From 67c90977e165e2e12177db03ac212fd947b6f360 Mon Sep 17 00:00:00 2001 From: Emistry Haoyan Date: Sun, 5 May 2019 22:38:04 +0800 Subject: Update NPC translation. --- npc/jobs/1-1e/ninja.txt | 78 ++++++++++++++++++++++++------------------------- 1 file changed, 39 insertions(+), 39 deletions(-) (limited to 'npc/jobs') diff --git a/npc/jobs/1-1e/ninja.txt b/npc/jobs/1-1e/ninja.txt index 762f94b4b..8911b5795 100644 --- a/npc/jobs/1-1e/ninja.txt +++ b/npc/jobs/1-1e/ninja.txt @@ -93,9 +93,9 @@ alberta,30,65,3 script Akagi 4_M_JOB_ASSASSIN,{ } } -que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ +que_ng,30,65,3 script Kuuga Gai#nq 4_M_JOB_ASSASSIN,{ if (Upper == 2) { - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "I... I've never"; mes "seen a baby as"; mes "powerful as you!"; @@ -105,7 +105,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ } if (Class == Job_Novice) { if (JobLevel < 10) { - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "Hm? Have you come to"; mes "learn how to be a Ninja?"; mes "You're not quite experienced"; @@ -119,7 +119,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ mes "Excuse me."; mes "H-hello?"; next; - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "..............................."; mes "How did you do that?"; next; @@ -127,7 +127,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ mes "Do what? I didn't"; mes "do anything, I don't think..."; next; - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "H-How are you able to"; mes "see me? I'm supposed to"; mes "be invisible to the naked eye."; @@ -140,7 +140,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ mes "Calm down, there's no"; mes "need to get violent!"; next; - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "What...?"; mes "How did you dodge"; mes "all of my attacks?"; @@ -153,7 +153,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ mes "to change my job"; mes "to a Ninja."; next; - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "...Oh. Is that all?"; mes "Hmm, you've got great"; mes "potential, but I can't help"; @@ -161,14 +161,14 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ mes "enemies, and I can't let my"; mes "guard down for even a second."; next; - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "That Wildcat Joe is"; mes "completely ruthless...!"; mes "He could strike at any time!"; mes "He'll do anything to achieve"; mes "victory over his enemies!"; next; - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "Wait, wait, I just"; mes "thought of something."; mes "Maybe you can help me out."; @@ -177,7 +177,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ mes "really want to be a Ninja."; next; if(select("Sure.", "No, thanks.") == 2) { - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "Hm? Well, alright."; mes "Still, I don't see"; mes "why we can't help"; @@ -185,7 +185,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ mes "little predicament..."; close; } - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "Great! Now, I wanted to"; mes "ask Wildcat Joe if he'd"; mes "agree to a temporary truce."; @@ -193,7 +193,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ mes "are out of weapons, so we"; mes "should get well equipped first."; next; - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "Please take this letter,"; mes "and deliver it to Wildcat"; mes "Joe in Einbroch. He's a master"; @@ -201,7 +201,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ mes "eye out for him. Ah, and look"; mes "for him in a high place."; next; - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "Yeah, Wildcat Joe"; mes "always did have a thing"; mes "for hiding in high places."; @@ -213,7 +213,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ close; } else if (NINJ_Q == 1) { - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "Even if this task"; mes "isn't that urgent,"; mes "please hurry over to"; @@ -222,7 +222,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ close; } else if (NINJ_Q == 2) { - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "Did you deliver that"; mes "letter to Wildcat Joe?"; mes "I still need to know his"; @@ -232,14 +232,14 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ close; } else if (NINJ_Q == 3) { - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "Ah, you've returned."; mes "So did Wildcat Joe send"; mes "you back here with his"; mes "response? Great, great,"; mes "please let me read it."; next; - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "What...?! How could he"; mes "reject my proposal for"; mes "a truce?! This can only"; @@ -247,14 +247,14 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ mes "Kunai. Nuts! I have to catch"; mes "up to him, or I'm a goner!"; next; - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "Listen, you've got to help"; mes "me out again! I need you to"; mes "gather some materials so that"; mes "I can craft my own Kunai to fight Wildcat Joe. Then, I'll go ahead"; mes "and change your job to a Ninja."; next; - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "All you need"; mes "to bring me is"; mes "^3355FF5 Cyfars^000000 and"; @@ -268,7 +268,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ mes "asked