From cefe35caf862fede02fc0cb593515207da129ccf Mon Sep 17 00:00:00 2001 From: shadowlady Date: Sat, 13 Nov 2004 22:04:07 +0000 Subject: Translated and fixed. modified momotaro.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@163 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/other/momotaro.txt | 658 +++++++++++++++++++++++++------------------------ 1 file changed, 331 insertions(+), 327 deletions(-) (limited to 'npc/other') diff --git a/npc/other/momotaro.txt b/npc/other/momotaro.txt index c2eb7f475..4ca7aaad2 100644 --- a/npc/other/momotaro.txt +++ b/npc/other/momotaro.txt @@ -1,439 +1,443 @@ //===================================================================== -//MOMOTAROevent +//MOMOTARO event (translated thanks to Shinomori) //===================================================================== -amatsu.gat,223,235,4 script 出版社職員 763,{ - if (event_momo == 10) goto Lfin; +amatsu.gat,223,235,4 script Publisher 763,{ + if (event_momo > 4) goto Lfin; if ((event_momo >= 1) && (event_momo <= 4)) goto Lget; - mes "[出版社職員]"; - mes "こんにちは〜"; - mes "村に代々伝わる昔話のみを"; - mes "扱う私ども^009CFFツルカメ出版社^000000では"; - mes "老若男女を問わず人気の昔話"; - mes "^009CFF<モモタロ>^000000をなんと……"; + mes "[Publisher]"; + mes "Hello."; + mes "I represent ^009CFFTsurukame Publishing Inc.^000000 and handle the legends that are told in the village for generations."; + mes "A popular legend among men and women of all ages is ^009CFF^000000......"; next; - mes "[出版社職員]"; - mes "百万部!発行することが"; - mes "できたんです。"; - mes "その記念に、^3163FFモモタロ体験館^000000を"; - mes "設立しました。"; + mes "[Publisher]"; + mes "One Million copies were sold!"; + mes "To celebrate the anniversary, the ^3163FFMomotaro Event Hall^000000 was established."; next; - mes "[出版社職員]"; - mes "実際モモタロ話の主人公になって"; - mes "小鬼を退治できちゃうのです。"; - mes "景品もありますよ!"; + mes "[Publisher]"; + mes "You practical become the protagonist of the Momotaro Story and fight against a small demon."; + mes "There are also presents!"; next; - menu "モモタロって何?",-,"ぜひ体験したいです!",L1,"私は忙しいので……",L2; - mes "[出版社職員]"; - mes "! モモタロ話を知らないなんて"; - mes "流行に鈍感なお人ですね……"; - mes "それでは私がお話しましょう……"; + menu "Who is Momotaro?",-,"I really wanna do that!",L1,"I'm busy right now......",L2; + mes "[Publisher]"; + mes "What? You do not know Momotaro? Oh my, what an insensitive person......"; + mes "Well then, I will tell you......"; next; - mes "[出版社職員]"; - mes "昔々、年老いた夫婦が暮らして"; - mes "いました……夫婦はとても仲が"; - mes "良かったのですが、子供が"; - mes "いなかったのです……"; + mes "[Publisher]"; + mes "Once upon a time, there was an old couple......"; + mes "The couple had a very good relation, but they had no children..."; next; - mes "[出版社職員]"; - mes "ある日、お婆さんが川で洗濯して"; - mes "いると、大きな桃が流れてきたのです。"; - mes "すぐに桃を引き上げて、家に帰って"; - mes "お爺さんと割ってみると……"; - mes "その中からなんと!"; - mes "赤ん坊が現れたのです。"