From 5455fd1184e75c9192a1f6f84355851a01258e48 Mon Sep 17 00:00:00 2001 From: Vicious Date: Mon, 27 Mar 2006 02:15:34 +0000 Subject: constant-fied! git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5763 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/jobs/1-1/swordman.txt | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'npc/jobs/1-1/swordman.txt') diff --git a/npc/jobs/1-1/swordman.txt b/npc/jobs/1-1/swordman.txt index bba2e838c..fb6506955 100644 --- a/npc/jobs/1-1/swordman.txt +++ b/npc/jobs/1-1/swordman.txt @@ -55,7 +55,7 @@ izlude_in.gat,62,170,0 script w1039 45,1,1,{ // == Npcs == // -- Master Swordsman -- izlude_in.gat,74,172,5 script Master Swordsman 119,{ - callfunc "F_ToHigh",25,"Swordman High",31,"Lord Knight",144,145,146,0,"Master Swordsman"; + callfunc "F_ToHigh",Job_Swordman_High,"Swordman High",Job_Lord_Knight,"Lord Knight",144,145,146,0,"Master Swordsman"; mes "[Master Swordsman]"; if(BaseJob==Job_Novice && job_sword_q == 2) goto L_Done; mes "Welcome to the Swordsman Association! So.. What business brings you to us?"; @@ -119,7 +119,7 @@ L_Menu: mes "[Master Swordsman]"; mes "Aside from this, in my personal opinion, being a 'Swordsman' is greatest job in all the land!"; mes "Muhahahah!!!"; - emotion 18; + emotion e_heh; goto L_Menu; M_2: @@ -149,13 +149,13 @@ L_Menu: O_2b: mes "[Master Swordsman]"; mes "....but you're already a Swordsman...????"; - emotion 20; + emotion e_hmm; close; M_End: mes "[Master Swordsman]"; mes "Enjoy your youth before you lose it~~ Muhahahaha!!!!"; - emotion 18; + emotion e_heh; close; L_Done: @@ -197,11 +197,11 @@ OnStart: L_Other: mes "Who might you be?! Those who are not Novices are not permitted to go in! Please leave."; - emotion 1; + emotion e_what; close; L_Sword: mes "You're already a Swordsman!! You don't need to take this silly test!"; - emotion 0; + emotion e_gasp; close; L_Novice: @@ -211,7 +211,7 @@ L_Novice: mes "Halt! Do you want to take the Swordsman Test?"; mes "If so, please fill out the swordsman application first."; mes "Speak with the 'Master Swordsman' for more information."; - emotion 0; + emotion e_gasp; close; L_Start: -- cgit v1.2.3-70-g09d2