me to gather"; mes "those same materials."; next; - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "Curses! Then that means..."; mes "You actually helped Joe"; mes "in crafting his Kunai! No!"; @@ -281,7 +281,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ } else if (NINJ_Q == 4) { if (countitem(Cyfar) < 5 || countitem(Phracon) < 1) { - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "Hurry and bring"; mes "^3355FF5 Cyfars^000000 and"; mes "^3355FF1 Phracon^000000 to me,"; @@ -291,7 +291,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ close; } if (SkillPoint != 0) { - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "Whoa, whoa..."; mes "You still have some"; mes "leftover Skill Points."; @@ -300,7 +300,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ mes "change jobs, right?"; close; } - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "Ah, you're back with"; mes "everything that I need."; mes "You've come earlier than"; @@ -308,14 +308,14 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ mes "as promised, I'll turn"; mes "you into a Ninja."; next; - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "Let me formally introduce"; - mes "myself. I am High Ninja Cougar"; + mes "myself. I am High Ninja Kuuga Gai"; mes "in the Touga Ninja Corps, and"; mes "I'm in charge of the search"; mes "party to find Sir Kazma."; next; - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "Sir Kazma is the chief"; mes "of my village, but he's"; mes "run away. This has resulted"; @@ -323,7 +323,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ mes "the Ninja Corps. Things are"; mes "pretty unstable right now..."; next; - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "I initially didn't want to"; mes "accept you as a Ninja because"; mes "of this complicated situation."; @@ -331,14 +331,14 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ mes "you're truly worthy of joining"; mes "the Ninja ranks."; next; - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "According to his letter, even"; mes "Joe thinks highly of you. Just"; mes "remember that, as a Ninja, your"; mes "mission is your highest priority. But don't let mission objectives"; mes "supercede your conscience."; next; - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "''Secrecy above all else.''"; mes "To keep our secrets in the"; mes "shadows, you can only buy"; @@ -346,7 +346,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ mes "authorized dealers. Please"; mes "keep that in mind."; next; - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "As of today, you are"; mes "now a proud member of the"; mes "Touga Ninja Corps. Be as"; @@ -361,7 +361,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ close; } else { - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "How have you been?"; mes "Train hard: you want"; mes "to be able to vanish"; @@ -372,7 +372,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ } } else { if (BaseClass == Job_Ninja) { - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "How have you been?"; mes "Train hard: you want"; mes "to be able to vanish"; @@ -381,7 +381,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ mes "the respect of any Ninja~"; close; } else { - mes "[Cougar]"; + mes "[Kuuga Gai]"; mes "What...?"; mes "How were you able"; mes "to find me hidden"; @@ -478,7 +478,7 @@ einbroch,184,194,3 script Suspicious Man#nq 4_M_SITDOWN,{ mes "?????!!"; next; mes "[Suspicious Man]"; - mes "Why? Didn't you bring Cougar's letter for me?"; + mes "Why? Didn't you bring Kuuga Gai's letter for me?"; next; mes "["+strcharinfo(PC_NAME)+"]"; mes "Are you..."; @@ -487,7 +487,7 @@ einbroch,184,194,3 script Suspicious Man#nq 4_M_SITDOWN,{ mes "[Suspicious Man]"; mes "...Yes, but I prefer to"; mes "be called Red Leopard Joe."; - mes "Cougar sent you to me, right?"; + mes "Kuuga Gai sent you to me, right?"; mes "He's the only one who calls"; mes "me that. So you want to be"; mes "a Ninja, eh? Hmm, alright."; @@ -513,7 +513,7 @@ einbroch,184,194,3 script Suspicious Man#nq 4_M_SITDOWN,{ mes "[Red Leopard Joe]"; mes "For now, let me read"; mes "this letter. Let's see..."; - mes "Hm. I thought that Cougar"; + mes "Hm. I thought that Kuuga Gai"; mes "would want to challenge me"; mes "again, but he actually wants"; mes "a temporary truce? Hah!"; @@ -540,7 +540,7 @@ einbroch,184,194,3 script Suspicious Man#nq 4_M_SITDOWN,{ mes "[Red Leopard Joe]"; mes "Here you go."; mes "Please bring this"; - mes "letter to Cougar."; + mes "letter to Kuuga Gai."; mes "It'll take a while to"; mes "return to Amatsu, so let"; mes "me send you there directly..."; @@ -557,7 +557,7 @@ einbroch,184,194,3 script Suspicious Man#nq 4_M_SITDOWN,{ mes "Eh? I'm not sure what"; mes "happened, but it seems"; mes "that you haven't delivered"; - mes "my response to Cougar yet."; + mes "my response to Kuuga Gai yet."; mes "Shall I directly send you"; mes "to Amatsu right now?"; next; @@ -577,7 +577,7 @@ einbroch,184,194,3 script Suspicious Man#nq 4_M_SITDOWN,{ } else if (NINJ_Q == 4) { mes "[Red Leopard Joe]"; - mes "Cougar asked you to"; + mes "Kuuga Gai asked you to"; mes "gather some materials"; mes "too? Oh well, I suppose"; mes "that I can't blame him."; -- cgit v1.2.3-70-g09d2