From b275d5f9e515f15b4c0c4edb670335435f21273b Mon Sep 17 00:00:00 2001 From: MasterOfMuppets Date: Fri, 30 Jun 2006 20:07:35 +0000 Subject: Implemented the Eye of Hellion Quest. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7430 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/quests/eye_of_hellion.txt | 2147 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 2147 insertions(+) create mode 100644 npc/quests/eye_of_hellion.txt (limited to 'npc/quests/eye_of_hellion.txt') diff --git a/npc/quests/eye_of_hellion.txt b/npc/quests/eye_of_hellion.txt new file mode 100644 index 000000000..9bee124d7 --- /dev/null +++ b/npc/quests/eye_of_hellion.txt @@ -0,0 +1,2147 @@ +//===== eAthena Script ======================================= +//= The Eye of Hellion Quest. +//===== By: ================================================== +//= MasterOfMuppets +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena SVN 3422+(Requires jA Script System) +//===== Description: ========================================= +//= Quest for getting a Nile Rose +//===== Comments: ============================================ +//= +//===== Additional Comments: ================================= +//= 1.0 First version [MasterOfMuppets] +//============================================================ + +geffen.gat,110,200,3 script Sage Welshyun 754,2,2,{ + + if(HELLIONQ > 25)goto s_Last; + if(HELLIONQ > 18)goto s_Switches; + mes "[Welshyun]"; + mes "Hm? Oh, pardon me."; + mes "I didn't notice you. I was"; + mes "far too occupied thinking"; + mes "deep important thoughts"; + mes "that your puny little mind"; + mes "couldn't possible fathom."; + close; + +s_Last: + mes "[Welshyun]"; + mes "So, were you able"; + mes "to deliver the tablet"; + mes "and the Hellion's gem to"; + mes "Chilias safely? Ah, and"; + mes "how has my friend been?"; + close; + +s_Switches: + switch(HELLIONQ) + { + + case 19: + if(HELLIONQ3)goto s_Thirsty; + specialeffect 313; + specialeffect2 313; + mes "[Welshyun]"; + mes "That..."; + mes "That eerie glow..."; + next; + mes "[Welshyun]"; + mes "You! Identify yourself"; + mes "and explain how you came"; + mes "about to get those tablet"; + mes "pieces! Now answer me!"; + next; + mes "[Welshyun]"; + mes "Ah, forgive me. You're"; + mes "helping Chilias, are you?"; + mes "I see. So you must be here"; + mes "to seek my help in finding"; + mes "the final piece, am I correct?"; + next; + menu "Shut up, I know you have it, so give it!",s_Shut,"Yes, please help me.",-; + + mes "[Welshyun]"; + mes "Ah, yes... I shall help"; + mes "you get the final tablet"; + mes "piece, but first you'll have"; + mes "to do a favor for me."; + next; + mes "[Welshyun]"; + mes "My student in the Geffen"; + mes "Tower has not reported back to"; + mes "about his research project,"; + mes "so I would like for you to find"; + mes "him and retrieve the report"; + mes "for me. Not a big deal, right?"; + next; + mes "[Welshyun]"; + mes "The title of his report"; + mes "should be, \"^7151FFMonster Life"; + mes "in the Geffen Area^000000\", so"; + mes "please remember that."; + mes "Ah, and my student's"; + mes "name is Enoz."; + set HELLIONQ,20; + close; + + s_Shut: + mes "[Welshyun]"; + mes "Such insolence!"; + mes "Huh. I suppose Chilias"; + mes "may have misjudged you"; + mes "when he entrusted you with"; + mes "this important mission. Huh."; + mes "A reevaluation is in order..."; + set HELLIONQ3,1; + close; + + s_Thirsty: + if(countitem(504))goto s_Thirsty2; + mes "[Welshyun]"; + mes "^111111*Ahem*^000000 Oh dear me..."; + mes "I'm unfathombly thirsty..."; + mes "There's no way I can do any"; + mes "serious thinking with such"; + mes "a dry, parched throat..."; + close; + + s_Thirsty2: + mes "[Welshyun]"; + mes "Oh, a White Potion?"; + mes "Yes, may I please have"; + mes "one? Ahh, most refreshing~"; + mes "You may not be such a bad"; + mes "person after all! Now"; + mes "Shall I help you find"; + mes "that tablet piece?"; + next; + mes "[Welshyun]"; + mes "Of course, in the"; + mes "interest of mankind,"; + mes "I shall help you. But first,"; + mes "I have a favor to ask of you."; + next; + mes "[Welshyun]"; + mes "My student in the Geffen"; + mes "Tower has not reported back to"; + mes "about his research project,"; + mes "so I would like for you to find"; + mes "him and retrieve the report"; + mes "for me. Not a big deal, right?"; + next; + mes "[Welshyun]"; + mes "The title of his report"; + mes "should be, \"^7151FFMonster Life"; + mes "in the Geffen Area^000000\", so"; + mes "please remember that."; + mes "Ah, and my student's"; + mes "name is Enoz."; + delitem 504,1; //White potion + set HELLIONQ3,0; + set HELLIONQ,20; + close; + break; + + case 20: + mes "[Welshyun]"; + mes "Please bring me the"; + mes "report entitled, \"^7151FFMonster Life"; + mes "in the Geffen Area^000000\","; + mes "from my student Enoz in"; + mes "the Geffen Tower. Thank"; + mes "you, I appreciate your help."; + close; + break; + + case 21: + mes "[Welshyun]"; + mes "Hm? What's that strange"; + mes "expression on your face?"; + mes "Prank? Oh please. Such"; + mes "chicanery is beneath me..."; + mes "But even if I did play a"; + mes "joke, believe me. It"; + mes "builds character."; + next; + mes "[Welshyun]"; + mes "First and foremost,"; + mes "I want yo test you to see"; + mes "if you are worthy of this"; + mes "tablet piece. I want to see"; + mes "for myself if you are a person"; + mes "of honor. Someone of character."; + next; + mes "[Welshyun]"; + mes "Oh yes, I accidentally"; + mes "took this Master Science"; + mes "Reference Book from Enoz,"; + mes "so would you please return it"; + mes "to him for me? Oh, and please"; + mes "bring back 1 Blue Gemstone."; + next; + mes "^3151FFYou received the"; + mes "incredibly heavy tome,"; + mes "the the Master Science"; + mes "Reference Book."; + set HELLIONQ,22; + close; + break; + + case 22: + mes "[Welshyun]"; + mes "Please deliver the Master"; + mes "Science Reference Book to"; + mes "Enoz, and come back to me"; + mes "with 1 Blue Gemstone."; + close; + break; + + case 23: + if(!countitem(717))goto s_NoGem; + mes "[Welshyun]"; + mes "Thank you. You've"; + mes "brought the book to Enoz"; + mes "and delivered a Gemstone"; + mes "to me as I've asked. Now,"; + mes "there is one final test..."; + next; + mes "[Welshyun]"; + mes "Answer this question."; + mes "Where is the abode of the"; + mes "departed souls with a shining"; + mes "silver roof that is mentioned"; + mes "in the third part of the ballad"; + mes "of Grimnir? Well, adventurer?"; + next; + input @str$; + if(@str$ != "Valaskjalf")goto s_WrongStr; + mes "[Welshyun]"; + mes "Ah, well met, well met."; + mes "You are as well learned as"; + mes "you are brave. As promised,"; + mes "you may have this piece of"; + mes "the tablet, which I've"; + mes "already found. The clues"; + mes "were too simple..."; + set HELLIONQ,24; + delitem 717,1; //Blue gemstone + getitem 7336,1, //Geffen Tablet + next; + mes "[Welshyun]"; + mes "Please send my regards"; + mes "to my dear friend, Chilias,"; + mes "who has dedicated his life"; + mes "to sealing the evil within"; + mes "the Hellion's gem."; + close; + + s_WrongStr: + mes "[Welshyun]"; + mes "Bwahahaah! Only"; + mes " a superior mind could"; + mes "know the answer to such"; + mes "a question! Go forth and"; + mes "learn the answer, else"; + mes "I cannot help you, adventurer~"; + close; + + s_NoGem: + mes "[Welshyun]"; + mes "Ah, I've heard that"; + mes "Enoz received the Master"; + mes "Science Reference Book"; + mes "from you. But did you remember"; + mes "to bring me a Blue Gemstone?"; + close; + break; + + case 24: + mes "[Welshyun]"; + mes "Hm. You should visit"; + mes "Chilias and determine"; + mes "your next course of action,"; + mes "now that you have all four"; + mes "of the pieces of the tablet."; + close; + break; + + case 25: + mes "[Welshyun]"; + mes "Hm? Did you need"; + mes "me to combine all four"; + mes "pieces of the tabled and"; + mes "make it whole again? Oh."; + mes "All this time I thought you"; + mes "knew how to do it. Alright."; + next; + mes "[Welshyun]"; + mes "As a matter of fact,"; + mes "I was planning on using"; + mes "the Blue Gemstone you gave"; + mes "me to do this. But since you"; + mes "never really asked... In any"; + mes "case, let me concentrate."; + next; + specialeffect 54; + mes "[Welshyun]"; + mes "Shadows remembered by time."; + mes "Help me retrieve the forgotten"; + mes "stories that have been"; + mes "scattered in the wind."; + mes "Right here. Right now."; + next; + specialeffect 72; + mes "[Welshyun]"; + mes "..."; + mes "Okay..."; + mes "That was tough."; + next; + mes "[Welshyun]"; + mes "Here's the"; + mes "complete tablet."; + mes "Please bring this"; + mes "safely back to Chilias."; + getitem 7332,1; //Complete Tablet + delitem 7333,1; //Prontera Tablet + delitem 7334,1; //Payon Tablet + delitem 7335,1; //Morroc Tablet + delitem 7336,1; //Geffen Tablet + set HELLIONQ,26; + next; + mes "[Welshyun]"; + mes "Wait, take a look!"; + mes "There's a map on the back"; + mes "of the tablet. Although the gem"; + mes "is already embedded within the"; + mes "tablet, who knows where this"; + mes "map may lead? Perhaps"; + mes "Hellion Revenant?"; + next; + mes "[Welshyun]"; + mes "I don't know if Chilias"; + mes "told you, but the name of"; + mes "the monster that guards and"; + mes "follows this gem is Hellion"; + mes "Revenant. But why mark its"; + mes "location on this tablet?"; + next; + mes "[Welshyun]"; + mes "Well, it will be dangerous, but"; + mes "I'm sure that you're strong enough"; + mes "to confront this monster. I"; + mes "believe it was the wish of this"; + mes "tablet's creator for someone"; + mes "to defeat the Hellion Revenant."; + next; + menu "Alright I'll do it!",s_DoIt,"I better get this tablet to Chilias...",-; + + mes "[Welshyun]"; + mes "Yes, that's true."; + mes "Chilias has been waiting"; + mes "his whole life to seal this"; + mes "gem. Plus, who knows what"; + mes "may happen while it is in"; + mes "your possession?"; + set HELLIONQ,26; + close; + + s_DoIt: + mes "[Welshyun]"; + mes "Well, I'm almost certain"; + mes "this map will lead you to"; + mes "Hellion Revenant. Let me"; + mes "warp you to the location"; + mes "marked on the tablet's map..."; + close2; + warp "gef_fild09.gat",368,88; + set HELLIONQ,26; + end; + break; + + } + +OnTouch: + if(HELLIONQ != 19)end; + specialeffect 313; + specialeffect2 313; + mes "^3151FFThe piece of tablet"; + mes "that you have is shining"; + mes "with light as if in response"; + mes "to something in the area."; + close; + +} + +prontera.gat,269,326,3 script Clanux Heffron 50,{ + + if(HELLIONQ > 7)goto s_Last; + if(HELLIONQ)goto s_Switches; + mes "[Clanux Heffron]"; + mes "What's wrong with"; + mes "this map?! I can't"; + mes "find a blasted thing"; + mes "on it! How can finding"; + mes "something be so hard?"; + close; + +s_Last: + mes "[Clanux Heffron]"; + mes "Oh hey, it's you."; + mes "Listen I got this number"; + mes "pad to pop out of that old"; + mes "machine in the Tool Shop,"; + mes "I still don't know what the"; + mes "password for it might be."; + next; + mes "[Clanux Heffron]"; + mes "If I couldn't figure"; + mes "it out, and I understand"; + mes "if you couldn't figure this"; + mes "out, then this puzzle must"; + mes "be freakin' impossible!"; + close; + +s_Switches: + switch(HELLIONQ) + { + + case 1: + if(HELLIONQ2)goto s_Bother; + mes "[" + strcharinfo(0) + "]"; + mes "Excuse me, but are"; + mes "you Clanux Heffron?"; + next; + mes "[Clanux Heffron]"; + mes "Why, who are you"; + mes "and what the heck"; + mes "do you want? Oh..."; + mes "Sent by Chilias, eh?"; + mes "What does he want?"; + next; + menu "He wants me to help you",s_You,"He wants you to help me.",-; + + mes "[Clanux Heffron]"; + mes "Help you...? What, with"; + mes "clues to the location of"; + mes "the Hellion's gem? Screw"; + mes "that, pal! Why should I help"; + mes "you if we're gonna compete"; + mes "for the same prize?!"; + set HELLIONQ2,1; + close; + + s_Bother: + mes "[Clanux Heffron]"; + mes "Hey, why do you keep"; + mes "botherin' me?! Go and"; + mes "find your own clues for the"; + mes "Hellion's gem on your own,"; + mes "jerkface! Now getouttahere!"; + next; + menu "W-what! Let's work together!",s_Work,"Fine. I don't need your help!",-; + + mes "[" + strcharinfo(0) + "]"; + mes "Fine."; + mes "I don't need"; + mes "your help!"; + next; + mes "[Clanux Heffron]"; + mes "Yeah right!"; + mes "You'll be back!"; + mes "...They always"; + mes "come back."; + close; + + s_Work: + mes "[Clanux Heffron]"; + mes "Work together, eh? You"; + mes "know, normally I'd tell you"; + mes "to make like a moonwalker"; + mes "and just beat it, but I gotta"; + mes "admit that I ain't doin' so"; + mes "good on my own on this..."; + next; + mes "[Clanux Heffron]"; + mes "Alright, fine."; + mes "First, look through the"; + mes "old Swordman Training"; + mes "Grounds here in Prontera."; + mes "There might be some clues"; + mes "left over there for you to"; + mes "find."; + set HELLIONQ2,0; + set HELLIONQ,2; + close; + + s_You: + mes "[Clanux Heffron]"; + mes "So he sent me an"; + mes "assistant, huh? Well..."; + mes "Seeing as he gave me this"; + mes "clue and I've taken so long"; + mes "and still don't have anything"; + mes "to show for it, I don't blame him."; + next; + mes "[Clanux Heffron]"; + mes "Well, if he sent you to"; + mes "help me out, I guess I can"; + mes "tell you everything. For the"; + mes "clues he had me look for,"; + mes "I've only found two so far."; + mes "But I can't figure them out..."; + next; + mes "[Clanux Heffron]"; + mes "Let's see, there's this"; + mes "broken sword and this"; + mes "strange lookin' cogwheel."; + mes "What do these clues mean?!"; + mes "Did the old man give you"; + mes "any hints to help me out?"; + next; + menu "Where did you find these?",-,"No I'm sorry.",s_Sorry; + //Custom dialog + mes "[Clanux Heffron]"; + mes "I found them next to a"; + mes "broken training dummy"; + mes "in the old Swordman"; + mes "Training Grounds here"; + mes "in Prontera."; + next; + mes "[Clanux Heffron]"; + mes "Why don't you go search"; + mes "the old Swordman Training"; + mes "Grounds for clues? I might"; + mes "have missed something..."; + mes "Not that I think so, but"; + mes "just in case!"; + set HELLIONQ,2; + close; + +s_Sorry: + mes "[Clanux Heffron]"; + mes "Wha--? Then why are"; + mes "you even here to help"; + mes "me then? Huh. That old"; + mes "coot must not trust me"; + mes "enough, but I can't exactly"; + mes "blame him. Alright then..."; + next; + mes "[Clanux Heffron]"; + mes "If you're gonna help me,"; + mes "go search the old