From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/quests/kiel_hyre_quest.txt | 210 ++++++++++++++++++++--------------------- 1 file changed, 105 insertions(+), 105 deletions(-) (limited to 'npc/quests/kiel_hyre_quest.txt') diff --git a/npc/quests/kiel_hyre_quest.txt b/npc/quests/kiel_hyre_quest.txt index 32db582b8..ef15a7539 100644 --- a/npc/quests/kiel_hyre_quest.txt +++ b/npc/quests/kiel_hyre_quest.txt @@ -216,7 +216,7 @@ //---------------------------------------------------------------------------- // Juno Pub Master/Starting point. //---------------------------------------------------------------------------- -yuno_in01,35,179,4 script Pub Master#kh 46,5,5,{ +yuno_in01,35,179,4 script Pub Master#kh 1_ETC_01,5,5,{ if (checkweight(7487,1) == 0) { mes "[Vandt]"; mes "Just a second! You're"; @@ -453,7 +453,7 @@ OnTouch: //---------------------------------------------------------------------------- // Juno Toast Sales Girl. //---------------------------------------------------------------------------- -yuno,217,114,6 script Little Kid#kh 96,{ +yuno,217,114,6 script Little Kid#kh 4W_KID,{ mes "[Cezu]"; if (KielHyreQuest < 6) { mes "Fresh, crunchy toast!"; @@ -544,7 +544,7 @@ yuno,217,114,6 script Little Kid#kh 96,{ //---------------------------------------------------------------------------- // Lighthalzen WindMill Owner. //---------------------------------------------------------------------------- -lighthalzen,366,299,4 script Windmill Owner#kh 46,{ +lighthalzen,366,299,4 script Windmill Owner#kh 1_ETC_01,{ if (checkweight(7488,1) == 0) { mes "[Mills]"; mes "Hey, you've got too much"; @@ -616,7 +616,7 @@ lighthalzen,366,299,4 script Windmill Owner#kh 46,{ } } -lighthalzen,366,289,2 script Windmill Owner's Helper 97,{ +lighthalzen,366,289,2 script Windmill Owner's Helper 4W_M_01,{ if (KHToastGirlEnd < 1) { mes "[Cutz]"; mes "Man, why are we"; @@ -652,7 +652,7 @@ lighthalzen,366,289,2 script Windmill Owner's Helper 97,{ //---------------------------------------------------------------------------- // Girl (Talks about the academy) //---------------------------------------------------------------------------- -yuno_fild08,196,196,5 script Hanie#kh1 102,{ +yuno_fild08,196,196,5 script Hanie#kh1 8_F,{ mes "[Hanie]"; mes "Oh, I wish I could study"; mes "at the Kiel Hyre Academy..."; @@ -683,7 +683,7 @@ yuno_fild08,196,196,5 script Hanie#kh1 102,{ //---------------------------------------------------------------------------- // Academy Security Guards //---------------------------------------------------------------------------- -yuno_fild08,158,194,6 script Security Guard#1::KHAGuard 852,{ +yuno_fild08,158,194,6 script Security Guard#1::KHAGuard 4_M_EIN_SOLDIER,{ if ((KielHyreQuest < 2) || (KielHyreQuest > 31)) { mes "[Security Guard]"; mes "I'm sorry, but if you aren't"; @@ -793,12 +793,12 @@ yuno_fild08,158,194,6 script Security Guard#1::KHAGuard 852,{ } } -yuno_fild08,158,183,7 duplicate(KHAGuard) Security Guard#2 852 +yuno_fild08,158,183,7 duplicate(KHAGuard) Security Guard#2 4_M_EIN_SOLDIER //---------------------------------------------------------------------------- // Gossiping Teenagers/Story NPCs //---------------------------------------------------------------------------- -kh_school,57,142,6 script Student#kha 893,3,3,{ +kh_school,57,142,6 script Student#kha 4_F_HUWOMAN,3,3,{ mes "[Laci]"; mes "Oh, wow! We usually"; mes "don't get visitors on"; @@ -832,7 +832,7 @@ OnTouch: close; } -kh_school,57,139,0 script Student#khb 893,{ +kh_school,57,139,0 script Student#khb 4_F_HUWOMAN,{ mes "[Gui Nesha]"; mes "Aren't we a little"; mes "old to be talking about"; @@ -847,7 +847,7 @@ kh_school,57,139,0 script Student#khb 893,{ //---------------------------------------------------------------------------- // Mrs. Lecollane //---------------------------------------------------------------------------- -kh_school,176,60,4 script Lady#kh 101,{ +kh_school,176,60,4 script Lady#kh 4W_F_01,{ if (KielHyreQuest < 2) { mes "[Mrs. Lecollane]"; mes "Is there a problem?"; @@ -928,7 +928,7 @@ kh_school,176,60,4 script Lady#kh 101,{ //---------------------------------------------------------------------------- // Elly (In school) //---------------------------------------------------------------------------- -kh_school,179,39,0 script Cute Student#kh 895,{ +kh_school,179,39,0 script Cute Student#kh 4_F_KHELLY,{ if (checkweight(908,200) == 0) { mes "[Elly]"; mes "I'm sorry, but would you"; @@ -1475,7 +1475,7 @@ kh_school,179,39,0 script Cute Student#kh 895,{ //---------------------------------------------------------------------------- // Elly's Window //---------------------------------------------------------------------------- -yuno_fild08,69,185,0 script Window#kh 111,{ +yuno_fild08,69,185,0 script Window#kh HIDDEN_NPC,{ if (KielHyreQuest < 29) { mes "^3355FFYou can see a curtain"; mes "decorated with a cute"; @@ -1541,7 +1541,7 @@ yuno_fild08,69,185,0 script Window#kh 111,{ //---------------------------------------------------------------------------- // Elly (In Dormitory) //---------------------------------------------------------------------------- -kh_school,178,180,4 script Elly 895,{ +kh_school,178,180,4 script Elly 4_F_KHELLY,{ if (checkweight(908,200) == 0) { mes "^3355FFJust a second..."; mes "You're carrying too"; @@ -1720,7 +1720,7 @@ kh_school,178,180,4 script Elly 895,{ //---------------------------------------------------------------------------- // Cookie Basket //---------------------------------------------------------------------------- -kh_school,175,176,0 script Cookie Basket#kh 111,{ +kh_school,175,176,0 script Cookie Basket#kh HIDDEN_NPC,{ if (KielHyreQuest < 30) { mes "^3355FFIt's a cookie"; mes "basket filled with"; @@ -1830,7 +1830,7 @@ kh_school,175,176,0 script Cookie Basket#kh 111,{ //---------------------------------------------------------------------------- // Elly's Window (In Dormitory) //---------------------------------------------------------------------------- -kh_school,188,185,0 script Window#kh2 111,{ +kh_school,188,185,0 script Window#kh2 HIDDEN_NPC,{ warp "yuno_fild08",69,183; end; } @@ -1838,7 +1838,7 @@ kh_school,188,185,0 script Window#kh2 111,{ //---------------------------------------------------------------------------- // Grave/Kiel Hyre dungeon entry //---------------------------------------------------------------------------- -yuno_fild08,71,170,0 script Grave#kh 111,{ +yuno_fild08,71,170,0 script Grave#kh HIDDEN_NPC,{ if (KielHyreQuest < 36) { mes "^3355FFIt's just a grave."; mes "It might be important"; @@ -1964,7 +1964,7 @@ yuno_fild08,71,170,0 script Grave#kh 111,{ //---------------------------------------------------------------------------- // Cottage Keeper //---------------------------------------------------------------------------- -yuno_fild02,93,210,4 script Cottage Keeper#kh 85,{ +yuno_fild02,93,210,4 script Cottage Keeper#kh 4_M_03,{ if ((KielHyreQuest < 12) || (KielHyreQuest > 12)) { mes "[Cottage Keeper]"; mes "This is private property,"; @@ -2015,7 +2015,7 @@ yuno_fild02,93,210,4 script Cottage Keeper#kh 85,{ //---------------------------------------------------------------------------- // Cottage Door (left) //---------------------------------------------------------------------------- -yuno_fild02,75,218,0 script Door#kh2 111,{ +yuno_fild02,75,218,0 script Door#kh2 HIDDEN_NPC,{ if (KielHyreQuest < 16) { mes "^3355FFThis door is locked."; mes "If someone inside won't"; @@ -2069,7 +2069,7 @@ yuno_fild02,75,218,0 script Door#kh2 111,{ //---------------------------------------------------------------------------- // Cottage Door (Right) //---------------------------------------------------------------------------- -yuno_fild02,109,218,0 script Door#kh1 111,{ +yuno_fild02,109,218,0 script Door#kh1 HIDDEN_NPC,{ if (KielHyreQuest != 16) { mes "^3355FFThis door is locked."; mes "If someone inside won't"; @@ -2102,7 +2102,7 @@ yuno_fild02,109,218,0 script Door#kh1 111,{ //---------------------------------------------------------------------------- // Store room interior; Wall //---------------------------------------------------------------------------- -kh_vila,191,14,0 script Wall#kh 139,1,1,{ +kh_vila,191,14,0 script Wall#kh HIDDEN_WARP_NPC,1,1,{ if (KielHyreQuest < 28) { mes "^3355FFIt's just a wall."; mes "It's not particularly"; @@ -2127,7 +2127,7 @@ kh_vila,191,14,0 script Wall#kh 139,1,1,{ //---------------------------------------------------------------------------- // Store room interior; books //---------------------------------------------------------------------------- -kh_vila,184,20,0 script Book#kh1::BookKHQ1 111,{ +kh_vila,184,20,0 script Book#kh1::BookKHQ1 HIDDEN_NPC,{ if (KielHyreQuest != 26) { mes "^3355FFThis bookshelf is^000000"; mes "^3355FFcrammed with many^000000"; @@ -2156,9 +2156,9 @@ kh_vila,184,20,0 script Book#kh1::BookKHQ1 111,{ } } -kh_vila,181,20,0 duplicate(BookKHQ1) Book#kh2 111 -kh_vila,178,20,0 duplicate(BookKHQ1) Book#kh3 111 -kh_vila,175,19,0 duplicate(BookKHQ1) Book#kh4 111 +kh_vila,181,20,0 duplicate(BookKHQ1) Book#kh2 HIDDEN_NPC +kh_vila,178,20,0 duplicate(BookKHQ1) Book#kh3 HIDDEN_NPC +kh_vila,175,19,0 duplicate(BookKHQ1) Book#kh4 HIDDEN_NPC //---------------------------------------------------------------------------- // Store room interior; Letter to Elly