From a2675f07d7da22a7c6ae11f545bf8f671e785a82 Mon Sep 17 00:00:00 2001 From: Valaris Date: Sun, 29 Jan 2006 16:00:45 +0000 Subject: Clearing trunk. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/jobs/1-1/acolyte.txt | 350 ----------------------------------------------- 1 file changed, 350 deletions(-) delete mode 100644 npc/jobs/1-1/acolyte.txt (limited to 'npc/jobs/1-1/acolyte.txt') diff --git a/npc/jobs/1-1/acolyte.txt b/npc/jobs/1-1/acolyte.txt deleted file mode 100644 index 61edb7e44..000000000 --- a/npc/jobs/1-1/acolyte.txt +++ /dev/null @@ -1,350 +0,0 @@ -//===== eAthena Script ======================================= -//= Acolyte Job Quest -//===== By: ================================================== -//= kobra_k88 -//===== Current Version: ===================================== -//= 1.3 -//===== Compatible With: ===================================== -//= eAthena 1.0 + -//===== Description: ========================================= -//= -//===== Additional Comments: ================================= -//= v1.0 Fully working. -//= v1.1 Added function calls for Priest Quest. -//= v1.2 Fixed Marthilda, Yosuke bugs. [Lupus] -//= v1.3 Added instant job change for High Novice [Lupus] -//============================================================ - - -// -- Father Mareusis -- -prt_church.gat,184,41,4 script "Father Mareusis" 60,{ - callfunc "F_ToHigh",28,"Acolyte High",32,"High Priest",156,0,0,0,"Father Mareusis"; - mes "[Father Mareusis]"; - if(Class==Job_Novice && job_acolyte_q > 0) goto L_Check; - mes "What is it you are looking for?"; - next; - menu "Father, I want to become an Acolyte.",M_0,"The Requirements.",M_1,"I'm just looking around that's all",M_End; - close; - - M_0: - mes "[Father Mareusis]"; - if(Class == Job_Acolyte) goto JobAco; - if(Class != Job_Novice) goto NotNov; - if(JobLevel < 10) goto JobLess10; - mes "Do you truly wish to become a servant of God?"; - next; - menu "Yes, Father, I do.",sM_0,"Nope, I lied.",sM_1; - close; - - sM_0: - mes "[Father Mareusis]"; - mes "Good. I accept your will to become an Acolyte."; - mes "You understand that you need to do penance before you become a servant of God, don't you?"; - next; - mes "[Father Mareusis]"; - mes "Well then, here is your Divine Quest....."; - next; - mes "[Father Mareusis]"; - set job_acolyte_q, rand(1,3); - if(job_acolyte_q == 2) goto sR_2; - if(job_acolyte_q == 3) goto sR_3; - - sR_1: - mes "Please visit ^0000ffFather Rubalkabara^000000, a member of the Prontera Parish and report back here."; - mes "He has been Practicing Asceticism near the ^0000ffSt. Capitolina Abbey, 1 map North, and 2 maps East of Prontera City.^000000."; - goto sL_End; - - sR_2: - mes "Please Visit ^0000ffMother Marthilda^000000 and report back here."; - mes "She has been Practicing Asceticism in the ^0000ffSograt Desert, one map north from the town of Morroc^000000. Morroc is SouthWest from Prontera."; - goto sL_End; - - sR_3: - mes "Please Visit ^0000ffFather Yosuke^000000 and report back here."; - mes "He has been Practicing Asceticism on ^0000ffa very small island 1 map West, and 1 map North, of Prontera City.^000000."; - - sL_End: - next; - mes "[Father Mareusis]"; - mes "May the Grace of God enlighten your path."; - close; - - sM_1: - mes "[Father Mareusis]"; - mes "Lying is a sin my child!"; - mes "Please come back when you are ready"; - emotion 19; - close; - - JobAco: - mes "Are you feeling okay?...."; - emotion 20; - next; - mes "[Father Mareusis]"; - mes "...your attire..."; - next; - mes "[Father Mareusis]"; - mes "You're already are an Acolyte....."; - next; - mes "[Father Mareusis]"; - mes "You are not joking with me, are you? Hoho!!..kids these days."; - emotion 18; - close; - - NotNov: - mes "I am sorry child. You have already devoted your life to another profession. I am afraid that you will no longer be able to devote it to God."; - close; - - JobLess10: - mes "My child you do not yet possess the necessary skills to serve the lord."; - mes "Please come back when your faith in God has become stronger"; - next; - mes "[Father Mareusis]"; - mes "May God bless you."; - close; - - M_1: - mes "[Father Mareusis]"; - if(Class == Job_Acolyte) goto M1b; - if(Class != Job_Novice) goto M1a; - - mes "So you wish to become an Acolyte do you?"; - mes "Here are the two requirements you must fullfill first in order to do so."; - next; - mes "[Father Mareusis]"; - mes "First of all, you have to reach ^0000ffnovice job Level 9^000000 and learn the ^0000ffBasic Skills^000000 that come with it."; - next; - mes "[Father Mareusis]"; - mes "Secondly, you have to embark on a Divine Quest!!"; - next; - mes "[Father Mareusis]"; - mes "You'll will become an Acolyte in no time if, from the bottom of your heart, you are truly eager to become a servant of God."; - close; - - M1a: - mes "You have already devoted your life to another profession...."; - close; - M1b: - mes "You have already devoted your life to the lord my child. Please go with God's blessing."; - close; - - M_End: - mes "[Father Mareusis]"; - mes "I see. I pray for your salvation."; - close; - -L_Check: - mes "Oh, You've come back. Let me check to see if you are ready to serve God... Let's see..."; - next; - mes "[Father Mareusis]"; - if(job_acolyte_q < 4) goto sL_NotRdy; - if(SkillPoint > 0) goto sL_Skpoint; - mes "Your prayers have been answered my child. That which has been asked of you has been fullfilled!!."; - next; - mes "[Father Mareusis]"; - mes "With the powers vested in me I hearby make you, ^0000ff"+strcharinfo(0)+"^000000, an Acolyte!!!"; - next; - mes "(whispers a prayer)"; - next; - set job_acolyte_q,0; - set job_acolyte_q2,0; - JobChange Job_Acolyte; - mes "[Father Mareusis]"; - mes "Remember to be thankful to God, who is taking care of us all of the time."; - mes "That you have the unique chance to serve him...you should feel very fortunate and blessed."; - next; - mes "[Father Mareusis]"; - mes "Now go forth my child and VANQUISH the EVILS of this world. You have my blessing and the blessing of the church."; - close; - - sL_NotRdy: - mes "Hmm... you don't seem to have finished your Divine Quest my child."; - next; - mes "[Father Mareusis]"; - if(job_acolyte_q == 1) goto sR_1; - if(job_acolyte_q == 2) goto sR_2; - if(job_acolyte_q == 3) goto sR_3; - close; - - sL_Skpoint: - mes "Before we can move on, please use up all of your skill points my child."; - close; -} - - -// == Devine Quest == -// -- Father Rubalkabara -- -prt_fild03.gat,365,259,2 script Father Rubalkabara 110,{ - mes "[Father Rubalkabara]"; - if(Class==Job_Acolyte || Class==Job_Priest) callfunc "F_FatherRub"; - if(Class==Job_Novice) goto L_Novice; - -L_Other: - mes "Oh.. Have you come here to train Or are you just a Wanderer..?"; - next; - mes "[Father Rubalkabara]"; - mes "Whoever you are, please take care of yourself. Monsters in here are shockingly Strong contrary to their Cute apprearance."; - close; - -L_Novice: - if(job_acolyte_q==4) goto QuestOver; - if(job_acolyte_q > 0) goto L_Start; - mes "Huh..? What brings you here? This is a Very dangerous place for a Novice like you. Please Go back quickly."; - emotion 0; - close; - -L_Start: - mes "Oh... Are you the young one who wishes to become an Acolyte...? I've already received the news of your comming from the Santuary."; - next; - mes "[Father Rubalkabara]"; - mes "Let me just check my list of candidates here to make sure you are at the right place......"; - next; - mes "[Father Rubalkabara]"; - if(job_acolyte_q != 1) goto Goback; - mes "You're ^0000ff"+strcharinfo(0)+"^000000, right? Thank you for comming to vist me."; - next; - mes "[Father Rubalkabara]"; - mes "I believe you have already been informed about Acolytes from Father Mareusis. So I won't bother to bore you with any futher lectures on the subject."; - next; - mes "[Father Rubalkabara]"; - mes "Besides, I know your generation doesn't like to be lectured by old men like myself. Hahaha..."; - emotion 18; - next; - mes "[Father Rubalkabara]"; - mes "But you might have to learn to endure what your elders say, because God loves to teach his children. You will see."; - next; - mes "[Father Rubalkabara]"; - mes "I will send a message to Father Mareusis stating that you visted me as proof of the completion of your Divine Quest."; - next; - mes "[Father Rubalkabara]"; - mes "You may go back to Prontera now. Farewell and may God bless you."; - set job_acolyte_q,4; - close; - - QuestOver: - mes "Your Divine Quest is has been completed. You may continue in your journey to serve God."; - close; - - Goback: - mes "Hmmm... I do not think you name is on my list of candidates."; - emotion 20; - next; - mes "[Father Rubalkabara]"; - mes "...... Why don't you go back to the Santuary and check again."; - close; -} - -// -- Mother Marthilda -- -moc_fild07.gat,36,354,4 script Mother Marthilda 79,{ - mes "[Mother Marthilda]"; - if(Class == Job_Acolyte || Class==Job_Priest) callfunc "F_MotherMart"; - if(Class == Job_Novice) goto L_Novice; - -L_Other: - mes "Hello and welcome. I am Mother Marthilda. Are you a weary traveler or a mighty warrior?"; - mes "Whoever you are please make sure to keep your faith in God."; - close; - -L_Novice: - if(job_acolyte_q == 5) goto QuestOver; - if(job_acolyte_q > 0) goto L_Start; - mes "My!! Aren't you a little far from your town? A novice like you could get hurt. Please be safe."; - emotion 0; - close; -L_Start: - mes "Ah, You are one of the Acolyte Applicants. I sincerely welcome you."; - next; - mes "[Mother Marthilda]"; - mes "Let me just check my list of candidates here to make sure you are at the right place......"; - next; - if(job_acolyte_q != 2) goto Goback; - mes "[Mother Marthilda]"; - mes ".... ^0000ff"+strcharinfo(0)+"^000000, Yes! I found you."; - next; - mes "[Mother Marthilda]"; - mes "I will send a message to 'Father Mareusis' stating that you visted me as proof of the completion of your Divine Quest."; - next; - mes "[Mother Marthilda]"; - mes "Thank you for visiting me. I am even more greatfull that you chose to follow your heart and devote your life to the divinity."; - mes "God is only as powerfull as our devotion to him. Remember that."; - next; - mes "[Mother Marthilda]"; - mes "You may go back to Prontera now."; - mes "Be safe and may God bless."; - set job_acolyte_q,5; - close; - - Goback: - mes "[Mother Marthilda]"; - mes "Hmm....let's see...."; - mes "..Well... I can't find your name on the List ...."; - emotion 20; - next; - mes "[Mother Marthilda]"; - mes "I recommend that you to return to the Santuary and Check again."; - close; - - QuestOver: - mes "Your Divine Quest is has been completed. You may continue in your journey to serve God."; - close; -} - -// -- Father Yosuke -- -prt_fild00.gat,208,218,6 script Father Yosuke 120,{ - mes "[Father Yosuke]"; - if(Class == Job_Acolyte || Class==Job_Priest) callfunc "F_FatherYos"; - if(Class == Job_Novice) goto L_Novice; - -L_Other: - mes "What brings you to this place. Try not to bother me ok."; - close; - -L_Novice: - if(job_acolyte_q == 6) goto QuestOver; - if(job_acolyte_q > 0) goto L_Start; - mes "You, Novice...wanna tell me something?"; - mes "If not go back home."; - close; - -L_Start: - mes "Hey!! You there."; - next; - mes "[Father Yosuke]"; - mes "You look like an Acolyte Applicant...am I right?"; - next; - mes "[Father Yosuke]"; - mes "Let me just check my list of candidates here to make sure you are at the right place......"; - next; - if(job_acolyte_q != 3) goto Goback; - mes "[Father Yosuke]"; - mes "Here we are, ^0000ff"+strcharinfo(0)+"^000000, correct? Not bad, Not bad. You withstood the long journey to get here pretty well."; - next; - mes "[Father Yosuke]"; - mes "I will send a message to 'Father Mareusis' stating that you visted me as proof of the completion of your Divine Quest."; - next; - mes "[Father Yosuke]"; - mes "Now go back to the Sanctuary and don't forget to carry God's teachings with you where ever you go!"; - emotion 27; - set job_acolyte_q,6; - close; - - Goback: - mes "[Father Yosuke]"; - mes "Interesting.. I can't find your name on my list.."; - emotion 20; - next; - mes "[Father Yosuke]"; - mes "I think you've come here by mistake."; - mes "Go back to the Santuary and check with Father Mareusis."; - close; - - QuestOver: - mes "What ? You Have more Business with me?"; - emotion 1; - next; - mes "[Father Yosuke]"; - mes "Your Divine Quest is complete. Go back to the Sanctuary Now!"; - emotion 27; - close; -} - -- cgit v1.2.3-60-g2f50