From 9275d18a5a462b676e8336b2c9957edb999634cc Mon Sep 17 00:00:00 2001 From: daegaladh Date: Thu, 19 Jul 2012 13:34:00 +0000 Subject: Follow up r16430, reverted all the pre-re guides to their pre-renewal version. Disabled a couple of renewal quests from pre-renewal. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16451 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/pre-re/guides/guides_lighthalzen.txt | 315 +++++++++++++++++-------------- 1 file changed, 178 insertions(+), 137 deletions(-) (limited to 'npc/pre-re/guides/guides_lighthalzen.txt') diff --git a/npc/pre-re/guides/guides_lighthalzen.txt b/npc/pre-re/guides/guides_lighthalzen.txt index 52ee73902..c9fb40b5b 100644 --- a/npc/pre-re/guides/guides_lighthalzen.txt +++ b/npc/pre-re/guides/guides_lighthalzen.txt @@ -1,186 +1,227 @@ -//===== rAthena Script ======================================= +//===== rAthena Script ======================================= //= Lighthalzen Guides -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.1 -//===== Compatible With: ===================================== +//===== By: ================================================== +//= MasterOfMuppets; L0ne_W0lf +//===== Current Version: ===================================== +//= 1.2 +//===== Compatible With: ===================================== //= rAthena SVN -//===== Description: ========================================= -//= [Aegis Conversion] -//= Guides for the city of Lighthalzen. -//===== Additional Comments: ================================= -//= 1.0 First version, Renewal guide. -//= 1.1 Optimized. [Euphy] -//============================================================ +//===== Description: ========================================= +//= [Official Conversion] +//= Guides for the City of Lighthalzen +//===== Additional Comments: ================================= +//= 1.0 First Version [MasterOfMuppets] +//= 1.1 Removed Duplicates [Silent] +//= 1.2 Rescripted to official 10.3 standards. [L0ne_W0lf] +//============================================================ -lighthalzen,207,310,5 script Lighthalzen Guide#lhz01::GuideLighthazlen 852,{ +lighthalzen,207,310,5 script Guide#lhz::LhzGuide 852,{ cutin "ein_soldier",2; mes "[Lighthalzen Guide]"; - mes "Welcome to ^8B4513Lighthalzen^000000,"; + mes "Welcome to Lighthalzen,"; mes "the Corporation City-State."; mes "If you need any guidance"; mes "around the city, feel free"; mes "to ask me and I'll do my"; mes "very best to help you."; - next; - mes "[Lighthalzen Guide]"; - mes "Please be aware that I'm"; - mes "in charge of providing info"; - mes "regarding the West District"; - mes "of ^8B4513Lighthalzen^000000. Now, please"; - mes "select the location that you'd"; - mes "like to learn more about."; - next; - while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { + set .@loop1,1; + while (.@loop1) { + next; + switch(select("City Guide:Remove Marks from Mini-Map:Notice.:Cancel")) { case 1: - set .@loop,1; - while (.@loop) { - switch(select("[ Hotel ]:[ Bank ]:[ Airport ]:[ Weapon Shop ]:[ Department Store ]:[ Police Station ]:[ Jewelry Store ]:[ Cool Event Corp. ]:[ Somatology Laboratory ]:[ Alchemist Association ]:Previous Menu")) { + mes "[Lighthalzen Guide]"; + mes "Please be aware that I'm"; + mes "in charge of providing info"; + mes "regarding the West District"; + mes "of Lighthalzen. Now, please"; + mes "select the location that you'd"; + mes "like to learn more about."; + if (.@compass_check == 0) { + next; + mes "[Lighthalzen Guide]"; + mes "But before that,"; + mes "would you like me"; + mes "to mark locations"; + mes "on your Mini-Map?"; + next; + if (select("Yes.:No.") == 1) set .@compass_check,1; + } + set .@loop2,1; + while(.@loop2) { + if (.@wait_button_chk == 0) set .