on the floor. @@ -2195,7 +2195,7 @@ OnTouch: //---------------------------------------------------------------------------- // Cottage interior, kitchen; Box (Pet Food vending machine) //---------------------------------------------------------------------------- -kh_vila,16,175,0 script Box#khp1 111,{ +kh_vila,16,175,0 script Box#khp1 HIDDEN_NPC,{ mes "^FFFFFF##^000000*Tasty-Nutricious-Delicious*"; mes "*Cute Pet Doof Vending Machine*"; mes "The best food for your Cute Pets"; @@ -2241,7 +2241,7 @@ kh_vila,16,175,0 script Box#khp1 111,{ //---------------------------------------------------------------------------- // Cottage interior, kitchen; Apple Box (Useless?) //---------------------------------------------------------------------------- -kh_vila,30,184,0 script Apple Box#khp1 111,{ +kh_vila,30,184,0 script Apple Box#khp1 HIDDEN_NPC,{ mes "^3355FFYou find a box filled with"; mes "ripe, delicious apples.^000000"; next; @@ -2268,7 +2268,7 @@ kh_vila,30,184,0 script Apple Box#khp1 111,{ //---------------------------------------------------------------------------- // Cottage interior, dining room; Map //---------------------------------------------------------------------------- -kh_vila,44,126,0 script Map#khp1 111,{ +kh_vila,44,126,0 script Map#khp1 HIDDEN_NPC,{ if ((KHCottagePoem1 < 2) && (KielHyreQuest < 30)) { mes "^3355FFA magnificent world map,"; mes "detailing the Rune-Midgarts"; @@ -2382,7 +2382,7 @@ kh_vila,44,126,0 script Map#khp1 111,{ //---------------------------------------------------------------------------- // Cottage interior, kitchen; Pot //---------------------------------------------------------------------------- -kh_vila,33,184,0 script Pot#khp1 111,{ +kh_vila,33,184,0 script Pot#khp1 HIDDEN_NPC,{ if (KHCottagePoem1 < 1) { mes "^3355FFYou've found a pot"; mes "filled with boiling,"; @@ -2424,7 +2424,7 @@ kh_vila,33,184,0 script Pot#khp1 111,{ //---------------------------------------------------------------------------- // Cottage interior, fire place; Calabash //---------------------------------------------------------------------------- -kh_vila,14,55,0 script Calabash#khp1 111,{ +kh_vila,14,55,0 script Calabash#khp1 HIDDEN_NPC,{ if ((countitem(7329) < 1) && (countitem(7516) < 1) && (countitem(7491) < 1) && (KielHyreQuest < 38)) { if (checkweight(7329,1) == 0) { mes "^3355FFThat's a nice looking"; @@ -2478,7 +2478,7 @@ kh_vila,14,55,0 script Calabash#khp1 111,{ //---------------------------------------------------------------------------- // Cottage interior, garden; Pool //---------------------------------------------------------------------------- -kh_vila,39,41,0 script Pool#khp1 111,{ +kh_vila,39,41,0 script Pool#khp1 HIDDEN_NPC,{ if ((KHCottagePoem1 < 3) && (KielHyreQuest < 30)) { mes "^3355FFYou find a fancy pool"; mes "filled with fresh water.^000000"; @@ -2560,7 +2560,7 @@ kh_vila,39,41,0 script Pool#khp1 111,{ //---------------------------------------------------------------------------- // Cottage interior, upstairs; Vicious Dog //---------------------------------------------------------------------------- -kh_vila,181,178,4 script Vicious Dog#khp1 81,7,3,{ +kh_vila,181,178,4 script Vicious Dog#khp1 4_DOG01,7,3,{ //OnTouch2: OnTouch: mes "*Grrr~*"; @@ -2625,7 +2625,7 @@ OnTouch: //---------------------------------------------------------------------------- // Cottage interior, upstairs; Drawer, first room nightstand //---------------------------------------------------------------------------- -kh_vila,115,186,0 script Drawer#khp1 111,{ +kh_vila,115,186,0 script Drawer#khp1 HIDDEN_NPC,{ if (checkweight(7492,1) == 0) { mes "^3355FFThere's something inside"; mes "this drawer, but you can't"; @@ -2669,7 +2669,7 @@ kh_vila,115,186,0 script Drawer#khp1 111,{ //---------------------------------------------------------------------------- // Cottage interior, upstairs; Box //---------------------------------------------------------------------------- -kh_vila,107,126,0 script Box#khp2 111,{ +kh_vila,107,126,0 script Box#khp2 HIDDEN_NPC,{ if ((countitem(7329) < 1) && (countitem(7516) < 1) && (countitem(7491) < 1) && (KielHyreQuest < 38)) { mes "^3355FFA solid box is laid"; mes "on the floor in which"; @@ -2716,7 +2716,7 @@ kh_vila,107,126,0 script Box#khp2 111,{ //---------------------------------------------------------------------------- // Cottage interior, upstairs; Bookshelf. //---------------------------------------------------------------------------- -kh_vila,181,138,0 script Bookshelf#khp1 111,{ +kh_vila,181,138,0 script Bookshelf#khp1 HIDDEN_NPC,{ if ((countitem(7491) < 1) && (countitem(7329) >= 1) || (countitem(7516) >= 1)) { mes "^3355FFOne