From 581475bc6416790765c498aa3d611f6868ffb64a Mon Sep 17 00:00:00 2001 From: amber Date: Sun, 14 Nov 2004 16:18:26 +0000 Subject: Fixed some file types git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@172 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/quests/custom/event_32_new_hats.txt | 2556 +++++++++++++++---------------- 1 file changed, 1278 insertions(+), 1278 deletions(-) (limited to 'npc/quests/custom/event_32_new_hats.txt') diff --git a/npc/quests/custom/event_32_new_hats.txt b/npc/quests/custom/event_32_new_hats.txt index 9ef1ed9d7..52056d437 100644 --- a/npc/quests/custom/event_32_new_hats.txt +++ b/npc/quests/custom/event_32_new_hats.txt @@ -1,1278 +1,1278 @@ -//===== eAthena Script ======================================= -//= Quest For Slotted Sunglasses -//===== By: ================================================== -//= RedxSwordxHero -//===== Current Version: ===================================== -//= 1.1 -//===== Compatible With: ===================================== -//= eAthena 1.0 -//===== Description: ========================================= -//= 4 brothers give you quests to get 32 new hats -//===== Additional Comments: ================================= -//= Event New Hats by RedxSwordxHero -//= Ported and improved with timers [Lupus] -//= Thanks to x[tsk],fixed all item requirments to iRO specs exept -//= for hats which cannot be made on the real server. [Lupus] -//============================================================ - - - -prontera.gat,140,172,5 script Zac 704,{ - mes "[Zac]"; - mes "I am the oldest and strongest of the 4 brothers that makes all the newer hats. You will need to bring me the correct items for each hat, so I can make them."; - next; - mes "[Zac]"; - mes "I provide 8 hats and my brothers provides the other 24."; - next; - menu "Join",L1,"Information",L2,"Cancel",L3; -L1: - mes "[Zac]"; - mes "What hat do you want me to make?"; - next; - menu "Angel Helm",L1_1,"Apple Hat",L1_2,"Blue Bandana",L1_3,"Bongun Hat",L1_4,"Cake Hat",L1_5,"Candle Hat",L1_6,"Chef's Hat",L1_7,"Colored Egg Shell",L1_8; -L1_1: - mes "[Zac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(2254) < 1)) goto L_ITEM_1; - if((countitem(2229) < 1)) goto L_ITEM_2; - if((countitem(7036) < 5)) goto L_ITEM_3; - mes "[Zac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Angel Helm for you right away. Please Wait a Moment."; - delitem 2254,1; - delitem 2229,1; - delitem 7036,5; - next; - mes "[Zac]"; - mes "Tah Dah! ^FF0000Angel Helm^000000...! Please Take it!"; - getitem 5025,1; - next; - mes "[Zac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1: - mes "[Zac]"; - mes "Oh dear, you need 1 Angel Hairband..."; - close; -L_ITEM_2: - mes "[Zac]"; - mes "Oh, dear. You need 1 Slotted Helm..."; - close; -L_ITEM_3: - mes "[Zac]"; - mes "Oh, dear. You need 5 Fangs of Garm..."; - close; -L1_2: - mes "[Zac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(748) < 1)) goto L_ITEM_1a; - if((countitem(512) < 300)) goto L_ITEM_2a; - mes "[Zac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Apple Hat for you right away. Please Wait a Moment."; - delitem 748,1; - delitem 512,300; - next; - mes "[Zac]"; - mes "Tah Dah! ^FF0000Apple Hat^000000...! Please Take it!"; - getitem 5037,1; - next; - mes "[Zac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1a: - mes "[Zac]"; - mes "Oh, dear. You need 1 Witherless Rose..."; - close; -L_ITEM_2a: - mes "[Zac]"; - mes "Oh, dear. You need 300 Apples..."; - close; -L1_3: - mes "[Zac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(7003) < 300)) goto L_ITEM_1b; - if((countitem(2211) < 1)) goto L_ITEM_2b; - if((countitem(978) < 1)) goto L_ITEM_3b; - mes "[Zac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Blue Bandana for you right away. Please Wait a Moment."; - next; - delitem 7003,300; - delitem 2211,1; - delitem 978,1; - mes "[Zac]"; - mes "Tah Dah! ^FF0000Blue Bandana^000000...! Please Take it!"; - getitem 5052,1; - next; - mes "[Zac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1b: - mes "[Zac]"; - mes "Oh, dear. You need 300 Anolian Skins..."; - close; -L_ITEM_2b: - mes "[Zac]"; - mes "Oh, dear. You need 1 Bandana..."; - close; -L_ITEM_3b: - mes "[Zac]"; - mes "Oh, dear. You need 1 Cobaltblue Dyestuff..."; - close; -L1_4: - mes "[Zac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(609) < 10)) goto L_ITEM_1c; - if((countitem(978) < 1)) goto L_ITEM_2c; - if((countitem(2264) < 1)) goto L_ITEM_3c; - mes "[Zac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Bongun Hat for you right away. Please Wait a Moment."; - next; - delitem 609,100; - delitem 978,1; - delitem 2264,1; - mes "[Zac]"; - mes "Tah Dah! ^FF0000Bongun Hat^000000...! Please Take it!"; - getitem 5046,1; - next; - mes "[Zac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1c: - mes "[Zac]"; - mes "Oh, dear. You need 10 Amulets..."; - close; -L_ITEM_2c: - mes "[Zac]"; - mes "Oh, dear. You need 1 Cobaltblue Dyestuff..."; - close; -L_ITEM_3c: - mes "[Zac]"; - mes "Oh, dear. You need 1 Munak Hat..."; - close; -L1_5: - mes "[Zac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(529) < 10)) goto L_ITEM_1d; - if((countitem(530) < 5)) goto L_ITEM_2d; - if((countitem(538) < 15)) goto L_ITEM_3d; - if((countitem(539) < 20)) goto L_ITEM_4d; - if((countitem(999) < 10)) goto L_ITEM_5d; - mes "[Zac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Cake Hat for you right away. Please Wait a Moment."; - next; - delitem 529,10; - delitem 530,5; - delitem 538,15; - delitem 539,20; - delitem 999,10; - mes "[Zac]"; - mes "Tah Dah! ^FF0000Cake Hat^000000...! Please Take it!"; - getitem 5024,1; - next; - mes "[Zac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1d: - mes "[Zac]"; - mes "Oh, dear. You need 10 Candys..."; - close; -L_ITEM_2d: - mes "[Zac]"; - mes "Oh, dear. You need 5 Candy Canes..."; - close; -L_ITEM_3d: - mes "[Zac]"; - mes "Oh, dear. You need 15 Well Baked Cookies..."; - close; -L_ITEM_4d: - mes "[Zac]"; - mes "Oh, dear. You need 20 Pieces of Cake..."; - close; -L_ITEM_5d: - mes "[Zac]"; - mes "Oh, dear. You need 10 Steels..."; - close; -L1_6: - mes "[Zac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(2279) < 1)) goto L_ITEM_1e; - if((countitem(518) < 100)) goto L_ITEM_2e; - if((countitem(7035) < 50)) goto L_ITEM_3e; - mes "[Zac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Candle Hat for you right away. Please Wait a Moment."; - next; - delitem 2279,1; - delitem 518,100; - delitem 7035,50; - mes "[Zac]"; - mes "Tah Dah! ^FF0000Candle Hat^000000...! Please Take it!"; - getitem 5028,1; - next; - mes "[Zac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1e: - mes "[Zac]"; - mes "Oh, dear. You need 1 Bomb Wick..."; - close; -L_ITEM_2e: - mes "[Zac]"; - mes "Oh, dear. You need 100 Honeys..."; - close; -L_ITEM_3e: - mes "[Zac]"; - mes "Oh, dear. You need 50 MatchSticks..."; - close; -L1_7: - mes "[Zac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(539) < 120)) goto L_ITEM_1f; - if((countitem(1036) < 450)) goto L_ITEM_2f; - if((countitem(982) < 1)) goto L_ITEM_3f; - if((countitem(949) < 330)) goto L_ITEM_4f; - mes "[Zac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Chef's Hat for you right away. Please Wait a Moment."; - next; - delitem 539,120; - delitem 1036,450; - delitem 982,1; - delitem 949,330; - mes "[Zac]"; - mes "Tah Dah! ^FF0000Chef's Hat^000000...! Please Take it!"; - getitem 5026,1; - next; - mes "[Zac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1f: - mes "[Zac]"; - mes "Oh, dear. You need 120 Pieces of Cake..."; - close; -L_ITEM_2f: - mes "[Zac]"; - mes "Oh, dear. You need 450 Dragon Scales..."; - close; -L_ITEM_3f: - mes "[Zac]"; - mes "Oh, dear. You need 1 White Dyestuff..."; - close; -L_ITEM_4f: - mes "[Zac]"; - mes "Oh, dear. You need 330 Feathers..."; - close; -L1_8: - mes "[Zac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(5015) < 1)) goto L_ITEM_1g; - if((countitem(978) < 1)) goto L_ITEM_2g; - if((countitem(7030) < 50)) goto L_ITEM_3g; - mes "[Zac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Colored Egg Shell for you right away. Please Wait a Moment."; - next; - delitem 5015,1; - delitem 978,1; - delitem 7030,50; - mes "[Zac]"; - mes "Tah Dah! ^FF0000Colored Egg Shell^000000...! Please Take it!"; - getitem 5039,1; - next; - mes "[Zac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1g: - mes "[Zac]"; - mes "Oh, dear. You need 1 Egg Shell..."; - close; -L_ITEM_2g: - mes "[Zac]"; - mes "Oh, dear. You need 1 Cobaltblue Dyestuff..."; - close; -L_ITEM_3g: - mes "[Zac]"; - mes "Oh, dear. You need 50 Claws of Desert Wolf..."; - close; -L2: - mes "[Zac]"; - mes "Which hat materials do you wish to know?"; - next; - menu "Angel Helm",L2_1,"Apple Hat",L2_2,"Blue Bandana",L2_3,"Bongun Hat", L2_4,"Cake Hat",L2_5,"Candle Hat",L2_6,"Chef's Hat",L2_7,"Colored Egg Shell",L2_8; -L2_1: - mes "[Zac]"; - mes "You need 1 Angel Wing, 1 Slotted Helm and 5 Fangs of Garm for Angel Helm."; - close; -L2_2: - mes "[Zac]"; - mes "You need 1 Witherless Rose and 300 Apples for Apple Hat."; - close; -L2_3: - mes "[Zac]"; - mes "You need 300 Anolian Skins, 1 Bandana and 1 Cobaltblue Dyestuff for Blue Bandana."; - close; -L2_4: - mes "[Zac]"; - mes "You need 10 Amulets, 1 Cobaltblue Dyestuff and 1 Munak Hat for Bongun Hat."; - close; -L2_5: - mes "[Zac]"; - mes "You need 10 Candys, 5 Candy Canes, 15 Well Baked Cookies, 20 Pieces Of Cake and 10 Steels for Cake Hat."; - close; -L2_6: - mes "[Zac]"; - mes "You need 1 Bomb Wick, 100 Honeys and 50 Matchsticks for Candle Hat."; - close; -L2_7: - mes "[Zac]"; - mes "You need 120 Pieces of Cake, 450 Dragon Scales, 1 White Dyestuff and 330 Feathers for Chef's Hat."; - close; -L2_8: - mes "[Zac]"; - mes "You need 1 Egg Shell, 1 Cobaltblue Dyestuff and 50 Claws of Desert Wolf for Colored Egg Shell."; - close; -L3: - mes "[Zac]"; - mes "Stop by some other time with the right materials, so I can make the hats for you."; - close; -} - -prontera.gat,143,172,5 script Blac 732,{ - mes "[Blac]"; - mes "I am the youngest and sexiest of the 4 brothers that makes all the newer hats. You will need to bring me the correct items for each hat, so I can make them."; - next; - mes "[Blac]"; - mes "I provide 8 hats and my brothers provides the other 24."; - next; - menu "Join",L1,"Information",L2,"Cancel",L3; -L1: - mes "[Blac]"; - mes "What hat do you want me to make?"; - next; - menu "Crescent Moon Hairpin",L1_9,"Cross Hairband",L1_10,"Deviruchi Hat",L1_11,"Dumpling Decoration",L1_12,"Fashion Sunglasses",L1_13,"HandkerChief",L1_14,"Magic Instructor's Hat",L1_15,"Heart Hairpin",L1_16; -L1_9: - mes "[Blac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(5041) < 1)) goto L_ITEM_1; - if((countitem(999) < 10)) goto L_ITEM_2; - mes "[Blac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Crescent Moon Hairpin for you right away. Please Wait a Moment."; - next; - delitem 5041,1; - delitem 999,10; - mes "[Blac]"; - mes "Tah Dah! ^FF0000Crescent Moon Hairpin^000000...! Please Take it!"; - getitem 5048,1; - next; - mes "[Blac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1: - mes "[Blac]"; - mes "Oh, dear. You need 1 Heart Hairpin..."; - close; -L_ITEM_2: - mes "[Blac]"; - mes "Oh, dear. You need 10 Steels..."; - close; -L1_10: - mes "[Blac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(2608) < 1)) goto L_ITEM_1a; - if((countitem(7069) < 500)) goto L_ITEM_2a; - mes "[Blac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Cross Hairband for you right away. Please Wait a Moment."; - next; - delitem 2608,1; - delitem 7069,500; - mes "[Blac]"; - mes "Tah Dah! ^FF0000Cross Hairband^000000...! Please Take it!"; - getitem 5036,1; - next; - mes "[Blac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1a: - mes "[Blac]"; - mes "Oh, dear. You need 1 Rosary..."; - close; -L_ITEM_2a: - mes "[Blac]"; - mes "Oh, dear. You need 500 Destroyed Armors..."; - close; -L1_11: - mes "[Blac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(7048) < 40)) goto L_ITEM_1b; - if((countitem(1038) < 600)) goto L_ITEM_2b; - mes "[Blac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Deviruchi Hat for you right away. Please Wait a Moment."; - next; - delitem 7048,40; - delitem 1038,600; - mes "[Blac]"; - mes "Tah Dah! ^FF0000Deviruchi Hat^000000...! Please Take it!"; - getitem 5038,1; - next; - mes "[Blac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1b: - mes "[Blac]"; - mes "Oh, dear. You need 40 Talons of Griffin..."; - close; -L_ITEM_2b: - mes "[Blac]"; - mes "Oh, dear. You need 600 Little Evil Horns..."; - close; -L1_12: - mes "[Blac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(10007) < 1)) goto L_ITEM_1c; - if((countitem(968) < 50)) goto L_ITEM_2c; - mes "[Blac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Dumpling Decoration for you right away. Please Wait a Moment."; - next; - delitem 10007,1; - delitem 968,50; - mes "[Blac]"; - mes "Tah Dah! ^FF0000Dumpling Decoration^000000...! Please Take it!"; - getitem 5042,1; - next; - mes "[Blac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1c: - mes "[Blac]"; - mes "Oh, dear. You need 1 Silk Ribbon..."; - close; -L_ITEM_2c: - mes "[Blac]"; - mes "Oh, dear. You need 50 Heroic Emblems..."; - close; -L1_13: - mes "[Blac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(2271) < 1)) goto L_ITEM_1d; - if((countitem(975) < 1)) goto L_ITEM_2d; - mes "[Blac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Fashion Sunglasses for you right away. Please Wait a Moment."; - next; - delitem 2271,1; - delitem 975,1; - mes "[Blac]"; - mes "Tah Dah! ^FF0000Fashion Sunglasses^000000...! Please Take it!"; - getitem 5047,1; - next; - mes "[Blac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1d: - mes "[Blac]"; - mes "Oh, dear. You need 1 Jack a Dandy..."; - close; -L_ITEM_2d: - mes "[Blac]"; - mes "Oh, dear. You need 1 Scarlet Dyestuff..."; - close; -L1_14: - mes "[Blac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(1059) < 150)) goto L_ITEM_1e; - if((countitem(978) < 1)) goto L_ITEM_2e; - if((countitem(907) < 100)) goto L_ITEM_3e; - mes "[Blac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Handkerchief for you right away. Please Wait a Moment."; - next; - delitem 1059,150; - delitem 978,1; - delitem 907,100; - mes "[Blac]"; - mes "Tah Dah! ^FF0000Handkerchief^000000...! Please Take it!"; - getitem 5023,1; - next; - mes "[Blac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1e: - mes "[Blac]"; - mes "Oh, dear. You need 150 Fabrics..."; - close; -L_ITEM_2e: - mes "[Blac]"; - mes "Oh, dear. You need 1 Cobaltblue Dyestuff..."; - close; -L_ITEM_3e: - mes "[Blac]"; - mes "Oh, dear. You need 100 Resins..."; - close; -L1_15: - mes "[Blac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(2251) < 1)) goto L_ITEM_1f; - if((countitem(4052) < 1)) goto L_ITEM_2f; - if((countitem(1036) < 400)) goto L_ITEM_3f; - if((countitem(7001) < 50)) goto L_ITEM_4f; - mes "[Blac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Magic Instructor's Hat for you right away. Please Wait a Moment."; - next; - delitem 2251,1; - delitem 4052,1; - delitem 1036,400; - delitem 7001,50; - mes "[Blac]"; - mes "Tah Dah! ^FF0000Magic Instructor's Hat^000000...! Please Take it!"; - getitem 5027,1; - next; - mes "[Blac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1f: - mes "[Blac]"; - mes "Oh, dear. You need 1 Wizard's Hat..."; - close; -L_ITEM_2f: - mes "[Blac]"; - mes "Oh, dear. You need 1 Elder Willow Card..."; - close; -L_ITEM_3f: - mes "[Blac]"; - mes "Oh, dear. You need 400 Dragon Scales..."; - close; -L_ITEM_4f: - mes "[Blac]"; - mes "Oh, dear. You need 50 Mould Powders..."; - close; -L1_16: - mes "[Blac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(7013) < 1200)) goto L_ITEM_1g; - mes "[Blac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Heart Hairpin for you right away. Please Wait a Moment."; - next; - delitem 7013,1200; - mes "[Blac]"; - mes "Tah Dah! ^FF0000Heart Hairpin^000000...! Please Take it!"; - getitem 5041,1; - next; - mes "[Blac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1g: - mes "[Blac]"; - mes "Oh, dear. You need 1200 Coral Reef's..."; - close; -L2: - mes "[Blac]"; - mes "Which hat materials do you wish to know?"; - next; - menu "Crescent Moon Hairpin",L2_9,"Cross Hairband",L2_10,"Deviruchi Hat",L2_11,"Dumpling Decoration/Chun Li Hat",L2_12,"Fashion Sunglasses",L2_13,"HandkerChief",L2_14,"Magic Instructor's Hat",L2_15,"Heart Hairpin",L2_16; -L2_9: - mes "[Blac]"; - mes "You need 1 Heart Hairpin and 10 Steels for Crescent Moon Hairpin."; - close; -L2_10: - mes "[Blac]"; - mes "You need 1 Rosary and 500 Destroyed Armors for Cross Hairband."; - close; -L2_11: - mes "[Blac]"; - mes "You need 40 Talon's of Griffin and 600 Little Evil Horns for Deviruchi Hat."; - close; -L2_12: - mes "[Blac]"; - mes "You need 1 Silk Ribbon and 50 Heroic Emblems for Dumping Decoration."; - close; -L2_13: - mes "[Blac]"; - mes "You need 1 Jack a Dandy and 1 Scarlet Dyestuff for Fashion Sunglasses."; - close; -L2_14: - mes "[Blac]"; - mes "You need 150 Fabrics, 1 Cobaltblue Dyestuff and 100 Resins for Handkerchief."; - close; -L2_15: - mes "[Blac]"; - mes "You need 1 Wizard's Hat, 1 Elder Willow Card, 400 Dragon Scales and 50 Mould Powders for Magic Instructor's Hat."; - close; -L2_16: - mes "[Blac]"; - mes "You need 1200 Coral Reef's for Heart Hairpin."; - close; -L3: - mes "[Blac]"; - mes "Stop by some other time with the right materials, so I can make the hats for you."; - close; -} - -prontera.gat,141,172,5 script Jac 107,{ - mes "[Jac]"; - mes "I am the 2nd oldest and calmest of the 4 brothers that makes all the newer hats. You will need to bring me the correct items for each hat, so I can make them."; - next; - mes "[Jac]"; - mes "I provide 8 hats and my brothers provides the other 24."; - next; - menu "Join",L1,"Information",L2,"Cancel",L3; -L1: - mes "[Jac]"; - mes "What hat do you want me to make?"; - next; - menu "Heart of Merchant",L1_17,"Innocence of Maiden",L1_18,"Kafra Band",L1_19,"Lightbulb Hairband",L1_20,"Magic Hat",L1_21,"Miner's Helm",L1_22,"Mysterious Apple Hat",L1_23,"Panda Hat",L1_24; -L1_17: - mes "[Jac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(2233) < 1)) goto L_ITEM_1; - if((countitem(969) < 1)) goto L_ITEM_2; - if((countitem(949) < 80)) goto L_ITEM_3; - if((countitem(938) < 100)) goto L_ITEM_4; - if((countitem(999) < 20)) goto L_ITEM_5; - mes "[Jac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Heart of Merchant for you right away. Please Wait a Moment."; - next; - delitem 2233,1; - delitem 969,1; - delitem 949,80; - delitem 999,20; - delitem 938,800; - mes "[Jac]"; - mes "Tah Dah! ^FF0000Heart of Merchant^000000...! Please Take it!"; - getitem 5021,1; - next; - mes "[Jac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1: - mes "[Jac]"; - mes "Oh, dear. You need 1 Slotted Circlet..."; - close; -L_ITEM_2: - mes "[Jac]"; - mes "Oh, dear. You need 1 Gold..."; - close; -L_ITEM_3: - mes "[Jac]"; - mes "Oh, dear. You need 80 Feather..."; - close; -L_ITEM_4: - mes "[Jac]"; - mes "Oh, dear. You need 800 Sticky Muscus..."; - close; -L_ITEM_5: - mes "[Jac]"; - mes "Oh, dear. You need 20 Steels..."; - close; -L1_18: - mes "[Jac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(7047) < 100)) goto L_ITEM_1a; - mes "[Jac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Innocence of Maiden for you right away. Please Wait a Moment."; - next; - delitem 7047,100; - mes "[Jac]"; - mes "Tah Dah! ^FF0000Innocence of Maiden^000000...! Please Take it!"; - getitem 5040,1; - next; - mes "[Jac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1a: - mes "[Jac]"; - mes "Oh, dear. You need 100 Alice's Apron..."; - close; -L1_19: - mes "[Jac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(10007) < 1)) goto L_ITEM_1b; - if((countitem(10008) < 1)) goto L_ITEM_2b; - mes "[Jac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Kafra Band for you right away. Please Wait a Moment."; - next; - delitem 10007,1; - delitem 10009,1; - mes "[Jac]"; - mes "Tah Dah! ^FF0000Kafra Band^000000...! Please Take it!"; - getitem 5020,1; - next; - mes "[Jac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1b: - mes "[Jac]"; - mes "Oh, dear. You need 1 Silk Ribbon..."; - close; -L_ITEM_2b: - mes "[Jac]"; - mes "Oh, dear. You need 1 Wild Flower..."; - close; -L1_20: - mes "[Jac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(2233) < 1)) goto L_ITEM_1c; - if((countitem(746) < 20)) goto L_ITEM_2c; - mes "[Jac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Lightbulb Hairband for you right away. Please Wait a Moment."; - next; - delitem 2233,1; - delitem 746,20; - mes "[Jac]"; - mes "Tah Dah! ^FF0000Lightbulb Hairband^000000...! Please Take it!"; - getitem 5034,1; - next; - mes "[Jac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1c: - mes "[Jac]"; - mes "Oh, dear. You need 1 Slotted Criclet..."; - close; -L_ITEM_2c: - mes "[Jac]"; - mes "Oh, dear. You need 20 Glass Bead..."; - close; -L1_21: - mes "[Jac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(2252) < 1)) goto L_ITEM_1d; - if((countitem(943) < 1200)) goto L_ITEM_2d; - if((countitem(1054) < 450)) goto L_ITEM_3d; - mes "[Jac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Magic Hat for you right away. Please Wait a Moment."; - next; - delitem 2252,1; - delitem 943,1200; - delitem 1054,450; - mes "[Jac]"; - mes "Tah Dah! ^FF0000Magic Hat^000000...! Please Take it!"; - getitem 5045,1; - next; - mes "[Jac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1d: - mes "[Jac]"; - mes "Oh, dear. You need 1 Wizard's Hat..."; - close; -L_ITEM_2d: - mes "[Jac]"; - mes "Oh, dear. You need 1200 Solid Shells..."; - close; -L_ITEM_3d: - mes "[Jac]"; - mes "Oh, dear. You need 450 Ancient Lips..."; - close; -L1_22: - mes "[Jac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(5009) < 1)) goto L_ITEM_1e; - if((countitem(999) < 25)) goto L_ITEM_2e; - if((countitem(747) < 1)) goto L_ITEM_3e; - if((countitem(5028) < 1)) goto L_ITEM_4e; - mes "[Jac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Miner's Helm for you right away. Please Wait a Moment."; - next; - delitem 5009,1; - delitem 999,25; - delitem 747,1; - delitem 5028,1; - mes "[Jac]"; - mes "Tah Dah! ^FF0000Miner's Helm^000000...! Please Take it!"; - getitem 5031,1; - next; - mes "[Jac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1e: - mes "[Jac]"; - mes "Oh, dear. You need 1 Safety Helmet..."; - close; -L_ITEM_2e: - mes "[Jac]"; - mes "Oh, dear. You need 25 Steels..."; - close; -L_ITEM_3e: - mes "[Jac]"; - mes "Oh, dear. You need 1 Crystal Mirror..."; - close; -L_ITEM_4e: - mes "[Jac]"; - mes "Oh, dear. You need 1 Candle..."; - close; -L1_23: - mes "[Jac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(5037) < 1)) goto L_ITEM_1f; - if((countitem(7064) < 500)) goto L_ITEM_2f; - mes "[Jac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Mysterious Apple Hat for you right away. Please Wait a Moment."; - next; - delitem 5037,1; - delitem 7064,500; - mes "[Jac]"; - mes "Tah Dah! ^FF0000Mysterious Apple Hat^000000...! Please Take it!"; - getitem 5050,1; - next; - mes "[Jac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1f: - mes "[Jac]"; - mes "Oh, dear. You need 1 Apple Hat..."; - close; -L_ITEM_2f: - mes "[Jac]"; - mes "Oh, dear. You need 500 Wings of Dragonfly..."; - close; -L1_24: - mes "[Jac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(999) < 10)) goto L_ITEM_1g; - if((countitem(948) < 200)) goto L_ITEM_2g; - mes "[Jac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Panda Hat for you right away. Please Wait a Moment."; - next; - delitem 999,10; - delitem 948,200; - mes "[Jac]"; - mes "Tah Dah! ^FF0000Panda Hat^000000...! Please Take it!"; - getitem 5030,1; - next; - mes "[Jac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1g: - mes "[Jac]"; - mes "Oh, dear. You need 10 Steels..."; - close; -L_ITEM_2g: - mes "[Jac]"; - mes "Oh, dear. You need 200 Bear Footskins..."; - close; -L2: - mes "[Jac]"; - mes "Which hat materials do you wish to know?"; - next; - menu "Heart of Merchant",L2_17,"Innocence of Maiden",L2_18,"Kafra Band",L2_19,"Lightbulb Hairband",L2_20,"Magic Hat",L2_21,"Miner's Helm",L2_22,"Mysterious Apple Hat",L2_23,"Panda Hat",L2_24; -L2_17: - mes "[Jac]"; - mes "You need 1 Slotted Circlet, 1 Gold Bar, 80 Feathers, 20 Steels and 800 Sticky Muscus for Heart of Merchant"; - close; -L2_18: - mes "[Jac]"; - mes "You need 100 Alice's Aprons for Innocence of Maiden."; - close; -L2_19: - mes "[Jac]"; - mes "You need 1 Silk Ribbon and 1 Wild Flower for Kafra Band."; - close; -L2_20: - mes "[Jac]"; - mes "You need 1 Slotted Circlet and 20 Glass Beads for Lightbulb Hairband."; - close; -L2_21: - mes "[Jac]"; - mes "You need 1 Wizard's Hat, 1200 Solid Shells and 450 Ancient Lips for Magic Hat."; - close; -L2_22: - mes "[Jac]"; - mes "You need 1 Safety Helmet, 25 Steels, 1 Crystal Mirror and 1 Candle for Miner's Helm."; - close; -L2_23: - mes "[Jac]"; - mes "You need 1 Apple Hat and 500 Wings of Dragonfly