@wait_button_chk,1; + else next; + switch(select("^FF0000Rekenber Corporation^000000:Train Station:Police Station:Bank:Hotel:Airport:Merchant Guild:Jewelry Shop:Weapon Shop:Departement Store:Cancel")) { case 1: - callsub L_Mark,"^FF0000Hotel"; - viewpoint 1,160,217,0,0xFF0000; - next; + mes "[Lighthalzen Guide]"; + mes "Rekenber Corporation,"; + mes "the largest company in"; + mes "the Schwaltzvalt Republic,"; + mes "in located in northwestern"; + mes "Lighthalzen. You can't miss"; + mes "the headquarters building."; + if (.@compass_check) + viewpoint 1,102,247,2,0xFF0000; break; case 2: - callsub L_Mark,"^FF4500Bank"; - viewpoint 1,203,257,1,0xFF4500; - next; + mes "[Lighthalzen Guide]"; + mes "The Train Station is"; + mes "located in the center of"; + mes "the city, where we have"; + mes "a direct railroad to Einbroch."; + if (.@compass_check) + viewpoint 1,233,164,3,0xFF00FF; break; case 3: - callsub L_Mark,"^DAA520Airport"; - viewpoint 1,262,75,2,0xDAA520; - next; + mes "[Lighthalzen Guide]"; + mes "Our Police Station is just"; + mes "north of the city's center."; + mes "Please don't hesitate to report"; + mes "any suspicious persons and"; + mes "activity, or if you have any"; + mes "problems whatsoever."; + if (.@compass_check) + viewpoint 1,236,276,4,0x99FFFFF; break; case 4: - callsub L_Mark,"^7B68EEWeapon Shop"; - viewpoint 1,194,35,3,0x7B68EE; - next; + mes "[Lighthalzen Guide]"; + mes "The Bank is located"; + mes "just opposite to the"; + mes "Lighthalzen Police Station,"; + mes "which is a pretty good idea"; + mes "when I think about it, actually. ^FFFFFFspacer^000000"; + if (.@compass_check) + viewpoint 1,198,257,5,0x0000FF; break; case 5: - callsub L_Mark,"^B91A4DDepartment Store"; - viewpoint 1,202,106,4,0xB91A4D; - next; + mes "[Lighthalzen Guide]"; + mes "Our Hotel is located in"; + mes "the middle of the South Plaza."; + mes "Due to its quality services and"; + mes "luxurious accomodations, this"; + mes "hotel is extremely popular."; + if (.@compass_check) + viewpoint 1,159,133,6,0x00FF00; break; case 6: - callsub L_Mark,"^008000Police Station"; - viewpoint 1,234,276,5,0x008000; - next; + mes "[Lighthalzen Guide]"; + mes "The Airport is to the far"; + mes "west of the Central Promenade."; + mes "You can travel anywhere within"; + mes "the Schwaltzvalt Republic by"; + mes "riding on one of the Airships."; + if (.@compass_check) + viewpoint 1,267,75,7,0x00FF00; break; case 7: - callsub L_Mark,"^0000FFJewelry Store"; - viewpoint 1,96,110,6,0x0000FF; - next; + mes "[Lighthalzen Guide]"; + mes "The Merchant Guild can be"; + mes "found in the southwestern"; + mes "part of Lighthalzen."; + if (.@compass_check) + viewpoint 1,74,53,8,0xFF99FF; break; case 8: - callsub L_Mark,"^000080Cool Event Corp."; - viewpoint 1,238,217,7,0x000080; - next; + mes "[Lighthalzen Guide]"; + mes "The Jewelry Shop is"; + mes "located just west of"; + mes "the South Plaza."; + if (.@compass_check) + viewpoint 1,93,110,9,0xFF9900; break; case 9: - callsub L_Mark,"^800080Somatology Laboratory"; - viewpoint 1,101,243,8,0x800080; - next; + mes "[Lighthalzen Guide]"; + mes "The Weapon Shop is"; + mes "located at the end of"; + mes "the Central Promenade."; + mes "It's at least worth a look"; + mes "if you're serious about"; + mes "adventuring around here."; + if (.@compass_check) + viewpoint 1,196,46,10,0x330033; break; case 10: - callsub L_Mark,"^0A9696Alchemist Association"; - viewpoint 1,54,132,9,0x0A9696; - next; + mes "[Lighthalzen Guide]"; + mes "The Department Store is"; + mes "located in the middle of"; + mes "Lighthalzen and is the biggest"; + mes "and most convenient place for"; + mes "shopping for almost everything."; + if (.@compass_check) + viewpoint 1,199,163,11,0xFFFF00; break; case 11: - set .@loop,0; - break; + mes "[Lighthalzen Guide]"; + mes "Please ask me to ''Remove"; + mes "Marks from Mini-Map'' if you"; + mes "no longer wish to have the"; + mes "location marks displayed"; + mes "on your Mini-Map."; + set .@loop2,0; } } break; case 2: - set .@loop,1; - while (.