; + mes "[Publisher]"; + mes "Someday, the grandmother did their laundry at the river, a big peach flowed by. "; + mes "The Grandmother picked up the peach and returned home, where the grandfather tried to divide the fruit...... "; + mes "But from the middle of the peach a baby appeared."; next; - mes "[出版社職員]"; - mes "お爺さんとお婆さんはたいそう"; - mes "びっくりしましたが、その赤ん坊を"; - mes "自分たちの子として育てることに"; - mes "したのです。"; + mes "[Publisher]"; + mes "Grandfather and Grandmother were surprised very much, but decided to raise the baby as their own child."; next; - mes "[出版社職員]"; - mes "その子はすくすくと育ち、"; - mes "数日後にはもう、すっかり"; - mes "たくましい少年になったのです。"; + mes "[Publisher]"; + mes "The Child grow up rapidly and became a strong young boy several days later."; next; - mes "[出版社職員]"; - mes "その子の名前は<モモタロ>"; - mes "と名づけられ、当時村人を"; - mes "苦しめていた小鬼を退治する"; - mes "ために旅に出たのです……"; + mes "[Publisher]"; + mes "The name of the child was ^3163FF^000000."; + mes "In those days a small demon appeard and tormented the village people so Momotaro decided to go on a travel to exterminate the demon......"; next; - mes "[出版社職員]"; - mes "道中で会った^3163FF猿、雉、犬^000000を"; - mes "仲間にして、とうとう最後には"; - mes "みごと小鬼を退治して"; - mes "お爺さんとお婆さんと幸せに"; - mes "暮らしたそうな…… -完-"; + mes "[Publisher]"; + mes "Along the way Momotaro met a ^3163FFmonkey^000000, a ^3163FFpheasant^000000 and a ^3163FFdog^000000m which followed him as companions."; + mes " Finally they defeated the demon and lived with the grandfather and the grandmother in happiness...... "; + mes "- the end -"; next; - mes "[出版社職員]"; - mes "どうです?"; - mes "百万部のおもしろさは!"; + mes "[Publisher]"; + mes "How was it?"; + mes "It was of interest One Million times!"; close; L1: - mes "[出版社職員]"; - mes "む!威勢の良いお方ですね!"; - mes "私まで元気になりそうです。"; - mes "では、この申込書へ記入を……"; + mes "[Publisher]"; + mes "Oh! You are a good and powerfull person! To me you seem to be vigorous. "; + mes "Well then, this application form has to be filled......"; next; - mes "[出版社職員]"; - mes "……"; - mes "……ふむふむ……"; - mes "……はい!良いです!"; - mes "それでは早速……"; - mes "<モモタロ体験館>!!"; - mes "楽しんできてください"; + mes "[Publisher]"; + mes "......"; + mes "......Hmm hmm......"; + mes "......Well! Everything ok!"; + mes "We can start at once. Please enjoy the ^3163FFMomotaro Event Hall^000000."; next; - warp "ama_test",52,35; +//modification +// warp "ama_test",52,35; + warp "ama_fild01",330,130; +//end modification break; L2: - mes "[出版社職員]"; - mes "景品も出るんですが……(ボソッ)"; + mes "[Publisher]"; + mes "There are also premium presents, you know....... (wink)"; close; Lget: - mes "[出版社職員]"; - mes "どうです、楽しんでいただけ"; - mes "ましたか?"; - mes "ひっそりと準備してきた"; - mes "体験館ですが、少しでも"; - mes "楽しい時間を過ごせていただけ"; - mes "たら幸いです。"; + mes "[Publisher]"; + mes "How was it? Did you enjoy the event?"; + mes "I hope the arrangements at the event hall allowed you to spend an enjoyable time there."; next; - if (event_momo == 1) getitem 627,1; - if (event_momo == 2) getitem 629,1; - if (event_momo == 3) getitem 625,1; -//アムムト成功後不明 - if (event_momo == 4) getitem 629,1; + if (event_momo == 1) getitem 627,1; //sweet milk + if (event_momo == 2) getitem 629,1; //singing flower + if (event_momo == 3) getitem 625,1; //rusty iron +//Am Mut successful finish unknown + if (event_momo == 4) getitem 627,1; //sweet milk + if (event_momo == 4) getitem 629,1; //singing flower + if (event_momo == 4) getitem 625,1; //rusty iron set event_momo,10; - mes "[出版社職員]"; - mes "では、私どもが用意した粗品を"; - mes "進呈いたしましょう。"