From 11d86b0d40e6e30b7ac138f17947a34ac841c3ee Mon Sep 17 00:00:00 2001 From: Playtester Date: Tue, 13 Mar 2007 12:16:09 +0000 Subject: * Reduced the chance to socket enchant a C rank item to 40% - info comes from kRO monthly and jRO players - this is based on "better too low than too high" git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9996 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/merchants/socket_enchant.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'npc/merchants') diff --git a/npc/merchants/socket_enchant.txt b/npc/merchants/socket_enchant.txt index ee1818ab6..20f6b0c21 100644 --- a/npc/merchants/socket_enchant.txt +++ b/npc/merchants/socket_enchant.txt @@ -667,7 +667,7 @@ function script addslot2 { function script f_weapon_c { - set @rateit,50; //success rate + set @rateit,40; //success rate set @addprice,200000; set @itemup,1010; set @itemupiece,10; @@ -764,7 +764,7 @@ function script f_weapon_s2 { function script f_armor_c { - set @rateit,50; //success rate + set @rateit,40; //success rate set @addprice,200000; set @itemup,999; set @itemupiece,3; -- cgit v1.2.3-70-g09d2