + mes "an ^0000FF Old Blue Box^000000"; + next; + +L_MENU: + menu "Make me one.",L_CREATE,"What do you need?",-,"Gooodbye.",L_END; + + mes "[Old Greek]"; + mes "For an Old Blue Box I need:"; + mes "50 ^0000FFCyfars^000000"; + mes "10 ^0000FFBrigans^000000"; + mes "10 ^0000FFClam Shells^000000"; + mes "15 ^0000FFCrab Shells^000000"; + next; + goto L_MENU; + +L_CREATE: + mes "[Old Greek]"; + mes "Let's see... What have you got..."; + next; +L_CREATE2: + if(countitem(7053)<50 || countitem(7054)<10 || countitem(965)<10 || countitem(964)<15) goto L_NO;//Items: Cyfar, Brigan, Clam_Shell, Crab_Shell, + delitem 7053,50;//Items: Cyfar, + delitem 7054,10;//Items: Brigan, + delitem 965,10;//Items: Clam_Shell, + delitem 964,15;//Items: Crab_Shell, + getitem 603,1;//Items: Old_Blue_Box, + mes "[Old Greek]"; + mes "Here's your Box!"; + emotion e_no1; + next; + menu "Make another!",L_CREATE2, "It's enough.",-; + +L_END: + mes "[Old Greek]"; + mes "I wish you happy journey, my child."; + close; + +L_NO: + mes "[Old Greek]"; + mes "Alas, my child. You haven't brought enough materials..."; + close; +} -- cgit v1.2.3-60-g2f50