Swordman"; + mes "Training Grounds over here in"; + mes "Prontera. I doubt it, but there's"; + mes "a chance I mighta missed"; + mes "something there. Get to it!"; + set HELLIONQ,2; + close; + break; + + case 2: + mes "[Clanux Heffron]"; + mes "Look pal, I found this broken"; + mes "sword, a bonafide clue if I"; + mes "ever saw one, in the old"; + mes "Swordman Training Grounds in"; + mes "Prontera. You should be able to"; + mes "find something else there, maybe."; + close; + break; + + case 3: + mes "[Clanux Heffron]"; + mes "Hey, you're done"; + mes "searching? Were you"; + mes "able to find anything?"; + next; + menu "Nothing...",s_Nothing,"In fact, I found this.",-; + + mes "[Clanux Heffron]"; + mes "Wha--? I had no idea"; + mes "that sort of thing could"; + mes "be hidden in that training"; + mes "ground. I missed it. Oh,"; + mes "so the Veggie Lady gave you a"; + mes "password and all?"; + next; + mes "[Clanux Heffron]"; + mes "Huh, I can't make heads"; + mes "or tails of that password."; + mes "I guess I have no choice but"; + mes "to give you this, the"; + mes "cogwheel clue I found"; + mes "from the Tool Shop."; + next; + mes "[Clanux Heffron]"; + mes "I mean, you've been lucky"; + mes "enough till now, so you'll"; + mes "probably be able to stumble"; + mes "upon the answer behind this"; + mes "weird, weird riddle. But you"; + mes "gotta tell me the answer too!"; + next; + mes "[Clanux Heffron]"; + mes "Alright, now take your"; + mes "cogwheel and get outta"; + mes "here. The sooner you get"; + mes "that clue, the sooner I'll"; + mes "get that Hellion's gem."; + set HELLIONQ,4; + getitem 7093,1; //Cogwheel + close; + + s_Nothing: + mes "[" + strcharinfo(0) + "]"; + mes "^111111(This guy's a real punk!"; + mes "I better not share any new"; + mes "information I've found, just"; + mes "in case he doesn't already"; + mes "know about it.)"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I... I wasn't able to"; + mes "find anything that looked"; + mes "like a clue. I'm sorry, but"; + mes "I let you down big time..."; + next; + mes "[Clanux Heffron]"; + mes "Aw nuts! Alright, if you"; + mes "go back to the old man, let"; + mes "him know that I found a broken"; + mes "sword from the old Swordman"; + mes "Training Grounds and this"; + mes "cogwheel from the Tool Shop."; + next; + mes "[Clanux Heffron]"; + mes "The clues I've found so"; + mes "far don't make any sense!"; + mes "So if you can, convince him to"; + mes "drop me a couple more hints."; + mes "And give this to the old guy"; + mes "to prove I found it, will you?"; + next; + mes "[Clanux Heffron]"; + mes "That's all I know."; + mes "At this point you're"; + mes "probably better off"; + mes "searching for these"; + mes "clues on your own..."; + getitem 7093,1; //Cogwheel + set HELLIONQ,4; + close; + break; + + case 4: + case 5: + case 6: + mes "[Clanux Heffron]"; + mes "Hey... Didn't I tell"; + mes "you to check out the"; + mes "Tool Shop in case there"; + mes "was anything I missed?"; + mes "Now go! That's an order!"; + close; + break; + + case 7: + mes "[Clanux Heffron]"; + mes "Hey, so you have"; + mes "anything new to report?"; + mes "Oh, and did you learn"; + mes "anything from that weird"; + mes "maching in the Tool Shop?"; + next; + menu "Tell him just a little bit.",s_Bit,"Don't tell him",-; + + s_Bit: + mes "[" + strcharinfo(0) + "]"; + mes "Well, I put that cogwheel"; + mes "into that weird machine in"; + mes "the Tool Shop and some kind"; + mes "of number pad came out. Then..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "^111111(Wait, I can't trust this"; + mes "guy!)^000000 I put in every single"; + mes "password that I could think"; + mes "of, but nothing happened!"; + mes "I think I'm stuck..."; + next; + mes "[Clanux Heffron]"; + mes "Oh yeah? Hah! Well, now"; + mes "that the easy part is"; + mes "done, I'll just figure out"; + mes "that secret password"; + mes "myself! Hahahah! That Hellion's"; + mes "gem is as good as mine!"; + set HELLIONQ,8; + close; + break; + + } + +} + +prontera.gat,224,84,1 script Training Dummy#HellionDummy 111,{ + + if(HELLIONQ == 2)goto s_Hellion; + mes "^3151FFIt's a training dummy"; + mes "that was used to hone the"; + mes "skills of new Swordmen..."; + mes "But the Swordman Training"; + mes "Grounds have moved to Izlude."; + close; + +s_Hellion: + mes "^3151FFIt's a training dummy"; + mes "with a gash in its body"; + mes "that looks like it was made"; + mes "by the thrust of a sharp sword."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Didn't Clanux mention that he"; + mes "found a broken sword around"; + mes "here? Maybe this was exactly"; + mes "where he found it. Let's see..."; + next; + menu "Inspect the dummy's gash",-; + + mes "^3151FFInside of the dummy's body is"; + mes "a steel bearing with a roughly"; + mes "etched message that reads:"; + mes "^7151FF\"Veggie Lady N9 W3 BINGO.\""; + next; + + mes "[" + strcharinfo(0) + "]"; + mes "What the heck does this"; + mes "even mean? A Veggie Lady?"; + mes "Does Clanux know anything"; + mes "at all about this clue...?"; + set HELLIONQ,3; + close; + +} + +prt_in.gat,128,79,0 script Unknown Machine#HellionMchn 111,{ + if(HELLIONQ == 6)goto s_Input2; + if(HELLIONQ == 5)goto s_Input; + mes "^3151FFIt's some sort of"; + mes "strange looking machine"; + mes "with a mysterious purpose."; + close; + +s_Input: + mes "^3151FFIt's a weird looking"; + mes "machine that looks like"; + mes "it hasn't been used in a"; + mes "while. It looks like the"; + mes "cogwheel that you have"; + mes "would fit perfectly in it..."; + next; + menu "Insert Cogwheel",s_Insert,"Ignore it.",-; + + mes "[" + strcharinfo(0) + "]"; + mes "Eh..."; + mes "Forget it."; + close; + +s_Insert: + if(!countitem(7093))goto s_NoCog; + mes "[" + strcharinfo(0) + "]"; + mes "I just know this"; + mes "cogwheel will fit"; + mes "into this machine!"; + mes "What I don't know is"; + mes "what will happen once"; + mes "this machine works..."; + next; + mes "^3151FF*Click...!*"; + mes "Once the cogwheel is"; + mes "fit into the machine and"; + mes "turned, the device hums"; + mes "to life and a panel opens,"; + mes "revealing a numeric keypad."; + delitem 7093,1; //Cogwheel + set HELLIONQ,6; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I guess that I've got"; + mes "to input some kind of"; + mes "numeric password..."; + mes "Ah, right, the numbers"; + mes "that Veggie Lady gave me!"; + next; + input @temp; + if(@temp != 16754213)goto s_FailInp; +s_CorrectInput: + mes "^3151FFThe machine responds to"; + mes "the password with a pleasant"; + mes "chime, confirming that you've"; + mes "input the correct numbers."; + mes "The keypad slides open to"; + mes "reveal a piece of a tablet."; + getitem 7333,1; //Prontera Tablet + set HELLIONQ,7; + next; + mes "^3151FFThe message engraved on"; + mes "this table reads: \"This is for"; + mes "Christopher, my dear friend who"; + mes "I met in Prontera. To the one"; + mes "who finds this, please seek"; + mes "out the next piece of this tablet"; + mes "in the city of thickest forest.