From 74b23e11e9ac89accafb5f0833f8d89669a29eb0 Mon Sep 17 00:00:00 2001 From: brianluau Date: Sun, 10 Jun 2012 06:34:50 +0000 Subject: - Added svn:eol-style=native property on some recently added text files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16258 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/mobs/dungeons/iz_dun_re.txt | 46 +++++------ npc/mobs/dungeons/lhz_dun_re.txt | 166 +++++++++++++++++++-------------------- 2 files changed, 106 insertions(+), 106 deletions(-) (limited to 'npc/mobs') diff --git a/npc/mobs/dungeons/iz_dun_re.txt b/npc/mobs/dungeons/iz_dun_re.txt index 70c234ffa..42f97fd9f 100644 --- a/npc/mobs/dungeons/iz_dun_re.txt +++ b/npc/mobs/dungeons/iz_dun_re.txt @@ -1,23 +1,23 @@ -//===== rAthena Script ======================================= -//= Byalan Dungeon Monster Spawn Script -//===== By: ================================================== -//= Athena (1.0) -//===== Current Version: ===================================== -//= 1.3 -//===== Compatible With: ===================================== -//= Any Athena Version -//===== Additional Comments: ================================= -//= 1.1 Official kRO 10.1 spawns for 1-4 [Playtester] -//= 1.2 More accurate spawns [Playtester] -//= 1.3 Added Izlude Dungeon F6 spawns [Chilly] -//= 1.3a Moved Izlude Dungeon F6 spawns to separate file. [Kenpachi] -//============================================================ - -//================================================== -// iz_dun05 - Undersea Tunnel F6 -//================================================== -iz_dun05,0,0,0,0 monster King Dramoh 2198,20,0,0,0 -iz_dun05,0,0,0,0 monster Sropho 2201,50,0,0,0 -iz_dun05,0,0,0,0 monster Pot Dofle 2203,30,0,0,0 -iz_dun05,0,0,0,0 monster Sedora 2204,50,0,0,0 -iz_dun05,0,0,0,0 boss_monster Kraken 2202,1,7200000,600000,1 +//===== rAthena Script ======================================= +//= Byalan Dungeon Monster Spawn Script +//===== By: ================================================== +//= Athena (1.0) +//===== Current Version: ===================================== +//= 1.3 +//===== Compatible With: ===================================== +//= Any Athena Version +//===== Additional Comments: ================================= +//= 1.1 Official kRO 10.1 spawns for 1-4 [Playtester] +//= 1.2 More accurate spawns [Playtester] +//= 1.3 Added Izlude Dungeon F6 spawns [Chilly] +//= 1.3a Moved Izlude Dungeon F6 spawns to separate file. [Kenpachi] +//============================================================ + +//================================================== +// iz_dun05 - Undersea Tunnel F6 +//================================================== +iz_dun05,0,0,0,0 monster King Dramoh 2198,20,0,0,0 +iz_dun05,0,0,0,0 monster Sropho 2201,50,0,0,0 +iz_dun05,0,0,0,0 monster Pot Dofle 2203,30,0,0,0 +iz_dun05,0,0,0,0 monster Sedora 2204,50,0,0,0 +iz_dun05,0,0,0,0 boss_monster Kraken 2202,1,7200000,600000,1 diff --git a/npc/mobs/dungeons/lhz_dun_re.txt b/npc/mobs/dungeons/lhz_dun_re.txt index 03a508ce5..ed90c353f 100644 --- a/npc/mobs/dungeons/lhz_dun_re.txt +++ b/npc/mobs/dungeons/lhz_dun_re.txt @@ -1,83 +1,83 @@ -//===== rAthena Script ======================================= -//= Lighthalzen Dungeon(Biolabs) Monster Spawn Script -//===== By: ================================================== -// The Prometheus Project, rAthena dev team -//===== Current Version: ===================================== -//= 1.9 -//===== Compatible With: ===================================== -//= Any Athena -//===== Additional Comments: ================================= -//= 