From 8832adba3ec9df0f7f890154f69f0993b8d1d8e5 Mon Sep 17 00:00:00 2001 From: daegaladh Date: Wed, 1 Aug 2012 04:29:56 +0000 Subject: Full npc folder reorganization. (I hope I didn't break anything D:) -Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/pre-re/cities/comodo.txt | 515 ------------------------------------------- 1 file changed, 515 deletions(-) delete mode 100644 npc/pre-re/cities/comodo.txt (limited to 'npc/pre-re/cities/comodo.txt') diff --git a/npc/pre-re/cities/comodo.txt b/npc/pre-re/cities/comodo.txt deleted file mode 100644 index 5dbf99f89..000000000 --- a/npc/pre-re/cities/comodo.txt +++ /dev/null @@ -1,515 +0,0 @@ -//===== rAthena Script ======================================= -//= Comodo Town -//===== By: ================================================== -//= rAthena dev team -//===== Current Version: ===================================== -//= 1.9 -//===== Compatible With: ===================================== -//= rAthena SVN -//===== Description: ========================================= -//= [Aegis Conversion] -//= Comodo Town NPCs -//===== Additional Comments: ================================= -//= Not complete. -//= 1.1 Rolled back from the wrong Kashy's fix -//= Implemented the 'Cheese'/Stone of Awakening quest. Re-organized stuff. [kobra_k88] -//= 1.2b Added Baby Class support [Lupus] -//= 1.3 Spell Checked and Fixed [massdriller] -//= 1.4 Fixed typos [Nexon] -//= 1.5 Removed Duplicates [Silent] -//= 1.6 Split doomed sword quest to quests/quests_comodo.txt [Evera] -//= 1.7 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] -//= 1.8 Fixed a small bug. (close -> close2) [L0ne_W0lf] -//= 1.9 Added a missing Kafra NPC. [L0ne_W0lf] -//============================================================ - -// Inside Comodo -//============================================================ -cmd_in02,73,81,4 script Martine#cmd 48,{ - mes "[Martine]"; - mes "Gambling...? The games"; - mes "provided here in the Comodo"; - mes "Casino are a higher form of"; - mes "entertainment than gambling."; - mes "Do you know what I mean?"; - next; - mes "[Martine]"; - mes "Granted, I did lose"; - mes "all of my zeny playing"; - mes "in this Casino, but I have"; - mes "no regrets. I'll simply earn"; - mes "more money, then blow it all"; - mes "again. Or I just might win big!"; - next; - mes "[Martine]"; - mes "Bwahahahaahah~!"; - mes "Yes, I can only lose so"; - mes "many times until I hit the"; - mes "jackpot! You see, you see?"; - mes "I'm playing the freakin' odds."; - close; -} - -cmd_in02,48,55,4 script Scoursege#cmd 51,{ - mes "[Scoursege]"; - mes "Damn it! Where did that"; - mes "guy go? He promised me that"; - mes "he'd easily double my money!"; - mes "Wait. Oh, wait. Oh... Oh no..."; - next; - mes "[Scoursege]"; - mes "Don't tell me that I just got"; - mes "conned out of my money!"; - mes "Oh no! Still, I better report"; - mes "this to the proper authorities,"; - mes "no matter how ashamed I feel..."; - close; -} - -cmd_in02,64,43,4 script Roberto#cmd 709,{ - mes "[Roberto]"; - mes "Heh heh heh..."; - mes "Whaaaat a gullible"; - mes "guy. I took his money"; - mes "so easily! I mean, I didn't"; - mes "even come up with that great"; - mes "of a lie, and he gave it to me!"; - close; -} - -cmd_in02,89,72,4 script Deniroz#cmd 89,{ - mes "[Deniroz]"; - mes "All I need is for this"; - mes "little steel bead to fall"; - mes "into the right hole. Then,"; - mes "I'll win the jackpot. Alright."; - mes "Here goes. One last time..."; - next; - mes "[Deniroz]"; - mes "No! No, I was so close!"; - mes "Alright, next time I should"; - mes "be even closer, right? Yeah."; - mes "Okay, this time will be the"; - mes "last time. Not again! Alright,"; - mes "j-just one more