for Mysterious Apple Hat."; - close; -L2_24: - mes "[Jac]"; - mes "You need 10 Steels and 200 Bear Footskins for Panda Hat."; - close; -L3: - mes "[Jac]"; - mes "Stop by some other time with the right materials, so I can make the hats for you."; - close; -} - -prontera.gat,142,172,5 script Pac 705,{ - mes "[Pac]"; - mes "I am 3rd oldest and wisest of the 4 brothers that makes all the newer hats. You will need to bring me the correct items for each hat so I can make them."; - next; - mes "[Pac]"; - mes "I provide 8 hats and my brothers provides the other 24."; - next; - menu "Join",L1,"Information",L2,"Cancel",L3; -L1: - mes "[Pac]"; - mes "What hat do you want me to make?"; - next; - menu "Phantom of the Opera",L1_25,"Poring Hat",L1_26,"Smokie Hat",L1_27,"Solar God Helm",L1_28,"Sphinx Hat",L1_29,"Spore Hat",L1_30,"Striped Bandana",L1_31,"Sunday Hat",L1_32; -L1_25: - mes "[Pac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(2281) < 1)) goto L_ITEM_1; - if((countitem(1048) < 50)) goto L_ITEM_2; - mes "[Pac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Phantom of the Opera for you right away. Please Wait a Moment."; - next; - delitem 2281,1; - delitem 1048,50; - mes "[Pac]"; - mes "Tah Dah! ^FF0000Phatom of the Opera^000000...! Please Take it!"; - getitem 5043,1; - next; - mes "[Pac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1: - mes "[Pac]"; - mes "Oh, dear. You need 1 Opera Mask..."; - close; -L_ITEM_2: - mes "[Pac]"; - mes "Oh, dear. You need 50 Horrendous Hairs..."; - close; -L1_26: - mes "[Pac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(741) < 1)) goto L_ITEM_1a; - if((countitem(909) < 300)) goto L_ITEM_2a; - mes "[Pac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Poring Hat for you right away. Please Wait a Moment."; - next; - delitem 741,1; - delitem 909,300; - mes "[Pac]"; - mes "Tah Dah! ^FF0000Poring Hat^000000...! Please Take it!"; - getitem 5035,1; - next; - mes "[Pac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1a: - mes "[Pac]"; - mes "Oh, dear. You need 1 Poring Doll..."; - close; -L_ITEM_2a: - mes "[Pac]"; - mes "Oh, dear. You need 300 Jellopys..."; - close; -L1_27: - mes "[Pac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(2213) < 1)) goto L_ITEM_1b; - if((countitem(1036) < 20)) goto L_ITEM_2b; - if((countitem(7012) < 200)) goto L_ITEM_3b; - if((countitem(7065) < 300)) goto L_ITEM_4b; - mes "[Pac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Smokie Hat for you right away. Please Wait a Moment."; - next; - delitem 2213,1; - delitem 1036,20; - delitem 7012,200; - delitem 7065,300; - mes "[Pac]"; - mes "Tah Dah! ^FF0000Smokie Hat^000000...! Please Take it!"; - getitem 5033,1; - next; - mes "[Pac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1b: - mes "[Pac]"; - mes "Oh, dear. You need 1 Kitty Band..."; - close; -L_ITEM_2b: - mes "[Pac]"; - mes "Oh, dear. You need 20 Dragon Scales..."; - close; -L_ITEM_3b: - mes "[Pac]"; - mes "Oh, dear. You need 200 Tough Scalelike Stems..."; - close; -L_ITEM_4b: - mes "[Pac]"; - mes "Oh, dear. You need 300 Fur's of Sea Otter..."; - close; -L1_28: - mes "[Pac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(7086) < 1)) goto L_ITEM_1c; - if((countitem(999) < 40)) goto L_ITEM_2c; - if((countitem(984) < 2)) goto L_ITEM_3c; - if((countitem(969) < 10)) goto L_ITEM_4c; - if((countitem(1003) < 50)) goto L_ITEM_5c; - mes "[Pac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Solar God Helm for you right away. Please Wait a Moment."; - next; - delitem 7086,1; - delitem 999,40; - delitem 984,2; - delitem 969,10; - delitem 1003,50; - mes "[Pac]"; - mes "Tah Dah! ^FF0000Solar God Helm^000000...! Please Take it!"; - getitem 5022,1; - next; - mes "[Pac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1c: - mes "[Pac]"; - mes "Oh, dear. You need 1 Emblem of the Sun God..."; - close; -L_ITEM_2c: - mes "[Pac]"; - mes "Oh, dear. You need 40 Steels..."; - close; -L_ITEM_3c: - mes "[Pac]"; - mes "Oh, dear. You need 2 Oridecons..."; - close; -L_ITEM_4c: - mes "[Pac]"; - mes "Oh, dear. You need 10 Gold Bar's..."; - close; -L_ITEM_5c: - mes "[Pac]"; - mes "Oh, dear. You need 50 Coals..."; - close; -L1_29: - mes "[Pac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(999) < 25)) goto L_ITEM_1d; - if((countitem(979) < 1)) goto L_ITEM_2d; - if((countitem(976) < 1)) goto L_ITEM_3d; - if((countitem(1059) < 150)) goto L_ITEM_4d; - if((countitem(969) < 2)) goto L_ITEM_5d; - mes "[Pac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Sphinx Hat for you right away. Please Wait a Moment."; - next; - delitem 999,1; - delitem 979,1; - delitem 976,1; - delitem 1059,150; - delitem 969,2; - mes "[Pac]"; - mes "Tah Dah! ^FF0000Sphinx Hat^000000...! Please Take it!"; - getitem 5053,1; - next; - mes "[Pac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1d: - mes "[Pac]"; - mes "Oh, dear. You need 25 Steels..."; - close; -L_ITEM_2d: - mes "[Pac]"; - mes "Oh, dear. You need 1 DarkGreen Dyestuff..."; - close; -L_ITEM_3d: - mes "[Pac]"; - mes "Oh, dear. You need 1 Lemon Dyestuff..."; - close; -L_ITEM_4d: - mes "[Pac]"; - mes "Oh, dear. You need 150 Fabric..."; - close; -L_ITEM_5d: - mes "[Pac]"; - mes "Oh, dear. You need 2 Gold Bar's..."; - close; -L1_30: - mes "[Pac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(7033) < 850)) goto L_ITEM_1e; - if((countitem(7068) < 300)) goto L_ITEM_2e; - if((countitem(1015) < 1)) goto L_ITEM_3e; - mes "[Pac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Spore Hat for you right away. Please Wait a Moment."; - next; - delitem 7033,850; - delitem 7068,300; - delitem 1015,1; - mes "[Pac]"; - mes "Tah Dah! ^FF0000Spore Hat^000000...! Please Take it!"; - getitem 5029,1; - next; - mes "[Pac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1e: - mes "[Pac]"; - mes "Oh, dear. You need 850 Poison Spores..."; - close; -L_ITEM_2e: - mes "[Pac]"; - mes "Oh, dear. You need 300 Half Burnt Logs..."; - close; -L_ITEM_3e: - mes "[Pac]"; - mes "Oh, dear. You need 1 Tongue..."; - close; -L1_31: - mes "[Pac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(1099) < 1500)) goto L_ITEM_1f; - mes "[Pac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Striped Bandana for you right away. Please Wait a Moment."; - next; - delitem 1099,1500; - mes "[Pac]"; - mes "Tah Dah! ^FF0000Striped Bandana^000000...! Please Take it!"; - getitem 5049,1; - next; - mes "[Pac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1f: - mes "[Pac]"; - mes "Oh, dear. You need 1500 Worn-out Prisoner Uniforms..."; - close; -L1_32: - mes "[Pac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(2221) < 1)) goto L_ITEM_1g; - if((countitem(2227) < 1)) goto L_ITEM_2g; - if((countitem(1059) < 250)) goto L_ITEM_3g; - if((countitem(7063) < 600)) goto L_ITEM_4g; - mes "[Pac]"; - mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Sunday Hat for you right away. Please Wait a Moment."; - next; - delitem 2221,1; - delitem 2227,1; - delitem 1059,250; - delitem 7063,600; - mes "[Pac]"; - mes "Tah Dah! ^FF0000Sunday Hat^000000...! Please Take it!"; - getitem 5032,1; - next; - mes "[Pac]"; - mes "I liked that, I look forward to making more. Thank you."; - close; -L_ITEM_1g: - mes "[Pac]"; - mes "Oh, dear. You need 1 Slotted Hat..."; - close; -L_ITEM_2g: - mes "[Pac]"; - mes "Oh, dear. You need 1 Slotted Cap..."; - close; -L_ITEM_3g: - mes "[Pac]"; - mes "Oh, dear. You need 250 Fabrics..."; - close; -L_ITEM_4g: - mes "[Pac]"; - mes "Oh, dear. You need 600 Soft Feathers..."; - close; -L2: - mes "[Pac]"; - mes "Which hat materials do you wish to know?"; - next; - menu "Phantom of the Opera",L2_25,"Poring Hat",L2_26,"Smokie Hat",L2_27,"Solar God Helm",L2_28,"Sphinx Hat",L2_29,"Spore Hat",L2_30,"Striped Bandana",L2_31,"Sunday Hat",L2_32; -L2_25: - mes "[Pac]"; - mes "You need 1 Opera Mask and 50 Horrendous Hairs for Phantom of the Opera."; - close; -L2_26: - mes "[Pac]"; - mes "You need 1 Poring Doll and 300 Jellopys for Poring Hat."; - close; -L2_27: - mes "[Pac]"; - mes "You need 1 Kitty Band, 20 Dragon Scale, 200 Tough Scalelike Stem and 300 Fur's of Sea Otter for Smokie Hat."; - close; -L2_28: - mes "[Pac]"; - mes "You need 1 Emblem of the Sun God, 40 Steels, 2 Oridecons, 10 Gold Bar's and 50 Coals for Solar God Helm."; - close; -L2_29: - mes "[Pac]"; - mes "You need 25 Steels, 1 DarkGreen Dyestuff, 1 