; - mes "今後とも昔話が"; - mes "広く愛されますように……"; + mes "[Publisher]"; + mes "Well then, I will give you a small present which I have prepared."; + mes "May the legend be widely loved also in the future......"; close; Lfin: - mes "[出版社職員]"; - mes "良い天気ですねぇ……"; - mes "こんな日は布団を干したくなります。"; + mes "[Publisher]"; + mes "We have a nice weather today, don't we...... It is a perfect day to dry the futon."; close; } //===================================================================== -ama_test.gat,52,44,4 script 待機室担当者 109,{ - mes "[サトシ]"; - mes "<モモタロ体験館>に"; - mes "ようこそ!"; +ama_test.gat,52,44,4 script Waiting Room Staff 109,{ + mes "[Satoshi]"; + mes "Welcome to the Momotaro Event Hall"; next; - mes "[サトシ]"; - mes "私は<モモタロ体験館>の"; - mes "控室担当、サトシと申します。"; + mes "[Satoshi]"; + mes "I'm in charge of the waiting room of the Momotaro Event Hall. My name is Satoshi."; next; - mes "[サトシ]"; - mes "元々は出版社で働いていた"; - mes "のですが……人が足りなくて"; - mes "急に派遣されてしまいました……"; - mes "でも、よかったです!"; - mes "こんなふうにぼーっとしながら"; - mes "挑戦する人を見物できるんですから。"; + mes "[Satoshi]"; + mes "Originally this was the work of the publisher, but...... she was not sufficient for that job and got transfered suddenly......"; + mes "But this was good! Because this way we could make the attraction even more challenging for the visitors."; next; - mes "[サトシ]"; - mes "……"; - mes "いやいや、冗談ですよ……"; - mes "(汗をぬぐう)"; + mes "[Satoshi]"; + mes "......hehehe, no no, it was just a joke...... (sweat)"; next; - mes "[サトシ]"; - mes "では、体験館について"; - mes "ご説明をさしあげます。"; + mes "[Satoshi]"; + mes "Well, I will give you an explanation about the Event Hall."; next; - mes "[サトシ]"; - mes "一応、モモタロの話については"; - mes "外の職員から伺ってますよね?"; + mes "[Satoshi]"; + mes "Did you ask the Publisher outside about the Momotaro Story?"; next; - menu "はい",L1,"いいえ",-; - mes "[控室担当]"; - mes "あんですと?"; - mes "ここまで来て話を知らないと?"; - mes "……"; - mes "モモタロファンとして"; - mes "認めることはできませんな……"; + menu "Yes",L1,"No",-; + mes "[Satoshi]"; + mes "What the heck? You come here without knowing the story?"; + mes "......"; + mes "You are by no means a fan of Momotaro."; next; - mes "[控室担当]"; - mes "外の職員から話を聞いてきなさい。"; - mes "それからです……"; - mes "さようなら〜"; + mes "[Satoshi]"; + mes "The Story is told by the publisher outside. Well then...... Goodby."; next; warp "amatsu.gat",223,230; break; L1: - mes "[サトシ]"; - mes "ふふ……"; - mes "モモタロの話は、私どもの"; - mes "出版社の自慢作です!"; - mes "最高傑作でしょう?"; - mes "ハハハッ!!!"; + mes "[Satoshi]"; + mes "Hmm......"; + mes "The story of Momotaro is the best work of this Publisher. Maybe it is even a supreme masterpiece?"; + mes "Hahaha!!!"; next; - mes "[サトシ]"; - mes "……フムフム"; + mes "[Satoshi]"; + mes "...... So, what's next..."; next; - mes "[サトシ]"; - mes "体験館のルールは簡単です。"