\""; + next; + mes "^3151FFThe message is signed"; + mes "by someone named Tyus."; + mes "It would be best to bring"; + mes "this back to Sir Chilia'Tyus"; + mes "and confirm that this was"; + mes "made by his grandfater..."; + close; + +s_Input2: + mes "[" + strcharinfo(0) + "]"; + mes "Okay, let me see"; + mes "if I can enter the"; + mes "right number this time..."; + next; + input @temp; + if(@temp == 16754213)goto s_CorrectInput; + +s_FailInp: + mes "^3151FFThe machine responds to"; + mes "the passwords with an abrupt,"; + mes "screeching beep and the entire"; + mes "machine shuts down. You'll"; + mes "have to try entering the"; + mes "password again."; + close; + +s_NoCog: + mes "[" + strcharinfo(0) + "]"; + mes "Hmm, I can't find the"; + mes "cogwheel, now where did"; + mes "I put it?"; + close; + +} + +prontera.gat,45,67,1 script #HellionActivator 139,0,0,{ +OnTouch: + if(HELLIONQ != 4)end; + mes "[" + strcharinfo(0) + "]"; + mes "Well, according to the"; + mes "message in that old training"; + mes "dummy, this is where I'm"; + mes "supposed to go. Nine steps"; + mes "north, 3 steps west. And now..."; + mes "Veggie Lady. Okay, okay..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Huh. That's creepy."; + mes "There's one right there"; + mes "staring at me. But after"; + mes "the words \"Veggie Lady\""; + mes "all the message says is, um,"; + mes "what was that last word again?"; + next; + input @tempstr$; + if(@tempstr$ != "BINGO")goto s_Failstr; + mes "[" + strcharinfo(0) + "]"; + mes "Of course!"; + mes "\"BINGO!\" But"; + mes "I don't see a hall"; + mes "full of old people"; + mes "around here, I--"; + next; + mes "[Veggie Lady]"; + mes "Finall, you say it."; + mes "Yessh, I thought I was"; + mes "going to wait forever for"; + mes "somebody to say that"; + mes "password. Okay, here's"; + mes "the code number you want..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "C-code number?"; + mes "Wait, wh-what...?"; + next; + mes "[Veggie Lady]"; + mes "Awww...I don't know!"; + mes "I'm only gonna say it"; + mes "now: ^7151FF16754213^000000. One"; + mes "more time, in case you"; + mes "didn't get it: ^7151FF16754213^000000."; + mes "Don't forget it, adventurer."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Wait... What does"; + mes "this all mean? Won't"; + mes "you tell me more?"; + next; + mes "[Veggie Lady]"; + mes "No. I've been given"; + mes "explicit instructions"; + mes "to not tell you more."; + mes "In face, I hate talking."; + mes "That's why I sell vegetables."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Holy cow..."; + mes "This is all"; + mes "really cloak and"; + mes "dagger type stuff!"; + set HELLIONQ,5; + close; + +s_Failstr: + mes "[" + strcharinfo(0) + "]"; + mes @tempstr$; + mes "Hmmm. No, no that couldn't"; + mes "be it. What in the world was"; + mes "that word and why can't I"; + mes "remember it when I seemingly"; + mes "need it most?"; + close; + +} + +payon.gat,182,132,3 script Grout'he Tuccok 48,{ + + if(HELLIONQ > 17)goto s_Final; + if(HELLIONQ > 8)goto s_Switches; + mes "[Grout'he]"; + mes "Hey..."; + mes "Hey you!"; + mes "What are you"; + mes "looking at?!"; + mes "Get outta my"; + mes "face, ya jerkward."; + close; + +s_Final: + mes "[Grout'he]"; + mes "Hey, this is great!"; + mes "you actually found the"; + mes "next piece of the tablet!"; + mes "You better take this back"; + mes "to Chilias'Tyus right now~"; + next; + mes "[Grout'he]"; + mes "Oh. And um, thanks"; + mes "for being willing to pay"; + mes "me in cash for all those"; + mes "little bitty clues. I won't"; + mes "forget your help, pal~"; + close; + +s_Switches: + switch(HELLIONQ) + { + + case 9: + mes "[Grout'he]"; + mes "What...?"; + mes "You got something"; + mes "to tell me or are you"; + mes "just bein' a rude prick"; + mes "and starting at me like"; + mes "this is your turf?!"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I'm sorry, but well..."; + mes "Chilias'Tyus told me that"; + mes "you might know something"; + mes "about a piece of a table--"; + next; + mes "[Grout'he]"; + mes "What? Oh, so Chilias'Tyus"; + mes "is lookin for the gem too eh?"; + mes "Ooh, that's right. He wants to"; + mes "seal its evil or something."; + mes "Yeah, yeah. That's a good"; + mes "cause. Real noble and all..."; + next; + mes "[Grout'he]"; + mes "I'll tell you what. The only reason"; + mes "I want that gem is to sell it"; + mes "so I can pay off ally my debts."; + mes "But if I sell you the clues I found,"; + mes "I'll get the zeny I need and the"; + mes "gem will be in good hands too."; + next; + mes "[Grout'he]"; + mes "So what do you say?"; + mes "It's not a bad deal if"; + mes "you think about it and"; + mes "we might as well kill"; + mes "two birds with one stone..."; + next; + menu "Alright, I'll buy your clues.",s_Buy,"Why the hell should I pay you?!",-; + + mes "[Grout'he]"; + mes "Why the hell should you"; + mes "pay me?! Hey, aren't you"; + mes "looking for the gem to help"; + mes "the world? Well, I happen to"; + mes "be a little part of this world,"; + mes "so why don't you help me first?"; + next; + mes "[Grout'he]"; + mes "Man, you might not"; + mes "know it, but the money"; + mes "you give me will save"; + mes "a life. My own! Dude, how"; + mes "can you be so insensitive?"; + close; + + s_Buy: + mes "[Grout'he]"; + mes "Oh man, thanks a lot."; + mes "Alright, all I'm asking"; + mes "for is 10,000 zeny. You get"; + mes "my clues and I'll let you know"; + mes "where I found 'em, in case"; + mes "you can find something new."; + next; + if(Zeny < 10000)goto s_NoZeny; + set Zeny,Zeny-10000; + mes "[Grout'he]"; + mes "There you go!"; + mes "Thanks for the cash~"; + mes "(Know I won't have to"; + mes "get my knees all broken!)"; + mes "Oh, and let me makr your"; + mes "Mini-Map for you real quick..."; + next; + mes "[Grout'he]"; + mes "You see this here?"; + mes "It's where I found the"; + mes "Skirt of Virgin I'm about"; + mes "to give you. So check that"; + mes "spot out and see if you find"; + mes "anything new and interesting."; + viewpoint 1,101,191,10,0xFF00FF; + next; + mes "[Grout'he]"; + mes "Here you go, pal..."; + mes "A Stone Heart, Green Herb,"; + mes "some Grape Juice and one"; + mes "clean and pure Skirt of Virgin."; + mes "If you got any more questions,"; + mes "I guess you can ask me later~"; + getitem 953,1; + getitem 511,1; + getitem 533,1; + getitem 1049,1; + set HELLIONQ,10; + close; + + s_NoZeny: + mes "[Grout'he]"; + mes "Oh hey..."; + mes "You don't got the zeny."; + mes "Sorry pal, but I've really got"; + mes "to pay my debts somehow."; + mes "I don't know if I'm allowed"; + mes "to reall talk about it..."; + mes "^111111*Sob*"; + close; + break; + + case 10: + mes "[Grout'he]"; + mes "You see this here?"; + mes "It's where I found the"; + mes "Skirt of Virgin I'm about"; + mes "to give you. So check that"; + mes "spot out and see if you find"; + mes "anything new and interesting."; + viewpoint 1,101,191,10,0xFF00FF; + close; + break; + + case 11: + mes "[Grout'he]"; + mes "You've been to the"; + mes "first location? Good."; + mes "Okay, now look over here."; + mes "Check your Mini-Map to"; + mes "see where I found that"; + mes "Stone Heart, got it?"; + viewpoint 1,82,109,11,0xFF00FF; + close; + break; + + case 12: + mes "[Grout'he]"; + mes "Alright, here's where"; + mes "I found that Green Herb."; + mes "You know you can use that"; + mes "to counter poison, right?"; + mes "Check that place to see if"; + mes "there's anything I missed."; + viewpoint 1,239,56,12,0xFF00FF; + close; + break; + + case 13: + mes "[Grout'he]"; + mes "Okay, here's the last"; + mes "place you should double"; + mes "check, the place where"; + mes "I nabbed that Grape"; + mes "Juice. Good luck~"; + viewpoint 1,240,161,13,0xFF00FF; + close; + break; + + case 14: + mes "[Grout'he]"; + mes "Oh, you need some help"; + mes "with figuring out the clues?"; + mes "Heh. Alright, let's see."; + mes "You want me to help"; + mes "you in making sense of"; + mes "this weird riddle?"; + next; + menu "Yes, please!",s_YesP,"No thanks~",-; + + mes "[Grout'he]"; + mes "Oh yeah?"; + mes "Well listen, I dunno,"; + mes "but this looks to be one"; + mes "of those situations where"; + mes "two heads are better than one."; + mes "I think we oughta team up~"; + close; + + s_YesP: + mes "[Grout'he]"; + mes "Alright now. All those"; + mes "messages said stuff about"; + mes "one sized clothing, dried"; + mes "fish and green herbs, wine..."; + mes "Huh. It doesn't make sense."