Lemon Dyestuff, 150 Fabric and 2 Gold Bar's for Sphinx Hat."; - close; -L2_30: - mes "[Pac]"; - mes "You need 850 Poison Spores, 300 Half Burnt Logs and 1 Tongue for Spore Hat."; - close; -L2_31: - mes "[Pac]"; - mes "You need 1500 Worn-out Prisoner Uniforms for Striped Bandana."; - close; -L2_32: - mes "[Pac]"; - mes "You need 1 Slotted Hat, 1 Slotted Cap, 250 Fabrics and 600 Soft Feathers for Sunday Hat."; - close; -L3: - mes "[Pac]"; - mes "Stop by some other time with the right materials, so I can make the hats for you."; - close; -} - - -//these scripts make our brothers to appear and disappear in order -- script EDZac -1,{ -OnInit: -OnMinute15: - disablenpc "Zac"; - end; -OnMinute01: - enablenpc "Zac"; - end; -} - -- script EDJac -1,{ -OnInit: -OnMinute30: - disablenpc "Jac"; - end; -OnMinute16: - enablenpc "Jac"; - end; -} - -- script EDPac -1,{ -OnInit: -OnMinute45: - disablenpc "Pac"; - end; -OnMinute31: - enablenpc "Pac"; - end; -} - -- script EDBlac -1,{ -OnInit: -OnMinute00: - disablenpc "Blac"; - end; -OnMinute46: - enablenpc "Blac"; - end; -} +//===== eAthena Script ======================================= +//= Quest For Slotted Sunglasses +//===== By: ================================================== +//= RedxSwordxHero +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= eAthena 1.0 +//===== Description: ========================================= +//= 4 brothers give you quests to get 32 new hats +//===== Additional Comments: ================================= +//= Event New Hats by RedxSwordxHero +//= Ported and improved with timers [Lupus] +//= Thanks to x[tsk],fixed all item requirments to iRO specs exept +//= for hats which cannot be made on the real server. [Lupus] +//============================================================ + + + +prontera.gat,140,172,5 script Zac 704,{ + mes "[Zac]"; + mes "I am the oldest and strongest of the 4 brothers that makes all the newer hats. You will need to bring me the correct items for each hat, so I can make them."; + next; + mes "[Zac]"; + mes "I provide 8 hats and my brothers provides the other 24."; + next; + menu "Join",L1,"Information",L2,"Cancel",L3; +L1: + mes "[Zac]"; + mes "What hat do you want me to make?"; + next; + menu "Angel Helm",L1_1,"Apple Hat",L1_2,"Blue Bandana",L1_3,"Bongun Hat",L1_4,"Cake Hat",L1_5,"Candle Hat",L1_6,"Chef's Hat",L1_7,"Colored Egg Shell",L1_8; +L1_1: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2254) < 1)) goto L_ITEM_1; + if((countitem(2229) < 1)) goto L_ITEM_2; + if((countitem(7036) < 5)) goto L_ITEM_3; + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Angel Helm for you right away. Please Wait a Moment."; + delitem 2254,1; + delitem 2229,1; + delitem 7036,5; + next; + mes "[Zac]"; + mes "Tah Dah! ^FF0000Angel Helm^000000...! Please Take it!"; + getitem 5025,1; + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1: + mes "[Zac]"; + mes "Oh dear, you need 1 Angel Hairband..."; + close; +L_ITEM_2: + mes "[Zac]"; + mes "Oh, dear. You need 1 Slotted Helm..."; + close; +L_ITEM_3: + mes "[Zac]"; + mes "Oh, dear. You need 5 Fangs of Garm..."; + close; +L1_2: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(748) < 1)) goto L_ITEM_1a; + if((countitem(512) < 300)) goto L_ITEM_2a; + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Apple Hat for you right away. Please Wait a Moment."; + delitem 748,1; + delitem 512,300; + next; + mes "[Zac]"; + mes "Tah Dah! ^FF0000Apple Hat^000000...! Please Take it!"; + getitem 5037,1; + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1a: + mes "[Zac]"; + mes "Oh, dear. You need 1 Witherless Rose..."; + close; +L_ITEM_2a: + mes "[Zac]"; + mes "Oh, dear. You need 300 Apples..."; + close; +L1_3: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(7003) < 300)) goto L_ITEM_1b; + if((countitem(2211) < 1)) goto L_ITEM_2b; + if((countitem(978) < 1)) goto L_ITEM_3b; + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Blue Bandana for you right away. Please Wait a Moment."; + next; + delitem 7003,300; + delitem 2211,1; + delitem 978,1; + mes "[Zac]"; + mes "Tah Dah! ^FF0000Blue Bandana^000000...! Please Take it!"; + getitem 5052,1; + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1b: + mes "[Zac]"; + mes "Oh, dear. You need 300 Anolian Skins..."; + close; +L_ITEM_2b: + mes "[Zac]"; + mes "Oh, dear. You need 1 Bandana..."; + close; +L_ITEM_3b: + mes "[Zac]"; + mes "Oh, dear. You need 1 Cobaltblue Dyestuff..."; + close; +L1_4: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(609) < 10)) goto L_ITEM_1c; + if((countitem(978) < 1)) goto L_ITEM_2c; + if((countitem(2264) < 1)) goto L_ITEM_3c; + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Bongun Hat for you right away. Please Wait a Moment."; + next; + delitem 609,100; + delitem 978,1; + delitem 2264,1; + mes "[Zac]"; + mes "Tah Dah! ^FF0000Bongun Hat^000000...! Please Take it!"; + getitem 5046,1; + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1c: + mes "[Zac]"; + mes "Oh, dear. You need 10 Amulets..."; + close; +L_ITEM_2c: + mes "[Zac]"; + mes "Oh, dear. You need 1 Cobaltblue Dyestuff..."; + close; +L_ITEM_3c: + mes "[Zac]"; + mes "Oh, dear. You need 1 Munak Hat..."; + close; +L1_5: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(529) < 10)) goto L_ITEM_1d; + if((countitem(530) < 5)) goto L_ITEM_2d; + if((countitem(538) < 15)) goto L_ITEM_3d; + if((countitem(539) < 20)) goto L_ITEM_4d; + if((countitem(999) < 10)) goto L_ITEM_5d; + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Cake Hat for you right away. Please Wait a Moment."; + next; + delitem 529,10; + delitem 530,5; + delitem 538,15; + delitem 539,20; + delitem 999,10; + mes "[Zac]"; + mes "Tah Dah! ^FF0000Cake Hat^000000...! Please Take it!"; + getitem 5024,1; + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1d: + mes "[Zac]"; + mes "Oh, dear. You need 10 Candys..."; + close; +L_ITEM_2d: + mes "[Zac]"; + mes "Oh, dear. You need 5 Candy Canes..."; + close; +L_ITEM_3d: + mes "[Zac]"; + mes "Oh, dear. You need 15 Well Baked Cookies..."; + close; +L_ITEM_4d: + mes "[Zac]"; + mes "Oh, dear. You need 20 Pieces of Cake..."; + close; +L_ITEM_5d: + mes "[Zac]"; + mes "Oh, dear. You need 10 Steels..."; + close; +L1_6: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2279) < 1)) goto L_ITEM_1e; + if((countitem(518) < 100)) goto L_ITEM_2e; + if((countitem(7035) < 50)) goto L_ITEM_3e; + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Candle Hat for you right away. Please Wait a Moment."; + next; + delitem 2279,1; + delitem 518,100; + delitem 7035,50; + mes "[Zac]"; + mes "Tah Dah! ^FF0000Candle Hat^000000...! Please Take it!"; + getitem 5028,1; + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1e: + mes "[Zac]"; + mes "Oh, dear. You need 1 Bomb Wick..."; + close; +L_ITEM_2e: + mes "[Zac]"; + mes "Oh, dear. You need 100 Honeys..."; + close; +L_ITEM_3e: + mes "[Zac]"; + mes "Oh, dear. You need 50 MatchSticks..."; + close; +L1_7: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(539) < 120)) goto L_ITEM_1f; + if((countitem(1036) < 450)) goto L_ITEM_2f; + if((countitem(982) < 1)) goto L_ITEM_3f; + if((countitem(949) < 330)) goto L_ITEM_4f; + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Chef's Hat for you right away. Please Wait a Moment."; + next; + delitem 539,120; + delitem 1036,450; + delitem 982,1; + delitem 949,330; + mes "[Zac]"; + mes "Tah Dah! ^FF0000Chef's Hat^000000...! Please Take it!"; + getitem 5026,1; + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1f: + mes "[Zac]"; + mes "Oh, dear. You need 120 Pieces of Cake..."; + close; +L_ITEM_2f: + mes "[Zac]"; + mes "Oh, dear. You need 450 Dragon Scales..."; + close; +L_ITEM_3f: + mes "[Zac]"; + mes "Oh, dear. You need 1 White Dyestuff..."; + close; +L_ITEM_4f: + mes "[Zac]"; + mes "Oh, dear. You need 330 Feathers..."; + close; +L1_8: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(5015) < 1)) goto L_ITEM_1g; + if((countitem(978) < 1)) goto L_ITEM_2g; + if((countitem(7030) < 50)) goto L_ITEM_3g; + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Colored Egg Shell for you right away. Please Wait a Moment."; + next; + delitem 5015,1; + delitem 978,1; + delitem 7030,50; + mes "[Zac]"; + mes "Tah Dah! ^FF0000Colored Egg Shell^000000...! Please Take it!"; + getitem 5039,1; + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1g: + mes "[Zac]"; + mes "Oh, dear. You need 1 Egg Shell..."; + close; +L_ITEM_2g: + mes "[Zac]"; + mes "Oh, dear. You need 1 Cobaltblue Dyestuff..."; + close; +L_ITEM_3g: + mes "[Zac]"; + mes "Oh, dear. You need 50 Claws of Desert Wolf..."; + close; +L2: + mes "[Zac]"; + mes "Which hat materials do you wish to know?"; + next; + menu "Angel Helm",L2_1,"Apple Hat",L2_2,"Blue Bandana",L2_3,"Bongun Hat", L2_4,"Cake Hat",L2_5,"Candle Hat",L2_6,"Chef's Hat",L2_7,"Colored Egg Shell",L2_8; +L2_1: + mes "[Zac]"; + mes "You need 1 Angel Wing, 1 Slotted Helm and 5 Fangs of Garm for Angel Helm."; + close; +L2_2: + mes "[Zac]"; + mes "You need 1 Witherless Rose and 300 Apples for Apple Hat."; + close; +L2_3: + mes "[Zac]"; + mes "You need 300 Anolian Skins, 1 Bandana and 1 Cobaltblue Dyestuff for Blue Bandana."; + close; +L2_4: + mes "[Zac]"; + mes "You need 10 Amulets, 1 Cobaltblue Dyestuff and 1 Munak Hat for Bongun Hat."; + close; +L2_5: + mes "[Zac]"; + mes "You need 10 Candys, 5 Candy Canes, 15 Well Baked Cookies, 20 Pieces Of Cake and 10 Steels for Cake Hat."; + close; +L2_6: + mes "[Zac]"; + mes "You need 1 Bomb Wick, 100 Honeys and 50 Matchsticks for Candle Hat."; + close; +L2_7: + mes "[Zac]"; + mes "You need 120 Pieces of Cake, 450 Dragon Scales, 1 White Dyestuff and 330 Feathers for Chef's Hat."; + close; +L2_8: + mes "[Zac]"; + mes "You need 1 Egg Shell, 1 Cobaltblue Dyestuff and 50 Claws of Desert Wolf for Colored Egg Shell."; + close; +L3: + mes "[Zac]"; + mes "Stop by some other time with the right materials, so I can make the hats for you."; + close; +} + +prontera.gat,143,172,5 script Blac 732,{ + mes "[Blac]"; + mes "I am the youngest and sexiest of the 4 brothers that makes all the newer hats. You will need to bring me the correct items for each hat, so I can make them."; + next; + mes "[Blac]"; + mes "I provide 8 hats and my brothers provides the other 24."; + next; + menu "Join",L1,"Information",L2,"Cancel",L3; +L1: + mes "[Blac]"; + mes "What hat do you want me to make?"; + next; + menu "Crescent Moon Hairpin",L1_9,"Cross Hairband",L1_10,"Deviruchi Hat",L1_11,"Dumpling Decoration",L1_12,"Fashion Sunglasses",L1_13,"HandkerChief",L1_14,"Magic Instructor's Hat",L1_15,"Heart Hairpin",L1_16; +L1_9: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(5041) < 1)) goto L_ITEM_1; + if((countitem(999) < 10)) goto L_ITEM_2; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Crescent Moon Hairpin for you right away. Please Wait a Moment."; + next; + delitem 5041,1; + delitem 999,10; + mes "[Blac]"; + mes "Tah Dah! ^FF0000Crescent Moon Hairpin^000000...! Please Take it!"; + getitem 5048,1; + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1: + mes "[Blac]"; + mes "Oh, dear. You need 1 Heart Hairpin..."; + close; +L_ITEM_2: + mes "[Blac]"; + mes "Oh, dear. You need 10 Steels..."; + close; +L1_10: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2608) < 1)) goto L_ITEM_1a; + if((countitem(7069) < 500)) goto L_ITEM_2a; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Cross Hairband for you right away. Please Wait a Moment."; + next; + delitem 2608,1; + delitem 7069,500; + mes "[Blac]"; + mes "Tah Dah! ^FF0000Cross Hairband^000000...! Please Take it!"; + getitem 5036,1; + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1a: + mes "[Blac]"; + mes "Oh, dear. You need 1 Rosary..."; + close; +L_ITEM_2a: + mes "[Blac]"; + mes "Oh, dear. You need 500 Destroyed Armors..."; + close; +L1_11: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(7048) < 40)) goto L_ITEM_1b; + if((countitem(1038) < 600)) goto L_ITEM_2b; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Deviruchi Hat for you right away. Please Wait a Moment."; + next; + delitem 7048,40; + delitem 1038,600; + mes "[Blac]"; + mes "Tah Dah! ^FF0000Deviruchi Hat^000000...! Please Take it!"; + getitem 5038,1; + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1b: + mes "[Blac]"; + mes "Oh, dear. You need 40 Talons of Griffin..."; + close; +L_ITEM_2b: + mes "[Blac]"; + mes "Oh, dear. You need 600 Little Evil Horns..."; + close; +L1_12: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(10007) < 1)) goto L_ITEM_1c; + if((countitem(968) < 50)) goto L_ITEM_2c; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Dumpling Decoration for you right away. Please Wait a Moment."; + next; + delitem 10007,1; + delitem 968,50; + mes "[Blac]"; + mes "Tah Dah! ^FF0000Dumpling Decoration^000000...! Please Take it!"; + getitem 5042,1; + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1c: + mes "[Blac]"; + mes "Oh, dear. You need 1 Silk Ribbon..."; + close; +L_ITEM_2c: + mes "[Blac]"; + mes "Oh, dear. You need 50 Heroic Emblems..."; + close; +L1_13: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2271) < 1)) goto L_ITEM_1d; + if((countitem(975) < 1)) goto L_ITEM_2d; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Fashion Sunglasses for you right away. Please Wait a Moment."; + next; + delitem 2271,1; + delitem 975,1; + mes "[Blac]"; + mes "Tah Dah! ^FF0000Fashion Sunglasses^000000...! Please Take it!"; + getitem 5047,1; + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1d: + mes "[Blac]"; + mes "Oh, dear. You need 1 Jack a Dandy..."; + close; +L_ITEM_2d: + mes "[Blac]"; + mes "Oh, dear. You need 1 Scarlet Dyestuff..."; + close; +L1_14: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(1059) < 150)) goto L_ITEM_1e; + if((countitem(978) < 1)) goto L_ITEM_2e; + if((countitem(907) < 100)) goto L_ITEM_3e; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Handkerchief for you right away. Please Wait a Moment."; + next; + delitem 1059,150; + delitem 978,1; + delitem 907,100; + mes "[Blac]"; + mes "Tah Dah! ^FF0000Handkerchief^000000...! Please Take it!"; + getitem 5023,1; + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1e: + mes "[Blac]"; + mes "Oh, dear. You need 150 Fabrics..."; + close; +L_ITEM_2e: + mes "[Blac]"; + mes "Oh, dear. You need 1 Cobaltblue Dyestuff..."; + close; +L_ITEM_3e: + mes "[Blac]"; + mes "Oh, dear. You need 100 Resins..."; + close; +L1_15: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2251) < 1)) goto L_ITEM_1f; + if((countitem(4052) < 1)) goto L_ITEM_2f; + if((countitem(1036) < 400)) goto L_ITEM_3f; + if((countitem(7001) < 50)) goto L_ITEM_4f; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Magic Instructor's Hat for you right away. Please Wait a Moment."; + next; + delitem 2251,1; + delitem 4052,1; + delitem 1036,400; + delitem 7001,50; + mes "[Blac]"; + mes "Tah Dah! ^FF0000Magic Instructor's Hat^000000...! Please Take it!"; + getitem 5027,1; + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1f: + mes "[Blac]"; + mes "Oh, dear. You need 1 Wizard's Hat..."; + close; +L_ITEM_2f: + mes "[Blac]"; + mes "Oh, dear. You need 1 Elder Willow Card..."; + close; +L_ITEM_3f: + mes "[Blac]"; + mes "Oh, dear. You need 400 Dragon Scales..."; + close; +L_ITEM_4f: + mes "[Blac]"; + mes "Oh, dear. You need 50 Mould Powders..."; + close; +L1_16: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(7013) < 1200)) goto L_ITEM_1g; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Heart Hairpin for you right away. Please Wait a Moment."; + next; + delitem 7013,1200; + mes "[Blac]"; + mes "Tah Dah! ^FF0000Heart Hairpin^000000...! Please Take it!"; + getitem 5041,1; + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1g: + mes "[Blac]"; + mes "Oh, dear. You need 1200 Coral Reef's..."; + close; +L2: + mes "[Blac]"; + mes "Which hat materials do you wish to know?"; + next; + menu "Crescent Moon Hairpin",L2_9,"Cross Hairband",L2_10,"Deviruchi Hat",L2_11,"Dumpling Decoration/Chun Li Hat",L2_12,"Fashion Sunglasses",L2_13,"HandkerChief",L2_14,"Magic Instructor's Hat",L2_15,"Heart Hairpin",L2_16; +L2_9: + mes "[Blac]"; + mes "You need 1 Heart Hairpin and 10 Steels for Crescent Moon Hairpin."; + close; +L2_10: + mes "[Blac]"; + mes "You need 1 Rosary and 500 Destroyed Armors for Cross Hairband."; + close; +L2_11: + mes "[Blac]"; + mes "You need 40 Talon's of Griffin and 600 Little Evil Horns for Deviruchi Hat."; + close; +L2_12: + mes "[Blac]"; + mes "You need 1 Silk Ribbon and 50 Heroic Emblems for Dumping Decoration."; + close; +L2_13: + mes "[Blac]"; + mes "You need 1 Jack a Dandy and 1 Scarlet Dyestuff for Fashion Sunglasses."; + close; +L2_14: + mes "[Blac]"; + mes "You need 150 Fabrics, 1 Cobaltblue