; - mes "中に入ってモモタロのように"; - mes "勇ましく!!! 小鬼を退治すれば"; - mes "良いんです。"; - mes "そう、勇ましく!!!!! です。"; + mes "[Satoshi]"; + mes "The rule of the Event Hall are simple. Just go in, like the brave Momotaro! And if the small demon is defeated, everything will be good."; + mes "Well, be brave!"; next; - mes "[サトシ]"; - mes "そして、注意事項が"; - mes "三つあります。"; + mes "[Satoshi]"; + mes "Furthermore, there are 3 important points."; next; - mes "[サトシ]"; - mes "一つ目、"; - mes "当体験館は一度でもクリアされると"; - mes "また入ることができません。"; - mes "その点に気をつけてください。"; + mes "[Satoshi]"; + mes "First:"; + mes "When the Event Hall is cleared it cannot be entered again."; + mes "Please pay attention to this point."; next; - mes "[サトシ]"; - mes "二つ目、"; - mes "体験館内にはペットを"; - mes "連れていかないでください。"; - mes "もしペットを連れていらっしゃったら"; - mes "卵に変えてからお入りください。"; + mes "[Satoshi]"; + mes "Second:"; + mes "Please do not go accompanied by a pet inside the Event Hall. If you have a pet with you, please change it back to an egg before entering."; next; - mes "[サトシ]"; - mes "最後の注意事項、"; - mes "体験館は一人あたり6分間"; - mes "の制限時間があります。"; + mes "[Satoshi]"; + mes "And the last important point:"; + mes "There is a time restriction of 6 minutes for people entering the Event Hall."; next; - mes "[サトシ]"; - mes "さぁ、それでは控室チャットに"; - mes "入って順番をお待ちください。"; - mes "健闘を祈ります!!!"; + mes "[Satoshi]"; + mes "Well then, Please enter the Waiting Room Chat and wait for your turn. I wish you a good fight."; close; OnInit: - waitingroom "体験館控室",1,"待機室担当者::OnMax"; + waitingroom "Event Hall Waiting Room",1,"Waiting Room Staff::OnMax"; +//modification +//do clear everything in case of somebody got stuck in the hall + areawarp "ama_test.gat",30,78,68,120,"amatsu.gat",223,230; + disablenpc "Manager"; + enablenpc "Grandfather"; + enablenpc "Grandmother"; + killmonsterall "ama_test.gat"; + stopnpctimer "roomtimer"; +//end modification break; OnMax: - doevent "roomt"; +//modification +// doevent "roomt"; + initnpctimer "roomtimer"; +//end modification warpwaitingpc "ama_test.gat",50,83; - disablenpc "待機室担当者"; - disablenpc "管理人"; - enablenpc "お婆さん"; - enablenpc "お爺さん"; + disablenpc "Waiting Room Staff"; + disablenpc "Manager"; + enablenpc "Grandfather"; + enablenpc "Grandmother"; break; } -ama_test.gat,49,93,4 script お爺さん 766,{ + +ama_test.gat,49,95,4 script Grandfather 766,{ +//modification + mes "[Grandfather]"; + mes "Zzzzzz......"; +//end modification close; } -ama_test.gat,50,93,4 script お婆さん 761,{ - mes "[お婆さん]"; - mes "フォーー!?"; + +ama_test.gat,51,95,4 script Grandmother 761,{ + mes "[Grandmother]"; + mes "Oh....!?"; next; - mes "[お婆さん]"; - mes "お爺さん、"; - mes "私のお金、どこへいったか"; - mes "知らないかい?"; + mes "[Grandmother]"; + mes "Grandfather, do you know where I put my money?"; next; - mes "[お爺さん]"; - mes "婆さんや……村長様が言うには、"; - mes "このごろ小鬼が人からお金を"; - mes "盗むようになって村中大騒ぎ"; - mes "なんじゃよ……"; + mes "[Grandfather]"; + mes "Grandmother...... The village headman said, that the small demons recently stole money from people right in the middle of the village, causing big tumult..."; next; - mes "[お婆さん]"; - mes "キィィィ……!"; + mes "[Grandmother]"; + mes "Iiiiiii......!"; next; - mes "[お爺さん]"; - mes "そこかしこでその話で持ちきりじゃ……"; + mes "[Grandfather]"; + mes "This is the recent talk in the village......"; next; - mes "[お爺さん]"; - mes "そこでモモタロよ……"; + mes "[Grandfather]"; + mes "Oh, there is Momotaro......"; next; - mes "[お爺さん]"; - mes "お前も知っているように"; - mes "ここの連中は臆病者ばかりで"; - mes "小鬼を退治する力もない……"; - mes "モモタロ、おまえに頼みたい"; - mes "のじゃ……"; + mes "[Grandfather]"; + mes "As you probably know, there are only cowards here with no power to fight the small demons...."; + mes "So I would like to ask you a favour, Momotaro."; next; - mes "[お婆さん]"; - mes "モモタロ……"; - mes "この婆がお前のためにと"; - mes "^3355ffこの世で一番美味しい赤ポーション"; - mes "を持たせてやりたかったが……"; - mes "全部作るのを失敗してしもうた……^000000"; + mes "[Grandmother]"; + mes "Momotaro......"; + mes "Your Grandmother would like to give you ^3355ffthe tastiest red portion on this world^000000...... but I cannot...... "; next; - mes "[お婆さん]"; - mes "すまないね……モモタロや……"; + mes "[Grandmother]"; + mes "I'm so sorry...... Momotaro......"; next; - mes "[お婆さん・お爺さん]"; - mes "それでは頼んだぞ……"; - disablenpc "お婆さん"; - disablenpc "お爺さん"; - set @mobdie,0; - monster "ama_test.gat",47,101,"小鬼",1110,1,"mobcount"; - monster "ama_test.gat",51,101,"小鬼",1110,1,"mobcount"; - monster "ama_test.gat",55,101,"小鬼",1110,1,"mobcount"; - monster "ama_test.gat",55,97,"小鬼",1110,1,"mobcount"; - monster "ama_test.gat",55,93,"小鬼",1110,1,"mobcount"; - monster "ama_test.gat",53,91,"小鬼",1110,1,"mobcount"; - monster "ama_test.gat",49,91,"小鬼",1110,1,"mobcount"; - monster "ama_test.gat",45,96,"小鬼",1110,1,"mobcount"; - monster "ama_test.gat",45,99,"小鬼",1110,1,"mobcount"; + mes "[Grandmother & Grandfather]"; + mes "Please, Momotaro, help us......"; +//modification + addtimer 5000, "Grandmother::OnTimer5000"; close; +OnTimer5000: +//end modification + disablenpc "Grandfather"; + disablenpc "Grandmother"; + set @mobdie,0; + monster "ama_test.gat",47,101,"Small Demon",1110,1,"mobcount"; + monster "ama_test.gat",51,101,"Small Demon",1110,1,"mobcount"; + monster "ama_test.gat",55,101,"Small Demon",1110,1,"mobcount"; + monster "ama_test.gat",55,97,"Small Demon",1110,1,"mobcount"; + monster "ama_test.gat",55,93,"Small Demon",1110,1,"mobcount"; + monster "ama_test.gat",53,91,"Small Demon",1110,1,"mobcount"; + monster "ama_test.gat",49,91,"Small Demon",1110,1,"mobcount"; + monster "ama_test.gat",45,96,"Small Demon",1110,1,"mobcount"; + monster "ama_test.gat",45,99,"Small Demon",1110,1,"mobcount"; + end; } -ama_test.gat,50,100,4 script 管理人 762,{ - mes "[管理人]"; - mes "ホホッやるな……"; - mes "私はここの管理人をしておるが……"; - mes "おぬしただものではないな?"; - mes "なかなか驚いたぞ。"