From ee340265a907f243c01588d86b47f244acf7e268 Mon Sep 17 00:00:00 2001 From: Lupus Date: Thu, 20 Apr 2006 07:33:10 +0000 Subject: new job quests for Taekwon, Soul Linker, Star Gladiolus ^_- git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6189 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/jobs/2-1e/StarGladiator.txt | 299 +++++++++++++++++++++++++++++++++++----- 1 file changed, 266 insertions(+), 33 deletions(-) (limited to 'npc/jobs/2-1e/StarGladiator.txt') diff --git a/npc/jobs/2-1e/StarGladiator.txt b/npc/jobs/2-1e/StarGladiator.txt index 825efab51..94ba6d3c7 100644 --- a/npc/jobs/2-1e/StarGladiator.txt +++ b/npc/jobs/2-1e/StarGladiator.txt @@ -1,56 +1,289 @@ //===== eAthena Script ======================================= //= Star Gladiator Job Quest //===== By: ================================================== -//= Lupus +//= Celestria //===== Current Version: ===================================== -//= 0.1a +//= 1.0 //===== Compatible With: ===================================== //= eAthena 1.0 + //===== Description: ========================================= //= //===== Additional Comments: ================================= -//= 0.1 Now it's just a temp job quest NPC [Lupus] -//= 0.1a Small fix in warp [Komurka] +//= A temp Star Gladiator Job Changer based on the kRO quest. +//= Quest info from RagnaInfo. +//= Sprites from kRO screenshots, bar two which I just had to guess at. +//= 1.0 Optimized, updated [Lupus] //============================================================ -job_star.gat,166,15,0 warp startopay 1,1,payon.gat,151,85 +payon.gat,215,102,2 script MooHyun 828,{ + mes "[MooHyun]"; + if(Class==Job_Taekwon && JobLevel>=40 && STGL_Q==0) goto L_Taekwon; + if(STGL_Q) goto L_Quest; + mes "Aaaah, it's such lovely weather today, don't you think?"; + close; + +L_Taekwon: + mes "Oooh, a Taekwon!"; + mes "I don't see many of those around."; + mes "I don't suppose you're interested in becoming even stronger?"; + menu "Oh..?",-,"No, not really.",L_No; + + mes "[MooHyun]"; + mes "Well, there are these dedicated"; + mes "fighters who are known as Star Gladiators."; + mes "I just so happen to know someone who"; + mes "can warp to their meditation spot."; + next; + menu "Oooo.. I wanna be a SK.",-,"So?",L_No; + mes "[MooHyun]"; + mes "What a coincidence!"; + mes "However he does need some rare"; + mes "materials to form the warp."; + set STGL_Q,1; + next; + mes "[MooHyun]"; +L_Quest: + mes "You will need to take him:"; + mes "^0000FF- 1 Flame Heart^000000"; + mes "^0000FF- 1 Mystic Frozen^000000"; + mes "^0000FF- 1 Rough Wind^000000"; + mes "^0000FF- 1 Great Nature^000000"; + next; + mes "[MooHyun]"; + mes "You can find him in Comodo."; + mes "He normally like to hang out at"; + mes "the top of the mountain there."; + //mes "Write this down, because I won't tell you again."; + close; +L_No: + mes "[MooHyun]"; + mes "I see. Well, if that's how you feel..."; + close; +} + +comodo.gat,172,231,2 script Man#SKTest 730,{ + if(STGL_Q==1) goto L_Talk; + if(STGL_Q>=2) goto L_Needwarp; + mes "[Man]"; + mes "..."; + close; -job_star.gat,166,37,2 script Star Gladiator 764,{ - mes "[Star Gladiator]"; - if(Class==Job_Taekwon) goto L_Check; - if(Class==Job_Star_Gladiator){ - mes "You've chosen the hardest way... But it's your faith..."; - close; - } - mes "Are you a Taekwon? No?! Get lost."; - emotion e_what; +L_Talk: + mes "[Man]"; + mes "..."; + next; + mes "[Warper Man]"; + mes "Oh, a Taekwon. I guess MooHyun sent you here then."; + mes "Did you want me to warp you?"; + next; + menu "Yes",L_Warp,"No",-; + mes "[Warper Man]"; + mes "Hmph, wasting my time..."; + mes "Come back when you actually"; + mes "DO want me to warp you."; close; -L_Check: - mes "Hello!"; - mes "Are you strong enough to protect your sisters and brothers? Do you want to be a Star Gladiator?"; +L_Warp: + if(countitem(994) < 1 || countitem(995) < 1 || countitem(996) < 1 || countitem(997) < 1) goto L_Noitem; + delitem 994,1; + delitem 995,1; + delitem 996,1; + delitem 997,1; + set STGL_Q,2; + mes "[Warper Man]"; + mes "Great! With these items I can create a warp at any time."; + mes "so if you need to warp again just ask me, okay?";; next; - menu "I want to be a Star Gladiator",-,"Not yet.",M_NOTHING; + warp "job_star.gat",33,41; + close; - mes "[Star Gladiator]"; - if(JobLevel<40 || SkillPoint) { - mes "I'm sorry, my friend. You need 40 Job Level and no skill points left."; - close; - } - if(Weight=40) goto L_Talk1; + mes "[Gladiator of the Sun]"; + mes "How did you get in here!?"; + mes "Get out at once!"; + next; + warp "payon.gat",256,242; + close; + +L_Talk1: + mes "[Gladiator of the Sun]"; + mes "Ah. A Taekwon."; + mes "It is always good to see a follower of a disciplined art."; + next; + mes "[Gladiator of the Sun]"; + mes "I assume you came here to become a Star Gladiator."; + mes "So allow me to explain..."; + next; + mes "[Gladiator of the Sun]"; + mes "The Sun, the Moon, and the Stars."; + mes "All have their own subtle"; + mes "energies. We Star Gladiators use"; + mes "these energies in addition"; + mes "to our own strength to aid us"; + mes "in combat."; + next; + mes "[Gladiator of the Sun]"; + mes "In here I teach Taekwons how to"; + mes "tap into the energy of the sun."; + mes "I shall teach you this now."; + next; + mes "^0000FFYou spend several hours meditating^000000"; + mes "^0000FFtogehther under the sun.^000000"; + mes "^0000FFYou do start to feel warm, although^000000"; + mes "^0000FFthat's probably because you aren't^000000"; + mes "^0000FFwearing any suncream.^000000"; + next; + mes "[Gladiator of the Sun]"; + mes "You have learnt all I can teach you."; + mes "I shall now send you to your"; + mes "next instructor."; + next; + +L_Warpnow1: + warp "job_star.gat",99,41; + close; +} + +job_star.gat,95,34,4 script Gladiator of the Moon 758,{ + if(STGL_Q==3) goto L_Warpnow2; + if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk2; + mes "[Gladiator of the Moon]"; + mes "How did you get in here!?"; + mes "Get out at once!"; + next; + warp "payon.gat",256,242; + close; + +L_Talk2: + mes "[Gladiator of the Moon]"; + mes "Ah. A Taekwon."; + mes "It is good that you have"; + mes "managed to come this far."; + next; + mes "[Gladiator of the Moon]"; + mes "My job here is to help"; + mes "Taekwons become more in"; + mes "touch with the energies of the Moon."; + next; + mes "[Gladiator of the Moon]"; + mes "The Moon has calming energies."; + mes "So you must be careful not"; + mes "to fall asleep while meditating"; + next; + mes "[Gladiator of the Moon]"; + mes "Now, sit down."; + mes "Stare into the Moon and feel."; + mes "it's light flow through you."; + next; + mes "^0000FFAfter a few minutes of meditation^000000"; + mes "^0000FFyour eyes start to grow heavy.^000000"; + mes "^0000FFcomposing yourself you force^000000"; + mes "^0000FFyourself awake, and feel a^000000"; + mes "^0000FFrenewed vigour.^000000"; + next; + mes "[Gladiator of the Moon]"; + mes "You have learnt all I can teach you."; + mes "I shall now send you to the"; + mes "final instructor."; + next; + +L_Warpnow2: + warp "job_star.gat",165,39; + close; +} + +job_star.gat,161,34,4 script Gladiator of the Stars 77,{ + if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk3; + if(STGL_Q==3) goto L_Itemcheck; + mes "[Gladiator of the Stars]"; + mes "How did you get in here!?"; + mes "Get out at once!"; + next; + warp "payon.gat",256,242; + close; + +L_Talk3: + mes "[Gladiator of the Stars]"; + mes "Greetings Taekwon."; + mes "I am here to teach you about"; + mes "the multiple energies that"; + mes "come from the stars."; + //goto L_Itemcheck; + +L_Itemcheck: + if(countitem(1000) < 1 || countitem(1001) < 1) goto L_Noitem3; + if(SkillPoint) goto L_Skill; + delitem 1000,1; + delitem 1001,1; + mes "[Gladiator of the Stars]"; + mes "Since you have the required items,"; + mes "we shall now begin."; + next; + mes "^0000FFAs you meditate you feel a^000000"; + mes "^0000FFpower growing within you.^000000"; + mes "^0000FFThis power does not feel like^000000"; + mes "^0000FFyour own, but like something^000000"; + mes "^0000FFout there is giving you a hand.^000000"; + next; jobchange Job_Star_Gladiator; callfunc "F_ClearJobVar"; - mes "You did it! You are worth!"; + mes "[Gladiator of the Stars]"; + mes "It seems that you are indeed"; + mes "in touch with the sun, moon, and stars."; + next; + mes "[Gladiator of the Stars]"; + mes "I wish you luck on your journey."; + next; + warp "payon.gat",256,242; + close; + +L_Skill: + mes "[Gladiator of the Stars]"; + mes "It would seem you still have"; + mes "some unused skill points."; + mes "Use these all up, then come"; + mes "talk to me again."; close; -M_NOTHING: - mes "[Star Gladiator]"; - mes "I'll wait here forever. We need more protectors for our people."; - close; +L_Noitem3: + mes "[Gladiator of the Stars]"; + mes "In order to become one with"; + mes "the stars, you will need to bring me:"; + mes "^0000FF- 1 Star Crumb^000000"; + mes "^0000FF- 1 Star Dust^000000"; + next; + mes "[Gladiator of the Stars]"; + mes "I will now send you back to"; + mes "look for these items."; + next; + set STGL_Q,3; + warp "payon.gat",256,242; + close; } -- cgit v1.2.3-70-g09d2