Dyestuff and 100 Resins for Handkerchief."; + close; +L2_15: + mes "[Blac]"; + mes "You need 1 Wizard's Hat, 1 Elder Willow Card, 400 Dragon Scales and 50 Mould Powders for Magic Instructor's Hat."; + close; +L2_16: + mes "[Blac]"; + mes "You need 1200 Coral Reef's for Heart Hairpin."; + close; +L3: + mes "[Blac]"; + mes "Stop by some other time with the right materials, so I can make the hats for you."; + close; +} + +prontera.gat,141,172,5 script Jac 107,{ + mes "[Jac]"; + mes "I am the 2nd oldest and calmest of the 4 brothers that makes all the newer hats. You will need to bring me the correct items for each hat, so I can make them."; + next; + mes "[Jac]"; + mes "I provide 8 hats and my brothers provides the other 24."; + next; + menu "Join",L1,"Information",L2,"Cancel",L3; +L1: + mes "[Jac]"; + mes "What hat do you want me to make?"; + next; + menu "Heart of Merchant",L1_17,"Innocence of Maiden",L1_18,"Kafra Band",L1_19,"Lightbulb Hairband",L1_20,"Magic Hat",L1_21,"Miner's Helm",L1_22,"Mysterious Apple Hat",L1_23,"Panda Hat",L1_24; +L1_17: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2233) < 1)) goto L_ITEM_1; + if((countitem(969) < 1)) goto L_ITEM_2; + if((countitem(949) < 80)) goto L_ITEM_3; + if((countitem(938) < 100)) goto L_ITEM_4; + if((countitem(999) < 20)) goto L_ITEM_5; + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Heart of Merchant for you right away. Please Wait a Moment."; + next; + delitem 2233,1; + delitem 969,1; + delitem 949,80; + delitem 999,20; + delitem 938,800; + mes "[Jac]"; + mes "Tah Dah! ^FF0000Heart of Merchant^000000...! Please Take it!"; + getitem 5021,1; + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1: + mes "[Jac]"; + mes "Oh, dear. You need 1 Slotted Circlet..."; + close; +L_ITEM_2: + mes "[Jac]"; + mes "Oh, dear. You need 1 Gold..."; + close; +L_ITEM_3: + mes "[Jac]"; + mes "Oh, dear. You need 80 Feather..."; + close; +L_ITEM_4: + mes "[Jac]"; + mes "Oh, dear. You need 800 Sticky Muscus..."; + close; +L_ITEM_5: + mes "[Jac]"; + mes "Oh, dear. You need 20 Steels..."; + close; +L1_18: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(7047) < 100)) goto L_ITEM_1a; + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Innocence of Maiden for you right away. Please Wait a Moment."; + next; + delitem 7047,100; + mes "[Jac]"; + mes "Tah Dah! ^FF0000Innocence of Maiden^000000...! Please Take it!"; + getitem 5040,1; + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1a: + mes "[Jac]"; + mes "Oh, dear. You need 100 Alice's Apron..."; + close; +L1_19: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(10007) < 1)) goto L_ITEM_1b; + if((countitem(10008) < 1)) goto L_ITEM_2b; + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Kafra Band for you right away. Please Wait a Moment."; + next; + delitem 10007,1; + delitem 10009,1; + mes "[Jac]"; + mes "Tah Dah! ^FF0000Kafra Band^000000...! Please Take it!"; + getitem 5020,1; + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1b: + mes "[Jac]"; + mes "Oh, dear. You need 1 Silk Ribbon..."; + close; +L_ITEM_2b: + mes "[Jac]"; + mes "Oh, dear. You need 1 Wild Flower..."; + close; +L1_20: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2233) < 1)) goto L_ITEM_1c; + if((countitem(746) < 20)) goto L_ITEM_2c; + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Lightbulb Hairband for you right away. Please Wait a Moment."; + next; + delitem 2233,1; + delitem 746,20; + mes "[Jac]"; + mes "Tah Dah! ^FF0000Lightbulb Hairband^000000...! Please Take it!"; + getitem 5034,1; + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1c: + mes "[Jac]"; + mes "Oh, dear. You need 1 Slotted Criclet..."; + close; +L_ITEM_2c: + mes "[Jac]"; + mes "Oh, dear. You need 20 Glass Bead..."; + close; +L1_21: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2252) < 1)) goto L_ITEM_1d; + if((countitem(943) < 1200)) goto L_ITEM_2d; + if((countitem(1054) < 450)) goto L_ITEM_3d; + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Magic Hat for you right away. Please Wait a Moment."; + next; + delitem 2252,1; + delitem 943,1200; + delitem 1054,450; + mes "[Jac]"; + mes "Tah Dah! ^FF0000Magic Hat^000000...! Please Take it!"; + getitem 5045,1; + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1d: + mes "[Jac]"; + mes "Oh, dear. You need 1 Wizard's Hat..."; + close; +L_ITEM_2d: + mes "[Jac]"; + mes "Oh, dear. You need 1200 Solid Shells..."; + close; +L_ITEM_3d: + mes "[Jac]"; + mes "Oh, dear. You need 450 Ancient Lips..."; + close; +L1_22: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(5009) < 1)) goto L_ITEM_1e; + if((countitem(999) < 25)) goto L_ITEM_2e; + if((countitem(747) < 1)) goto L_ITEM_3e; + if((countitem(5028) < 1)) goto L_ITEM_4e; + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Miner's Helm for you right away. Please Wait a Moment."; + next; + delitem 5009,1; + delitem 999,25; + delitem 747,1; + delitem 5028,1; + mes "[Jac]"; + mes "Tah Dah! ^FF0000Miner's Helm^000000...! Please Take it!"; + getitem 5031,1; + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1e: + mes "[Jac]"; + mes "Oh, dear. You need 1 Safety Helmet..."; + close; +L_ITEM_2e: + mes "[Jac]"; + mes "Oh, dear. You need 25 Steels..."; + close; +L_ITEM_3e: + mes "[Jac]"; + mes "Oh, dear. You need 1 Crystal Mirror..."; + close; +L_ITEM_4e: + mes "[Jac]"; + mes "Oh, dear. You need 1 Candle..."; + close; +L1_23: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(5037) < 1)) goto L_ITEM_1f; + if((countitem(7064) < 500)) goto L_ITEM_2f; + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Mysterious Apple Hat for you right away. Please Wait a Moment."; + next; + delitem 5037,1; + delitem 7064,500; + mes "[Jac]"; + mes "Tah Dah! ^FF0000Mysterious Apple Hat^000000...! Please Take it!"; + getitem 5050,1; + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1f: + mes "[Jac]"; + mes "Oh, dear. You need 1 Apple Hat..."; + close; +L_ITEM_2f: + mes "[Jac]"; + mes "Oh, dear. You need 500 Wings of Dragonfly..."; + close; +L1_24: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(999) < 10)) goto L_ITEM_1g; + if((countitem(948) < 200)) goto L_ITEM_2g; + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Panda Hat for you right away. Please Wait a Moment."; + next; + delitem 999,10; + delitem 948,200; + mes "[Jac]"; + mes "Tah Dah! ^FF0000Panda Hat^000000...! Please Take it!"; + getitem 5030,1; + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1g: + mes "[Jac]"; + mes "Oh, dear. You need 10 Steels..."; + close; +L_ITEM_2g: + mes "[Jac]"; + mes "Oh, dear. You need 200 Bear Footskins..."; + close; +L2: + mes "[Jac]"; + mes "Which hat materials do you wish to know?"; + next; + menu "Heart of Merchant",L2_17,"Innocence of Maiden",L2_18,"Kafra Band",L2_19,"Lightbulb Hairband",L2_20,"Magic Hat",L2_21,"Miner's Helm",L2_22,"Mysterious Apple Hat",L2_23,"Panda Hat",L2_24; +L2_17: + mes "[Jac]"; + mes "You need 1 Slotted Circlet, 1 Gold Bar, 80 Feathers, 20 Steels and 800 Sticky Muscus for Heart of Merchant"; + close; +L2_18: + mes "[Jac]"; + mes "You need 100 Alice's Aprons for Innocence of Maiden."; + close; +L2_19: + mes "[Jac]"; + mes "You need 1 Silk Ribbon and 1 Wild Flower for Kafra Band."; + close; +L2_20: + mes "[Jac]"; + mes "You need 1 Slotted Circlet and 20 Glass Beads for Lightbulb Hairband."; + close; +L2_21: + mes "[Jac]"; + mes "You need 1 Wizard's Hat, 1200 Solid Shells and 450 Ancient Lips for Magic Hat."; + close; +L2_22: + mes "[Jac]"; + mes "You need 1 Safety Helmet, 25 Steels, 1 Crystal Mirror and 1 Candle for Miner's Helm."; + close; +L2_23: + mes "[Jac]"; + mes "You need 1 Apple Hat and 500 Wings of Dragonfly for Mysterious Apple Hat."; + close; +L2_24: + mes "[Jac]"; + mes "You need 10 Steels and 200 Bear Footskins for Panda Hat."; + close; +L3: + mes "[Jac]"; + mes "Stop by some other time with the right materials, so I can make the hats for you."; + close; +} + +prontera.gat,142,172,5 script Pac 705,{ + mes "[Pac]"; + mes "I am 3rd oldest and wisest of the 4 brothers that makes all the newer hats. You will need to bring me the correct items for each hat so I can make them."; + next; + mes "[Pac]"; + mes "I provide 8 hats and my brothers provides the other 24."; + next; + menu "Join",L1,"Information",L2,"Cancel",L3; +L1: + mes "[Pac]"; + mes "What hat do you want me to make?"; + next; + menu "Phantom of