t-time..."; - close; -} - -cmd_in02,178,92,4 script Shalone#cmd 101,{ - mes "[Shalone]"; - mes "Oh, I'm sorry, sir,"; - mes "but it looks like you"; - mes "lost again. Maybe you"; - mes "should quit for now..."; - mes "You've been having quite"; - mes "a run of really bad luck..."; - close; -} - -cmd_in02,178,86,4 script Stonae#cmd 98,{ - mes "[Stonae]"; - mes "N-no..."; - mes "I lost again?!"; - mes "But I can't quit like"; - mes "this! I'm gonna keep"; - mes "going, and I'm gonna"; - mes "leave this place a winner!"; - close; -} - -cmd_in02,172,105,4 script G . J#cmd 86,{ - mes "[G . J]"; - mes "The more I think about it,"; - mes "it seems easier to become"; - mes "rich by working, saving, and"; - mes "making wise investments than"; - mes "to, you know... Rely on some"; - mes "kind of huge jackpot prize."; - next; - mes "[G . J]"; - mes "Gambling seems fun, but"; - mes "it seems smarter to make"; - mes "money in other ways. Sure,"; - mes "working hard is no fun, but"; - mes "there are ways to use your^FFFFFF ^000000 money to make more of it, right?"; - next; - mes "[G . J]"; - mes "There's also the matter of"; - mes "being smart and responsible"; - mes "about your money--I mean, you're more likely to blow all your cash"; - mes "if you win it, right? Yeah, you"; - mes "gotta be wise about it all..."; - close; -} - -cmd_in02,174,126,4 script Loyar#cmd 83,{ - mes "[Loyar]"; - mes "Comodo Casino's interior"; - mes "design is so pleasing to the"; - mes "eyes, so clean and simple."; - mes "The atmosphere here is perfect,"; - mes "and it makes me want to play "; - mes "some more. Alright, let's go!"; - next; - switch(rand(1,3)) { - case 1: - mes "[Loyar]"; - mes "Hmm... Maybe I better"; - mes "go home soon. I didn't"; - mes "spend all the money that"; - mes "I set aside for gambling"; - mes "quite yet, but it's not a good"; - mes "idea to stay out too long."; - close; - case 2: - mes "[Loyar]"; - mes "I have to admit, the"; - mes "atmosphere of this place"; - mes "is exciting and addictive."; - mes "Even when you're tired, the"; - mes "energy of this place just"; - mes "gets into you, you know?"; - next; - mes "[Loyar]"; - mes "Although this kind of place"; - mes "may encourage people with"; - mes "serious gambling problems,"; - mes "it's much nicer to gamble"; - mes "here than in a place that's"; - mes "dirtier and more questionable."; - close; - case 3: - mes "[Loyar]"; - mes "Whoa whoa whoa..."; - mes "Why did that guy make"; - mes "that bet? What an amateur..."; - mes "Er, I guess you don't know"; - mes "too much about this game."; - mes "As for me, I'm just a fan~"; - next; - mes "[Loyar]"; - mes "I'm a big fan of a lot"; - mes "of these games, but I'll"; - mes "admit that I'm an even bigger"; - mes "fan of winning! Still, I have"; - mes "enough sense to stay out of"; - mes "those high stakes games."; - close; - } -} - -cmd_in02,57,62,4 script Moo#cmd 109,{ - set mooz,rand(1,10); - if (mooz == 1) { - mes "[Moo]"; - mes "Those cheating punks!"; - mes "They'll never show their"; - mes "faces here again: otherwise"; - mes "they're gonna hafta get new"; - mes "ones! Oh--Sorry, I didn't"; - mes "see you there~ Hahahaha~"; - close; - } - else { - mes "[Moo]"; - mes "Greetings, I am Moo,"; - mes "manager of the Comodo"; - mes "Casino. We pride ourselves in"; - mes "serving all of our customers'"; - mes "needs, doing all we can so that^FFFFFF ^000000 your visit here is unforgettable."; - next; - mes "[Moo]"; - mes "All of our guests can enjoy"; - mes "our general gaming area, and"; - mes "we also provide a VIP area"; - mes "where high rollers can play"; - mes "exciting high stakes games."; - next; - mes "[Moo]"; - mes "We always welcome all of"; - mes "your suggestions, and are"; - mes "always seeking