; + +ama_test.gat,50,100,4 script Manager 762,{ +//modification + if (event_momo >= 4) goto LSecondFin; +//end modification + mes "[Manager]"; + mes "Hoho, you did it...... I'm the manager here...... You are not an ordinary person, right? You did very well."; next; - mes "[管理人]"; - mes "話の中のモモタロが"; - mes "この世に現れるとはな!"; - mes "ホホホホホ!"; + mes "[Manager]"; + mes "The Momotaro from the legend appears in this world!"; + mes "Hohohohoho!"; next; - menu "余裕でしたね",L1,"くだらない……",L2; + menu "Is there some extra?",L1,"Thanks for nothing......",L2; L1: - mes "[管理人]"; - mes "ホッホッホ……"; - mes "あまり調子に乗るでない……"; - mes "私がおぬしほどの時は"; - mes "小鬼など指で軽くひねって"; - mes "くれたわ……ホホホ……"; + mes "[Manager]"; + mes "Hohoho......"; + mes "This is maybe not really recomending......"; + mes "I think in your current condition the small demons can twirl you lightly around their fingers."; + mes "......Hohoho......"; next; - mes "[管理人]"; - mes "……"; - mes "冗談じゃ。"; + mes "[Manager]"; + mes "......"; + mes "Just a joke."; next; - mes "[管理人]"; - mes "それじゃ、モモタロ体験館を"; - mes "楽しんでくれたかな?"; - mes "最初に会った職員と話せば"; - mes "我々が用意した景品とくれるだろう。"; + mes "[Manager]"; + mes "Well then, you enjoyed the Momotaro Event Hall?"; + mes "Talk to the staff member, that you have met first, about our premium presents. He will give you some."; next; - mes "[管理人]"; - mes "何はともあれ、その強き心を"; - mes "失うなかれ!"; + mes "[Manager]"; + mes "Whatever you encounter, never loose that strong spirit!"; next; set event_momo,1; - deltimer "roomt"; - disablenpc "管理人"; - enablenpc "待機室担当者"; +//modification +// deltimer "roomt"; +//end modification + disablenpc "Manager"; + enablenpc "Waiting Room Staff"; warp "amatsu.gat",223,230; break; L2: - mes "[管理人]"; + mes "[Manager]"; mes "!!!!!"; - mes "……ホ…ホホホ……"; - mes "おもしろい奴だな……"; - mes "よし……"; - mes "私から一つ提案がある。"; + mes "......Ho...Hohoho......"; + mes "You are an amusing fellow......"; + mes "Well...... One little suggestion from me to you."; next; - mes "[管理人]"; - mes "本来なら今すぐお前を"; - mes "叩き出すところだが……"; - mes "おぬしの本当の実力が知りたい"; - mes "からな……ホホホ。"; - mes "まるで私の若かりし頃を見るようだ。"; - mes "ホホホホッ"; + mes "[Manager]"; + mes "Normally I would just kick you out, but...... I would like to see your true capabilities... Hohoho."; + mes "As if I would look at my own young self. Hohohoho."; next; - mes "[管理人]"; - mes "どうだ?私から一度機会を"; - mes "与えよう。一度挑戦したら"; - mes "^3355ff二度と挑戦できない^000000が……"; - mes "次はおぬしでも難しいだろう。"; + mes "[Manager]"; + mes "What do you think? I will give this one nonrecurring chance. It is the challenge of ^3355ffSecond Grad^000000 which is not officially available......"; + mes "But I warn you, this one will be difficult."; next; - menu "もう充分です",L2_1,"挑戦してみます",L2_2; + menu "Na, it is enough",L2_1,"I take the challenge",L2_2; L2_1: - mes "[管理人]"; - mes "ホホ……"; - mes "おぬしも前の戦いで疲れておるか。"; - mes "まぁいい……モモタロ体験館は楽しんでくれたかな?"; - mes "最初に会った職員と話せば"; - mes "我々が用意した景品をくれるだろう。"