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "What...?"; + mes "I could have"; + mes "told you that!"; + next; + mes "[Grout'he]"; + mes "Wait, wait."; + mes "Let's mark all the"; + mes "clue locations again"; + mes "on your Mini-Map."; + mes "Okay, we've got four"; + mes "dots around Payon."; + viewpoint 1,101,191,10,0xFF00FF; + viewpoint 1,82,109,11,0xFF00FF; + viewpoint 1,239,56,12,0xFF00FF; + viewpoint 1,240,161,13,0xFF00FF; + next; + mes "[Grout'he]"; + mes "Alright, now if"; + mes "I connect and interesect"; + mes "all the lines, there's"; + mes "a point in the middle."; + mes "Why don't you check"; + mes "this middle point, eh?"; + viewpoint 1,159,130,14,0xFF00FF; + next; + mes "[Grout'he]"; + mes "Now, this location"; + mes "is a house, and I know"; + mes "it's pretty random, but"; + mes "it's all we got. Heck,"; + mes "all these clues make"; + mes "less sense than this!"; + set HELLIONQ,15; + close; + break; + + case 15: + mes "[Grout'he]"; + mes "Hey, how's it goin'"; + mes "looking for that one"; + mes "piece of the tablet?"; + mes "It's a lot of trouble,"; + mes "but I guess that's the"; + mes "case with all treasures."; + viewpoint 1,159,130,14,0xFF00FF; + close; + break; + + case 16: + mes "[Grout'he]"; + mes "Oh, so all of those"; + mes "items came in handy?"; + mes "I don't believe it! So"; + mes "this puzzle actually"; + mes "makes sense?! So"; + mes "what'd the slab say?"; + next; + mes "[Grout'he]"; + mes "\"Compassionate one?\""; + mes "Oh hey, there's a giant"; + mes "stone statue over in the"; + mes "Archer Village that fits"; + mes "the description perfectly!"; + mes "You should check it out."; + set HELLIONQ,17; + close; + break; + + case 17: + mes "[Grout'he]"; + mes "Hey, you really ought"; + mes "to check out the huge"; + mes "stone statue over in the"; + mes "Archer Village. Now that"; + mes "I think about it, it's the"; + mes "perfect hiding place!"; + close; + break; + + } + +} + +payon.gat,101,191,1 script #HellionStepAct 139,1,1,{ + if(HELLIONQ != 10)end; + mes "[" + strcharinfo(0) + "]"; + mes "Well, this is where"; + mes "Grout'he told me to look."; + mes "Ooh, there's something"; + mes "written on the ceiling. Um,"; + mes "let's see... \"This garment"; + mes "is one size fits all.\""; + next; + mes "[" + strcharinfo(0) + "]"; + mes "That's it...?"; + mes "Hopefully this will"; + mes "make more sense once"; + mes "I find more clues. I hope."; + set HELLIONQ,11; + close; + +} + +payon.gat,82,109,1 script Pile of Stones#HellionStones 111,{ + if(HELLIONQ != 11)end; + mes "[" + strcharinfo(0) + "]"; + mes "Well, this is the place"; + mes "that Grout'he told me about."; + mes "Let's see, there's an engraving"; + mes "here that says, \"I used to"; + mes "pray for peaceful days"; + mes "here.\" Okay."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Man..."; + mes "This better not be"; + mes "one of those puzzles"; + mes "that looks easy once"; + mes "I get the answer. Well,"; + mes "if I ever get it, that is."; + set HELLIONQ,12; + close; + +} + +payon.gat,239,56,1 script Dried Fish#HellionFish 111,{ + if(HELLIONQ != 12)end; + mes "[" + strcharinfo(0) + "]"; + mes "So... Dried fish all"; + mes "around me. This is getting"; + mes "to be nonsense. Let's see,"; + mes "this message says, \"Green"; + mes "Herbs are very useful for"; + mes "getting rid of fish smells.\""; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I got it...!"; + mes "Whoever made up"; + mes "these clues must be"; + mes "some sort of crazy man!"; + mes "It's the only explanation!"; + set HELLIONQ,13; + close; + +} + +payon.gat,240,161,1 script Vat#HellionVat 111,{ + if(HELLIONQ != 13)end; + mes "[" + strcharinfo(0) + "]"; + mes "Alright, the last"; + mes "place I have to check."; + mes "It's a big old vat with a"; + mes "message here too. No"; + mes "Let me see, there should"; + mes "be a message here too. Ah--!"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "This says, \"What will it be?"; + mes "Wine or Grape Juice? Oh,"; + mes "but I much prefer wine.\" Okay,"; + mes "what does this have to do with"; + mes "that Hellion's gem? Weird..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Am I missing something?"; + mes "I think I really need help in"; + mes "figuring this out. Hmm..."; + set HELLIONQ,14; + close; + +} + +payon.gat,159,130,1 script Wooden Floor#HellionFloor 111,{ + if(HELLIONQ > 15)goto s_Slab; + if(HELLIONQ != 15)end; + mes "[" + strcharinfo(0) + "]"; + mes "Hey, the floor around"; + mes "here doesn't seem very"; + mes "solid. Maybe there's"; + mes "something underneath?"; + next; + menu "Just check the floor.",-,"Dig through the dust.",s_Dig; + + mes "^3151FFYou examine the floor,"; + mes "but are unable to find"; + mes "anything that resembles"; + mes "a clue to the location"; + mes "of the Hellion's gem"; + mes "or a tablet piece."; + close; + +s_Dig: + mes "[" + strcharinfo(0) + "]"; + mes "Oh man, there's"; + mes "so much dust! What"; + mes "can I do about all of"; + mes "this nasty dirt in the air?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Well, there are all these"; + mes "clues Gout'he found. I sucks"; + mes "but I'll use this Grape Juice"; + mes "to sort of keep this dust from"; + mes "kicking up. And if I put my"; + mes "morals on hold, I'll cover"; + mes "my face..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "...With this Skirt of Virgin."; + mes "Oh, and I can use this Stone"; + mes "Heart to prop any floor boards"; + mes "I tilt while I look undernearth"; + mes "this floor. Oh hey! I found it!"; + mes "It's... It's another clue!"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Wait, wait..."; + mes "I can't read the"; + mes "engraving on this"; + mes "stone slab, it's way"; + mes "too old. Let's see..."; + next; + mes "^3151FFYou cover the surface"; + mes "of the slab and begin"; + mes "to rub a Green Herb over"; + mes "it. Fortunately, the juice from"; + mes "the Green Herb makes the"; + mes "engraving appear more clearly."; + next; + mes "[Stone Engraving]"; + mes "^7151FF\"This has been entrusted to"; + mes "the care of the compassionate"; + mes "one so that my friends may"; + mes "find peace. To he who finds"; + mes "this, remember that avarice"; + mes "knows no bounds. --Tyus.\""; + set HELLIONQ,16; + close; + +s_Slab: + mes "[Stone Engraving]"; + mes "^7151FF\"This has been entrusted to"; + mes "the care of the compassionate"; + mes "one so that my friends may"; + mes "find peace. To he who finds"; + mes "this, remember that avarice"; + mes "knows no bounds. --Tyus.