to improve"; - mes "your experience here in"; - mes "the Comodo Casino."; - close; - } -} - -// Comodo Field -//============================================================ -cmd_fild04,188,74,4 script Zyosegirl#cmd 93,{ - mes "[Zyosegirl]"; - mes "People call me the"; - mes "Sea Lady because I'm"; - mes "always here working,"; - mes "gathering clams and other"; - mes "sea creatures to sell. It's"; - mes "a pretty good living, actually."; - next; - mes "[Zyosegirl]"; - mes "It's nice to be able to work"; - mes "outdoors, but someday, I want"; - mes "to save enough money and move"; - mes "to the city. I'm still young, you^FFFFFF ^000000 know, and I've got dreams"; - mes "that I want to fulfill~"; - close; -} - -cmd_fild04,248,86,4 script Ziyaol#cmd 709,{ - mes "[Ziyaol]"; - mes "Ahhh, it's nice being"; - mes "a fisherman. You just"; - mes "relax and let the fish"; - mes "come to you. Well, it takes"; - mes "some skill to catch as much"; - mes "fish as I do with no effort~"; - next; - mes "[Ziyaol]"; - mes "I like the leisure involved"; - mes "in my job, but if it's not one"; - mes "thing, it's another. Yeah, that"; - mes "daughter of mine over there"; - mes "won't stop harping about "; - mes "moving to the biiig city."; - next; - mes "[Ziyaol]"; - mes "Why does she want to leave"; - mes "me so badly?! But if I don't"; - mes "let her go, she'll run away."; - mes "What am I going to do with"; - mes "that girl? Well, I can't really"; - mes "stop her from dreaming..."; - close; -} - -cmd_fild04,267,137,4 script Daeguro#cmd 703,{ - mes "[Daeguro]"; - mes "I love playing in"; - mes "the sand-- it's so soft"; - mes "and clean and pretty!"; - mes "But when I grow up,"; - mes "I wanna go to Alberta"; - mes "and see everything I can!"; - close; -} - -cmd_fild07,192,58,4 script Rahasu#cmd 100,{ - mes "[Rahasu]"; - mes "Hey, I'm Rahasu."; - mes "If you want to learn"; - mes "a little more about"; - mes "Paros Lighthouse, I'll"; - mes "be happy to tell you."; - next; - if (select("Paros Lighthouse?:Cancel") == 1) { - mes "[Rahasu]"; - mes "For many years, this"; - mes "lighthouse guided many"; - mes "ships to shore. That was"; - mes "a long time ago: now this"; - mes "lighthouse sits quietly,"; - mes "unused, but never unloved."; - next; - mes "[Rahasu]"; - mes "Although this place"; - mes "isn't the center of"; - mes "trade and commerce that"; - mes "it used to be, plenty of"; - mes "people still wander to this"; - mes "area. I wonder why, exactly..."; - close; - } - mes "[Rahasu]"; - mes "Hey, before you leave,"; - mes "you really ought to check"; - mes "the view from the lighthouse."; - mes "It's... It's breathtaking..."; - close; -} - -cmd_fild07,52,280,4 script Hallosu#cmd 100,{ - mes "[Hallosu]"; - mes "Hello, this is one of the"; - mes "lighthouses that make up"; - mes "Paros Lighthouse. However,"; - mes "right now it's undergoing"; - mes "renovation, so it's not"; - mes "open to the public."; - close; -} - -cmd_fild07,299,83,4 script Zain#cmd 100,{ - mes "[Zain]"; - mes "Would you like to"; - mes "board a ship on the"; - mes "Reudelus route? You"; - mes "can travel on Reudelus"; - mes "to Alberta or Izlude."; - next; - switch(select("Alberta - 600 Zeny:Izlude - 800 Zeny:Cancel")) { - case 1: - if (Zeny < 600) { - mes "[Zain]"; - mes "I'm sorry, but you"; - mes "don't have enough"; - mes "zeny for the boarding fare."; - close; - } - set zeny,zeny-600; - warp "alberta",192,169; - end; - case 2: - if (Zeny < 800) { - mes "[Zain]"; - mes "I'm sorry, but you"; - mes "don't have enough"; - mes "zeny for the boarding fare."; - close; - } - set zeny,zeny-800; - warp "izlude",176,182; - end; - case 3: - mes "[Zain]"; - mes "Travel by ship is"; - mes "still one of the safest and"; - mes "dependable methods of"; - mes "transportation. I invite you"; - mes "to try Reudelus travel soon~"; - close; - } -} - -cmd_fild07,94,134,4 script Sarumane#cmd 100,{ - mes "[Sarumane]"; - mes "Would you like to"; - mes "board a ship on the"; - mes "Reudelus route? You"; - mes "can travel on Reudelus"; - mes "to Alberta or Izlude."; - next; - switch(select("Alberta - 600 Zeny:Izlude - 800 Zeny:Cancel")) { - case 1: - if (Zeny < 600) { - mes "[Sarumane]"; - mes "I'm sorry, but you"; - mes "don't have enough"; - mes "zeny for the boarding fare."; - close; - } - set zeny,zeny-600; - warp "alberta",192,169; - end; - case 2: - if (Zeny < 800) { - mes "[Sarumane]"; - mes "I'm sorry, but you"; - mes "don't have enough"; - mes "zeny for the boarding fare."; - close; - } - set zeny,zeny-800; - warp "izlude",176,182; - end; - case 3: - mes "[Sarumane]"; - mes "Travel by ship is"; - mes "still one of the safest and"; - mes "dependable methods of"; - mes "transportation. I invite you"; - mes "to try Reudelus travel soon~"; - close; - } -} - - -cmd_in02,146,180,4 script Kafra Employee::kaf_comodo2 721,{ - cutin "kafra_07",2; - mes "[Kafra Misty]"; - mes "Welcome to the"; - mes "Kafra Corporation."; - mes "You know that our"; - mes "service is always"; - mes "on your side~"; - next; - mes "[Kafra Misty]"; - mes "The Kafra Corporation"; - mes "Western Division promises"; - mes "the best quality service that"; - mes "emphasizes reliability, and"; - mes "total consumer satisfaction."; - mes "Thank you for your patronage~"; - close2; - cutin "", 255; - end; -} - -// Morroc Field -//============================================================ -moc_fild12,35,303,4 script Serutero#cmd 59,{ - mes "[Serutero]"; - mes "Hello, I'm Serutero,"; - mes "guardian of the roads that"; - mes "lead to Sandaruman Fortress."; - mes "If you really want to go there,"; - mes "I'll permit you to continue, but^FFFFFF ^000000 you must beware of its dangers..."; - next; - switch(select("I'm going there!:Sandaruman Fortress?:Cancel")) { - case 1: - mes "[Serutero]"; - mes "So you're really going"; - mes "to go to Sandaruman"; - mes "Fortress. Alright then,"; - mes "good luck, and be careful!"; - close2; - warp "cmd_fild08",331,319; - end; - case 2: - mes "[Serutero]"; - mes "Although Sandaruman"; - mes "Fortress is infested with"; - mes "monsters now, it used to be"; - mes "a province where people lived."; - mes "However, they were always"; - mes "invaded and pillaged..."; - next; - mes "[Serutero]"; - mes "Sandaruman's inhabitants"; - mes "eventually adapted to the"; - mes "invasions, developing smoke"; - mes "signals and fortifications to"; - mes "withstand the ravages of war."; - mes "Then, Comodo was built..."; - next; - mes "[Serutero]"; - mes "Comodo grew in power and"; - mes "influence and eventually annexed Sandaruman. More and more people"; - mes "moved from the fortress to Comodo until Sandaruman Fotress was"; - mes "essentially abandoned."; - next; - mes "[Serutero]"; - mes "There were a few people"; - mes "remaining in Sandaruman,"; - mes "but they revolted and some"; - mes "fledging government came into"; - mes "power there. The monsters took"; - mes "the chance to take over..."; - next; - mes "[Serutero]"; - mes "There's nothing around"; - mes "Sandaruman now. Well, nothing"; - mes "except maybe Paros Lighthouse,"; - mes "which is southwest of here. That place might be of interest to"; - mes "aspiring Rogues, I hear..."; - close; - case 3: - mes "[Serutero]"; - mes "You know, if you're"; - mes "tired of traveling, you"; - mes "can rest in ^3355FFComodo^000000. That"; - mes "place is a pretty popular"; - mes "tourist attraction, especially"; - mes "for you adventurer types."; - close; - } -} -- cgit v1.2.3-70-g09d2