From 788a65d41bce37aad857e5b5202d0293e84963a2 Mon Sep 17 00:00:00 2001 From: Lupus Date: Thu, 15 Mar 2007 20:32:55 +0000 Subject: removed all .GAT from all the scripts and tested git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10018 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/guild/aldeg/aldeg_dunsw.txt | 12 +- npc/guild/aldeg/aldeg_ev_agit.txt | 52 ++++---- npc/guild/aldeg/aldeg_flags.txt | 230 +++++++++++++++++----------------- npc/guild/aldeg/aldeg_guardians.txt | 102 +++++++-------- npc/guild/aldeg/aldeg_kafras.txt | 22 ++-- npc/guild/aldeg/aldeg_managers.txt | 94 +++++++------- npc/guild/aldeg/aldeg_treas.txt | 42 +++---- npc/guild/ev_agit_event.txt | 48 +------ npc/guild/gefg/gefg_dunsw.txt | 12 +- npc/guild/gefg/gefg_ev_agit.txt | 52 ++++---- npc/guild/gefg/gefg_flags.txt | 142 ++++++++++----------- npc/guild/gefg/gefg_guardians.txt | 102 +++++++-------- npc/guild/gefg/gefg_kafras.txt | 24 ++-- npc/guild/gefg/gefg_managers.txt | 92 +++++++------- npc/guild/gefg/gefg_treas.txt | 42 +++---- npc/guild/gldfunc_dunsw.txt | 6 +- npc/guild/gldfunc_ev_agit.txt | 166 ++++++++++++------------ npc/guild/gldfunc_flag.txt | 6 +- npc/guild/gldfunc_kafra.txt | 4 +- npc/guild/gldfunc_manager.txt | 74 +++++------ npc/guild/gldfunc_treasure.txt | 18 +-- npc/guild/nguild/nguild_dunsw.txt | 10 +- npc/guild/nguild/nguild_ev_agit.txt | 42 +++---- npc/guild/nguild/nguild_flags.txt | 102 +++++++-------- npc/guild/nguild/nguild_guardians.txt | 82 ++++++------ npc/guild/nguild/nguild_kafras.txt | 18 +-- npc/guild/nguild/nguild_managers.txt | 74 +++++------ npc/guild/nguild/nguild_treas.txt | 34 ++--- npc/guild/nguild/nguild_warper.txt | 8 +- npc/guild/payg/payg_dunsw.txt | 12 +- npc/guild/payg/payg_ev_agit.txt | 52 ++++---- npc/guild/payg/payg_flags.txt | 128 +++++++++---------- npc/guild/payg/payg_guardians.txt | 102 +++++++-------- npc/guild/payg/payg_kafras.txt | 22 ++-- npc/guild/payg/payg_managers.txt | 92 +++++++------- npc/guild/payg/payg_treas.txt | 42 +++---- npc/guild/prtg/prtg_dunsw.txt | 12 +- npc/guild/prtg/prtg_ev_agit.txt | 52 ++++---- npc/guild/prtg/prtg_flags.txt | 170 ++++++++++++------------- npc/guild/prtg/prtg_guardians.txt | 102 +++++++-------- npc/guild/prtg/prtg_kafras.txt | 24 ++-- npc/guild/prtg/prtg_managers.txt | 92 +++++++------- npc/guild/prtg/prtg_treas.txt | 42 +++---- 43 files changed, 1309 insertions(+), 1347 deletions(-) (limited to 'npc/guild') diff --git a/npc/guild/aldeg/aldeg_dunsw.txt b/npc/guild/aldeg/aldeg_dunsw.txt index 0f86b8d11..7054937d8 100644 --- a/npc/guild/aldeg/aldeg_dunsw.txt +++ b/npc/guild/aldeg/aldeg_dunsw.txt @@ -16,28 +16,28 @@ // Castle 1 =============================================== -aldeg_cas01.gat,212,181,0 script Switch#DunA01 111,{ +aldeg_cas01,212,181,0 script Switch#DunA01 111,{ callfunc "F_GldDunSw","aldeg_cas01","02",32,122; close; } // Castle 2 =============================================== -aldeg_cas02.gat,194,136,0 script Switch#DunA02 111,{ +aldeg_cas02,194,136,0 script Switch#DunA02 111,{ callfunc "F_GldDunSw","aldeg_cas02","02",79,32; close; } // Castle 3 =============================================== -aldeg_cas03.gat,200,177,0 script Switch#DunA03 111,{ +aldeg_cas03,200,177,0 script Switch#DunA03 111,{ callfunc "F_GldDunSw","aldeg_cas03","02",165,38; close; } // Castle 4 =============================================== -aldeg_cas04.gat,38,76,0 script Switch#DunA04 111,{ +aldeg_cas04,38,76,0 script Switch#DunA04 111,{ callfunc "F_GldDunSw","aldeg_cas04","02",160,148; close; } @@ -45,7 +45,7 @@ aldeg_cas04.gat,38,76,0 script Switch#DunA04 111,{ // Castle 5 =============================================== -aldeg_cas05.gat,22,205,0 script Switch#DunA05 111,{ +aldeg_cas05,22,205,0 script Switch#DunA05 111,{ callfunc "F_GldDunSw","aldeg_cas05","02",103,169; close; -} +} \ No newline at end of file diff --git a/npc/guild/aldeg/aldeg_ev_agit.txt b/npc/guild/aldeg/aldeg_ev_agit.txt index e30e41dbd..d8eaa9b20 100644 --- a/npc/guild/aldeg/aldeg_ev_agit.txt +++ b/npc/guild/aldeg/aldeg_ev_agit.txt @@ -16,12 +16,12 @@ // Castle 1 ================================================================ -aldeg_cas01.gat,216,24,0 script Agit_A01 -1,{ +aldeg_cas01,216,24,0 script Agit_A01 -1,{ OnInterIfInitOnce: - GetCastleData "aldeg_cas01.gat",0,"::OnRecvCastleA01"; + GetCastleData "aldeg_cas01",0,"::OnRecvCastleA01"; end; OnRecvCastleA01: - RequestGuildInfo GetCastleData("aldeg_cas01.gat",1); + RequestGuildInfo GetCastleData("aldeg_cas01",1); end; OnAgitStart: callfunc "F_AgitStart","aldeg_cas01","A01",216,24; @@ -33,8 +33,8 @@ OnGuildBreak: callfunc "F_GuildBreak","aldeg_cas01","A01"; end; OnAgitEliminate: - MapRespawnGuildID "aldeg_cas01.gat",GetCastleData("aldeg_cas01.gat",1),6; - Monster "aldeg_cas01.gat",216,24,"EMPERIUM",1288,1,"Agit_A01::OnAgitBreak"; + MapRespawnGuildID "aldeg_cas01",GetCastleData("aldeg_cas01",1),6; + Monster "aldeg_cas01",216,24,"EMPERIUM",1288,1,"Agit_A01::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","aldeg_cas01","A01"; @@ -42,12 +42,12 @@ OnAgitEnd: } // Castle 2 ================================================================ -aldeg_cas02.gat,214,24,0 script Agit_A02 -1,{ +aldeg_cas02,214,24,0 script Agit_A02 -1,{ OnInterIfInitOnce: - GetCastleData "aldeg_cas02.gat",0,"::OnRecvCastleA02"; + GetCastleData "aldeg_cas02",0,"::OnRecvCastleA02"; end; OnRecvCastleA02: - RequestGuildInfo GetCastleData("aldeg_cas02.gat",1); + RequestGuildInfo GetCastleData("aldeg_cas02",1); end; OnAgitStart: callfunc "F_AgitStart","aldeg_cas02","A02",214,24; @@ -59,8 +59,8 @@ OnGuildBreak: callfunc "F_GuildBreak","aldeg_cas02","A02"; end; OnAgitEliminate: - MapRespawnGuildID "aldeg_cas02.gat",GetCastleData("aldeg_cas02.gat",1),6; - Monster "aldeg_cas02.gat",214,24,"EMPERIUM",1288,1,"Agit_A02::OnAgitBreak"; + MapRespawnGuildID "aldeg_cas02",GetCastleData("aldeg_cas02",1),6; + Monster "aldeg_cas02",214,24,"EMPERIUM",1288,1,"Agit_A02::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","aldeg_cas02","A02"; @@ -68,12 +68,12 @@ OnAgitEnd: } // Castle 3 ================================================================ -aldeg_cas03.gat,206,32,0 script Agit_A03 -1,{ +aldeg_cas03,206,32,0 script Agit_A03 -1,{ OnInterIfInitOnce: - GetCastleData "aldeg_cas03.gat",0,"::OnRecvCastleA03"; + GetCastleData "aldeg_cas03",0,"::OnRecvCastleA03"; end; OnRecvCastleA03: - RequestGuildInfo GetCastleData("aldeg_cas03.gat",1); + RequestGuildInfo GetCastleData("aldeg_cas03",1); end; OnAgitStart: callfunc "F_AgitStart","aldeg_cas03","A03",206,32; @@ -85,8 +85,8 @@ OnGuildBreak: callfunc "F_GuildBreak","aldeg_cas03","A03"; end; OnAgitEliminate: - MapRespawnGuildID "aldeg_cas03.gat",GetCastleData("aldeg_cas03.gat",1),6; - Monster "aldeg_cas03.gat",206,32,"EMPERIUM",1288,1,"Agit_A03::OnAgitBreak"; + MapRespawnGuildID "aldeg_cas03",GetCastleData("aldeg_cas03",1),6; + Monster "aldeg_cas03",206,32,"EMPERIUM",1288,1,"Agit_A03::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","aldeg_cas03","A03"; @@ -94,12 +94,12 @@ OnAgitEnd: } // Castle 4 ================================================================ -aldeg_cas04.gat,36,218,0 script Agit_A04 -1,{ +aldeg_cas04,36,218,0 script Agit_A04 -1,{ OnInterIfInitOnce: - GetCastleData "aldeg_cas04.gat",0,"::OnRecvCastleA04"; + GetCastleData "aldeg_cas04",0,"::OnRecvCastleA04"; end; OnRecvCastleA04: - RequestGuildInfo GetCastleData("aldeg_cas04.gat",1); + RequestGuildInfo GetCastleData("aldeg_cas04",1); end; OnAgitStart: callfunc "F_AgitStart","aldeg_cas04","A04",36,218; @@ -111,8 +111,8 @@ OnGuildBreak: callfunc "F_GuildBreak","aldeg_cas04","A04"; end; OnAgitEliminate: - MapRespawnGuildID "aldeg_cas04.gat",GetCastleData("aldeg_cas04.gat",1),6; - Monster "aldeg_cas04.gat",36,218,"EMPERIUM",1288,1,"Agit_A04::OnAgitBreak"; + MapRespawnGuildID "aldeg_cas04",GetCastleData("aldeg_cas04",1),6; + Monster "aldeg_cas04",36,218,"EMPERIUM",1288,1,"Agit_A04::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","aldeg_cas04","A04"; @@ -120,12 +120,12 @@ OnAgitEnd: } // Castle 5 ================================================================ -aldeg_cas05.gat,28,102,0 script Agit_A05 -1,{ +aldeg_cas05,28,102,0 script Agit_A05 -1,{ OnInterIfInitOnce: - GetCastleData "aldeg_cas05.gat",0,"::OnRecvCastleA05"; + GetCastleData "aldeg_cas05",0,"::OnRecvCastleA05"; end; OnRecvCastleA05: - RequestGuildInfo GetCastleData("aldeg_cas05.gat",1); + RequestGuildInfo GetCastleData("aldeg_cas05",1); end; OnAgitStart: callfunc "F_AgitStart","aldeg_cas05","A05",28,102; @@ -137,10 +137,10 @@ OnGuildBreak: callfunc "F_GuildBreak","aldeg_cas05","A05"; end; OnAgitEliminate: - MapRespawnGuildID "aldeg_cas05.gat",GetCastleData("aldeg_cas05.gat",1),6; - Monster "aldeg_cas05.gat",28,102,"EMPERIUM",1288,1,"Agit_A05::OnAgitBreak"; + MapRespawnGuildID "aldeg_cas05",GetCastleData("aldeg_cas05",1),6; + Monster "aldeg_cas05",28,102,"EMPERIUM",1288,1,"Agit_A05::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","aldeg_cas05","A05"; end; -} +} \ No newline at end of file diff --git a/npc/guild/aldeg/aldeg_flags.txt b/npc/guild/aldeg/aldeg_flags.txt index 1fc5ff70f..1e5776dd0 100644 --- a/npc/guild/aldeg/aldeg_flags.txt +++ b/npc/guild/aldeg/aldeg_flags.txt @@ -19,44 +19,44 @@ //================================================================================// // Castle 1 //================================================================================// -aldebaran.gat,152,97,4 script Neuschwanstein#a1-1::Neuschwanstein 722,{ +aldebaran,152,97,4 script Neuschwanstein#a1-1::Neuschwanstein 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas01",218,170,0; close; OnRecvCastleA01: - FlagEmblem GetCastleData("aldeg_cas01.gat",1); + FlagEmblem GetCastleData("aldeg_cas01",1); end; } -alde_gld.gat,61,87,6 script Neuschwanstein#a1-2::Neuschwanstein2 722,{ +alde_gld,61,87,6 script Neuschwanstein#a1-2::Neuschwanstein2 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas01",218,170,1; close; OnRecvCastleA01: - FlagEmblem GetCastleData("aldeg_cas01.gat",1); + FlagEmblem GetCastleData("aldeg_cas01",1); end; } // In Guild ============================================= -alde_gld.gat,61,79,6 duplicate(Neuschwanstein2) Neuschwanstein#a1-3 722 -alde_gld.gat,45,87,8 duplicate(Neuschwanstein2) Neuschwanstein#a1-4 722 -alde_gld.gat,51,87,8 duplicate(Neuschwanstein2) Neuschwanstein#a1-5 722 +alde_gld,61,79,6 duplicate(Neuschwanstein2) Neuschwanstein#a1-3 722 +alde_gld,45,87,8 duplicate(Neuschwanstein2) Neuschwanstein#a1-4 722 +alde_gld,51,87,8 duplicate(Neuschwanstein2) Neuschwanstein#a1-5 722 // In Castle ============================================ -aldeg_cas01.gat,30,248,4 duplicate(Neuschwanstein) Neuschwanstein#a1-6 722 -aldeg_cas01.gat,30,246,4 duplicate(Neuschwanstein) Neuschwanstein#a1-7 722 -aldeg_cas01.gat,37,248,4 duplicate(Neuschwanstein) Neuschwanstein#a1-8 722 -aldeg_cas01.gat,37,246,4 duplicate(Neuschwanstein) Neuschwanstein#a1-9 722 -aldeg_cas01.gat,95,80,2 duplicate(Neuschwanstein) Neuschwanstein#a1-10 722 -aldeg_cas01.gat,95,59,2 duplicate(Neuschwanstein) Neuschwanstein#a1-11 722 -aldeg_cas01.gat,62,75,2 duplicate(Neuschwanstein) Neuschwanstein#a1-12 722 -aldeg_cas01.gat,70,75,2 duplicate(Neuschwanstein) Neuschwanstein#a1-13 722 -aldeg_cas01.gat,74,75,2 duplicate(Neuschwanstein) Neuschwanstein#a1-14 722 -aldeg_cas01.gat,62,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-15 722 -aldeg_cas01.gat,66,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-16 722 -aldeg_cas01.gat,70,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-17 722 -aldeg_cas01.gat,74,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-18 722 -aldeg_cas01.gat,203,150,4 duplicate(Neuschwanstein) Neuschwanstein#a1-19 722 -aldeg_cas01.gat,210,150,4 duplicate(Neuschwanstein) Neuschwanstein#a1-20 722 +aldeg_cas01,30,248,4 duplicate(Neuschwanstein) Neuschwanstein#a1-6 722 +aldeg_cas01,30,246,4 duplicate(Neuschwanstein) Neuschwanstein#a1-7 722 +aldeg_cas01,37,248,4 duplicate(Neuschwanstein) Neuschwanstein#a1-8 722 +aldeg_cas01,37,246,4 duplicate(Neuschwanstein) Neuschwanstein#a1-9 722 +aldeg_cas01,95,80,2 duplicate(Neuschwanstein) Neuschwanstein#a1-10 722 +aldeg_cas01,95,59,2 duplicate(Neuschwanstein) Neuschwanstein#a1-11 722 +aldeg_cas01,62,75,2 duplicate(Neuschwanstein) Neuschwanstein#a1-12 722 +aldeg_cas01,70,75,2 duplicate(Neuschwanstein) Neuschwanstein#a1-13 722 +aldeg_cas01,74,75,2 duplicate(Neuschwanstein) Neuschwanstein#a1-14 722 +aldeg_cas01,62,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-15 722 +aldeg_cas01,66,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-16 722 +aldeg_cas01,70,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-17 722 +aldeg_cas01,74,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-18 722 +aldeg_cas01,203,150,4 duplicate(Neuschwanstein) Neuschwanstein#a1-19 722 +aldeg_cas01,210,150,4 duplicate(Neuschwanstein) Neuschwanstein#a1-20 722 @@ -64,43 +64,43 @@ aldeg_cas01.gat,210,150,4 duplicate(Neuschwanstein) Neuschwanstein#a1-20 722 //================================================================================// // Castle 2 //================================================================================// -aldebaran.gat,149,97,4 script Hohenschwangau#a2-1::Hohenschwangau 722,{ +aldebaran,149,97,4 script Hohenschwangau#a2-1::Hohenschwangau 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas02",85,72,0; close; OnRecvCastleA02: - FlagEmblem GetCastleData("aldeg_cas02.gat",1); + FlagEmblem GetCastleData("aldeg_cas02",1); end; } -alde_gld.gat,93,250,5 script Hohenschwangau#a2-2::Hohenschwangau2 722,{ +alde_gld,93,250,5 script Hohenschwangau#a2-2::Hohenschwangau2 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas02",85,72,1; close; OnRecvCastleA02: - FlagEmblem GetCastleData("aldeg_cas02.gat",1); + FlagEmblem GetCastleData("aldeg_cas02",1); end; } // In Guild ================================================= -alde_gld.gat,98,250,5 duplicate(Hohenschwangau2) Hohenschwangau#a2-3 722 +alde_gld,98,250,5 duplicate(Hohenschwangau2) Hohenschwangau#a2-3 722 // In Castle ============================================= -aldeg_cas02.gat,82,71,2 duplicate(Hohenschwangau) Hohenschwangau#a2-4 722 -aldeg_cas02.gat,67,30,2 duplicate(Hohenschwangau) Hohenschwangau#a2-5 722 -aldeg_cas02.gat,183,140,2 duplicate(Hohenschwangau) Hohenschwangau#a2-6 722 -aldeg_cas02.gat,212,152,2 duplicate(Hohenschwangau) Hohenschwangau#a2-7 722 -aldeg_cas02.gat,108,39,2 duplicate(Hohenschwangau) Hohenschwangau#a2-8 722 -aldeg_cas02.gat,57,213,2 duplicate(Hohenschwangau) Hohenschwangau#a2-9 722 -aldeg_cas02.gat,91,181,2 duplicate(Hohenschwangau) Hohenschwangau#a2-10 722 -aldeg_cas02.gat,103,53,2 duplicate(Hohenschwangau) Hohenschwangau#a2-11 722 -aldeg_cas02.gat,73,53,2 duplicate(Hohenschwangau) Hohenschwangau#a2-12 722 -aldeg_cas02.gat,63,41,2 duplicate(Hohenschwangau) Hohenschwangau#a2-13 722 -aldeg_cas02.gat,229,6,2 duplicate(Hohenschwangau) Hohenschwangau#a2-14 722 -aldeg_cas02.gat,230,40,2 duplicate(Hohenschwangau) Hohenschwangau#a2-15 722 -aldeg_cas02.gat,197,40,2 duplicate(Hohenschwangau) Hohenschwangau#a2-16 722 -aldeg_cas02.gat,32,213,2 duplicate(Hohenschwangau) Hohenschwangau#a2-17 722 -aldeg_cas02.gat,88,180,2 duplicate(Hohenschwangau) Hohenschwangau#a2-18 722 -aldeg_cas02.gat,121,29,2 duplicate(Hohenschwangau) Hohenschwangau#a2-19 722 +aldeg_cas02,82,71,2 duplicate(Hohenschwangau) Hohenschwangau#a2-4 722 +aldeg_cas02,67,30,2 duplicate(Hohenschwangau) Hohenschwangau#a2-5 722 +aldeg_cas02,183,140,2 duplicate(Hohenschwangau) Hohenschwangau#a2-6 722 +aldeg_cas02,212,152,2 duplicate(Hohenschwangau) Hohenschwangau#a2-7 722 +aldeg_cas02,108,39,2 duplicate(Hohenschwangau) Hohenschwangau#a2-8 722 +aldeg_cas02,57,213,2 duplicate(Hohenschwangau) Hohenschwangau#a2-9 722 +aldeg_cas02,91,181,2 duplicate(Hohenschwangau) Hohenschwangau#a2-10 722 +aldeg_cas02,103,53,2 duplicate(Hohenschwangau) Hohenschwangau#a2-11 722 +aldeg_cas02,73,53,2 duplicate(Hohenschwangau) Hohenschwangau#a2-12 722 +aldeg_cas02,63,41,2 duplicate(Hohenschwangau) Hohenschwangau#a2-13 722 +aldeg_cas02,229,6,2 duplicate(Hohenschwangau) Hohenschwangau#a2-14 722 +aldeg_cas02,230,40,2 duplicate(Hohenschwangau) Hohenschwangau#a2-15 722 +aldeg_cas02,197,40,2 duplicate(Hohenschwangau) Hohenschwangau#a2-16 722 +aldeg_cas02,32,213,2 duplicate(Hohenschwangau) Hohenschwangau#a2-17 722 +aldeg_cas02,88,180,2 duplicate(Hohenschwangau) Hohenschwangau#a2-18 722 +aldeg_cas02,121,29,2 duplicate(Hohenschwangau) Hohenschwangau#a2-19 722 @@ -108,46 +108,46 @@ aldeg_cas02.gat,121,29,2 duplicate(Hohenschwangau) Hohenschwangau#a2-19 722 //================================================================================// // Castle 3 //================================================================================// -aldebaran.gat,134,97,4 script Nuenberg#a3-1::Nuenberg 722,{ +aldebaran,134,97,4 script Nuenberg#a3-1::Nuenberg 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas03",118,76,0; close; OnRecvCastleA03: - FlagEmblem GetCastleData("aldeg_cas03.gat",1); + FlagEmblem GetCastleData("aldeg_cas03",1); end; } -alde_gld.gat,139,83,1 script Nuenberg#a3-2::Nuenberg2 722,{ +alde_gld,139,83,1 script Nuenberg#a3-2::Nuenberg2 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas03",118,76,1; close; OnRecvCastleA03: - FlagEmblem GetCastleData("aldeg_cas03.gat",1); + FlagEmblem GetCastleData("aldeg_cas03",1); end; } // In Guild =============================================== -alde_gld.gat,145,83,1 duplicate(Nuenberg2) Nuenberg#a3-3 722 +alde_gld,145,83,1 duplicate(Nuenberg2) Nuenberg#a3-3 722 // In Castle ============================================= -aldeg_cas03.gat,176,175,2 duplicate(Nuenberg) Nuenberg#a3-4 722 -aldeg_cas03.gat,85,103,2 duplicate(Nuenberg) Nuenberg#a3-5 722 -aldeg_cas03.gat,77,115,2 duplicate(Nuenberg) Nuenberg#a3-6 722 -aldeg_cas03.gat,77,215,2 duplicate(Nuenberg) Nuenberg#a3-7 722 -aldeg_cas03.gat,112,107,2 duplicate(Nuenberg) Nuenberg#a3-8 722 -aldeg_cas03.gat,112,117,2 duplicate(Nuenberg) Nuenberg#a3-9 722 -aldeg_cas03.gat,69,71,2 duplicate(Nuenberg) Nuenberg#a3-10 722 -aldeg_cas03.gat,91,69,2 duplicate(Nuenberg) Nuenberg#a3-11 722 -aldeg_cas03.gat,108,60,2 duplicate(Nuenberg) Nuenberg#a3-12 722 -aldeg_cas03.gat,121,73,2 duplicate(Nuenberg) Nuenberg#a3-13 722 -aldeg_cas03.gat,121,73,2 duplicate(Nuenberg) Nuenberg#a3-14 722 -aldeg_cas03.gat,75,102,2 duplicate(Nuenberg) Nuenberg#a3-15 722 -aldeg_cas03.gat,199,169,2 duplicate(Nuenberg) Nuenberg#a3-16 722 -aldeg_cas03.gat,181,179,2 duplicate(Nuenberg) Nuenberg#a3-17 722 -aldeg_cas03.gat,192,44,2 duplicate(Nuenberg) Nuenberg#a3-18 722 -aldeg_cas03.gat,88,108,2 duplicate(Nuenberg) Nuenberg#a3-19 722 -aldeg_cas03.gat,208,145,2 duplicate(Nuenberg) Nuenberg#a3-20 722 -aldeg_cas03.gat,207,75,2 duplicate(Nuenberg) Nuenberg#a3-21 722 -aldeg_cas03.gat,96,62,2 duplicate(Nuenberg) Nuenberg#a3-22 722 +aldeg_cas03,176,175,2 duplicate(Nuenberg) Nuenberg#a3-4 722 +aldeg_cas03,85,103,2 duplicate(Nuenberg) Nuenberg#a3-5 722 +aldeg_cas03,77,115,2 duplicate(Nuenberg) Nuenberg#a3-6 722 +aldeg_cas03,77,215,2 duplicate(Nuenberg) Nuenberg#a3-7 722 +aldeg_cas03,112,107,2 duplicate(Nuenberg) Nuenberg#a3-8 722 +aldeg_cas03,112,117,2 duplicate(Nuenberg) Nuenberg#a3-9 722 +aldeg_cas03,69,71,2 duplicate(Nuenberg) Nuenberg#a3-10 722 +aldeg_cas03,91,69,2 duplicate(Nuenberg) Nuenberg#a3-11 722 +aldeg_cas03,108,60,2 duplicate(Nuenberg) Nuenberg#a3-12 722 +aldeg_cas03,121,73,2 duplicate(Nuenberg) Nuenberg#a3-13 722 +aldeg_cas03,121,73,2 duplicate(Nuenberg) Nuenberg#a3-14 722 +aldeg_cas03,75,102,2 duplicate(Nuenberg) Nuenberg#a3-15 722 +aldeg_cas03,199,169,2 duplicate(Nuenberg) Nuenberg#a3-16 722 +aldeg_cas03,181,179,2 duplicate(Nuenberg) Nuenberg#a3-17 722 +aldeg_cas03,192,44,2 duplicate(Nuenberg) Nuenberg#a3-18 722 +aldeg_cas03,88,108,2 duplicate(Nuenberg) Nuenberg#a3-19 722 +aldeg_cas03,208,145,2 duplicate(Nuenberg) Nuenberg#a3-20 722 +aldeg_cas03,207,75,2 duplicate(Nuenberg) Nuenberg#a3-21 722 +aldeg_cas03,96,62,2 duplicate(Nuenberg) Nuenberg#a3-22 722 @@ -155,47 +155,47 @@ aldeg_cas03.gat,96,62,2 duplicate(Nuenberg) Nuenberg#a3-22 722 //================================================================================// // Castle 4 //================================================================================// -aldebaran.gat,131,97,4 script Wuerzburg#a4-1::Wuerzburg 722,{ +aldebaran,131,97,4 script Wuerzburg#a4-1::Wuerzburg 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas04",45,88,0; close; OnRecvCastleA04: - FlagEmblem GetCastleData("aldeg_cas04.gat",1); + FlagEmblem GetCastleData("aldeg_cas04",1); end; } -alde_gld.gat,239,247,1 script Wuerzburg#a4-2::Wuerzburg2 722,{ +alde_gld,239,247,1 script Wuerzburg#a4-2::Wuerzburg2 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas04",45,88,1; close; OnRecvCastleA04: - FlagEmblem GetCastleData("aldeg_cas04.gat",1); + FlagEmblem GetCastleData("aldeg_cas04",1); end; } // In Guild =============================================== -alde_gld.gat,234,247,1 duplicate(Wuerzburg2) Wuerzburg#a4-3 722 -alde_gld.gat,241,239,7 duplicate(Wuerzburg2) Wuerzburg#a4-4 722 -alde_gld.gat,241,234,7 duplicate(Wuerzburg2) Wuerzburg#a4-5 722 +alde_gld,234,247,1 duplicate(Wuerzburg2) Wuerzburg#a4-3 722 +alde_gld,241,239,7 duplicate(Wuerzburg2) Wuerzburg#a4-4 722 +alde_gld,241,234,7 duplicate(Wuerzburg2) Wuerzburg#a4-5 722 // In Castle ============================================= -aldeg_cas04.gat,167,61,2 duplicate(Wuerzburg) Wuerzburg#a4-6 722 -aldeg_cas04.gat,164,90,2 duplicate(Wuerzburg) Wuerzburg#a4-7 722 -aldeg_cas04.gat,143,209,2 duplicate(Wuerzburg) Wuerzburg#a4-8 722 -aldeg_cas04.gat,129,193,2 duplicate(Wuerzburg) Wuerzburg#a4-9 722 -aldeg_cas04.gat,112,206,2 duplicate(Wuerzburg) Wuerzburg#a4-10 722 -aldeg_cas04.gat,113,212,2 duplicate(Wuerzburg) Wuerzburg#a4-11 722 -aldeg_cas04.gat,77,117,2 duplicate(Wuerzburg) Wuerzburg#a4-12 722 -aldeg_cas04.gat,186,42,2 duplicate(Wuerzburg) Wuerzburg#a4-13 722 -aldeg_cas04.gat,30,69,2 duplicate(Wuerzburg) Wuerzburg#a4-14 722 -aldeg_cas04.gat,55,97,2 duplicate(Wuerzburg) Wuerzburg#a4-15 722 -aldeg_cas04.gat,45,98,2 duplicate(Wuerzburg) Wuerzburg#a4-16 722 -aldeg_cas04.gat,33,116,2 duplicate(Wuerzburg) Wuerzburg#a4-17 722 -aldeg_cas04.gat,130,180,2 duplicate(Wuerzburg) Wuerzburg#a4-18 722 -aldeg_cas04.gat,129,193,2 duplicate(Wuerzburg) Wuerzburg#a4-19 722 -aldeg_cas04.gat,142,209,2 duplicate(Wuerzburg) Wuerzburg#a4-20 722 -aldeg_cas04.gat,33,107,2 duplicate(Wuerzburg) Wuerzburg#a4-21 722 -aldeg_cas04.gat,133,220,2 duplicate(Wuerzburg) Wuerzburg#a4-22 722 -aldeg_cas04.gat,169,22,2 duplicate(Wuerzburg) Wuerzburg#a4-23 722 -aldeg_cas04.gat,169,15,2 duplicate(Wuerzburg) Wuerzburg#a4-24 722 +aldeg_cas04,167,61,2 duplicate(Wuerzburg) Wuerzburg#a4-6 722 +aldeg_cas04,164,90,2 duplicate(Wuerzburg) Wuerzburg#a4-7 722 +aldeg_cas04,143,209,2 duplicate(Wuerzburg) Wuerzburg#a4-8 722 +aldeg_cas04,129,193,2 duplicate(Wuerzburg) Wuerzburg#a4-9 722 +aldeg_cas04,112,206,2 duplicate(Wuerzburg) Wuerzburg#a4-10 722 +aldeg_cas04,113,212,2 duplicate(Wuerzburg) Wuerzburg#a4-11 722 +aldeg_cas04,77,117,2 duplicate(Wuerzburg) Wuerzburg#a4-12 722 +aldeg_cas04,186,42,2 duplicate(Wuerzburg) Wuerzburg#a4-13 722 +aldeg_cas04,30,69,2 duplicate(Wuerzburg) Wuerzburg#a4-14 722 +aldeg_cas04,55,97,2 duplicate(Wuerzburg) Wuerzburg#a4-15 722 +aldeg_cas04,45,98,2 duplicate(Wuerzburg) Wuerzburg#a4-16 722 +aldeg_cas04,33,116,2 duplicate(Wuerzburg) Wuerzburg#a4-17 722 +aldeg_cas04,130,180,2 duplicate(Wuerzburg) Wuerzburg#a4-18 722 +aldeg_cas04,129,193,2 duplicate(Wuerzburg) Wuerzburg#a4-19 722 +aldeg_cas04,142,209,2 duplicate(Wuerzburg) Wuerzburg#a4-20 722 +aldeg_cas04,33,107,2 duplicate(Wuerzburg) Wuerzburg#a4-21 722 +aldeg_cas04,133,220,2 duplicate(Wuerzburg) Wuerzburg#a4-22 722 +aldeg_cas04,169,22,2 duplicate(Wuerzburg) Wuerzburg#a4-23 722 +aldeg_cas04,169,15,2 duplicate(Wuerzburg) Wuerzburg#a4-24 722 @@ -203,41 +203,41 @@ aldeg_cas04.gat,169,15,2 duplicate(Wuerzburg) Wuerzburg#a4-24 722 //================================================================================// // Castle 5 //================================================================================// -aldebaran.gat,128,97,4 script Rothenburg#a5-1::Rothenburg 722,{ +aldebaran,128,97,4 script Rothenburg#a5-1::Rothenburg 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas05",31,190,0; close; OnRecvCastleA05: - FlagEmblem GetCastleData("aldeg_cas05.gat",1); + FlagEmblem GetCastleData("aldeg_cas05",1); end; } -alde_gld.gat,266,92,7 script Rothenburg#a5-2::Rothenburg2 722,{ +alde_gld,266,92,7 script Rothenburg#a5-2::Rothenburg2 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas05",31,190,1; close; OnRecvCastleA05: - FlagEmblem GetCastleData("aldeg_cas05.gat",1); + FlagEmblem GetCastleData("aldeg_cas05",1); end; } // In Guild =============================================== -alde_gld.gat,266,88,7 duplicate(Rothenburg2) Rothenburg#a5-3 722 +alde_gld,266,88,7 duplicate(Rothenburg2) Rothenburg#a5-3 722 // In Castle ============================================= -aldeg_cas05.gat,170,85,2 duplicate(Rothenburg) Rothenburg#a5-4 722 -aldeg_cas05.gat,142,212,2 duplicate(Rothenburg) Rothenburg#a5-5 722 -aldeg_cas05.gat,149,196,2 duplicate(Rothenburg) Rothenburg#a5-6 722 -aldeg_cas05.gat,41,180,2 duplicate(Rothenburg) Rothenburg#a5-7 722 -aldeg_cas05.gat,38,201,2 duplicate(Rothenburg) Rothenburg#a5-8 722 -aldeg_cas05.gat,65,182,2 duplicate(Rothenburg) Rothenburg#a5-9 722 -aldeg_cas05.gat,65,205,2 duplicate(Rothenburg) Rothenburg#a5-10 722 -aldeg_cas05.gat,10,218,2 duplicate(Rothenburg) Rothenburg#a5-11 722 -aldeg_cas05.gat,164,201,2 duplicate(Rothenburg) Rothenburg#a5-12 722 -aldeg_cas05.gat,216,96,2 duplicate(Rothenburg) Rothenburg#a5-13 722 -aldeg_cas05.gat,217,80,2 duplicate(Rothenburg) Rothenburg#a5-14 722 -aldeg_cas05.gat,14,117,2 duplicate(Rothenburg) Rothenburg#a5-15 722 -aldeg_cas05.gat,10,225,2 duplicate(Rothenburg) Rothenburg#a5-16 722 -aldeg_cas05.gat,187,59,2 duplicate(Rothenburg) Rothenburg#a5-17 722 -aldeg_cas05.gat,154,51,2 duplicate(Rothenburg) Rothenburg#a5-18 722 -aldeg_cas05.gat,22,211,2 duplicate(Rothenburg) Rothenburg#a5-19 722 -aldeg_cas05.gat,150,202,2 duplicate(Rothenburg) Rothenburg#a5-20 722 +aldeg_cas05,170,85,2 duplicate(Rothenburg) Rothenburg#a5-4 722 +aldeg_cas05,142,212,2 duplicate(Rothenburg) Rothenburg#a5-5 722 +aldeg_cas05,149,196,2 duplicate(Rothenburg) Rothenburg#a5-6 722 +aldeg_cas05,41,180,2 duplicate(Rothenburg) Rothenburg#a5-7 722 +aldeg_cas05,38,201,2 duplicate(Rothenburg) Rothenburg#a5-8 722 +aldeg_cas05,65,182,2 duplicate(Rothenburg) Rothenburg#a5-9 722 +aldeg_cas05,65,205,2 duplicate(Rothenburg) Rothenburg#a5-10 722 +aldeg_cas05,10,218,2 duplicate(Rothenburg) Rothenburg#a5-11 722 +aldeg_cas05,164,201,2 duplicate(Rothenburg) Rothenburg#a5-12 722 +aldeg_cas05,216,96,2 duplicate(Rothenburg) Rothenburg#a5-13 722 +aldeg_cas05,217,80,2 duplicate(Rothenburg) Rothenburg#a5-14 722 +aldeg_cas05,14,117,2 duplicate(Rothenburg) Rothenburg#a5-15 722 +aldeg_cas05,10,225,2 duplicate(Rothenburg) Rothenburg#a5-16 722 +aldeg_cas05,187,59,2 duplicate(Rothenburg) Rothenburg#a5-17 722 +aldeg_cas05,154,51,2 duplicate(Rothenburg) Rothenburg#a5-18 722 +aldeg_cas05,22,211,2 duplicate(Rothenburg) Rothenburg#a5-19 722 +aldeg_cas05,150,202,2 duplicate(Rothenburg) Rothenburg#a5-20 722 \ No newline at end of file diff --git a/npc/guild/aldeg/aldeg_guardians.txt b/npc/guild/aldeg/aldeg_guardians.txt index 64212cbaa..b38ca32b2 100644 --- a/npc/guild/aldeg/aldeg_guardians.txt +++ b/npc/guild/aldeg/aldeg_guardians.txt @@ -17,95 +17,95 @@ //============================================================ -aldeg_cas01.gat,216,24,0 script Guardian_A01 -1,{ +aldeg_cas01,216,24,0 script Guardian_A01 -1,{ OnAgitInit: - if (GetCastleData("aldeg_cas01.gat",10) == 1) guardian "aldeg_cas01.gat",18,219,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",0; - if (GetCastleData("aldeg_cas01.gat",11) == 1) guardian "aldeg_cas01.gat",117,42,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",1; - if (GetCastleData("aldeg_cas01.gat",12) == 1) guardian "aldeg_cas01.gat",207,153,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",2; - if (GetCastleData("aldeg_cas01.gat",13) == 1) guardian "aldeg_cas01.gat",68,70,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",3; - if (GetCastleData("aldeg_cas01.gat",14) == 1) guardian "aldeg_cas01.gat",187,140,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",4; - if (GetCastleData("aldeg_cas01.gat",15) == 1) guardian "aldeg_cas01.gat",62,204,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",5; - if (GetCastleData("aldeg_cas01.gat",16) == 1) guardian "aldeg_cas01.gat",113,100,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",6; - if (GetCastleData("aldeg_cas01.gat",17) == 1) guardian "aldeg_cas01.gat",211,174,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",7; + if (GetCastleData("aldeg_cas01",10) == 1) guardian "aldeg_cas01",18,219,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",0; + if (GetCastleData("aldeg_cas01",11) == 1) guardian "aldeg_cas01",117,42,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",1; + if (GetCastleData("aldeg_cas01",12) == 1) guardian "aldeg_cas01",207,153,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",2; + if (GetCastleData("aldeg_cas01",13) == 1) guardian "aldeg_cas01",68,70,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",3; + if (GetCastleData("aldeg_cas01",14) == 1) guardian "aldeg_cas01",187,140,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",4; + if (GetCastleData("aldeg_cas01",15) == 1) guardian "aldeg_cas01",62,204,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",5; + if (GetCastleData("aldeg_cas01",16) == 1) guardian "aldeg_cas01",113,100,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",6; + if (GetCastleData("aldeg_cas01",17) == 1) guardian "aldeg_cas01",211,174,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "aldeg_cas01.gat","A Guardian Has Fallen",17; + MapAnnounce "aldeg_cas01","A Guardian Has Fallen",17; end; //NoSpawn: // break; } //------------------------------------------------------------------------------ -aldeg_cas02.gat,214,24,0 script Guardian_A02 -1,{ +aldeg_cas02,214,24,0 script Guardian_A02 -1,{ OnAgitInit: - if (GetCastleData("aldeg_cas02.gat",10) == 1) guardian "aldeg_cas02.gat",22,186,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",0; - if (GetCastleData("aldeg_cas02.gat",11) == 1) guardian "aldeg_cas02.gat",88,31,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",1; - if (GetCastleData("aldeg_cas02.gat",12) == 1) guardian "aldeg_cas02.gat",207,176,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",2; - if (GetCastleData("aldeg_cas02.gat",13) == 1) guardian "aldeg_cas02.gat",50,201,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",3; - if (GetCastleData("aldeg_cas02.gat",14) == 1) guardian "aldeg_cas02.gat",197,146,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",4; - if (GetCastleData("aldeg_cas02.gat",15) == 1) guardian "aldeg_cas02.gat",71,193,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",5; - if (GetCastleData("aldeg_cas02.gat",16) == 1) guardian "aldeg_cas02.gat",88,31,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",6; - if (GetCastleData("aldeg_cas02.gat",17) == 1) guardian "aldeg_cas02.gat",219,148,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",7; + if (GetCastleData("aldeg_cas02",10) == 1) guardian "aldeg_cas02",22,186,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",0; + if (GetCastleData("aldeg_cas02",11) == 1) guardian "aldeg_cas02",88,31,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",1; + if (GetCastleData("aldeg_cas02",12) == 1) guardian "aldeg_cas02",207,176,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",2; + if (GetCastleData("aldeg_cas02",13) == 1) guardian "aldeg_cas02",50,201,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",3; + if (GetCastleData("aldeg_cas02",14) == 1) guardian "aldeg_cas02",197,146,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",4; + if (GetCastleData("aldeg_cas02",15) == 1) guardian "aldeg_cas02",71,193,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",5; + if (GetCastleData("aldeg_cas02",16) == 1) guardian "aldeg_cas02",88,31,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",6; + if (GetCastleData("aldeg_cas02",17) == 1) guardian "aldeg_cas02",219,148,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "aldeg_cas02.gat","A Guardian Has Fallen",17; + MapAnnounce "aldeg_cas02","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -aldeg_cas03.gat,206,32,0 script Guardian_A03 -1,{ +aldeg_cas03,206,32,0 script Guardian_A03 -1,{ OnAgitInit: - if (GetCastleData("aldeg_cas03.gat",10) == 1) guardian "aldeg_cas03.gat",57,216,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",0; - if (GetCastleData("aldeg_cas03.gat",11) == 1) guardian "aldeg_cas03.gat",80,108,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",1; - if (GetCastleData("aldeg_cas03.gat",12) == 1) guardian "aldeg_cas03.gat",199,183,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",2; - if (GetCastleData("aldeg_cas03.gat",13) == 1) guardian "aldeg_cas03.gat",98,267,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",3; - if (GetCastleData("aldeg_cas03.gat",14) == 1) guardian "aldeg_cas03.gat",91,88,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",4; - if (GetCastleData("aldeg_cas03.gat",15) == 1) guardian "aldeg_cas03.gat",78,121,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",5; - if (GetCastleData("aldeg_cas03.gat",16) == 1) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",6; - if (GetCastleData("aldeg_cas03.gat",17) == 1) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",7; + if (GetCastleData("aldeg_cas03",10) == 1) guardian "aldeg_cas03",57,216,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",0; + if (GetCastleData("aldeg_cas03",11) == 1) guardian "aldeg_cas03",80,108,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",1; + if (GetCastleData("aldeg_cas03",12) == 1) guardian "aldeg_cas03",199,183,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",2; + if (GetCastleData("aldeg_cas03",13) == 1) guardian "aldeg_cas03",98,267,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",3; + if (GetCastleData("aldeg_cas03",14) == 1) guardian "aldeg_cas03",91,88,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",4; + if (GetCastleData("aldeg_cas03",15) == 1) guardian "aldeg_cas03",78,121,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",5; + if (GetCastleData("aldeg_cas03",16) == 1) guardian "aldeg_cas03",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",6; + if (GetCastleData("aldeg_cas03",17) == 1) guardian "aldeg_cas03",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "aldeg_cas03.gat","A Guardian Has Fallen",17; + MapAnnounce "aldeg_cas03","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -aldeg_cas04.gat,36,218,0 script Guardian_A04 -1,{ +aldeg_cas04,36,218,0 script Guardian_A04 -1,{ OnAgitInit: - if (GetCastleData("aldeg_cas04.gat",10) == 1) guardian "aldeg_cas04.gat",181,33,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",0; - if (GetCastleData("aldeg_cas04.gat",11) == 1) guardian "aldeg_cas04.gat",50,68,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",1; - if (GetCastleData("aldeg_cas04.gat",12) == 1) guardian "aldeg_cas04.gat",50,119,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",2; - if (GetCastleData("aldeg_cas04.gat",13) == 1) guardian "aldeg_cas04.gat",169,49,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",3; - if (GetCastleData("aldeg_cas04.gat",14) == 1) guardian "aldeg_cas04.gat",133,196,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",4; - if (GetCastleData("aldeg_cas04.gat",15) == 1) guardian "aldeg_cas04.gat",177,87,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",5; - if (GetCastleData("aldeg_cas04.gat",16) == 1) guardian "aldeg_cas04.gat",50,119,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",6; - if (GetCastleData("aldeg_cas04.gat",17) == 1) guardian "aldeg_cas04.gat",133,196,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",7; + if (GetCastleData("aldeg_cas04",10) == 1) guardian "aldeg_cas04",181,33,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",0; + if (GetCastleData("aldeg_cas04",11) == 1) guardian "aldeg_cas04",50,68,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",1; + if (GetCastleData("aldeg_cas04",12) == 1) guardian "aldeg_cas04",50,119,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",2; + if (GetCastleData("aldeg_cas04",13) == 1) guardian "aldeg_cas04",169,49,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",3; + if (GetCastleData("aldeg_cas04",14) == 1) guardian "aldeg_cas04",133,196,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",4; + if (GetCastleData("aldeg_cas04",15) == 1) guardian "aldeg_cas04",177,87,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",5; + if (GetCastleData("aldeg_cas04",16) == 1) guardian "aldeg_cas04",50,119,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",6; + if (GetCastleData("aldeg_cas04",17) == 1) guardian "aldeg_cas04",133,196,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "aldeg_cas04.gat","A Guardian Has Fallen",17; + MapAnnounce "aldeg_cas04","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -aldeg_cas05.gat,28,102,0 script Guardian_A05 -1,{ +aldeg_cas05,28,102,0 script Guardian_A05 -1,{ OnAgitInit: - if (GetCastleData("aldeg_cas05.gat",10) == 1) guardian "aldeg_cas05.gat",157,192,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",0; - if (GetCastleData("aldeg_cas05.gat",11) == 1) guardian "aldeg_cas05.gat",194,46,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",1; - if (GetCastleData("aldeg_cas05.gat",12) == 1) guardian "aldeg_cas05.gat",146,214,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",2; - if (GetCastleData("aldeg_cas05.gat",13) == 1) guardian "aldeg_cas05.gat",223,95,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",3; - if (GetCastleData("aldeg_cas05.gat",14) == 1) guardian "aldeg_cas05.gat",131,223,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",4; - if (GetCastleData("aldeg_cas05.gat",15) == 1) guardian "aldeg_cas05.gat",191,68,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",5; - if (GetCastleData("aldeg_cas05.gat",16) == 1) guardian "aldeg_cas05.gat",160,194,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",6; - if (GetCastleData("aldeg_cas05.gat",17) == 1) guardian "aldeg_cas05.gat",49,225,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",7; + if (GetCastleData("aldeg_cas05",10) == 1) guardian "aldeg_cas05",157,192,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",0; + if (GetCastleData("aldeg_cas05",11) == 1) guardian "aldeg_cas05",194,46,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",1; + if (GetCastleData("aldeg_cas05",12) == 1) guardian "aldeg_cas05",146,214,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",2; + if (GetCastleData("aldeg_cas05",13) == 1) guardian "aldeg_cas05",223,95,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",3; + if (GetCastleData("aldeg_cas05",14) == 1) guardian "aldeg_cas05",131,223,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",4; + if (GetCastleData("aldeg_cas05",15) == 1) guardian "aldeg_cas05",191,68,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",5; + if (GetCastleData("aldeg_cas05",16) == 1) guardian "aldeg_cas05",160,194,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",6; + if (GetCastleData("aldeg_cas05",17) == 1) guardian "aldeg_cas05",49,225,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "aldeg_cas05.gat","A Guardian Has Fallen",17; + MapAnnounce "aldeg_cas05","A Guardian Has Fallen",17; end; -} +} \ No newline at end of file diff --git a/npc/guild/aldeg/aldeg_kafras.txt b/npc/guild/aldeg/aldeg_kafras.txt index 23b2fd8b7..860317a44 100644 --- a/npc/guild/aldeg/aldeg_kafras.txt +++ b/npc/guild/aldeg/aldeg_kafras.txt @@ -16,46 +16,46 @@ // Castle 1 =============================================== -aldeg_cas01.gat,218,170,0 script Kafra Service#A01 117,{ +aldeg_cas01,218,170,0 script Kafra Service#A01 117,{ callfunc "F_GKafra", "aldeg_cas01", "Al De Baran"; end; OnRecvCastleA01: - if (GetCastleData("aldeg_cas01.gat",9) < 1) disablenpc "Kafra Service#A01"; + if (GetCastleData("aldeg_cas01",9) < 1) disablenpc "Kafra Service#A01"; end; } // Castle 2 =============================================== -aldeg_cas02.gat,84,74,0 script Kafra Service#A02 117,{ +aldeg_cas02,84,74,0 script Kafra Service#A02 117,{ callfunc "F_GKafra", "aldeg_cas02", "Al De Baran"; end; OnRecvCastleA02: - if (GetCastleData("aldeg_cas02.gat",9) < 1) disablenpc "Kafra Service#A02"; + if (GetCastleData("aldeg_cas02",9) < 1) disablenpc "Kafra Service#A02"; end; } // Castle 3 =============================================== -aldeg_cas03.gat,118,76,0 script Kafra Service#A03 117,{ +aldeg_cas03,118,76,0 script Kafra Service#A03 117,{ callfunc "F_GKafra", "aldeg_cas03", "Al De Baran"; end; OnRecvCastleA03: - if (GetCastleData("aldeg_cas03.gat",9) < 1) disablenpc "Kafra Service#A03"; + if (GetCastleData("aldeg_cas03",9) < 1) disablenpc "Kafra Service#A03"; end; } // Castle 4 =============================================== -aldeg_cas04.gat,45,88,0 script Kafra Service#A04 117,{ +aldeg_cas04,45,88,0 script Kafra Service#A04 117,{ callfunc "F_GKafra", "aldeg_cas04", "Al De Baran"; end; OnRecvCastleA04: - if (GetCastleData("aldeg_cas04.gat",9) < 1) disablenpc "Kafra Service#A04"; + if (GetCastleData("aldeg_cas04",9) < 1) disablenpc "Kafra Service#A04"; end; } // Castle 5 =============================================== -aldeg_cas05.gat,31,190,0 script Kafra Service#A05 117,{ +aldeg_cas05,31,190,0 script Kafra Service#A05 117,{ callfunc "F_GKafra", "aldeg_cas05", "Al De Baran"; end; OnRecvCastleA05: - if (GetCastleData("aldeg_cas05.gat",9) < 1) disablenpc "Kafra Service#A05"; + if (GetCastleData("aldeg_cas05",9) < 1) disablenpc "Kafra Service#A05"; end; -} +} \ No newline at end of file diff --git a/npc/guild/aldeg/aldeg_managers.txt b/npc/guild/aldeg/aldeg_managers.txt index 3ac8c03f1..16ca68876 100644 --- a/npc/guild/aldeg/aldeg_managers.txt +++ b/npc/guild/aldeg/aldeg_managers.txt @@ -16,18 +16,18 @@ // Castle 1 ================================================================================== -aldeg_cas01.gat,218,175,0 script Arl Fredo 55,{ +aldeg_cas01,218,175,0 script Arl Fredo 55,{ if(callfunc("F_GldManager","Arl Fredo","aldeg_cas01",119,223,"A01") == 0) close; - if(@GDnum==10) guardian "aldeg_cas01.gat",18,219,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas01.gat",117,42,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas01.gat",207,153,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas01.gat",68,70,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas01.gat",187,140,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas01.gat",62,204,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas01.gat",113,100,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas01.gat",211,174,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas01",18,219,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas01",117,42,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas01",207,153,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas01",68,70,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas01",187,140,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas01",62,204,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas01",113,100,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas01",211,174,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",7; mes "[Arl Fredo]"; mes "Guardian has been installed, the guardian will protect our guild base against enemies."; close; @@ -35,18 +35,18 @@ aldeg_cas01.gat,218,175,0 script Arl Fredo 55,{ // Castle 2 ================================================================================== -aldeg_cas02.gat,78,74,0 script Chen Lee#01 55,{ +aldeg_cas02,78,74,0 script Chen Lee#01 55,{ if(callfunc("F_GldManager","Chen Lee","aldeg_cas02",135,231,"A02") == 0) close; - if(@GDnum==10) guardian "aldeg_cas02.gat",22,186,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas02.gat",88,31,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas02.gat",207,176,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas02.gat",50,201,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas02.gat",197,146,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas02.gat",71,193,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas02.gat",88,31,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas02.gat",219,148,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas02",22,186,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas02",88,31,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas02",207,176,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas02",50,201,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas02",197,146,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas02",71,193,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas02",88,31,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas02",219,148,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",7; mes "[ Chen Lee ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -54,18 +54,18 @@ aldeg_cas02.gat,78,74,0 script Chen Lee#01 55,{ // Castle 3 ================================================================================== -aldeg_cas03.gat,110,118,0 script Chen Lee#02 55,{ +aldeg_cas03,110,118,0 script Chen Lee#02 55,{ if(callfunc("F_GldManager","Chen Lee","aldeg_cas03",225,269,"A03") == 0) close; - if(@GDnum==10) guardian "aldeg_cas03.gat",57,216,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas03.gat",80,108,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas03.gat",199,183,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas03.gat",98,267,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas03.gat",91,88,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas03.gat",78,121,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas03",57,216,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas03",80,108,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas03",199,183,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas03",98,267,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas03",91,88,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas03",78,121,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas03",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas03",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",7; mes "[ Chen Lee ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -73,19 +73,19 @@ aldeg_cas03.gat,110,118,0 script Chen Lee#02 55,{ // Castle 4 ================================================================================== -aldeg_cas04.gat,53,89,0 script Brimhemsen#01 55,{ -//aldeg_cas04.gat,67,116,0 script Brimhemsen 55,{ +aldeg_cas04,53,89,0 script Brimhemsen#01 55,{ +//aldeg_cas04,67,116,0 script Brimhemsen 55,{ if(callfunc("F_GldManager","Brimhemsen","aldeg_cas04",85,12,"A04") == 0) close; - if(@GDnum==10) guardian "aldeg_cas04.gat",181,33,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas04.gat",50,68,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas04.gat",50,119,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas04.gat",169,49,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas04.gat",133,196,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas04.gat",177,87,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas04.gat",50,119,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas04.gat",133,196,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas04",181,33,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas04",50,68,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas04",50,119,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas04",169,49,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas04",133,196,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas04",177,87,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas04",50,119,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas04",133,196,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",7; mes "[ Brimhemsen ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -93,19 +93,19 @@ aldeg_cas04.gat,53,89,0 script Brimhemsen#01 55,{ // Castle 5 ================================================================================== -aldeg_cas05.gat,52,179,0 script Brimhemsen#02 55,{ +aldeg_cas05,52,179,0 script Brimhemsen#02 55,{ if(callfunc("F_GldManager","Brimhemsen","aldeg_cas05",66,11,"A05") == 0) close; - if(@GDnum==10) guardian "aldeg_cas05.gat",157,192,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas05.gat",194,46,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas05.gat",146,214,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas05.gat",223,95,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas05.gat",131,223,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas05.gat",191,68,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas05.gat",160,194,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas05.gat",49,225,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas05",157,192,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas05",194,46,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas05",146,214,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas05",223,95,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas05",131,223,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas05",191,68,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas05",160,194,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas05",49,225,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",7; mes "[ Brimhemsen ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; -} +} \ No newline at end of file diff --git a/npc/guild/aldeg/aldeg_treas.txt b/npc/guild/aldeg/aldeg_treas.txt index cd0ca567b..93056ffb3 100644 --- a/npc/guild/aldeg/aldeg_treas.txt +++ b/npc/guild/aldeg/aldeg_treas.txt @@ -17,7 +17,7 @@ //<=============================== Castle 1 =================================>\\ // Treasure Spawn ----------------------- -aldeg_cas01.gat,1,1,1 script Treasure_A01 -1,{ +aldeg_cas01,1,1,1 script Treasure_A01 -1,{ OnRecvCastleA01: end; @@ -28,14 +28,14 @@ OnInit: end; OnDied: - mapannounce "aldeg_cas01.gat","Treasure Chest Broken Open",17; + mapannounce "aldeg_cas01","Treasure Chest Broken Open",17; set $boxNumA01, $boxNumA01 -1; - if($boxNumA01 == 0) mapannounce "aldeg_cas01.