\""; + close; + +} + +pay_arche.gat,141,29,1 script Buddha Statue#HellionStat 111,3,3,{ + if(HELLIONQ != 17)end; + mes "[" + strcharinfo(0) + "]"; + mes "Hey, there's a huge"; + mes "stone statue. This"; + mes "must be what Gout'he"; + mes "was telling me about."; + next; + mes "[Echoing Voice]"; + mes "^7151FFYou must..."; + mes "You must be..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "What the--?"; + mes "There's a voice"; + mes "inside my head!"; + mes "and it's not even mine!"; + next; + mes "[Echoing Voice]"; + mes "You who have come"; + mes "for the Tablet Piece,"; + mes "I shall judge whether"; + mes "or not you are worthy."; + mes "Answer this one question."; + next; + mes "[Echoing Voice]"; + mes "You are in a situation"; + mes "in which you will die,"; + mes "but if you cause the death"; + mes "of another person, you will"; + mes "surely save yourself. So..."; + mes "What do you do?"; + next; + menu "I will kill to survive",s_Kill,"I have no choice, but to die.",s_Die,"I won't kill, but I'll find a way to live!",-,"I'll ask that person if it's okay to kill him.",s_Ask; + + mes "[Echoing Voice]"; + mes "Yes. Love for all life,"; + mes "including your own, is"; + mes "a trait all true heroes"; + mes "must have. You have chosen..."; + mes "Wisely. Please, take this into"; + mes "your capable hands, adventurer."; + next; + mes "^3151FFA stone slab at the foot"; + mes "of the statue slides open,"; + mes "revealing a piece of the"; + mes "tablet that will lead you"; + mes "to the Hellion's gem."; + getitem 7334,1; //Payon Tablet + set HELLIONQ,18; + close; + +s_Kill: + mes "[Echoing Voice]"; + mes "there is a primal truth"; + mes "to your answer. However..."; + mes "You have chosen poorly."; + close2; + percentheal -100,0; + end; + +s_Die: + mes "[Echoing Voice]"; + mes "There is a kindness and"; + mes "compassion in your answer"; + mes "that is indeed rare. However,"; + mes "where is the respect for your"; + mes "own life? If you are that"; + mes "willing to throw it away, you"; + mes "are no hero."; + close2; + percentheal -100,0; + end; + +s_Ask: + mes "[Echoing Voice]"; + mes "The veneer of honesty in"; + mes "your answer is surpassed by"; + mes "your own cowardice. You have"; + mes "chosen extremely poorly..."; + close2; + percentheal -100,0; + end; + +OnTouch: + if(HELLIONQ != 17)end; + specialeffect 313; + specialeffect2 313; + mes "^3151FFThe piece of tablet"; + mes "that you have is shining"; + mes "with light as if in repsonse"; + mes "to something in the area."; + close; + +} + +morocc_in.gat,116,101,2 script Old Scholar Tyus 735,2,2,{ + + if(HELLIONQ == 27)goto s_Last; + if(countitem(7332))goto s_Tablet; + if(HELLIONQ == 25)goto s_Completion; + if(HELLIONQ == 24)goto s_Four; + if(HELLIONQ > 18)goto s_Welshyun; + if(HELLIONQ == 18)goto s_Morroc; + if(HELLIONQ > 8)goto s_Grout; + if(HELLIONQ == 8)goto s_Payon; + if(HELLIONQ == 4)goto s_Veggie; + if(HELLIONQ > 0)goto s_Seek; + if(hellion_consideration)goto s_Consider; + mes "[Sir Chilias'Tyus]"; + mes "Greetings..."; + mes "My name is Sir Chilias'Tyus."; + mes "I've lived a long time here in"; + mes "Rune-Midgard and I've come"; + mes "to see and know a lot of things."; + mes "Power, jealousy, hardship..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Sp what exactly"; + mes "brings you here to"; + mes "the middle of Morroc?"; + next; + mes "[Sir Chilias'Tyus]"; + mes "This land has grown corrupt"; + mes "with the disease of greed"; + mes "and selfishness. Everywhere"; + mes "you go, people are heartless,"; + mes "but I still believe that I'll find"; + mes "the one worth enough to help"; + mes "me..."; + next; + mes "[Sir Chilias'Tyus]"; + mes "There is no shortage of"; + mes "brave and strong warriors"; + mes "in these dangerous times."; + mes "But for the thing I seek,"; + mes "I must have the help of one"; + mes "who is truly pure of heart..."; + next; + menu "What are you looking for?",s_Looking,"Pure of heart? Hah! Good luck!",-; + + mes "[Sir Chilias'Tyus]"; + mes "Times are bad when"; + mes "even the youth have"; + mes "been jaded. But I refuse"; + mes "to believe that hope is"; + mes "truly lost in this age..."; + close; + +s_Glimmer: + mes "[Sir Chilias'Tyus]"; + mes "Heh heh~ I see you eyes"; + mes "glimmer with enthusiasm,"; + mes "but it seems this task might"; + mes "be a little too much for you."; + mes "I'm sorry, but that's the"; + mes "reality I can't ignore..."; + next; + mes "[Sir Chilias'Tyus]"; + mes "Go out in to the world,"; + mes "and grow in strength."; + mes "Perhaps after you become"; + mes "more capable, I'll find that"; + mes "I can rely on your help."; + close; + +s_Looking: + if(BaseLevel < 75)goto s_Glimmer; + mes "[Sir Chilias'Tyus]"; + mes "I suppose I should tell you"; + mes "first about my grandfather,"; + mes "who was once a young and"; + mes "fearless adventurer, much"; + mes "like yourself. Yes, he"; + mes "traveled the world with his"; + mes "three friends..."; + next; + mes "[Sir Chilias'Tyus]"; + mes "The four of them went on"; + mes "many expeditions together"; + mes "and earned themselves a"; + mes "reputation as a courageous"; + mes "team that worked especially"; + mes "well together after many years."; + next; + mes "[Sir Chilias'Tyus]"; + mes "Then, on what was supposed"; + mes "to be a typical journey, they found"; + mes "an uncharted cave. Curious, and"; + mes "in need of rest, the four ventured"; + mes "inside. There, they encountered"; + mes "that most horrible creature..."; + next; + mes "[Sir Chilias'Tyus]"; + mes "It was a ferocious beast"; + mes "with horns as large and as"; + mes "sharp as their weapons, with"; + mes "eyes that blazed with hellfire."; + mes "My grandfather could tell that"; + mes "it was thirsty for blood."; + next; + mes "[Sir Chilias'Tyus]"; + mes "They ran from the beast"; + mes "as quickly as they could,"; + mes "but the four were separated"; + mes "in the cave's darkness. It was"; + mes "all they could do to hide in"; + mes "the darkness of the cave..."; + next; + mes "[Sir Chilias'Tyus]"; + mes "From his hiding place, my"; + mes "grandfather heard the screams"; + mes "of his friends as the monster"; + mes "slaughtered them, one by one."; + mes "The screams and the monster's"; + mes "growls were getting closer..."; + next; + mes "[Sir Chilias'Tyus]"; + mes "Unable to endure the"; + mes "suffering of his trusted"; + mes "comrades, my grandfather"; + mes "jumped out hiding and tried"; + mes "to save his friends. The beast"; + mes "found him and they battled."; + next; + mes "[Sir Chilias'Tyus]"; + mes "It was no use. The beast"; + mes "was too powerful and my"; + mes "grandfather was knocked out."; + mes "When he came to, his friends"; + mes "were all dead and a shining"; + mes "gem lay in a pool of blood."; + next; + mes "[Sir Chilias'Tyus]"; + mes "My grandfather buried"; + mes "his friends that day. He"; + mes "took that gem as a memento"; + mes "of their final expedition, but"; + mes "wondered why the beast"; + mes "had decided to spare him."; + next; + mes "[Sir Chilias'Tyus]"; + mes "It wasn't long before he"; + mes "experienced the gem's curse"; + mes "firsthand. The gem inexplicably"; + mes "drew people to it, taking the"; + mes "greed in their hearts