From 5455fd1184e75c9192a1f6f84355851a01258e48 Mon Sep 17 00:00:00 2001 From: Vicious Date: Mon, 27 Mar 2006 02:15:34 +0000 Subject: constant-fied! git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5763 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/jobs/1-1/mage.txt | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'npc/jobs/1-1/mage.txt') diff --git a/npc/jobs/1-1/mage.txt b/npc/jobs/1-1/mage.txt index 7407ac4ae..56a0f58cb 100644 --- a/npc/jobs/1-1/mage.txt +++ b/npc/jobs/1-1/mage.txt @@ -19,7 +19,7 @@ // -- Expert Mage -- geffen_in.gat,164,124,4 script Expert Mage 123,{ - callfunc "F_ToHigh",26,"High Mage",33,"High Wizard",157,0,0,0,"Expert Mage"; + callfunc "F_ToHigh",Job_Mage_High,"High Mage",Job_High_Wizard,"High Wizard",157,0,0,0,"Expert Mage"; if(BaseJob==Job_Novice && job_magician_q >= 1) goto L_BeMage; mes "[Expert Mage]"; @@ -83,7 +83,7 @@ L_BeMage: next; mes "[Expert Mage]"; mes "Well it's not perfect but it seems you worked very hard on this so...... alright! I'll let you pass! You are now officialy qualified to become a mage!"; - emotion 21; + emotion e_no1; next; mes "[Expert Mage]"; mes "Abra-kadabra and hocus pocus, turn this young novice into a ^00aa00MAGE^000000!!"; @@ -99,7 +99,7 @@ L_BeMage: callfunc "F_ClearJobVar"; // clears all job variables for the current player mes "[Expert Mage]"; mes "'Welcome to My World~ teh hehe. I've always wanted to say that. Anyways, congratulations!. You're one of us now so let's be friends okays!"; - emotion 18; + emotion e_heh; next; mes "[Expert Mage]"; mes "Good luck to ya and take care!"; @@ -108,14 +108,14 @@ L_BeMage: L_Retry: mes "I'm sorry but the solution you have is no good. I'm afraid that you didn't pass the test. You can try again though."; mes "Let me exlpain the test for you once more okays."; - emotion 4; + emotion e_swt; next; delitem 1090,1;//Items: Unknown_Test_Tube, goto L_Explain; L_NoSol: mes "Where is the solution I asked for? I'm sorry but I can't check the solution when you don't have it. Let me remind you what solution you need."; - emotion 1; + emotion e_what; next; goto L_Explain; @@ -409,7 +409,7 @@ moc_ruins.gat,91,150,5 script Ponka-Hontas 93,{ getitem 1088,1;//Items: Morroc_Solution, mes "Thank you, I think you will be a great mage, you are so generous."; mes "I hope i'll see you soon again here"; - emotion 21; + emotion e_no1; close; L0NoT: @@ -448,7 +448,7 @@ pay_arche.gat,122,100,5 script Dollshoi 88,{ getitem 1089,1;//Items: Payon_Solution, mes "Thank you, I think you will be a great mage, you are so generous."; mes "I hope i'll see you soon again here"; - emotion 21; + emotion e_no1; close; L0NoT: -- cgit v1.2.3-70-g09d2