08/24/05 : Added 1st version. [Muad_Dib] -//= 1.1: Some corrections to level 1, 2 as pointed out by -//= MasterofMuppets. [Skotlex] -//= 1.3: Some fixes based on kRO's "RO Map" [Poki#3] -//= I also made the place more Moby ^^ -//= 1.4: Adjusted spawns according to own info from iRO [MasterOfMuppets] -//= 1.5: More accurate spawn numbers and iRO names thanks to Tharis [Playtester] -//= 1.6: Official X.3 spawns [Playtester] -//= 1.7 Corrected MVP spawn function to be standard to iRO. [L0ne_W0lf] -//= - A random 99 will now be spawned when the MVP spawns. -//= - Spare spawn and MVP spawn now spawn in official locations. -//= - Expandeded timer to allow for varying spawn times. -//= 1.7a Added dummy event to keep from causnig warnings. [L0ne_W0lf] -//= 1.8 Corrected MVP spawn variance (Labs2 MVP). [L0ne_W0lf] -//= 1.9 Added Bio4 spawns. [Chilly] -//= 1.9a Moved Bio4 spawns to separate file. [Kenpachi] -//============================================================ - -//======================================================================================== -// lhz_dun04 - Bio-life Labs 4F -//======================================================================================== -lhz_dun04,0,0,0,0 monster Randel 2221,50,5000,0,0 -lhz_dun04,0,0,0,0 monster Flamel 2222,50,5000,0,0 -lhz_dun04,0,0,0,0 monster Celia 2223,50,5000,0,0 -lhz_dun04,0,0,0,0 monster Chen 2224,50,5000,0,0 -lhz_dun04,0,0,0,0 monster Gertie 2225,50,5000,0,0 -lhz_dun04,0,0,0,0 monster Alphoccio 2226,50,5000,0,0 -lhz_dun04,0,0,0,0 monster Trentini 2227,50,5000,0,0 -lhz_dun04,0,0,0,0 monster Paladin Randel 2228,1,2700000,2400000,1 -lhz_dun04,0,0,0,0 monster Creator Flamel 2229,1,3000000,2700000,1 -lhz_dun04,0,0,0,0 monster Professor Celia 2230,1,2580000,2340000,1 -lhz_dun04,0,0,0,0 monster Champion Chen 2231,1,2700000,2500000,1 -lhz_dun04,0,0,0,0 monster Stalker Gertie 2232,1,3300000,3000000,1 -lhz_dun04,0,0,0,0 monster Clown Alphoccio 2233,1,2580000,2460000,1 -lhz_dun04,0,0,0,0 monster Gypsy Trentini 2234,1,2580000,2460000,1 - -lhz_dun04,0,0,0 script mvp_lhz_dun04 -1,{ -OnTimer6000000: // delay1 = 6000000 ms (100 min) - stopnpctimer; - sleep rand(0,30)*60000; // 0 to 30 minutes -OnInit: - // Select Coordinates to summon a random MVP on - switch(rand(1,7)) { - case 1: set .@x,77; set .@y,251; break; - case 2: set .@x,147; set .@y,224; break; - case 3: set .@x,219; set .@y,219; break; - case 4: set .@x,244; set .@y,120; break; - case 5: set .@x,149; set .@y,41; break; - case 6: set .@x,53; set .@y,109; break; - case 7: set .@x,149; set .@y,151; break; - } - set .@mob,rand(2235,2241); - monster "lhz_dun04",.@x,.@y,strmobinfo(1,.@mob),.@mob,1,strnpcinfo(3)+"::OnMyMVPDead"; - - // Select Coordinates to summon a random 99 on - switch(rand(1,7)) { - case 1: set .@x2,77; set .@y2,251; break; - case 2: set .@x2,147; set .@y2,224; break; - case 3: set .@x2,219; set .@y2,219; break; - case 4: set .@x2,244; set .@y2,120; break; - case 5: set .@x2,149; set .@y2,41; break; - case 6: set .@x2,53; set .@y2,109; break; - case 7: set .@x2,149; set .@y2,151; break; - } - set .@mob2,rand(2228,2234); - monster "lhz_dun04",.@x2,.@y2,strmobinfo(1,.@mob2),.