; + mes "[Manager]"; + mes "Hoho......"; + mes "You got tired from the last fight?"; + mes "Well, ok...... Did you enjoy the Momotaro Event Hall? Talk to the staff member, that you have met first, about our premium presents. She will give you some."; next; - mes "[管理人]"; - mes "何はともあれ、その強き心を"; - mes "失うなかれ!"; + mes "[Manager]"; + mes "Whatever you encounter, never loose that strong spirit!"; next; set event_momo,2; - deltimer "roomt"; - disablenpc "管理人"; - enablenpc "待機室担当者"; - warp "amatsu.gat",223,230; - break; +//modification + goto LWarpOut; +// break; +//end modification L2_2: - mes "[管理人]"; - mes "ホホホ、ますます気に入ったぞ!"; - mes "最後の決戦だ。"; - mes "おぬしの実力を遺憾なく"; - mes "発揮するように!"; - monster "ama_test.gat",35,103,"鬼",1301,1,"mobcount2"; - monster "ama_test.gat",56,111,"鬼",1301,1,"mobcount2"; - monster "ama_test.gat",40,91,"鬼",1301,1,"mobcount2"; - disablenpc "管理人"; - set event_momo,3; + mes "[Manager]"; + mes "Hohoho, You like it more and more, right? This will be the last decisive battle. Show your power without regrets!"; +//modification + addtimer 5000, "Manager::OnTimer5000"; +//end modification close; +OnTimer5000: + monster "ama_test.gat",35,103,"Demon",1301,1,"mobcount2"; + monster "ama_test.gat",56,111,"Demon",1301,1,"mobcount2"; + monster "ama_test.gat",40,91,"Demon",1301,1,"mobcount2"; + disablenpc "Manager"; + set event_momo,3; + end; +//modification +LSecondFin: + mes "[Manager]"; + mes "You are really strong... Wasn't it thrilling? Momotaro Event Hall can be really enjoyable, right?"; + mes "Ok now, talk to the staff member, that you have met first, about our premium presents. She will give you some."; + next; + set event_momo,4; +LWarpOut: +//end modification + mes "[Manager]"; + mes "Whatever you encounter, never loose that strong spirit!"; + next; + warp "amatsu.gat",223,230; + disablenpc "Manager"; + enablenpc "Waiting Room Staff"; + donpcevent "Waiting Room Staff::OnInit"; + break; Onstart: - mes "[管理人]"; - mes "ホホ……"; + mes "[Manager]"; + mes "Hohoho......"; close; } //=======================================MobCount===============================- ama_test.gat,0,1,0 script mobcount -1,{ - if (@mobdie == 8) goto Lfin; + if (@mobdie >= 8) goto Lfin; set @mobdie,@mobdie+1; set @mobrand,rand(4); if (@mobrand == 1) goto Lrand2; if (@mobrand == 2) goto Lrand3; if (@mobrand == 3) goto Lrand4; Lrand1: - areaannounce "ama_test.gat",30,78,68,120,"DOKEBI: オラはナニモシテナイ!",8;break; + areaannounce "ama_test.gat",30,78,68,120,"Small Demon: I havn't done anything!",8;break; Lrand2: - areaannounce "ama_test.gat",30,78,68,120,"DOKEBI: ゴメンナサイゴメンナサイ",8;break; + areaannounce "ama_test.gat",30,78,68,120,"Small Demon: Excuse me, Excuse me",8;break; Lrand3: - areaannounce "ama_test.gat",30,78,68,120,"DOKEBI: アーー…",8;break; + areaannounce "ama_test.gat",30,78,68,120,"Small Demon: Ahhh......",8;break; Lrand4: - areaannounce "ama_test.gat",30,78,68,120,"DOKEBI: 不意打ちかー…",8;break; + areaannounce "ama_test.gat",30,78,68,120,"Small Demon: I've been hit on surprise...",8;break; Lfin: - areaannounce "ama_test.gat",30,78,68,120,"DOKEBI: ゴオオオオ……",8; - enablenpc "管理人"; - doevent "管理人::Onstart"; - break; + areaannounce "ama_test.gat",30,78,68,120,"Small Demon: Uhhaaa......",8; + addtimer 5000, "mobcount2::OnTimer5000"; +//modification + stopnpctimer "roomtimer"; + end; +// enablenpc "Manager"; +// doevent "Manager::Onstart"; +// end; +//end modification } //=======================================MobCount2==============================- ama_test.gat,50,101,0 script mobcount2 -1,{ if (@mobdie2 == 2) goto Lfin; set @mobdie2,@mobdie2+1; - areaannounce "ama_test.gat",30,78,68,120,"AMMUT: ぐおおおお…",8;break; + areaannounce "ama_test.gat",30,78,68,120,"Am Mut: Uhaaa...",8;break; Lfin: set event_momo,4; - deltimer "roomt"; - enablenpc "待機室担当者"; - warp "amatsu.gat",223,230; - break; +//modification + addtimer 5000, "mobcount2::OnTimer5000"; + end; +OnTimer5000: +//end modification + enablenpc "Manager"; + doevent "Manager::Onstart"; + end; } //=======================================TIMER==================================- -ama_test.gat,50,102,0 script roomt -1,{ - deltimer "roomt"; - mapannounce "ama_test.gat","今から制限時間は6分間です。",8; - addtimer 180000,"roomt::On180000"; - break; -On180000: - deltimer "roomt"; - mapannounce "ama_test.gat","あと三分です。",8; - addtimer 120000,"roomt::On300000"; - break; -On300000: - deltimer "roomt"; - mapannounce "ama_test.gat","あと一分。",8; - addtimer 60000,"roomt::On360000"; - break; -On360000: - mapannounce "ama_test.gat","ピ- ピ- ピ- 持ち時間が無くなりました。",8; - deltimer "roomt"; - disablenpc "管理人"; - enablenpc "待機室担当者"; + +//modification +//dead code +//ama_test.gat,50,102,0 script roomt -1,{ +// +// deltimer "roomt"; +// mapannounce "ama_test.gat","Time limit is 6 Minutes from now.",8; +// addtimer 180000,"roomt::On180000"; +// end; +// +//OnTestTime: +// mapannounce "ama_test.gat","Time left: "+temp_time+"sec ",8; +// break; +// +//On180000: +// deltimer "roomt"; +// mapannounce "ama_test.gat","3 Minutes left.",8; +// addtimer 120000,"roomt::On300000"; +// break; +//On300000: +// deltimer "roomt"; +// mapannounce "ama_test.gat","One Minute left.",8; +// addtimer 60000,"roomt::On360000"; +// break; +//On360000: +// mapannounce "ama_test.gat","Hohoho - Time limit is exceeded.",8; +// disablenpc "Manager"; +// enablenpc "Waiting Room Staff"; +// areawarp "ama_test.gat",30,78,68,120,"amatsu.gat",223,230; +// break; +//} + +ama_test.gat,50,102,0 script roomtimer -1,{ + +OnTimer1000: + mapannounce "ama_test.gat","Time limit is 6 Minutes from now.",8; + end; +OnTimer180000: + mapannounce "ama_test.gat","3 Minutes left.",8; + end; +OnTimer300000: + mapannounce "ama_test.gat","One Minute left.",8; + end; +OnTimer360000: + stopnpctimer "roomtimer"; + mapannounce "ama_test.gat","Hohoho - Time limit is exceeded.",8; areawarp "ama_test.gat",30,78,68,120,"amatsu.gat",223,230; - break; -} \ No newline at end of file + disablenpc "Manager"; + enablenpc "Waiting Room Staff"; + donpcevent "Waiting Room Staff::OnInit"; + end; +} -- cgit v1.2.3-70-g09d2