the Opera",L1_25,"Poring Hat",L1_26,"Smokie Hat",L1_27,"Solar God Helm",L1_28,"Sphinx Hat",L1_29,"Spore Hat",L1_30,"Striped Bandana",L1_31,"Sunday Hat",L1_32; +L1_25: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2281) < 1)) goto L_ITEM_1; + if((countitem(1048) < 50)) goto L_ITEM_2; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Phantom of the Opera for you right away. Please Wait a Moment."; + next; + delitem 2281,1; + delitem 1048,50; + mes "[Pac]"; + mes "Tah Dah! ^FF0000Phatom of the Opera^000000...! Please Take it!"; + getitem 5043,1; + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1: + mes "[Pac]"; + mes "Oh, dear. You need 1 Opera Mask..."; + close; +L_ITEM_2: + mes "[Pac]"; + mes "Oh, dear. You need 50 Horrendous Hairs..."; + close; +L1_26: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(741) < 1)) goto L_ITEM_1a; + if((countitem(909) < 300)) goto L_ITEM_2a; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Poring Hat for you right away. Please Wait a Moment."; + next; + delitem 741,1; + delitem 909,300; + mes "[Pac]"; + mes "Tah Dah! ^FF0000Poring Hat^000000...! Please Take it!"; + getitem 5035,1; + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1a: + mes "[Pac]"; + mes "Oh, dear. You need 1 Poring Doll..."; + close; +L_ITEM_2a: + mes "[Pac]"; + mes "Oh, dear. You need 300 Jellopys..."; + close; +L1_27: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2213) < 1)) goto L_ITEM_1b; + if((countitem(1036) < 20)) goto L_ITEM_2b; + if((countitem(7012) < 200)) goto L_ITEM_3b; + if((countitem(7065) < 300)) goto L_ITEM_4b; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Smokie Hat for you right away. Please Wait a Moment."; + next; + delitem 2213,1; + delitem 1036,20; + delitem 7012,200; + delitem 7065,300; + mes "[Pac]"; + mes "Tah Dah! ^FF0000Smokie Hat^000000...! Please Take it!"; + getitem 5033,1; + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1b: + mes "[Pac]"; + mes "Oh, dear. You need 1 Kitty Band..."; + close; +L_ITEM_2b: + mes "[Pac]"; + mes "Oh, dear. You need 20 Dragon Scales..."; + close; +L_ITEM_3b: + mes "[Pac]"; + mes "Oh, dear. You need 200 Tough Scalelike Stems..."; + close; +L_ITEM_4b: + mes "[Pac]"; + mes "Oh, dear. You need 300 Fur's of Sea Otter..."; + close; +L1_28: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(7086) < 1)) goto L_ITEM_1c; + if((countitem(999) < 40)) goto L_ITEM_2c; + if((countitem(984) < 2)) goto L_ITEM_3c; + if((countitem(969) < 10)) goto L_ITEM_4c; + if((countitem(1003) < 50)) goto L_ITEM_5c; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Solar God Helm for you right away. Please Wait a Moment."; + next; + delitem 7086,1; + delitem 999,40; + delitem 984,2; + delitem 969,10; + delitem 1003,50; + mes "[Pac]"; + mes "Tah Dah! ^FF0000Solar God Helm^000000...! Please Take it!"; + getitem 5022,1; + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1c: + mes "[Pac]"; + mes "Oh, dear. You need 1 Emblem of the Sun God..."; + close; +L_ITEM_2c: + mes "[Pac]"; + mes "Oh, dear. You need 40 Steels..."; + close; +L_ITEM_3c: + mes "[Pac]"; + mes "Oh, dear. You need 2 Oridecons..."; + close; +L_ITEM_4c: + mes "[Pac]"; + mes "Oh, dear. You need 10 Gold Bar's..."; + close; +L_ITEM_5c: + mes "[Pac]"; + mes "Oh, dear. You need 50 Coals..."; + close; +L1_29: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(999) < 25)) goto L_ITEM_1d; + if((countitem(979) < 1)) goto L_ITEM_2d; + if((countitem(976) < 1)) goto L_ITEM_3d; + if((countitem(1059) < 150)) goto L_ITEM_4d; + if((countitem(969) < 2)) goto L_ITEM_5d; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Sphinx Hat for you right away. Please Wait a Moment."; + next; + delitem 999,1; + delitem 979,1; + delitem 976,1; + delitem 1059,150; + delitem 969,2; + mes "[Pac]"; + mes "Tah Dah! ^FF0000Sphinx Hat^000000...! Please Take it!"; + getitem 5053,1; + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1d: + mes "[Pac]"; + mes "Oh, dear. You need 25 Steels..."; + close; +L_ITEM_2d: + mes "[Pac]"; + mes "Oh, dear. You need 1 DarkGreen Dyestuff..."; + close; +L_ITEM_3d: + mes "[Pac]"; + mes "Oh, dear. You need 1 Lemon Dyestuff..."; + close; +L_ITEM_4d: + mes "[Pac]"; + mes "Oh, dear. You need 150 Fabric..."; + close; +L_ITEM_5d: + mes "[Pac]"; + mes "Oh, dear. You need 2 Gold Bar's..."; + close; +L1_30: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(7033) < 850)) goto L_ITEM_1e; + if((countitem(7068) < 300)) goto L_ITEM_2e; + if((countitem(1015) < 1)) goto L_ITEM_3e; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Spore Hat for you right away. Please Wait a Moment."; + next; + delitem 7033,850; + delitem 7068,300; + delitem 1015,1; + mes "[Pac]"; + mes "Tah Dah! ^FF0000Spore Hat^000000...! Please Take it!"; + getitem 5029,1; + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1e: + mes "[Pac]"; + mes "Oh, dear. You need 850 Poison Spores..."; + close; +L_ITEM_2e: + mes "[Pac]"; + mes "Oh, dear. You need 300 Half Burnt Logs..."; + close; +L_ITEM_3e: + mes "[Pac]"; + mes "Oh, dear. You need 1 Tongue..."; + close; +L1_31: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(1099) < 1500)) goto L_ITEM_1f; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Striped Bandana for you right away. Please Wait a Moment."; + next; + delitem 1099,1500; + mes "[Pac]"; + mes "Tah Dah! ^FF0000Striped Bandana^000000...! Please Take it!"; + getitem 5049,1; + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1f: + mes "[Pac]"; + mes "Oh, dear. You need 1500 Worn-out Prisoner Uniforms..."; + close; +L1_32: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2221) < 1)) goto L_ITEM_1g; + if((countitem(2227) < 1)) goto L_ITEM_2g; + if((countitem(1059) < 250)) goto L_ITEM_3g; + if((countitem(7063) < 600)) goto L_ITEM_4g; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Sunday Hat for you right away. Please Wait a Moment."; + next; + delitem 2221,1; + delitem 2227,1; + delitem 1059,250; + delitem 7063,600; + mes "[Pac]"; + mes "Tah Dah! ^FF0000Sunday Hat^000000...! Please Take it!"; + getitem 5032,1; + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1g: + mes "[Pac]"; + mes "Oh, dear. You need 1 Slotted Hat..."; + close; +L_ITEM_2g: + mes "[Pac]"; + mes "Oh, dear. You need 1 Slotted Cap..."; + close; +L_ITEM_3g: + mes "[Pac]"; + mes "Oh, dear. You need 250 Fabrics..."; + close; +L_ITEM_4g: + mes "[Pac]"; + mes "Oh, dear. You need 600 Soft Feathers..."; + close; +L2: + mes "[Pac]"; + mes "Which hat materials do you wish to know?"; + next; + menu "Phantom of the Opera",L2_25,"Poring Hat",L2_26,"Smokie Hat",L2_27,"Solar God Helm",L2_28,"Sphinx Hat",L2_29,"Spore Hat",L2_30,"Striped Bandana",L2_31,"Sunday Hat",L2_32; +L2_25: + mes "[Pac]"; + mes "You need 1 Opera Mask and 50 Horrendous Hairs for Phantom of the Opera."; + close; +L2_26: + mes "[Pac]"; + mes "You need 1 Poring Doll and 300 Jellopys for Poring Hat."; + close; +L2_27: + mes "[Pac]"; + mes "You need 1 Kitty Band, 20 Dragon Scale, 200 Tough Scalelike Stem and 300 Fur's of Sea Otter for Smokie Hat."; + close; +L2_28: + mes "[Pac]"; + mes "You need 1 Emblem of the Sun God, 40 Steels, 2 Oridecons, 10 Gold Bar's and 50 Coals for Solar God Helm."; + close; +L2_29: + mes "[Pac]"; + mes "You need 25 Steels, 1 DarkGreen Dyestuff, 1 Lemon Dyestuff, 150 Fabric and 2 Gold Bar's for Sphinx Hat."; + close; +L2_30: + mes "[Pac]"; + mes "You need 850 Poison Spores, 300 Half Burnt Logs and 1 Tongue for Spore Hat."; + close; +L2_31: + mes "[Pac]"; + mes "You need 1500 Worn-out Prisoner Uniforms for Striped Bandana."; + close; +L2_32: + mes "[Pac]"; + mes "You need 1 Slotted Hat, 1 Slotted Cap, 250 Fabrics and 600 Soft Feathers for Sunday Hat."; + close; +L3: + mes "[Pac]"; + mes "Stop by some other time with the right materials, so I can make the hats for you."; + close; +} + + +//these scripts make our brothers to appear and disappear in order +- script EDZac -1,{ +OnInit: +OnMinute15: + disablenpc "Zac"; + end; +OnMinute01: + enablenpc "Zac"; + end; +} + +- script EDJac -1,{ +OnInit: +OnMinute30: + disablenpc "Jac"; + end; +OnMinute16: + enablenpc "Jac"; + end; +} + +- script EDPac -1,{ +OnInit: +OnMinute45: + disablenpc "Pac"; + end; +OnMinute31: + enablenpc "Pac"; + end; +} + +- script EDBlac -1,{ +OnInit: +OnMinute00: + disablenpc "Blac"; + end; +OnMinute46: + enablenpc "Blac"; + end; +} -- cgit v1.2.3-70-g09d2