and"; + mes "twisting their minds..."; + next; + mes "[Sir Chilias'Tyus]"; + mes "Grandfather believed the"; + mes "beast let him live so that"; + mes "the gem would be set loose"; + mes "upon the outside world, free"; + mes "to pollute it with its evil."; + mes "He had to do something..."; + next; + mes "[Sir Chilias'Tyus]"; + mes "However, the gem proved"; + mes "to be formed out of pure evil"; + mes "and could not be destroyed"; + mes "by human means. In the end,"; + mes "my grandfather hid the gem"; + mes "someplace safe..."; + next; + mes "[Sir Chilias'Tyus]"; + mes "However, the threat of the"; + mes "gem still exists. Grandfather"; + mes "and my father worked for"; + mes "years to find a way to seal"; + mes "its darkness. Only now have I"; + mes "been able to create a bracelet to"; + mes "seal its evil power."; + next; + mes "[Sir Chilias'Tyus]"; + mes "For my grandfather and his"; + mes "friends to truly rest in peace,"; + mes "I must find an adventurer of"; + mes "pure heart who can find the"; + mes "gem and bring it to me so that"; + mes "I can finally seal its power."; + next; + mes "[Sir Chilias'Tyus]"; + mes "I think... I think you"; + mes "might be the hero that"; + mes "I've been waiting for. Will"; + mes "you help an old man for the"; + mes "sake of all that is good?"; + next; + menu "Of course, I will.",s_Will,"I'm sorry, but I can't.",-; +s_AskMuch: + mes "[Sir Chilias'Tyus]"; + mes "I understand..."; + mes "I know I am asking much"; + mes "of you, and this task is not"; + mes "one to take lightly. However,"; + mes "I believe that you are wholly"; + mes "capable of accomplishing this."; + set hellion_consideration,1; + close; + +s_Consider: + mes "[Sir Chilias'Tyus]"; + mes "So have you considered"; + mes "my proposal? I believe that"; + mes "you may be the one who will"; + mes "help me in sealing away the"; + mes "Hellion gem's evil forever."; + next; + menu "I will help you.",-,"...Sorry about that.",s_AskMuch; + + set hellion_consideration,0; +s_Will: + mes "[Sir Chilias'Tyus]"; + mes "Good good, but first"; + mes "I must test to see if you"; + mes "are worthy of holding the"; + mes "Hellion's gem. I can't tell"; + mes "you exacrlt where it is, but"; + mes "I will give you some clues."; + next; + mes "[Sir Chilias'Tyus]"; + mes "First, speak to Clanux"; + mes "Heffron in Prontera. He"; + mes "has offered to help me find"; + mes "the gem, but I do not know if"; + mes "I can trust him. Please help"; + mes "me protect this world from the gem..."; + set HELLIONQ,1; + close; + +s_Seek: + mes "[Sir Chilias'Tyus]"; + mes "Please seek out"; + mes "Clanux Heffron in"; + mes "Prontera. He may have"; + mes "information regarding a"; + mes "clue leading to the Hellion"; + mes "gem. Good luck to you."; + close; + +s_Veggie: + mes "^3151FFAs you told Chilias about"; + mes "the strange message you"; + mes "found inside the training"; + mes "dummy he starts to mumble"; + mes "something nobody could"; + mes "possibly understand."; + next; + mes "[Sir Chilias'Tyus]"; + mes "Ok, I think I know what"; + mes "this clue means. Go find"; + mes "this Veggie Lady, wherever"; + mes "she might be. Then take"; + mes "9 steps North and then"; + mes "3 steps to the west."; + next; + mes "[Sir Chilias'Tyus]"; + mes "I'm still clueless"; + mes "about the \"BINGO\" part."; + mes "I'm sorry but I can't help"; + mes "you with that, you'll have"; + mes "to figure it out on your own."; + close; + +s_Payon: + mes "[Sir Chilias'Tyus]"; + mes "Ah, yes! This is one piece"; + mes "of the table that will lead"; + mes "you to the Hellion's gem!"; + mes "This engraving was definitely"; + mes "made by my grandfather, and"; + mes "Christopher was one of his friends."; + next; + mes "[Sir Chilias'Tyus]"; + mes "I suppose he hid these pieces"; + mes "in the places that reminded him"; + mes "of his friends. Now according"; + mes "to the tablet's message, you"; + mes "should find the next piece"; + mes "in \"the city of thickest forest\""; + next; + mes "[Sir Chilias'Tyus]"; + mes "I'm sure that the"; + mes "next tablet piece is"; + mes "in Payon, so go there"; + mes "and see if you can find"; + mes "it. Good luck to you,"; + mes "kind adventurer."; + set HELLIONQ,9; + close; + +s_Grout: + mes "[Sir Chilias'Tyus]"; + mes "Now that I think about"; + mes "it, there's a guy in Payon"; + mes "that I know named Grout'the"; + mes "Tuccok who knew my grandfather."; + mes "He might know something, but"; + mes "he's a little, well... Hmm..."; + close; + +s_Morroc: + mes "[Sir Chilias'Tyus]"; + mes "While you were gone,"; + mes "I felt a little bad that you"; + mes "were searching for the"; + mes "tablet pieces on your own,"; + mes "so I managed to find this"; + mes "piece here in Morroc. But..."; + next; + mes "[Sir Chilias'Tyus]"; + specialeffect 313; + specialeffect2 313; + mes "Why are they glowing like"; + mes "this? In any case, we have"; + mes "this piece I found here in"; + mes "Morroc, and the pieces you"; + mes "found in Prontera and Payon."; + mes "There's one more left in Geffen."; + next; + mes "[Sir Chilias'Tyus]"; + mes "Anyway, on the last tablet"; + mes "piece that I found, it"; + mes "says \"Hakim loved magic,"; + mes "and always enjoyed its"; + mes "wondrous city\", so I'm sure"; + mes "the last piece is in Geffen."; + next; + mes "[Sir Chilias'Tyus]"; + mes "Please take this third"; + mes "tablet piece and find the"; + mes "final piece so that we can"; + mes "fulfill my dear grandfather's"; + mes "greatest wish and forever"; + mes "seal away the Hellion's gem."; + getitem 7335,1; //Morroc Tablet + set HELLIONQ,19; + next; + mes "[Sir Chilias'Tyus]"; + mes "When you get back to Geffen,"; + mes "please speak to Welshyun,"; + mes "who's been helping me in"; + mes "creating a device to seal the"; + mes "gem's darkness. He is"; + mes "worthy of trust and"; + mes "will surely help us."; + close; + +s_Welshyun: + mes "[Sir Chilias'Tyus]"; + mes "Please visit the"; + mes "sage named Welshyun"; + mes "in Geffen. We are good"; + mes "friends, so I am sure"; + mes "that you can trust him."; + close; + +s_Four: + mes "[Sir Chilias'Tyus]"; + mes "You have all four"; + mes "pieces of the tablet?"; + mes "That's great news! Ah,"; + mes "and the gem is embedded"; + mes "in each of the tablet pieces."; + mes "We're so close to finishing!"; + next; + mes "[Sir Chilias'Tyus]"; + mes "Ah, would you go back"; + mes "to Welshyun? I know it's"; + mes "a hassle, but he is probably"; + mes "the only one who can combine"; + mes "the tablet pieces into their"; + mes "complete form. Thank you..."; + set HELLIONQ,25; + close; + +s_Completion: + mes "[Sir Chilias'Tyus]"; + mes "Ah, would you go back"; + mes "to Welshyun? I know it's"; + mes "a hassle, but he is probably"; + mes "the only one who can combine"; + mes "the tablet pieces into their"; + mes "complete form. Thank you..."; + close; + +s_Tablet: + mes "[Sir Chilias'Tyus]"; + mes "At long last. We have"; + mes "everything. The Tablet"; + mes "and the Hellion's gem."; + mes "Now I can finally use"; + mes "this bracelet to seal"; + mes "its power forever..."; + next; + if(countitem(7337))goto s_HellionEye; + specialeffect 12; + mes "[Sir Chilias'Tyus]"; + mes "Darkness that writhes,"; + mes "souls lost in the inferno,"; + mes "I offer you comfort, I offer"; + mes "you peace. To the despairing"; + mes "ones, to