of the books on"; mes "this crammed bookshelf"; @@ -2826,7 +2826,7 @@ kh_vila,181,138,0 script Bookshelf#khp1 111,{ //---------------------------------------------------------------------------- // Cottage interior, upstairs; Desk //---------------------------------------------------------------------------- -kh_vila,118,144,0 script Desk#khp1 111,{ +kh_vila,118,144,0 script Desk#khp1 HIDDEN_NPC,{ if (KHCottagePoem2 < 1) { mes "^3355FFThere are piles of papers"; mes "and books stacked on top"; @@ -2861,7 +2861,7 @@ kh_vila,118,144,0 script Desk#khp1 111,{ //---------------------------------------------------------------------------- // Cottage interior, upstairs; Medicine Chest //---------------------------------------------------------------------------- -kh_vila,123,170,0 script Medicine Chest#khp1 111,{ +kh_vila,123,170,0 script Medicine Chest#khp1 HIDDEN_NPC,{ if ((KHCottagePoem2 < 1) && (KielHyreQuest < 30)) { mes "^3355FFThis medicine cabinet"; mes "is filled with bottles of"; @@ -3007,7 +3007,7 @@ kh_vila,123,170,0 script Medicine Chest#khp1 111,{ //---------------------------------------------------------------------------- // Cottage interior, stair case; Sword hilt //---------------------------------------------------------------------------- -kh_vila,136,68,0 script Sword Hilt#kh 111,{ +kh_vila,136,68,0 script Sword Hilt#kh HIDDEN_NPC,{ if ((KHCottagePoem1 < 3) || (KHCottagePoem2 < 2) && (KielHyreQuest < 30)) { mes "^3355FFThere are four elaborately"; mes "designed swords positioned"; @@ -3148,7 +3148,7 @@ kh_vila,136,68,0 script Sword Hilt#kh 111,{ //---------------------------------------------------------------------------- // Cottage interior, Secret Room; left test tube //---------------------------------------------------------------------------- -kh_vila,179,68,0 script Test Tube#khp2 111,{ +kh_vila,179,68,0 script Test Tube#khp2 HIDDEN_NPC,{ mes "^3355FFThis test tube contains"; mes "a young man dressed in"; mes "a Kiel Hyre Academy"; @@ -3162,7 +3162,7 @@ kh_vila,179,68,0 script Test Tube#khp2 111,{ //---------------------------------------------------------------------------- // Cottage interior, Secret Room; Right test tube //---------------------------------------------------------------------------- -kh_vila,185,68,0 script Test Tube::TestTubeKHQ2 111,{ +kh_vila,185,68,0 script Test Tube::TestTubeKHQ2 HIDDEN_NPC,{ if (KielHyreQuest > 28) { mes "^3355FFA strange looking,"; mes "wizened old man is"; @@ -3250,7 +3250,7 @@ kh_vila,185,68,0 script Test Tube::TestTubeKHQ2 111,{ //---------------------------------------------------------------------------- // Robotic's Factory; Heavy Door //---------------------------------------------------------------------------- -kh_dun01,235,48,0 script Heavy Door#kh1::HeavyDoorKHQ1 111,{ +kh_dun01,235,48,0 script Heavy Door#kh1::HeavyDoorKHQ1 HIDDEN_NPC,{ if (KielHyreQuest < 38) { mes "^3355FFThere is a large, heavy"; mes "door infront of you.^000000"; @@ -3312,7 +3312,7 @@ kh_dun01,235,48,0 script Heavy Door#kh1::HeavyDoorKHQ1 111,{ //---------------------------------------------------------------------------- // Robotic's Factory; Heavy Door (These doors don't seem to serve any purpose) //---------------------------------------------------------------------------- -kh_dun01,76,233,0 script Heavy Door::HeavyDoorKHQ2 111,{ +kh_dun01,76,233,0 script Heavy Door::HeavyDoorKHQ2 HIDDEN_NPC,{ if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) { mes "^3355FFThere is a large, heavy"; mes "door infront of you.^000000"; @@ -3340,20 +3340,20 @@ kh_dun01,76,233,0 script Heavy Door::HeavyDoorKHQ2 111,{ } } -kh_dun01,106,233,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh3 111 -kh_dun01,6,164,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh4 111 -kh_dun01,6,133,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh5 111 -kh_dun01,6,60,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh6 111 -kh_dun01,6,30,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh7 111 -kh_dun01,6,18,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh8 111 -kh_dun01,235,70,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh9 111 -kh_dun01,235,92,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh10 111 -kh_dun01,235,114,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh11 111 +kh_dun01,106,233,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh3 HIDDEN_NPC +kh_dun01,6,164,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh4 HIDDEN_NPC +kh_dun01,6,133,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh5 HIDDEN_NPC +kh_dun01,6,60,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh6 HIDDEN_NPC +kh_dun01,6,30,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh7 HIDDEN_NPC +kh_dun01,6,18,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh8 HIDDEN_NPC +kh_dun01,235,70,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh9 HIDDEN_NPC +kh_dun01,235,92,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh10 HIDDEN_NPC +kh_dun01,235,114,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh11 HIDDEN_NPC //---------------------------------------------------------------------------- // Beautiful Lady and Beautiful Lady copies. //---------------------------------------------------------------------------- -kh_school,119,149,4 script Beautiful Lady#kh1::BeatifulLadyKHQ1 894,{ +kh_school,119,149,4 script Beautiful Lady#kh1::BeatifulLadyKHQ1 4_F_KHELLISIA,{ cutin "kh_ellisia",2; if (KielHyreQuest < 40) { mes "[Allysia]"; @@ -3432,17 +3432,17 @@ kh_school,119,149,4 script Beautiful Lady#kh1::BeatifulLadyKHQ1 894,{ } -kh_school,117,149,4 script Beautiful lady#kh2::BeatifulLadyKHQ2 894,{ +kh_school,117,149,4 script Beautiful lady#kh2::BeatifulLadyKHQ2 4_F_KHELLISIA,{ end; } -kh_school,118,149,4 duplicate(BeatifulLadyKHQ2) Beautiful lady#kh3 894 -kh_school,120,149,4 duplicate(BeatifulLadyKHQ2) Beautiful lady#kh4 894 -kh_school,121,149,4 duplicate(BeatifulLadyKHQ1) Beautiful lady#kh5 894 +kh_school,118,149,4 duplicate(BeatifulLadyKHQ2) Beautiful lady#kh3 4_F_KHELLISIA +kh_school,120,149,4 duplicate(BeatifulLadyKHQ2) Beautiful lady#kh4 4_F_KHELLISIA +kh_school,121,149,4 duplicate(BeatifulLadyKHQ1) Beautiful lady#kh5 4_F_KHELLISIA //---------------------------------------------------------------------------- // Beautiful Lady "Allysia" //---------------------------------------------------------------------------- -kh_school,122,186,4 script Beautiful Lady#kh6 894,{ +kh_school,122,186,4 script Beautiful Lady#kh6 4_F_KHELLISIA,{ if (checkweight(7496,1) == 0) { mes "^3355FFJust a second..."; mes "You're carrying too"; @@ -3618,7 +3618,7 @@ kh_school,122,186,4 script Beautiful Lady#kh6 894,{ //---------------------------------------------------------------------------- // Signboard (another useless NPC?) //---------------------------------------------------------------------------- -kh_dun01,163,223,4 script Signboard#kh 857,{ +kh_dun01,163,223,4 script Signboard#kh 4_BOARD3,{ mes "[Notice]"; mes "Cute Pets are prohibited"; mes "in this area. (Cute Pets that"; @@ -3631,7 +3631,7 @@ kh_dun01,163,223,4 script Signboard#kh 857,{ //---------------------------------------------------------------------------- // Mechanical Devices for accessing restricted area //---------------------------------------------------------------------------- -kh_dun01,166,223,0 script Mechanical Device#kh::KHKeyardReader 111,{ +kh_dun01,166,223,0 script Mechanical Device#kh::KHKeyardReader HIDDEN_NPC,{ if ((KielHyreQuest <= 38) || (KielHyreQuest >= 44)) { mes "^3355FFYou encounter"; mes "a mechanical device."; @@ -3662,7 +3662,7 @@ kh_dun01,166,223,0 script Mechanical Device#kh::KHKeyardReader 111,{ } } -kh_dun01,162,206,0 duplicate(KHKeyardReader) Mechanical Device 111 +kh_dun01,162,206,0 duplicate(KHKeyardReader) Mechanical Device HIDDEN_NPC //---------------------------------------------------------------------------- // Keep monsters out of the quest area. @@ -3754,7 +3754,7 @@ OnTouch: //---------------------------------------------------------------------------- // Robot Factory Second Floor Entrances //---------------------------------------------------------------------------- -kh_dun01,44,203,0 script Entrance Device#khd2::KHAccess 111,{ +kh_dun01,44,203,0 script Entrance Device#khd2::KHAccess HIDDEN_NPC,{ if (countitem(7509) < 1) { mes "^3355FFYou encounter"; mes "a mechanical device."; @@ -3801,7 +3801,7 @@ kh_dun01,44,203,0 script Entrance Device#khd2::KHAccess 111,{ } } -kh_dun01,36,195,0 duplicate(KHAccess) Entrance Device#khd1 111 +kh_dun01,36,195,0 duplicate(KHAccess) Entrance Device#khd1 HIDDEN_NPC //============================================================================ // Kiel Hyre Mansion NPCs, and Kiehl's Room NPCs @@ -3810,7 +3810,7 @@ kh_dun01,36,195,0 duplicate(KHAccess) Entrance Device#khd1 111 //---------------------------------------------------------------------------- // Kiel's Steward //---------------------------------------------------------------------------- -kh_mansion,78,55,5 script Steward#kh 109,{ +kh_mansion,78,55,5 script Steward#kh 4_M_MANAGER,{ if (KielHyreQuest < 46) { mes "[Steward]"; mes "This is a private residence,"; @@ -3912,7 +3912,7 @@ kh_mansion,78,55,5 script Steward#kh 109,{ //---------------------------------------------------------------------------- // Kiel Hyre //---------------------------------------------------------------------------- -kh_mansion,22,28,4 script Kiel Hyre#kh 903,{ +kh_mansion,22,28,4 script Kiel Hyre#kh 4_M_KHKYEL,{ if (checkweight(908,200) == 0) { mes "^3355FFJust a second..."; mes "You're carrying too"; @@ -4684,7 +4684,7 @@ kh_mansion,22,28,4 script Kiel Hyre#kh 903,{ //---------------------------------------------------------------------------- // Allysia //---------------------------------------------------------------------------- -kh_mansion,18,30,4 script Allysia 894,{ +kh_mansion,18,30,4 script Allysia 4_F_KHELLISIA,{ if (KielHyreQuest < 46) { mes "[Allysia]"; mes "Who are you?"; @@ -4870,7 +4870,7 @@ OnTouch: //---------------------------------------------------------------------------- // Mysterious Woman "Mitchell Layla" //---------------------------------------------------------------------------- -kh_mansion,25,79,4 script Mysterious Woman#kh 727,3,3,{ +kh_mansion,25,79,4 script Mysterious Woman#kh 4_F_JOB_HUNTER,3,3,{ //OnTouch2: OnTouch: @@ -5156,7 +5156,7 @@ OnTouch: // - Anyone can enter // - After 30-40 seonds this NPC should be disabled. //---------------------------------------------------------------------------- -kh_mansion,29,27,0 script Kiehl_Room_Warp 45,2,2,{ +kh_mansion,29,27,0 script Kiehl_Room_Warp WARPNPC,2,2,{ OnTouch: warp "kh_kiehl01",10,31; end; @@ -5184,7 +5184,7 @@ OnInit: //---------------------------------------------------------------------------- // Odd Grandma //---------------------------------------------------------------------------- -yuno,257,140,4 script Odd Grandma 846,{ +yuno,257,140,4 script Odd Grandma 4_F_EINOLD,{ if (KielHyreQuest < 54) { mes "[Grandma]"; mes "Where did you go,"; @@ -5274,7 +5274,7 @@ yuno,257,140,4 script Odd Grandma 846,{ //---------------------------------------------------------------------------- // Old Lady; gives you the key to the Rosimier Mansion //---------------------------------------------------------------------------- -yuno,250,132,0 script Old Lady#kh 711,{ +yuno,250,132,0 script Old Lady#kh 4_F_05,{ if (KielHyreQuest < 56) { mes "[Old Lady]"; mes "Oooh, my legs and back"; @@ -5442,7 +5442,7 @@ yuno,250,132,0 script Old Lady#kh 711,{ //---------------------------------------------------------------------------- // Warp portal into Rosimier Mansion //---------------------------------------------------------------------------- -yuno,273,141,0 script Rosimmir_Entrance 45,2,2,{ +yuno,273,141,0 script Rosimmir_Entrance WARPNPC,2,2,{ OnTouch: if (countitem(7498) < 1) { mes "That mansion seems to have"; @@ -5461,7 +5461,7 @@ OnTouch: //---------------------------------------------------------------------------- // Rosimier Mansion, first floor; Table //---------------------------------------------------------------------------- -kh_rossi,23,23,0 script Table#khr2 111,{ +kh_rossi,23,23,0 script Table#khr2 HIDDEN_NPC,{ if (checkweight(7499,1) == 0) { mes "^3355FFJust a second..."; mes "You're carrying too"; @@ -5504,7 +5504,7 @@ kh_rossi,23,23,0 script Table#khr2 111,{ //---------------------------------------------------------------------------- // Rosimier Mansion, first floor; Shelf //---------------------------------------------------------------------------- -kh_rossi,92,40,0 script Shelf#khr 111,{ +kh_rossi,92,40,0 script Shelf#khr HIDDEN_NPC,{ if (checkweight(7500,1) == 0) { mes "^3355FFJust a second..."; mes "You're carrying too"; @@ -5577,7 +5577,7 @@ kh_rossi,92,40,0 script Shelf#khr 111,{ //---------------------------------------------------------------------------- // Rosimier Mansion, top floor; Desk //---------------------------------------------------------------------------- -kh_rossi,144,286,0 script Desk#khr3 111,{ +kh_rossi,144,286,0 script Desk#khr3 HIDDEN_NPC,{ if (checkweight(7501,1) == 0) { mes "^3355FFJust a second..."; mes "You're carrying too"; @@ -5642,7 +5642,7 @@ kh_rossi,144,286,0 script Desk#khr3 111,{ //---------------------------------------------------------------------------- // Rosimier Mansion, top floor; Bookshelf //---------------------------------------------------------------------------- -kh_rossi,148,288,0 script Bookshelf#khr 111,{ +kh_rossi,148,288,0 script Bookshelf#khr HIDDEN_NPC,{ if (checkweight(7502,1) == 0) { mes "^3355FFJust a second..."; mes "You're carrying too"; @@ -5686,7 +5686,7 @@ kh_rossi,148,288,0 script Bookshelf#khr 111,{ //---------------------------------------------------------------------------- // Rosimier Mansion, top floor; Bed //---------------------------------------------------------------------------- -kh_rossi,154,286,0 script Bed#khr 111,{ +kh_rossi,154,286,0 script Bed#khr