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumA01 == 0) mapannounce "aldeg_cas01", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch -------------------- -aldeg_cas01.gat,123,223,0 script Switch#TresA01 111,{ +aldeg_cas01,123,223,0 script Switch#TresA01 111,{ callfunc "F_GldTreasSw", "aldeg_cas01",218,176; end; } @@ -43,7 +43,7 @@ aldeg_cas01.gat,123,223,0 script Switch#TresA01 111,{ //<================================ Castle 2 ================================>\\ // Treasure Spawn ---------------------------- -aldeg_cas02.gat,1,1,1 script Treasure_A02 -1,{ +aldeg_cas02,1,1,1 script Treasure_A02 -1,{ OnRecvCastleA02: end; @@ -54,21 +54,21 @@ OnInit: end; OnDied: - mapannounce "aldeg_cas02.gat","Treasure Chest Broken Open",17; + mapannounce "aldeg_cas02","Treasure Chest Broken Open",17; set $boxNumA02, $boxNumA02 -1; - if($boxNumA02 == 0) mapannounce "aldeg_cas02.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumA02 == 0) mapannounce "aldeg_cas02", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ---------------------- -aldeg_cas02.gat,139,235,0 script Switch#TresA02 111,{ +aldeg_cas02,139,235,0 script Switch#TresA02 111,{ callfunc "F_GldTreasSw", "aldeg_cas02",78,75; } //<================================ Castle 3 ================================>\\ // Treasure Spawn --------------------------- -aldeg_cas03.gat,1,1,1 script Treasure_A03 -1,{ +aldeg_cas03,1,1,1 script Treasure_A03 -1,{ OnRecvCastleA03: end; @@ -79,21 +79,21 @@ OnInit: end; OnDied: - mapannounce "aldeg_cas03.gat","Treasure Chest Broken Open",17; + mapannounce "aldeg_cas03","Treasure Chest Broken Open",17; set $boxNumA03, $boxNumA03 -1; - if($boxNumA03 == 0) mapannounce "aldeg_cas03.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumA03 == 0) mapannounce "aldeg_cas03", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ----------------------- -aldeg_cas03.gat,229,267,0 script Switch#TresA03 111,{ +aldeg_cas03,229,267,0 script Switch#TresA03 111,{ callfunc "F_GldTreasSw", "aldeg_cas03",110,119; } //<================================ Castle 4 ================================>\\ // Treasure Spawn ------------------------------- -aldeg_cas04.gat,1,1,1 script Treasure_A04 -1,{ +aldeg_cas04,1,1,1 script Treasure_A04 -1,{ OnRecvCastleA04: end; @@ -104,21 +104,21 @@ OnInit: end; OnDied: - mapannounce "aldeg_cas04.gat","Treasure Chest Broken Open",17; + mapannounce "aldeg_cas04","Treasure Chest Broken Open",17; set $boxNumA04, $boxNumA04 -1; - if($boxNumA04 == 0) mapannounce "aldeg_cas04.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumA04 == 0) mapannounce "aldeg_cas04", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ------------------------- -aldeg_cas04.gat,83,17,0 script Switch#TresA04 111,{ +aldeg_cas04,83,17,0 script Switch#TresA04 111,{ callfunc "F_GldTreasSw", "aldeg_cas04",67,117; } //<================================ Castle 5 ================================>\\ // Treasure Spawn ------------------------------------ -aldeg_cas05.gat,1,1,1 script Treasure_A05 -1,{ +aldeg_cas05,1,1,1 script Treasure_A05 -1,{ OnRecvCastleA05: end; @@ -129,13 +129,13 @@ OnInit: end; OnDied: - mapannounce "aldeg_cas05.gat","Treasure Chest Broken Open",17; + mapannounce "aldeg_cas05","Treasure Chest Broken Open",17; set $boxNumA05, $boxNumA05 -1; - if($boxNumA05 == 0) mapannounce "aldeg_cas05.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumA05 == 0) mapannounce "aldeg_cas05", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch --------------------------------- -aldeg_cas05.gat,64,8,0 script Switch#TresA05 111,{ +aldeg_cas05,64,8,0 script Switch#TresA05 111,{ callfunc "F_GldTreasSw", "aldeg_cas05",51,179; -} +} \ No newline at end of file diff --git a/npc/guild/ev_agit_event.txt b/npc/guild/ev_agit_event.txt index d69791684..ab28d5fdf 100644 --- a/npc/guild/ev_agit_event.txt +++ b/npc/guild/ev_agit_event.txt @@ -65,74 +65,36 @@ L_Start: OnClock0001: callfunc "F_GldTreas","aldeg_cas01","A01",$boxNumA01,$@bxA01,$@boxIdA01,1324,114,218,123,227,0; - end; -OnClock0002: callfunc "F_GldTreas","aldeg_cas02","A02",$boxNumA02,$@bxA02,$@boxIdA02,1326,130,226,138,235,0; - end; -OnClock0003: callfunc "F_GldTreas","aldeg_cas03","A03",$boxNumA03,$@bxA03,$@boxIdA03,1328,220,264,229,273,0; - end; -OnClock0004: callfunc "F_GldTreas","aldeg_cas04","A04",$boxNumA04,$@bxA04,$@boxIdA04,1330,80,8,89,17,0; - end; -OnClock0005: callfunc "F_GldTreas","aldeg_cas05","A05",$boxNumA05,$@bxA05,$@boxIdA05,1332,58,8,65,15,0; end; -OnClock0006: +OnClock0002: callfunc "F_GldTreas","gefg_cas01","G01",$boxNumG01,$@bxG01,$@boxIdG01,1334,150,108,158,114,0; - end; -OnClock0007: callfunc "F_GldTreas","gefg_cas02","G02",$boxNumG02,$@bxG02,$@boxIdG02,1336,136,112,145,118,0; - end; -OnClock0008: callfunc "F_GldTreas","gefg_cas03","G03",$boxNumG03,$@bxG03,$@boxIdG03,1338,266,286,275,293,0; - end; -OnClock0009: callfunc "F_GldTreas","gefg_cas04","G04",$boxNumG04,$@bxG04,$@boxIdG04,1340,112,114,119,123,0; - end; -OnClock0010: callfunc "F_GldTreas","gefg_cas05","G05",$boxNumG05,$@bxG05,$@boxIdG05,1342,140,106,147,113,0; end; -OnClock0011: +OnClock0003: callfunc "F_GldTreas","payg_cas01","Py01",$boxNumPy01,$@bxPy01,$@boxIdPy01,1344,286,4,295,13,0; - end; -OnClock0012: callfunc "F_GldTreas","payg_cas02","Py02",$boxNumPy02,$@bxPy02,$@boxIdPy02,1346,140,140,148,149,0; - end; -OnClock0013: callfunc "F_GldTreas","payg_cas03","Py03",$boxNumPy03,$@bxPy03,$@boxIdPy03,1348,154,164,162,173,0; - end; -OnClock0014: callfunc "F_GldTreas","payg_cas04","Py04",$boxNumPy04,$@bxPy04,$@boxIdPy04,1350,142,44,151,51,0; - end; -OnClock0015: callfunc "F_GldTreas","payg_cas05","Py05",$boxNumPy05,$@bxPy05,$@boxIdPy05,1352,152,128,160,135,0; end; -OnClock0016: +OnClock0004: callfunc "F_GldTreas","prtg_cas01","Pt01",$boxNumPt01,$@bxPt01,$@boxIdPt01,1354,6,204,15,213,0; - end; -OnClock0017: callfunc "F_GldTreas","prtg_cas02","Pt02",$boxNumPt02,$@bxPt02,$@boxIdPt02,1356,198,224,207,233,0; - end; -OnClock0018: callfunc "F_GldTreas","prtg_cas03","Pt03",$boxNumPt03,$@bxPt03,$@boxIdPt03,1358,184,128,193,135,0; - end; -OnClock0019: callfunc "F_GldTreas","prtg_cas04","Pt04",$boxNumPt04,$@bxPt04,$@boxIdPt04,1360,266,158,275,167,0; - end; -OnClock0020: callfunc "F_GldTreas","prtg_cas05","Pt05",$boxNumPt05,$@bxPt05,$@boxIdPt05,1362,272,174,279,181,0; end; -OnClock0021: +OnClock0005: callfunc "F_GldTreas","nguild_alde","N01",$boxNumN01,$@bxN01,$@boxIdN01,1324,114,218,123,227,0; - end; -OnClock0022: callfunc "F_GldTreas","nguild_gef","N02",$boxNumN02,$@bxN02,$@boxIdN02,1334,150,108,158,114,0; - end; -OnClock0023: callfunc "F_GldTreas","nguild_pay","N03",$boxNumN03,$@bxN03,$@boxIdN03,1344,286,4,295,13,0; - end; -OnClock0024: callfunc "F_GldTreas","nguild_prt","N04",$boxNumN04,$@bxN04,$@boxIdN04,1354,6,204,15,213,0; end; -} +} \ No newline at end of file diff --git a/npc/guild/gefg/gefg_dunsw.txt b/npc/guild/gefg/gefg_dunsw.txt index f64c64541..440bff100 100644 --- a/npc/guild/gefg/gefg_dunsw.txt +++ b/npc/guild/gefg/gefg_dunsw.txt @@ -15,35 +15,35 @@ // Castle 1 ================================================ -gefg_cas01.gat,78,84,0 script Switch#DunG01 111,{ +gefg_cas01,78,84,0 script Switch#DunG01 111,{ callfunc "F_GldDunSw","gefg_cas01","04",39,258; close; } // Castle 2 ================================================ -gefg_cas02.gat,167,40,0 script Switch#DunG02 111,{ +gefg_cas02,167,40,0 script Switch#DunG02 111,{ callfunc "F_GldDunSw","gefg_cas02","04",125,270; close; } // Castle 3 ================================================ -gefg_cas03.gat,221,43,0 script Switch#DunG03 111,{ +gefg_cas03,221,43,0 script Switch#DunG03 111,{ callfunc "F_GldDunSw","gefg_cas03","04",268,251; close; } // Castle 4 ================================================ -gefg_cas04.gat,58,75,0 script Switch#DunG04 111,{ +gefg_cas04,58,75,0 script Switch#DunG04 111,{ callfunc "F_GldDunSw","gefg_cas04","04",268,108; close; } // Castle 5 ================================================ -gefg_cas05.gat,66,29,0 script Switch#DunG05 111,{ +gefg_cas05,66,29,0 script Switch#DunG05 111,{ callfunc "F_GldDunSw","gefg_cas05","04",230,35; close; -} +} \ No newline at end of file diff --git a/npc/guild/gefg/gefg_ev_agit.txt b/npc/guild/gefg/gefg_ev_agit.txt index b8c375e6f..d255794cf 100644 --- a/npc/guild/gefg/gefg_ev_agit.txt +++ b/npc/guild/gefg/gefg_ev_agit.txt @@ -16,12 +16,12 @@ // Castle 1 ================================================================ -gefg_cas01.gat,198,182,0 script Agit_G01 -1,{ +gefg_cas01,198,182,0 script Agit_G01 -1,{ OnInterIfInitOnce: - GetCastleData "gefg_cas01.gat",0,"::OnRecvCastleG01"; + GetCastleData "gefg_cas01",0,"::OnRecvCastleG01"; end; OnRecvCastleG01: - RequestGuildInfo GetCastleData("gefg_cas01.gat",1); + RequestGuildInfo GetCastleData("gefg_cas01",1); end; OnAgitStart: callfunc "F_AgitStart","gefg_cas01","G01",198,182; @@ -33,8 +33,8 @@ OnGuildBreak: callfunc "F_GuildBreak","gefg_cas01","G01"; end; OnAgitEliminate: - MapRespawnGuildID "gefg_cas01.gat",GetCastleData("gefg_cas01.gat",1),6; - Monster "gefg_cas01.gat",198,182,"EMPERIUM",1288,1,"Agit_G01::OnAgitBreak"; + MapRespawnGuildID "gefg_cas01",GetCastleData("gefg_cas01",1),6; + Monster "gefg_cas01",198,182,"EMPERIUM",1288,1,"Agit_G01::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","gefg_cas01","G01"; @@ -42,12 +42,12 @@ OnAgitEnd: } // Castle 2 ================================================================ -gefg_cas02.gat,176,178,0 script Agit_G02 -1,{ +gefg_cas02,176,178,0 script Agit_G02 -1,{ OnInterIfInitOnce: - GetCastleData "gefg_cas02.gat",0,"::OnRecvCastleG02"; + GetCastleData "gefg_cas02",0,"::OnRecvCastleG02"; end; OnRecvCastleG02: - RequestGuildInfo GetCastleData("gefg_cas02.gat",1); + RequestGuildInfo GetCastleData("gefg_cas02",1); end; OnAgitStart: callfunc "F_AgitStart","gefg_cas02","G02",176,178; @@ -59,8 +59,8 @@ OnGuildBreak: callfunc "F_GuildBreak","gefg_cas02","G02"; end; OnAgitEliminate: - MapRespawnGuildID "gefg_cas02.gat",GetCastleData("gefg_cas02.gat",1),6; - Monster "gefg_cas02.gat",176,178,"EMPERIUM",1288,1,"Agit_G02::OnAgitBreak"; + MapRespawnGuildID "gefg_cas02",GetCastleData("gefg_cas02",1),6; + Monster "gefg_cas02",176,178,"EMPERIUM",1288,1,"Agit_G02::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","gefg_cas02","G02"; @@ -68,12 +68,12 @@ OnAgitEnd: } // Castle 3 ================================================================ -gefg_cas03.gat,245,167,0 script Agit_G03 -1,{ +gefg_cas03,245,167,0 script Agit_G03 -1,{ OnInterIfInitOnce: - GetCastleData "gefg_cas03.gat",0,"::OnRecvCastleG03"; + GetCastleData "gefg_cas03",0,"::OnRecvCastleG03"; end; OnRecvCastleG03: - RequestGuildInfo GetCastleData("gefg_cas03.gat",1); + RequestGuildInfo GetCastleData("gefg_cas03",1); end; OnAgitStart: callfunc "F_AgitStart","gefg_cas03","G03",245,167; @@ -85,8 +85,8 @@ OnGuildBreak: callfunc "F_GuildBreak","gefg_cas03","G03"; end; OnAgitEliminate: - MapRespawnGuildID "gefg_cas03.gat",GetCastleData("gefg_cas03.gat",1),6; - Monster "gefg_cas03.gat",245,167,"EMPERIUM",1288,1,"Agit_G03::OnAgitBreak"; + MapRespawnGuildID "gefg_cas03",GetCastleData("gefg_cas03",1),6; + Monster "gefg_cas03",245,167,"EMPERIUM",1288,1,"Agit_G03::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","gefg_cas03","G03"; @@ -94,12 +94,12 @@ OnAgitEnd: } // Castle 4 ================================================================ -gefg_cas04.gat,174,178,0 script Agit_G04 -1,{ +gefg_cas04,174,178,0 script Agit_G04 -1,{ OnInterIfInitOnce: - GetCastleData "gefg_cas04.gat",0,"::OnRecvCastleG04"; + GetCastleData "gefg_cas04",0,"::OnRecvCastleG04"; end; OnRecvCastleG04: - RequestGuildInfo GetCastleData("gefg_cas04.gat",1); + RequestGuildInfo GetCastleData("gefg_cas04",1); end; OnAgitStart: callfunc "F_AgitStart","gefg_cas04","G04",174,178; @@ -111,8 +111,8 @@ OnGuildBreak: callfunc "F_GuildBreak","gefg_cas04","G04"; end; OnAgitEliminate: - MapRespawnGuildID "gefg_cas04.gat",GetCastleData("gefg_cas04.gat",1),6; - Monster "gefg_cas04.gat",174,178,"EMPERIUM",1288,1,"Agit_G04::OnAgitBreak"; + MapRespawnGuildID "gefg_cas04",GetCastleData("gefg_cas04",1),6; + Monster "gefg_cas04",174,178,"EMPERIUM",1288,1,"Agit_G04::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","gefg_cas04","G04"; @@ -120,12 +120,12 @@ OnAgitEnd: } // Castle 5 ================================================================ -gefg_cas05.gat,194,184,0 script Agit_G05 -1,{ +gefg_cas05,194,184,0 script Agit_G05 -1,{ OnInterIfInitOnce: - GetCastleData "gefg_cas05.gat",0,"::OnRecvCastleG05"; + GetCastleData "gefg_cas05",0,"::OnRecvCastleG05"; end; OnRecvCastleG05: - RequestGuildInfo GetCastleData("gefg_cas05.gat",1); + RequestGuildInfo GetCastleData("gefg_cas05",1); end; OnAgitStart: callfunc "F_AgitStart","gefg_cas05","G05",194,184; @@ -137,10 +137,10 @@ OnGuildBreak: callfunc "F_GuildBreak","gefg_cas05","G05"; end; OnAgitEliminate: - MapRespawnGuildID "gefg_cas05.gat",GetCastleData("gefg_cas05.gat",1),6; - Monster "gefg_cas05.gat",194,184,"EMPERIUM",1288,1,"Agit_G05::OnAgitBreak"; + MapRespawnGuildID "gefg_cas05",GetCastleData("gefg_cas05",1),6; + Monster "gefg_cas05",194,184,"EMPERIUM",1288,1,"Agit_G05::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","gefg_cas05","G05"; end; -} +} \ No newline at end of file diff --git a/npc/guild/gefg/gefg_flags.txt b/npc/guild/gefg/gefg_flags.txt index 479260785..ef35d4f55 100644 --- a/npc/guild/gefg/gefg_flags.txt +++ b/npc/guild/gefg/gefg_flags.txt @@ -19,174 +19,174 @@ //================================================================================// // Castle 1 //================================================================================// -geffen.gat,109,123,2 script Repherion#g1-1::Repherion 722,{ +geffen,109,123,2 script Repherion#g1-1::Repherion 722,{ callfunc "F_Flags","Geffen","gefg_cas01",83,47,0; close; OnRecvCastleG01: - FlagEmblem GetCastleData("gefg_cas01.gat",1); + FlagEmblem GetCastleData("gefg_cas01",1); end; } -gef_fild13.gat,148,51,5 script Repherion#g1-2::Repherion2 722,{ +gef_fild13,148,51,5 script Repherion#g1-2::Repherion2 722,{ callfunc "F_Flags","Geffen","gefg_cas01",83,47,1; close; OnRecvCastleG01: - FlagEmblem GetCastleData("gefg_cas01.gat",1); + FlagEmblem GetCastleData("gefg_cas01",1); end; } // In Guild =============================================== -gef_fild13.gat,155,54,5 duplicate(Repherion2) Repherion#g1-3 722 -gef_fild13.gat,212,79,6 duplicate(Repherion2) Repherion#g1-4 722 -gef_fild13.gat,211,71,6 duplicate(Repherion2) Repherion#g1-5 722 +gef_fild13,155,54,5 duplicate(Repherion2) Repherion#g1-3 722 +gef_fild13,212,79,6 duplicate(Repherion2) Repherion#g1-4 722 +gef_fild13,211,71,6 duplicate(Repherion2) Repherion#g1-5 722 // In Castle ============================================= -gefg_cas01.gat,28,157,4 duplicate(Repherion) Repherion#g1-6 722 -gefg_cas01.gat,32,157,4 duplicate(Repherion) Repherion#g1-7 722 -gefg_cas01.gat,22,156,5 duplicate(Repherion) Repherion#g1-8 722 -gefg_cas01.gat,68,185,3 duplicate(Repherion) Repherion#g1-9 722 -gefg_cas01.gat,17,171,5 duplicate(Repherion) Repherion#g1-10 722 -gefg_cas01.gat,59,16,4 duplicate(Repherion) Repherion#g1-11 722 -gefg_cas01.gat,64,16,4 duplicate(Repherion) Repherion#g1-12 722 +gefg_cas01,28,157,4 duplicate(Repherion) Repherion#g1-6 722 +gefg_cas01,32,157,4 duplicate(Repherion) Repherion#g1-7 722 +gefg_cas01,22,156,5 duplicate(Repherion) Repherion#g1-8 722 +gefg_cas01,68,185,3 duplicate(Repherion) Repherion#g1-9 722 +gefg_cas01,17,171,5 duplicate(Repherion) Repherion#g1-10 722 +gefg_cas01,59,16,4 duplicate(Repherion) Repherion#g1-11 722 +gefg_cas01,64,16,4 duplicate(Repherion) Repherion#g1-12 722 //===================================================================================// // Castle 2 //===================================================================================// -geffen.gat,113,130,1 script Eeyolbriggar#g2-1::Eeyolbriggar 722,{ +geffen,113,130,1 script Eeyolbriggar#g2-1::Eeyolbriggar 722,{ callfunc "F_Flags","Geffen","gefg_cas02",23,66,0; close; OnRecvCastleG02: - FlagEmblem GetCastleData("gefg_cas02.gat",1); + FlagEmblem GetCastleData("gefg_cas02",1); end; } -gef_fild13.gat,303,243,4 script Eeyolbriggar#g2-2::Eeyolbriggar2 722,{ +gef_fild13,303,243,4 script Eeyolbriggar#g2-2::Eeyolbriggar2 722,{ callfunc "F_Flags","Geffen","gefg_cas02",23,66,1; close; OnRecvCastleG02: - FlagEmblem GetCastleData("gefg_cas02.gat",1); + FlagEmblem GetCastleData("gefg_cas02",1); end; } // In Guild ============================================== -gef_fild13.gat,312,243,4 duplicate(Eeyolbriggar2) Eeyolbriggar#g2-3 722 -gef_fild13.gat,290,243,4 duplicate(Eeyolbriggar2) Eeyolbriggar#g2-4 722 -gef_fild13.gat,324,243,4 duplicate(Eeyolbriggar2) Eeyolbriggar#g2-5 722 +gef_fild13,312,243,4 duplicate(Eeyolbriggar2) Eeyolbriggar#g2-3 722 +gef_fild13,290,243,4 duplicate(Eeyolbriggar2) Eeyolbriggar#g2-4 722 +gef_fild13,324,243,4 duplicate(Eeyolbriggar2) Eeyolbriggar#g2-5 722 // In Castle ============================================ -gefg_cas02.gat,65,130,5 duplicate(Eeyolbriggar) Eeyolbriggar#g2-6 722 -gefg_cas02.gat,30,123,5 duplicate(Eeyolbriggar) Eeyolbriggar#g2-7 722 -gefg_cas02.gat,65,139,6 duplicate(Eeyolbriggar) Eeyolbriggar#g2-8 722 -gefg_cas02.gat,37,177,6 duplicate(Eeyolbriggar) Eeyolbriggar#g2-9 722 -gefg_cas02.gat,37,168,6 duplicate(Eeyolbriggar) Eeyolbriggar#g2-10 722 -gefg_cas02.gat,68,47,2 duplicate(Eeyolbriggar) Eeyolbriggar#g2-11 722 -gefg_cas02.gat,68,36,2 duplicate(Eeyolbriggar) Eeyolbriggar#g2-12 722 +gefg_cas02,65,130,5 duplicate(Eeyolbriggar) Eeyolbriggar#g2-6 722 +gefg_cas02,30,123,5 duplicate(Eeyolbriggar) Eeyolbriggar#g2-7 722 +gefg_cas02,65,139,6 duplicate(Eeyolbriggar) Eeyolbriggar#g2-8 722 +gefg_cas02,37,177,6 duplicate(Eeyolbriggar) Eeyolbriggar#g2-9 722 +gefg_cas02,37,168,6 duplicate(Eeyolbriggar) Eeyolbriggar#g2-10 722 +gefg_cas02,68,47,2 duplicate(Eeyolbriggar) Eeyolbriggar#g2-11 722 +gefg_cas02,68,36,2 duplicate(Eeyolbriggar) Eeyolbriggar#g2-12 722 //================================================================================// // Castle 3 //================================================================================// -geffen.gat,120,132,8 script Yesnelph#g3-1::Yesnelph 722,{ +geffen,120,132,8 script Yesnelph#g3-1::Yesnelph 722,{ callfunc "F_Flags","Geffen","gefg_cas03",116,89,0; close; OnRecvCastleG03: - FlagEmblem GetCastleData("gefg_cas03.gat",1); + FlagEmblem GetCastleData("gefg_cas03",1); end; } -gef_fild13.gat,78,182,4 script Yesnelph#g3-2::Yesnelph2 722,{ +gef_fild13,78,182,4 script Yesnelph#g3-2::Yesnelph2 722,{ callfunc "F_Flags","Geffen","gefg_cas03",116,89,1; close; OnRecvCastleG03: - FlagEmblem GetCastleData("gefg_cas03.gat",1); + FlagEmblem GetCastleData("gefg_cas03",1); end; } // In Guild =============================================== -gef_fild13.gat,87,182,4 duplicate(Yesnelph2) Yesnelph#g3-3 722 -gef_fild13.gat,73,295,7 duplicate(Yesnelph2) Yesnelph#g3-4 722 -gef_fild13.gat,113,274,7 duplicate(Yesnelph2) Yesnelph#g3-5 722 -gef_fild13.gat,144,235,6 duplicate(Yesnelph2) Yesnelph#g3-6 722 -gef_fild13.gat,144,244,6 duplicate(Yesnelph2) Yesnelph#g3-7 722 +gef_fild13,87,182,4 duplicate(Yesnelph2) Yesnelph#g3-3 722 +gef_fild13,73,295,7 duplicate(Yesnelph2) Yesnelph#g3-4 722 +gef_fild13,113,274,7 duplicate(Yesnelph2) Yesnelph#g3-5 722 +gef_fild13,144,235,6 duplicate(Yesnelph2) Yesnelph#g3-6 722 +gef_fild13,144,244,6 duplicate(Yesnelph2) Yesnelph#g3-7 722 // In Castle ============================================= -gefg_cas03.gat,122,220,6 duplicate(Yesnelph) Yesnelph#g3-8 722 -gefg_cas03.gat,122,229,6 duplicate(Yesnelph) Yesnelph#g3-9 722 -gefg_cas03.gat,91,257,7 duplicate(Yesnelph) Yesnelph#g3-10 722 -gefg_cas03.gat,52,276,7 duplicate(Yesnelph) Yesnelph#g3-11 722 -gefg_cas03.gat,56,164,4 duplicate(Yesnelph) Yesnelph#g3-12 722 -gefg_cas03.gat,65,164,4 duplicate(Yesnelph) Yesnelph#g3-13 722 -gefg_cas03.gat,37,214,1 duplicate(Yesnelph) Yesnelph#g3-14 722 -gefg_cas03.gat,34,208,1 duplicate(Yesnelph) Yesnelph#g3-15 722 +gefg_cas03,122,220,6 duplicate(Yesnelph) Yesnelph#g3-8 722 +gefg_cas03,122,229,6 duplicate(Yesnelph) Yesnelph#g3-9 722 +gefg_cas03,91,257,7 duplicate(Yesnelph) Yesnelph#g3-10 722 +gefg_cas03,52,276,7 duplicate(Yesnelph) Yesnelph#g3-11 722 +gefg_cas03,56,164,4 duplicate(Yesnelph) Yesnelph#g3-12 722 +gefg_cas03,65,164,4 duplicate(Yesnelph) Yesnelph#g3-13 722 +gefg_cas03,37,214,1 duplicate(Yesnelph) Yesnelph#g3-14 722 +gefg_cas03,34,208,1 duplicate(Yesnelph) Yesnelph#g3-15 722 //================================================================================// // Castle 4 //================================================================================// -geffen.gat,127,130,7 script Bergel#g4-1::Bergel 722,{ +geffen,127,130,7 script Bergel#g4-1::Bergel 722,{ callfunc "F_Flags","Geffen","gefg_cas04",59,70,0; close; OnRecvCastleG04: - FlagEmblem GetCastleData("gefg_cas04.gat",1); + FlagEmblem GetCastleData("gefg_cas04",1); end; } -gef_fild13.gat,190,283,3 script Bergel#g4-2::Bergel2 722,{ +gef_fild13,190,283,3 script Bergel#g4-2::Bergel2 722,{ callfunc "F_Flags","Geffen","gefg_cas04",59,70,1; close; OnRecvCastleG04: - FlagEmblem GetCastleData("gefg_cas04.gat",1); + FlagEmblem GetCastleData("gefg_cas04",1); end; } // In Guild =============================================== -gef_fild13.gat,199,274,3 duplicate(Bergel2) Bergel#g4-3 722 +gef_fild13,199,274,3 duplicate(Bergel2) Bergel#g4-3 722 // In Castle ============================================= -gefg_cas04.gat,24,157,4 duplicate(Bergel) Bergel#g4-4 722 -gefg_cas04.gat,35,158,4 duplicate(Bergel) Bergel#g4-5 722 -gefg_cas04.gat,44,184,4 duplicate(Bergel) Bergel#g4-6 722 -gefg_cas04.gat,51,184,4 duplicate(Bergel) Bergel#g4-7 722 -gefg_cas04.gat,39,212,7 duplicate(Bergel) Bergel#g4-8 722 -gefg_cas04.gat,29,212,1 duplicate(Bergel) Bergel#g4-9 722 -gefg_cas04.gat,24,73,1 duplicate(Bergel) Bergel#g4-10 722 -gefg_cas04.gat,35,73,4 duplicate(Bergel) Bergel#g4-11 722 +gefg_cas04,24,157,4 duplicate(Bergel) Bergel#g4-4 722 +gefg_cas04,35,158,4 duplicate(Bergel) Bergel#g4-5 722 +gefg_cas04,44,184,4 duplicate(Bergel) Bergel#g4-6 722 +gefg_cas04,51,184,4 duplicate(Bergel) Bergel#g4-7 722 +gefg_cas04,39,212,7 duplicate(Bergel) Bergel#g4-8 722 +gefg_cas04,29,212,1 duplicate(Bergel) Bergel#g4-9 722 +gefg_cas04,24,73,1 duplicate(Bergel) Bergel#g4-10 722 +gefg_cas04,35,73,4 duplicate(Bergel) Bergel#g4-11 722 //================================================================================// // Castle 5 //================================================================================// -geffen.gat,131,123,6 script Mersetzdeitz#g5-1::Mersetzdeitz 722,{ +geffen,131,123,6 script Mersetzdeitz#g5-1::Mersetzdeitz 722,{ callfunc "F_Flags","Geffen","gefg_cas05",61,52,0; close; OnRecvCastleG05: - FlagEmblem GetCastleData("gefg_cas05.gat",1); + FlagEmblem GetCastleData("gefg_cas05",1); end; } -gef_fild13.gat,302,87,7 script Mersetzdeitz#g5-2::Mersetzdeitz2 722,{ +gef_fild13,302,87,7 script Mersetzdeitz#g5-2::Mersetzdeitz2 722,{ callfunc "F_Flags","Geffen","gefg_cas05",61,52,1; close; OnRecvCastleG05: - FlagEmblem GetCastleData("gefg_cas05.gat",1); + FlagEmblem GetCastleData("gefg_cas05",1); end; } // In Guild =============================================== -gef_fild13.gat,313,83,0 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-3 722 -gef_fild13.gat,252,51,2 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-4 722 -gef_fild13.gat,26,147,2 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-5 722 +gef_fild13,313,83,0 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-3 722 +gef_fild13,252,51,2 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-4 722 +gef_fild13,26,147,2 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-5 722 // In Castle ============================================= -gefg_cas05.gat,77,185,7 duplicate(Mersetzdeitz) Mersetzdeitz#g5-6 722 -gefg_cas05.gat,92,181,0 duplicate(Mersetzdeitz) Mersetzdeitz#g5-7 722 -gefg_cas05.gat,83,158,1 duplicate(Mersetzdeitz) Mersetzdeitz#g5-8 722 -gefg_cas05.gat,62,144,7 duplicate(Mersetzdeitz) Mersetzdeitz#g5-9 722 -gefg_cas05.gat,62,66,4 duplicate(Mersetzdeitz) Mersetzdeitz#g5-10 722 -gefg_cas05.gat,69,66,4 duplicate(Mersetzdeitz) Mersetzdeitz#g5-11 722 +gefg_cas05,77,185,7 duplicate(Mersetzdeitz) Mersetzdeitz#g5-6 722 +gefg_cas05,92,181,0 duplicate(Mersetzdeitz) Mersetzdeitz#g5-7 722 +gefg_cas05,83,158,1 duplicate(Mersetzdeitz) Mersetzdeitz#g5-8 722 +gefg_cas05,62,144,7 duplicate(Mersetzdeitz) Mersetzdeitz#g5-9 