@loop) { - switch(select("[ Armsmith ]:[ Seiayablem ]:[ Pet Groomer ]:[ Kafra Employees ]:[ Cool Event Corp. Staff ]:Previous Menu")) { - case 1: - mes "[Lighthalzen Guide]"; - mes "You may go to Fulerr,"; - mes "the ^0A9696Armsmith^000000"; - mes "on the 1st floor of the Weapon Shop."; - viewpoint 1,194,35,10,0x0A9696; - next; - callsub L_Mark,"^0A9696Armsmith"; - next; - break; - case 2: - mes "[Lighthalzen Guide]"; - mes "^4B0082Seiyablem^000000 adds"; - mes "sockets on your items"; - mes "on the 1st floor"; - mes "of the Weapon Shop."; - viewpoint 1,194,35,11,0x4B0082; - next; - callsub L_Mark,"^4B0082Seiyablem",1; - next; - break; - case 3: - callsub L_Mark,"^FF4500Pet Groomer"; - viewpoint 1,222,191,12,0xFF4500; - next; - break; - case 4: - callsub L_Mark,"^008080Kafra Employees"; - viewpoint 1,164,99,13,0x008080; - viewpoint 1,164,99,14,0x008080; - next; - break; - case 5: - callsub L_Mark,"^FF1493Cool Event Corp. Staff"; - viewpoint 1,94,247,15,0xFF1493; - next; - break; - case 6: - set .@loop,0; - break; - } - } + viewpoint 2,102,247,2,0xFF0000; + viewpoint 2,233,164,3,0xFF00FF; + viewpoint 2,236,276,4,0x99FFFF; + viewpoint 2,198,257,5,0x0000FF; + viewpoint 2,159,133,6,0x00FF00; + viewpoint 2,267,75,7,0x00FF00; + viewpoint 2,74,53,8,0xFF99FF; + viewpoint 2,93,110,9,0xFF9900; + viewpoint 2,196,46,10,0x330033; + viewpoint 2,199,163,11,0xFFFF00; + set .@compass_check,0; break; case 3: mes "[Lighthalzen Guide]"; - mes "Sure, I'll remove all marks from your mini-map."; - mes "Is there anything else I can do for you?"; - viewpoint 2,160,217,0,0xFFFFFF; - viewpoint 2,203,257,1,0xFFFFFF; - viewpoint 2,262,75,2,0xFFFFFF; - viewpoint 2,194,35,3,0xFFFFFF; - viewpoint 2,202,106,4,0xFFFFFF; - viewpoint 2,234,276,5,0xFFFFFF; - viewpoint 2,96,110,6,0xFFFFFF; - viewpoint 2,238,217,7,0xFFFFFF; - viewpoint 2,101,243,8,0xFFFFFF; - viewpoint 2,54,132,9,0xFFFFFF; - viewpoint 2,194,35,10,0xFFFFFF; - viewpoint 2,194,35,11,0xFFFFFF; - viewpoint 2,222,191,12,0xFFFFFF; - viewpoint 2,164,99,13,0xFFFFFF; - viewpoint 2,164,99,14,0xFFFFFF; - viewpoint 2,94,247,15,0xFFFFFF; + mes "Advances in sorcery and"; + mes "technology have allowed"; + mes "us to update our information"; + mes "system, enabling up to mark"; + mes "locations on your Mini-Map"; + mes "for easier navigation."; + next; + mes "[Lighthalzen Guide]"; + mes "Your Mini-Map is located"; + mes "in the upper right corner"; + mes "of the screen. If you can't"; + mes "see it, press the Ctrl + Tab"; + mes "keys or click the ''Map'' button in your Basic Info Window."; next; + mes "[Lighthalzen Guide]"; + mes "On your Mini-Map,"; + mes "click on the ''+'' and ''-''"; + mes "symbols to zoom in and"; + mes "our of your Mini-Map. We"; + mes "hope you enjoy your travels"; + mes "here in Lighthalzen."; break; case 4: mes "[Lighthalzen Guide]"; - mes "Enjoy your adventures!"; + mes "Lighthalzen is divided"; + mes "into the East and West"; + mes "districts by a railroad that"; + mes "runs right through the middle."; + mes "There are always guards on"; + mes "watch to protect the peace."; + next; + mes "[Lighthalzen Guide]"; + mes "Please don't hesitate"; + mes "to report any suspicious"; + mes "activity or persons to us."; + mes "We hope that you enjoy"; + mes "our fair city, adventurer."; close2; - cutin "ein_soldier",255; - end; + set .@loop1,0; } } + cutin "ein_soldier",255; end; -L_Mark: - mes "[Lighthalzen Guide]"; - mes "I will mark the location"; - mes "of "+((getarg(1,0))?"":"the ")+getarg(0)+"^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - return; } -lighthalzen,220,310,3 duplicate(GuideLighthazlen) Lighthalzen Guide#lhz02 852 -lighthalzen,154,100,5 duplicate(GuideLighthazlen) Lighthalzen Guide#lhz03 852 -lighthalzen,307,224,3 duplicate(GuideLighthazlen) Lighthalzen Guide#lhz04 852 +lighthalzen,220,311,3 duplicate(LhzGuide) Guide#2lhz 852 + +lighthalzen,154,100,5 duplicate(LhzGuide) Guide#3lhz 852 + +lighthalzen,307,224,3 duplicate(LhzGuide) Guide#4lhz 852 -- cgit v1.2.3-60-g2f50