@mob2,1,strnpcinfo(3)+"::OnMy99Dead"; - end; - -OnMyMVPDead: - killmonster "lhz_dun04",strnpcinfo(3)+"::OnMy99Dead"; - initnpctimer; -OnMy99Dead: - end; -} \ No newline at end of file +//===== rAthena Script ======================================= +//= Lighthalzen Dungeon(Biolabs) Monster Spawn Script +//===== By: ================================================== +// The Prometheus Project, rAthena dev team +//===== Current Version: ===================================== +//= 1.9 +//===== Compatible With: ===================================== +//= Any Athena +//===== Additional Comments: ================================= +//= 08/24/05 : Added 1st version. [Muad_Dib] +//= 1.1: Some corrections to level 1, 2 as pointed out by +//= MasterofMuppets. [Skotlex] +//= 1.3: Some fixes based on kRO's "RO Map" [Poki#3] +//= I also made the place more Moby ^^ +//= 1.4: Adjusted spawns according to own info from iRO [MasterOfMuppets] +//= 1.5: More accurate spawn numbers and iRO names thanks to Tharis [Playtester] +//= 1.6: Official X.3 spawns [Playtester] +//= 1.7 Corrected MVP spawn function to be standard to iRO. [L0ne_W0lf] +//= - A random 99 will now be spawned when the MVP spawns. +//= - Spare spawn and MVP spawn now spawn in official locations. +//= - Expandeded timer to allow for varying spawn times. +//= 1.7a Added dummy event to keep from causnig warnings. [L0ne_W0lf] +//= 1.8 Corrected MVP spawn variance (Labs2 MVP). [L0ne_W0lf] +//= 1.9 Added Bio4 spawns. [Chilly] +//= 1.9a Moved Bio4 spawns to separate file. [Kenpachi] +//============================================================ + +//======================================================================================== +// lhz_dun04 - Bio-life Labs 4F +//======================================================================================== +lhz_dun04,0,0,0,0 monster Randel 2221,50,5000,0,0 +lhz_dun04,0,0,0,0 monster Flamel 2222,50,5000,0,0 +lhz_dun04,0,0,0,0 monster Celia 2223,50,5000,0,0 +lhz_dun04,0,0,0,0 monster Chen 2224,50,5000,0,0 +lhz_dun04,0,0,0,0 monster Gertie 2225,50,5000,0,0 +lhz_dun04,0,0,0,0 monster Alphoccio 2226,50,5000,0,0 +lhz_dun04,0,0,0,0 monster Trentini 2227,50,5000,0,0 +lhz_dun04,0,0,0,0 monster Paladin Randel 2228,1,2700000,2400000,1 +lhz_dun04,0,0,0,0 monster Creator Flamel 2229,1,3000000,2700000,1 +lhz_dun04,0,0,0,0 monster Professor Celia 2230,1,2580000,2340000,1 +lhz_dun04,0,0,0,0 monster Champion Chen 2231,1,2700000,2500000,1 +lhz_dun04,0,0,0,0 monster Stalker Gertie 2232,1,3300000,3000000,1 +lhz_dun04,0,0,0,0 monster Clown Alphoccio 2233,1,2580000,2460000,1 +lhz_dun04,0,0,0,0 monster Gypsy Trentini 2234,1,2580000,2460000,1 + +lhz_dun04,0,0,0 script mvp_lhz_dun04 -1,{ +OnTimer6000000: // delay1 = 6000000 ms (100 min) + stopnpctimer; + sleep rand(0,30)*60000; // 0 to 30 minutes +OnInit: + // Select Coordinates to summon a random MVP on + switch(rand(1,7)) { + case 1: set .@x,77; set .@y,251; break; + case 2: set .@x,147; set .@y,224; break; + case 3: set .@x,219; set .@y,219; break; + case 4: set .@x,244; set .@y,120; break; + case 5: set .@x,149; set .@y,41; break; + case 6: set .@x,53; set .@y,109; break; + case 7: set .@x,149; set .@y,151; break; + } + set .@mob,rand(2235,2241); + monster "lhz_dun04",.@x,.@y,strmobinfo(1,.@mob),.@mob,1,strnpcinfo(3)+"::OnMyMVPDead"; + + // Select Coordinates to summon a random 99 on + switch(rand(1,7)) { + case 1: set .@x2,77; set .@y2,251; break; + case 2: set .@x2,147; set .@y2,224; break; + case 3: set .@x2,219; set .@y2,219; break; + case 4: set .@x2,244; set .@y2,120; break; + case 5: set .@x2,149; set .@y2,41; break; + case 6: set .@x2,53; set .@y2,109; break; + case 7: set .@x2,149; set .@y2,151; break; + } + set .@mob2,rand(2228,2234); + monster "lhz_dun04",.@x2,.@y2,strmobinfo(1,.@mob2),.@mob2,1,strnpcinfo(3)+"::OnMy99Dead"; + end; + +OnMyMVPDead: + killmonster "lhz_dun04",strnpcinfo(3)+"::OnMy99Dead"; + initnpctimer; +OnMy99Dead: + end; +} -- cgit v1.2.3-60-g2f50