HIDDEN_NPC,{ if (KielHyreQuest < 58) { mes "^3355FFYou found a well made"; mes "bed that has collected"; @@ -5725,7 +5725,7 @@ kh_rossi,154,286,0 script Bed#khr 111,{ //---------------------------------------------------------------------------- // Fisherman //---------------------------------------------------------------------------- -yuno_fild12,232,222,0 script Old Fisherman 709,{ +yuno_fild12,232,222,0 script Old Fisherman 4_M_SEAMAN,{ if (KielHyreQuest < 60) { mes "[Fisherman]"; mes "These days, it's much"; @@ -5833,7 +5833,7 @@ yuno_fild12,232,222,0 script Old Fisherman 709,{ //---------------------------------------------------------------------------- // Kiel Hyre's hut; Wooden Board //---------------------------------------------------------------------------- -yuno_fild09,158,217,0 script Wooden Board#kh 111,{ +yuno_fild09,158,217,0 script Wooden Board#kh HIDDEN_NPC,{ if (checkweight(7503,1) == 0) { mes "^3355FFJust a second..."; mes "You're carrying too"; @@ -5888,7 +5888,7 @@ yuno_fild09,158,217,0 script Wooden Board#kh 111,{ //---------------------------------------------------------------------------- // Kiehl's Room; Receiver (Gives black keycards upon killing mobs) //---------------------------------------------------------------------------- -kh_kiehl01,17,39,0 script Receiver#kh 111,{ +kh_kiehl01,17,39,0 script Receiver#kh HIDDEN_NPC,{ if (mobcount("kh_kiehl01","Receiver#kh::OnMyMobDead") < 1) { mes "^333333*BBBZZZ*^000000"; if (KielHyreQuest == 74) { @@ -5922,7 +5922,7 @@ OnMyMobDead: //---------------------------------------------------------------------------- // Kiehl's Room; Flower Vase (Gives...password...for Box) //---------------------------------------------------------------------------- -kh_kiehl01,13,40,0 script Flower Vase#kh1 111,{ +kh_kiehl01,13,40,0 script Flower Vase#kh1 HIDDEN_NPC,{ if (KielHyreQuest < 74) { mes "^3355FFYou found"; mes "a flower vase.^000000"; @@ -5975,7 +5975,7 @@ kh_kiehl01,13,40,0 script Flower Vase#kh1 111,{ //---------------------------------------------------------------------------- // Kiehl's Room; Box //---------------------------------------------------------------------------- -kh_kiehl01,19,25,0 script Box#kh1 111,{ +kh_kiehl01,19,25,0 script Box#kh1 HIDDEN_NPC,{ if (checkweight(7505,1) == 0) { mes "^3355FFJust a second..."; mes "You're carrying too"; @@ -6035,7 +6035,7 @@ kh_kiehl01,19,25,0 script Box#kh1 111,{ // - Consume one Black KeyCard when opened. // - Only one person actually needs to open it. //---------------------------------------------------------------------------- -kh_kiehl01,44,33,0 script Big Door#BigDoorKHQ1 111,{ +kh_kiehl01,44,33,0 script Big Door#BigDoorKHQ1 HIDDEN_NPC,{ if (.KHDoor1Opened == 0) { mes "^3355FFThe door is locked,"; mes "but there is a narrow"; @@ -6069,7 +6069,7 @@ kh_kiehl01,44,33,0 script Big Door#BigDoorKHQ1 111,{ } } -kh_kiehl01,43,33,0 script Big_Door_1_Warp 45,1,1,{ +kh_kiehl01,43,33,0 script Big_Door_1_Warp WARPNPC,1,1,{ OnEnable: initnpctimer; specialeffect EF_SUMMONSLAVE; @@ -6096,7 +6096,7 @@ OnTouch: // - Consume Toy Key when opened. // - Only one person actually needs to open it. //---------------------------------------------------------------------------- -kh_kiehl01,174,40,0 script Big Door#BigDoorKHQ2 111,{ +kh_kiehl01,174,40,0 script Big Door#BigDoorKHQ2 HIDDEN_NPC,{ if (.KHDoor2Opened == 0) { mes "^3355FFThe door is locked,"; mes "but there is a small"; @@ -6129,7 +6129,7 @@ kh_kiehl01,174,40,0 script Big Door#BigDoorKHQ2 111,{ } } -kh_kiehl01,174,39,0 script Big_Door_2_Warp 45,1,1,{ +kh_kiehl01,174,39,0 script Big_Door_2_Warp WARPNPC,1,1,{ OnEnable: initnpctimer; specialeffect EF_SUMMONSLAVE; @@ -6156,7 +6156,7 @@ OnTouch: // - Consume one Black KeyCard when opened. // - Only one person actually needs to open it. //---------------------------------------------------------------------------- -kh_kiehl01,77,108,0 script Big Door#BigDoorKHQ3 111,{ +kh_kiehl01,77,108,0 script Big Door#BigDoorKHQ3 HIDDEN_NPC,{ if (.KHDoor3Opened == 0) { mes "^3355FFThe door is locked,"; mes "but there is a narrow"; @@ -6189,7 +6189,7 @@ kh_kiehl01,77,108,0 script Big Door#BigDoorKHQ3 111,{ } } -kh_kiehl01,78,108,0 script Big_Door_3_Warp 45,1,1,{ +kh_kiehl01,78,108,0 script Big_Door_3_Warp WARPNPC,1,1,{ OnEnable: initnpctimer; specialeffect EF_SUMMONSLAVE; @@ -6216,7 +6216,7 @@ OnTouch: // - Consume TWO Black KeyCard when opened. // - Only one person actually needs to open it. //---------------------------------------------------------------------------- -kh_kiehl01,42,177,0 script Big Door#BigDoorKHQ4 111,{ +kh_kiehl01,42,177,0 script Big Door#BigDoorKHQ4 HIDDEN_NPC,{ if (.KHDoor4Opened == 0) { mes "^3355FFThe door is locked,"; mes "but there is a narrow"; @@ -6249,7 +6249,7 @@ kh_kiehl01,42,177,0 script Big Door#BigDoorKHQ4 111,{ } } -kh_kiehl01,41,177,0 script Big_Door_4_Warp 45,1,1,{ +kh_kiehl01,41,177,0 script Big_Door_4_Warp WARPNPC,1,1,{ OnEnable: initnpctimer; specialeffect EF_SUMMONSLAVE; @@ -6274,7 +6274,7 @@ OnTouch: //---------------------------------------------------------------------------- // Kiehl's Room; Robots //---------------------------------------------------------------------------- -kh_kiehl01,15,179,0 script Robots#kh1 111,{ +kh_kiehl01,15,179,0 script Robots#kh1 HIDDEN_NPC,{ if (mobcount("kh_kiehl01","Robots#kh1::OnMyMobDead") < 1) { mes "^3355FFAs soon as you"; mes "touch the test tube,"; @@ -6301,22 +6301,22 @@ OnMyMobDead: //---------------------------------------------------------------------------- // Kiehl's Room; Dummy Robots //---------------------------------------------------------------------------- -kh_kiehl01,15,177,0 script Robots#kh2::RobotsKHQ 111,{ +kh_kiehl01,15,177,0 script Robots#kh2::RobotsKHQ HIDDEN_NPC,{ end; } -kh_kiehl01,15,180,0 duplicate(RobotsKHQ) Robots#kh3 111 -kh_kiehl01,15,182,0 duplicate(RobotsKHQ) Robots#kh4 111 -kh_kiehl01,35,187,0 duplicate(RobotsKHQ) Robots#kh5 111 -kh_kiehl01,37,187,0 duplicate(RobotsKHQ) Robots#kh6 111 -kh_kiehl01,39,187,0 duplicate(RobotsKHQ) Robots#kh7 111 -kh_kiehl01,41,187,0 duplicate(RobotsKHQ) Robots#kh8 111 +kh_kiehl01,15,180,0 duplicate(RobotsKHQ) Robots#kh3 HIDDEN_NPC +kh_kiehl01,15,182,0 duplicate(RobotsKHQ) Robots#kh4 HIDDEN_NPC +kh_kiehl01,35,187,0 duplicate(RobotsKHQ) Robots#kh5 HIDDEN_NPC +kh_kiehl01,37,187,0 duplicate(RobotsKHQ) Robots#kh6 HIDDEN_NPC +kh_kiehl01,39,187,0 duplicate(RobotsKHQ) Robots#kh7 HIDDEN_NPC +kh_kiehl01,41,187,0 duplicate(RobotsKHQ) Robots#kh8 HIDDEN_NPC //---------------------------------------------------------------------------- // Kiehl's Room; Big Door, (Fifth, and final) // - Anyone can pass through this door // - Consumes 4 Solid Iron Pieces //---------------------------------------------------------------------------- -kh_kiehl01,166,187,0 script Big Door#BigDoorKHQ5 111,{ +kh_kiehl01,166,187,0 script Big Door#BigDoorKHQ5 HIDDEN_NPC,{ if (($@KHQuestBusy == 0) && (KielHyreQuest >= 74) && (KielHyreQuest <= 106)) { if (KielHyreQuest < 86) { mes "^3355FFThis large door.."; @@ -6458,7 +6458,7 @@ kh_kiehl01,166,187,0 script Big Door#BigDoorKHQ5 111,{ } } -kh_kiehl01,166,186,0 script Big_Door_5_Warp 45,1,1,{ +kh_kiehl01,166,186,0 script Big_Door_5_Warp WARPNPC,1,1,{ end; OnEnable: @@ -6528,7 +6528,7 @@ OnGlobalTimerOff: // Kiehl's Room; Kiehl // - Timer will drop to 3 minutes once Kiehl is defeated. //---------------------------------------------------------------------------- -kh_kiehl02,50,52,4 script Kiehl#Original 902,{ +kh_kiehl02,50,52,4 script Kiehl#Original 4_M_KHKIEL,{ if (checkweight(908,200) == 0) { mes "^3355FFJust a second..."; mes "You're carrying too"; @@ -7068,21 +7068,21 @@ OnReset: //---------------------------------------------------------------------------- // Kiehl's Room; Mitchell and Agents. //---------------------------------------------------------------------------- -kh_kiehl02,49,55,6 script Mitchell#KiehlRoom 727,{ +kh_kiehl02,49,55,6 script Mitchell#KiehlRoom 4_F_JOB_HUNTER,{ end; OnInit: hideonnpc strnpcinfo(0); end; } -kh_kiehl02,53,52,4 duplicate(Mitchell#KiehlRoom) Agent#KHAgent1 880 -kh_kiehl02,51,49,1 duplicate(Mitchell#KiehlRoom) Agent#KHAgent2 880 -kh_kiehl02,47,50,0 duplicate(Mitchell#KiehlRoom) Agent#KHAgent3 880 -kh_kiehl02,46,53,6 duplicate(Mitchell#KiehlRoom) Agent#KHAgent4 880 +kh_kiehl02,53,52,4 duplicate(Mitchell#KiehlRoom) Agent#KHAgent1 4_M_MASKMAN +kh_kiehl02,51,49,1 duplicate(Mitchell#KiehlRoom) Agent#KHAgent2 4_M_MASKMAN +kh_kiehl02,47,50,0 duplicate(Mitchell#KiehlRoom) Agent#KHAgent3 4_M_MASKMAN +kh_kiehl02,46,53,6 duplicate(Mitchell#KiehlRoom) Agent#KHAgent4 4_M_MASKMAN //---------------------------------------------------------------------------- // Kiehl's Room; Copy of Kiehl. //---------------------------------------------------------------------------- -kh_kiehl02,48,53,6 script Kiehl#Copy 902,{ +kh_kiehl02,48,53,6 script Kiehl#Copy 4_M_KHKIEL,{ end; OnInit: @@ -7093,7 +7093,7 @@ OnInit: //---------------------------------------------------------------------------- // Kiehl's Room; Kiehl_Room_Exit //---------------------------------------------------------------------------- -kh_kiehl02,50,59,0 script Kiehl_Room_Exit 45,1,1,{ +kh_kiehl02,50,59,0 script Kiehl_Room_Exit WARPNPC,1,1,{ OnTouch: if (getmapusers("kh_kiehl02") < 1) donpcevent "KiehlRoom::OnReset"; -- cgit v1.2.3-60-g2f50