the shameless ones,"; + mes "I give guidance to heaven..."; + next; + specialeffect 58; + mes "[Sir Chilias'Tyus]"; + mes "Instead of sadness,"; + mes "let there be joy. Instead"; + mes "of anger, let there be"; + mes "love. Souls that are"; + mes "lost will now find"; + mes "their way..."; + next; + specialeffect 83; + mes "[Sir Chilias'Tyus]"; + mes "Light and hope..."; + mes "Heaven and earth..."; + mes "Cast away the darkness."; + next; + mes "[Sir Chilias'Tyus]"; + mes "I did it."; + mes "After all these"; + mes "long years I finally did"; + mes "it. Thanks to you help."; + next; + mes "[Sir Chilias'Tyus]"; + mes "Please take this"; + mes "Nile Rose, which will"; + mes "keep the power of the gem"; + mes "in check. I trust that you will"; + mes "keep its secret and protect it"; + mes "from those motivated by greed."; + delitem 7332,1; //Complete Tablet + getitem 2658,1; //Nile Rose + set BaseExp,BaseExp+1000000; + set HELLIONQ,27; + next; + mes "[Sir Chilias'Tyus]"; + mes "Thank you, kind"; + mes "adventurer, for bringing"; + mes "peace to my grandfather's"; + mes "soul and for working to"; + mes "protect peace in our world."; + mes "You are the truest of heroes."; + close; + +s_HellionEye: + mes "[Sir Chilias'Tyus]"; + mes "But your eyes..."; + mes "They seem so tired"; + mes "and I can sense some"; + mes "sort of pain from them."; + mes "Did something happen?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I learned the secret of"; + mes "the Hellion's gem. It..."; + mes "It turns people into"; + mes "Hellion Revenants."; + mes "it's what happened"; + mes "to your grandfather..."; + next; + mes "[Sir Chilias'Tyus]"; + mes "What..."; + mes "What did you just say?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "The tablet had a map that"; + mes "let me to the chamber where"; + mes "your grandfather locked himself"; + mes "up before he completed turning"; + mes "into the Hellion Revenant."; + mes "It was horrible..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "At the entrance, he"; + mes "left a message that said"; + mes "that he wanted to be killed."; + mes "So that he could finally join"; + mes "his friends instead of living"; + mes "as a monster. So I... So I..."; + next; + mes "[Sir Chilias'Tyus]"; + mes "It's okay. I know you"; + mes "did the right thing. It's"; + mes "what my grandfather"; + mes "would have wanted most."; + mes "Thank you for finally freeing"; + mes "his soul and giving him peace."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Here, I think you"; + mes "should have this Eye"; + mes "of Hellion, in case you"; + mes "wanted a memento of"; + mes "your dear grandfather."; + next; + mes "[Sir Chilias'Tyus]"; + mes "I'd appreciate that."; + mes "Grandfather's eye..."; + mes "It's full of the painful"; + mes "experiences of the people"; + mes "who were turned into Hellion"; + mes "Revenants against their will."; + next; + mes "[Sir Chilias'Tyus]"; + mes "But... Now is not the"; + mes "time for sentiment. For"; + mes "sake of my grandfather,"; + mes "I must seal the power of"; + mes "the Hellion's gem now!"; + next; + specialeffect 12; + mes "[Sir Chilias'Tyus]"; + mes "Darkness that writhes,"; + mes "souls lost in the inferno,"; + mes "I offer you comfort, I offer"; + mes "you peace. To the despairing"; + mes "ones, to the shameless ones,"; + mes "I give guidance to heaven..."; + next; + specialeffect 58; + mes "[Sir Chilias'Tyus]"; + mes "Instead of sadness,"; + mes "let there be joy. Instead"; + mes "of anger, let there be"; + mes "love. Souls that are"; + mes "lost will now find"; + mes "their way..."; + next; + specialeffect 83; + mes "[Sir Chilias'Tyus]"; + mes "Light and hope..."; + mes "Heaven and earth..."; + mes "Cast away the darkness."; + next; + mes "[Sir Chilias'Tyus]"; + mes "I did it."; + mes "After all these"; + mes "long years I finally did"; + mes "it. Thanks to you help."; + next; + mes "[Sir Chilias'Tyus]"; + mes "Please take this"; + mes "Nile Rose, which will"; + mes "keep the power of the gem"; + mes "in check. I trust that you will"; + mes "keep its secret and protect it"; + mes "from those motivated by greed."; + delitem 7332,1; //Complete Tablet + delitem 7337,1; //Eye of Hellion + getitem 2658,1; //Nile Rose + getitem 603,1; //Old Blue Box + set BaseExp,BaseExp+1200000; + set HELLIONQ,27; + next; + mes "[Sir Chilias'Tyus]"; + mes "Thank you, kind"; + mes "adventurer, for bringing"; + mes "peace to my grandfather's"; + mes "soul and for working to"; + mes "protect peace in our world."; + mes "You are the truest of heroes."; + next; + mes "^3151FFYou have received the"; + mes "Nile Rose in which the"; + mes "Hellion's gem is sealed."; + mes "The Eye of the Hellion has"; + mes "granted you some experience"; + mes "through its strange powers."; + close; + +s_Last: + mes "[Sir Chilias'Tyus]"; + mes "Long time no see. So, are you doing"; + mes "well to keep the promise with me?"; + mes "Please handle it with care"; + mes "to prevent the evil power within"; + mes "from being released."; + close; + +OnTouch: + if(HELLIONQ != 18)end; + specialeffect 313; + specialeffect2 313; + mes "^3151FFOne of the Table Pieces"; + mes "that you have is beginning to"; + mes "shine with light, as if it were"; + mes "responding to something..."; + close; + +} + +gef_fild09.gat,296,59,1 script Hidden Cave#HellionCave 111,{ + + if(!countitem(7332))goto s_NoTablet; + mes "^3151FFAmongst the wild bushes"; + mes "and overgrown grass, you"; + mes "see a large rock slab that"; + mes "resembles a door. As you"; + mes "come closer, you can see a"; + mes "groove on the rock's surface."; + next; + menu "Insert the Tablet.",s_Insert,"Ignore",-; + + mes "^3151FFYou do nothing."; + mes "And nothing happens."; + close; + +s_Insert: + mes "^3151FFYou insert the tablet into"; + mes "the rock's groove and the"; + mes "Hellion's gem begins to hum"; + mes "and glow. The rock slides open,"; + mes "revealing an engraved message"; + mes "on the ground for you to read."; + next; + mes "^7151FF\"To you who have found this"; + mes "place, I reveal the truth about"; + mes "the Hellion Revenant. It was"; + mes "never a devil, like we"; + mes "believed, but a human being"; + mes "slowly corrupted by the"; + mes "darkness of the Hellion's"; + mes "gem.\""; + next; + mes "^7151FF\"I learned this horrible"; + mes "truth too late. Already,"; + mes "I can feel the darkness"; + mes "welling up within me."; + mes "It is all I can do to trap"; + mes "myself in this chamber"; + mes "before I lose all reason.\""; + next; + mes "^7151FF\"I failed an it's too"; + mes "late for me, but I hope"; + mes "someone in the future"; + mes "can seal the Hellion gem's"; + mes "dark power. And I hope that"; + mes "someone will grant me the"; + mes "sweet release I crave...\""; + next; + mes "^7151FF\"Brave hero, I beg of"; + mes "you. Please kill me and"; + mes "bring salvation to my soul."; + mes "Please release me so that"; + mes "I can finally join my friends.\""; + mes " "; + mes " -Tyus"; + close2; + warp "gef_dun03.gat",140,119; + end; + +s_NoTablet: + mes "^3151FFAmongst the wild bushes"; + mes "and overgrown grass, you"; + mes "see a large rock slab that"; + mes "resembles a door. But it"; + mes "seems it is sealed by a"; + mes "strong force so you're"; + mes "unable to open it."; + close; + +} -- cgit v1.2.3-60-g2f50