722 +gefg_cas05,62,66,4 duplicate(Mersetzdeitz) Mersetzdeitz#g5-10 722 +gefg_cas05,69,66,4 duplicate(Mersetzdeitz) Mersetzdeitz#g5-11 722 \ No newline at end of file diff --git a/npc/guild/gefg/gefg_guardians.txt b/npc/guild/gefg/gefg_guardians.txt index 80157c297..eccc1a6c6 100644 --- a/npc/guild/gefg/gefg_guardians.txt +++ b/npc/guild/gefg/gefg_guardians.txt @@ -17,92 +17,92 @@ //============================================================ -gefg_cas01.gat,198,182,0 script Guardian_G01 -1,{ +gefg_cas01,198,182,0 script Guardian_G01 -1,{ OnAgitInit: - if (GetCastleData("gefg_cas01.gat",10) == 1) guardian "gefg_cas01.gat",30,178,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0; - if (GetCastleData("gefg_cas01.gat",11) == 1) guardian "gefg_cas01.gat",64,180,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1; - if (GetCastleData("gefg_cas01.gat",12) == 1) guardian "gefg_cas01.gat",61,25,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2; - if (GetCastleData("gefg_cas01.gat",13) == 1) guardian "gefg_cas01.gat",61,44,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3; - if (GetCastleData("gefg_cas01.gat",14) == 1) guardian "gefg_cas01.gat",189,43,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4; - if (GetCastleData("gefg_cas01.gat",15) == 1) guardian "gefg_cas01.gat",51,192,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5; - if (GetCastleData("gefg_cas01.gat",16) == 1) guardian "gefg_cas01.gat",49,67,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6; - if (GetCastleData("gefg_cas01.gat",17) == 1) guardian "gefg_cas01.gat",181,14,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7; + if (GetCastleData("gefg_cas01",10) == 1) guardian "gefg_cas01",30,178,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0; + if (GetCastleData("gefg_cas01",11) == 1) guardian "gefg_cas01",64,180,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1; + if (GetCastleData("gefg_cas01",12) == 1) guardian "gefg_cas01",61,25,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2; + if (GetCastleData("gefg_cas01",13) == 1) guardian "gefg_cas01",61,44,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3; + if (GetCastleData("gefg_cas01",14) == 1) guardian "gefg_cas01",189,43,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4; + if (GetCastleData("gefg_cas01",15) == 1) guardian "gefg_cas01",51,192,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5; + if (GetCastleData("gefg_cas01",16) == 1) guardian "gefg_cas01",49,67,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6; + if (GetCastleData("gefg_cas01",17) == 1) guardian "gefg_cas01",181,14,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "gefg_cas01.gat","A Guardian Has Fallen",17; + MapAnnounce "gefg_cas01","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -gefg_cas02.gat,176,178,0 script Guardian_G02 -1,{ +gefg_cas02,176,178,0 script Guardian_G02 -1,{ OnAgitInit: - if (GetCastleData("gefg_cas02.gat",10) == 1) guardian "gefg_cas02.gat",22,135,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",0; - if (GetCastleData("gefg_cas02.gat",11) == 1) guardian "gefg_cas02.gat",33,40,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",1; - if (GetCastleData("gefg_cas02.gat",12) == 1) guardian "gefg_cas02.gat",158,11,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",2; - if (GetCastleData("gefg_cas02.gat",13) == 1) guardian "gefg_cas02.gat",64,140,"Archer Guardian",1285,"Guardian_G02::OnGuardianDied",3; - if (GetCastleData("gefg_cas02.gat",14) == 1) guardian "gefg_cas02.gat",36,140,"Archer Guardian",1285,"Guardian_G02::OnGuardianDied",4; - if (GetCastleData("gefg_cas02.gat",15) == 1) guardian "gefg_cas02.gat",166,45,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",5; - if (GetCastleData("gefg_cas02.gat",16) == 1) guardian "gefg_cas02.gat",10,39,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",6; - if (GetCastleData("gefg_cas02.gat",17) == 1) guardian "gefg_cas02.gat",166,35,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",7; + if (GetCastleData("gefg_cas02",10) == 1) guardian "gefg_cas02",22,135,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",0; + if (GetCastleData("gefg_cas02",11) == 1) guardian "gefg_cas02",33,40,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",1; + if (GetCastleData("gefg_cas02",12) == 1) guardian "gefg_cas02",158,11,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",2; + if (GetCastleData("gefg_cas02",13) == 1) guardian "gefg_cas02",64,140,"Archer Guardian",1285,"Guardian_G02::OnGuardianDied",3; + if (GetCastleData("gefg_cas02",14) == 1) guardian "gefg_cas02",36,140,"Archer Guardian",1285,"Guardian_G02::OnGuardianDied",4; + if (GetCastleData("gefg_cas02",15) == 1) guardian "gefg_cas02",166,45,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",5; + if (GetCastleData("gefg_cas02",16) == 1) guardian "gefg_cas02",10,39,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",6; + if (GetCastleData("gefg_cas02",17) == 1) guardian "gefg_cas02",166,35,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "gefg_cas02.gat","A Guardian Has Fallen",17; + MapAnnounce "gefg_cas02","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -gefg_cas03.gat,245,167,0 script Guardian_G03 -1,{ +gefg_cas03,245,167,0 script Guardian_G03 -1,{ OnAgitInit: - if (GetCastleData("gefg_cas03.gat",10) == 1) guardian "gefg_cas03.gat",101,53,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",0; - if (GetCastleData("gefg_cas03.gat",11) == 1) guardian "gefg_cas03.gat",158,40,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",1; - if (GetCastleData("gefg_cas03.gat",12) == 1) guardian "gefg_cas03.gat",158,67,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",2; - if (GetCastleData("gefg_cas03.gat",13) == 1) guardian "gefg_cas03.gat",229,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",3; - if (GetCastleData("gefg_cas03.gat",14) == 1) guardian "gefg_cas03.gat",248,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",4; - if (GetCastleData("gefg_cas03.gat",15) == 1) guardian "gefg_cas03.gat",122,53,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",5; - if (GetCastleData("gefg_cas03.gat",16) == 1) guardian "gefg_cas03.gat",243,35,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",6; - if (GetCastleData("gefg_cas03.gat",17) == 1) guardian "gefg_cas03.gat",234,33,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",7; + if (GetCastleData("gefg_cas03",10) == 1) guardian "gefg_cas03",101,53,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",0; + if (GetCastleData("gefg_cas03",11) == 1) guardian "gefg_cas03",158,40,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",1; + if (GetCastleData("gefg_cas03",12) == 1) guardian "gefg_cas03",158,67,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",2; + if (GetCastleData("gefg_cas03",13) == 1) guardian "gefg_cas03",229,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",3; + if (GetCastleData("gefg_cas03",14) == 1) guardian "gefg_cas03",248,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",4; + if (GetCastleData("gefg_cas03",15) == 1) guardian "gefg_cas03",122,53,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",5; + if (GetCastleData("gefg_cas03",16) == 1) guardian "gefg_cas03",243,35,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",6; + if (GetCastleData("gefg_cas03",17) == 1) guardian "gefg_cas03",234,33,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "gefg_cas03.gat","A Guardian Has Fallen",17; + MapAnnounce "gefg_cas03","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -gefg_cas04.gat,174,178,0 script Guardian_G04 -1,{ +gefg_cas04,174,178,0 script Guardian_G04 -1,{ OnAgitInit: - if (GetCastleData("gefg_cas04.gat",10) == 1) guardian "gefg_cas04.gat",49,203,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",0; - if (GetCastleData("gefg_cas04.gat",11) == 1) guardian "gefg_cas04.gat",148,50,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",1; - if (GetCastleData("gefg_cas04.gat",12) == 1) guardian "gefg_cas04.gat",57,20,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",2; - if (GetCastleData("gefg_cas04.gat",13) == 1) guardian "gefg_cas04.gat",34,218,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",3; - if (GetCastleData("gefg_cas04.gat",14) == 1) guardian "gefg_cas04.gat",167,42,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",4; - if (GetCastleData("gefg_cas04.gat",15) == 1) guardian "gefg_cas04.gat",18,52,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",5; - if (GetCastleData("gefg_cas04.gat",16) == 1) guardian "gefg_cas04.gat",50,48,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",6; - if (GetCastleData("gefg_cas04.gat",17) == 1) guardian "gefg_cas04.gat",160,66,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",7; + if (GetCastleData("gefg_cas04",10) == 1) guardian "gefg_cas04",49,203,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",0; + if (GetCastleData("gefg_cas04",11) == 1) guardian "gefg_cas04",148,50,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",1; + if (GetCastleData("gefg_cas04",12) == 1) guardian "gefg_cas04",57,20,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",2; + if (GetCastleData("gefg_cas04",13) == 1) guardian "gefg_cas04",34,218,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",3; + if (GetCastleData("gefg_cas04",14) == 1) guardian "gefg_cas04",167,42,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",4; + if (GetCastleData("gefg_cas04",15) == 1) guardian "gefg_cas04",18,52,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",5; + if (GetCastleData("gefg_cas04",16) == 1) guardian "gefg_cas04",50,48,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",6; + if (GetCastleData("gefg_cas04",17) == 1) guardian "gefg_cas04",160,66,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "gefg_cas04.gat","A Guardian Has Fallen",17; + MapAnnounce "gefg_cas04","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -gefg_cas05.gat,194,184,0 script Guardian_G05 -1,{ +gefg_cas05,194,184,0 script Guardian_G05 -1,{ OnAgitInit: - if (GetCastleData("gefg_cas05.gat",10) == 1) guardian "gefg_cas05.gat",54,149,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",0; - if (GetCastleData("gefg_cas05.gat",11) == 1) guardian "gefg_cas05.gat",80,31,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",1; - if (GetCastleData("gefg_cas05.gat",12) == 1) guardian "gefg_cas05.gat",52,32,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",2; - if (GetCastleData("gefg_cas05.gat",13) == 1) guardian "gefg_cas05.gat",77,149,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",3; - if (GetCastleData("gefg_cas05.gat",14) == 1) guardian "gefg_cas05.gat",65,18,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",4; - if (GetCastleData("gefg_cas05.gat",15) == 1) guardian "gefg_cas05.gat",66,54,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",5; - if (GetCastleData("gefg_cas05.gat",16) == 1) guardian "gefg_cas05.gat",187,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",6; - if (GetCastleData("gefg_cas05.gat",17) == 1) guardian "gefg_cas05.gat",167,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",7; + if (GetCastleData("gefg_cas05",10) == 1) guardian "gefg_cas05",54,149,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",0; + if (GetCastleData("gefg_cas05",11) == 1) guardian "gefg_cas05",80,31,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",1; + if (GetCastleData("gefg_cas05",12) == 1) guardian "gefg_cas05",52,32,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",2; + if (GetCastleData("gefg_cas05",13) == 1) guardian "gefg_cas05",77,149,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",3; + if (GetCastleData("gefg_cas05",14) == 1) guardian "gefg_cas05",65,18,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",4; + if (GetCastleData("gefg_cas05",15) == 1) guardian "gefg_cas05",66,54,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",5; + if (GetCastleData("gefg_cas05",16) == 1) guardian "gefg_cas05",187,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",6; + if (GetCastleData("gefg_cas05",17) == 1) guardian "gefg_cas05",167,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "gefg_cas05.gat","A Guardian Has Fallen",17; + MapAnnounce "gefg_cas05","A Guardian Has Fallen",17; end; -} +} \ No newline at end of file diff --git a/npc/guild/gefg/gefg_kafras.txt b/npc/guild/gefg/gefg_kafras.txt index 82daa84cb..16f607cea 100644 --- a/npc/guild/gefg/gefg_kafras.txt +++ b/npc/guild/gefg/gefg_kafras.txt @@ -16,51 +16,51 @@ // Castle 1 =============================================== -//gefg_cas01.gat,96,173,0 script Kafra Service#G01 117,{ -gefg_cas01.gat,35,37,0 script Kafra Service#G01 117,{ +//gefg_cas01,96,173,0 script Kafra Service#G01 117,{ +gefg_cas01,35,37,0 script Kafra Service#G01 117,{ callfunc "F_GKafra", "gefg_cas01", "Geffen"; end; OnRecvCastleG01: - if (GetCastleData("gefg_cas01.gat",9) < 1) disablenpc "Kafra Service#G01"; + if (GetCastleData("gefg_cas01",9) < 1) disablenpc "Kafra Service#G01"; end; } // Castle 2 =============================================== -gefg_cas02.gat,23,66,3 script Kafra Service#G02 117,{ +gefg_cas02,23,66,3 script Kafra Service#G02 117,{ callfunc "F_GKafra", "gefg_cas02", "Geffen"; end; OnRecvCastleG02: - if (GetCastleData("gefg_cas02.gat",9) < 1) disablenpc "Kafra Service#G02"; + if (GetCastleData("gefg_cas02",9) < 1) disablenpc "Kafra Service#G02"; end; } // Castle 3 =============================================== -gefg_cas03.gat,116,89,5 script Kafra Service#G03 117,{ +gefg_cas03,116,89,5 script Kafra Service#G03 117,{ callfunc "F_GKafra", "gefg_cas03", "Geffen"; end; OnRecvCastleG03: - if (GetCastleData("gefg_cas03.gat",9) < 1) disablenpc "Kafra Service#G03"; + if (GetCastleData("gefg_cas03",9) < 1) disablenpc "Kafra Service#G03"; end; } // Castle 4 =============================================== -gefg_cas04.gat,59,70,3 script Kafra Service#G04 117,{ +gefg_cas04,59,70,3 script Kafra Service#G04 117,{ callfunc "F_GKafra", "gefg_cas04", "Geffen"; end; OnRecvCastleG04: - if (GetCastleData("gefg_cas04.gat",9) < 1) disablenpc "Kafra Service#G04"; + if (GetCastleData("gefg_cas04",9) < 1) disablenpc "Kafra Service#G04"; end; } // Castle 5 =============================================== -gefg_cas05.gat,61,52,5 script Kafra Service#G05 117,{ +gefg_cas05,61,52,5 script Kafra Service#G05 117,{ callfunc "F_GKafra", "gefg_cas05", "Geffen"; end; OnRecvCastleG05: - if (GetCastleData("gefg_cas05.gat",9) < 1) disablenpc "Kafra Service#G05"; + if (GetCastleData("gefg_cas05",9) < 1) disablenpc "Kafra Service#G05"; end; -} +} \ No newline at end of file diff --git a/npc/guild/gefg/gefg_managers.txt b/npc/guild/gefg/gefg_managers.txt index f3fd90da0..16efbe100 100644 --- a/npc/guild/gefg/gefg_managers.txt +++ b/npc/guild/gefg/gefg_managers.txt @@ -15,17 +15,17 @@ // Castle 1 ================================================================================== -gefg_cas01.gat,40,48,5 script Gnaucher 55,{ +gefg_cas01,40,48,5 script Gnaucher 55,{ if(callfunc("F_GldManager","Gnaucher","gefg_cas01",155,112,"G01") == 0) close; - if(@GDnum==10) guardian "gefg_cas01.gat",30,178,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0; - if(@GDnum==11) guardian "gefg_cas01.gat",64,180,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1; - if(@GDnum==12) guardian "gefg_cas01.gat",61,25,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2; - if(@GDnum==13) guardian "gefg_cas01.gat",61,44,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3; - if(@GDnum==14) guardian "gefg_cas01.gat",189,43,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4; - if(@GDnum==15) guardian "gefg_cas01.gat",51,192,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5; - if(@GDnum==16) guardian "gefg_cas01.gat",49,67,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6; - if(@GDnum==17) guardian "gefg_cas01.gat",181,14,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7; + if(@GDnum==10) guardian "gefg_cas01",30,178,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0; + if(@GDnum==11) guardian "gefg_cas01",64,180,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1; + if(@GDnum==12) guardian "gefg_cas01",61,25,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2; + if(@GDnum==13) guardian "gefg_cas01",61,44,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3; + if(@GDnum==14) guardian "gefg_cas01",189,43,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4; + if(@GDnum==15) guardian "gefg_cas01",51,192,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5; + if(@GDnum==16) guardian "gefg_cas01",49,67,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6; + if(@GDnum==17) guardian "gefg_cas01",181,14,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7; mes "[ Gnaucher ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -33,17 +33,17 @@ gefg_cas01.gat,40,48,5 script Gnaucher 55,{ // Castle 2 ================================================================================== -gefg_cas02.gat,12,66,5 script Esmark 55,{ +gefg_cas02,12,66,5 script Esmark 55,{ if(callfunc("F_GldManager","Esmark","gefg_cas02",141,115,"G02") == 0) close; - if(@GDnum==10) guardian "gefg_cas02.gat",22,135,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0; - if(@GDnum==11) guardian "gefg_cas02.gat",33,40,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1; - if(@GDnum==12) guardian "gefg_cas02.gat",158,11,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2; - if(@GDnum==13) guardian "gefg_cas02.gat",64,140,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3; - if(@GDnum==14) guardian "gefg_cas02.gat",36,140,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4; - if(@GDnum==15) guardian "gefg_cas02.gat",166,45,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5; - if(@GDnum==16) guardian "gefg_cas02.gat",10,39,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6; - if(@GDnum==17) guardian "gefg_cas02.gat",166,35,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7; + if(@GDnum==10) guardian "gefg_cas02",22,135,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0; + if(@GDnum==11) guardian "gefg_cas02",33,40,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1; + if(@GDnum==12) guardian "gefg_cas02",158,11,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2; + if(@GDnum==13) guardian "gefg_cas02",64,140,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3; + if(@GDnum==14) guardian "gefg_cas02",36,140,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4; + if(@GDnum==15) guardian "gefg_cas02",166,45,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5; + if(@GDnum==16) guardian "gefg_cas02",10,39,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6; + if(@GDnum==17) guardian "gefg_cas02",166,35,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7; mes "[ Esmark ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -51,17 +51,17 @@ gefg_cas02.gat,12,66,5 script Esmark 55,{ // Castle 3 ================================================================================== -gefg_cas03.gat,106,23,5 script Jyang 55,{ +gefg_cas03,106,23,5 script Jyang 55,{ if(callfunc("F_GldManager","Jyang","gefg_cas03",270,290,"G03") == 0) close; - if(@GDnum==10) guardian "gefg_cas03.gat",101,53,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",0; - if(@GDnum==11) guardian "gefg_cas03.gat",158,40,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",1; - if(@GDnum==12) guardian "gefg_cas03.gat",158,67,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",2; - if(@GDnum==13) guardian "gefg_cas03.gat",229,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",3; - if(@GDnum==14) guardian "gefg_cas03.gat",248,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",4; - if(@GDnum==15) guardian "gefg_cas03.gat",122,53,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",5; - if(@GDnum==16) guardian "gefg_cas03.gat",243,35,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",6; - if(@GDnum==17) guardian "gefg_cas03.gat",234,33,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",7; + if(@GDnum==10) guardian "gefg_cas03",101,53,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",0; + if(@GDnum==11) guardian "gefg_cas03",158,40,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",1; + if(@GDnum==12) guardian "gefg_cas03",158,67,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",2; + if(@GDnum==13) guardian "gefg_cas03",229,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",3; + if(@GDnum==14) guardian "gefg_cas03",248,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",4; + if(@GDnum==15) guardian "gefg_cas03",122,53,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",5; + if(@GDnum==16) guardian "gefg_cas03",243,35,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",6; + if(@GDnum==17) guardian "gefg_cas03",234,33,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",7; mes "[ Jyang ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -69,17 +69,17 @@ gefg_cas03.gat,106,23,5 script Jyang 55,{ // Castle 4 ================================================================================== -gefg_cas04.gat,73,46,5 script Kelbany 55,{ +gefg_cas04,73,46,5 script Kelbany 55,{ if(callfunc("F_GldManager","Kelbany","gefg_cas04",116,118,"G04") == 0) close; - if(@GDnum==10) guardian "gefg_cas04.gat",49,203,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",0; - if(@GDnum==11) guardian "gefg_cas04.gat",148,50,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",1; - if(@GDnum==12) guardian "gefg_cas04.gat",57,20,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",2; - if(@GDnum==13) guardian "gefg_cas04.gat",34,218,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",3; - if(@GDnum==14) guardian "gefg_cas04.gat",167,42,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",4; - if(@GDnum==15) guardian "gefg_cas04.gat",18,52,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",5; - if(@GDnum==16) guardian "gefg_cas04.gat",50,48,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",6; - if(@GDnum==17) guardian "gefg_cas04.gat",160,66,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",7; + if(@GDnum==10) guardian "gefg_cas04",49,203,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",0; + if(@GDnum==11) guardian "gefg_cas04",148,50,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",1; + if(@GDnum==12) guardian "gefg_cas04",57,20,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",2; + if(@GDnum==13) guardian "gefg_cas04",34,218,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",3; + if(@GDnum==14) guardian "gefg_cas04",167,42,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",4; + if(@GDnum==15) guardian "gefg_cas04",18,52,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",5; + if(@GDnum==16) guardian "gefg_cas04",50,48,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",6; + if(@GDnum==17) guardian "gefg_cas04",160,66,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",7; mes "[ Kelbany ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -87,18 +87,18 @@ gefg_cas04.gat,73,46,5 script Kelbany 55,{ // Castle 5 ================================================================================== -gefg_cas05.gat,70,52,5 script Beeor 55,{ +gefg_cas05,70,52,5 script Beeor 55,{ if(callfunc("F_GldManager","Beeor","gefg_cas05",144,110,"G05") == 0) close; - if(@GDnum==10) guardian "gefg_cas05.gat",54,149,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",0; - if(@GDnum==11) guardian "gefg_cas05.gat",80,31,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",1; - if(@GDnum==12) guardian "gefg_cas05.gat",52,32,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",2; - if(@GDnum==13) guardian "gefg_cas05.gat",77,149,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",3; - if(@GDnum==14) guardian "gefg_cas05.gat",65,18,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",4; - if(@GDnum==15) guardian "gefg_cas05.gat",66,54,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",5; - if(@GDnum==16) guardian "gefg_cas05.gat",187,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",6; - if(@GDnum==17) guardian "gefg_cas05.gat",167,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",7; + if(@GDnum==10) guardian "gefg_cas05",54,149,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",0; + if(@GDnum==11) guardian "gefg_cas05",80,31,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",1; + if(@GDnum==12) guardian "gefg_cas05",52,32,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",2; + if(@GDnum==13) guardian "gefg_cas05",77,149,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",3; + if(@GDnum==14) guardian "gefg_cas05",65,18,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",4; + if(@GDnum==15) guardian "gefg_cas05",66,54,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",5; + if(@GDnum==16) guardian "gefg_cas05",187,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",6; + if(@GDnum==17) guardian "gefg_cas05",167,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",7; mes "[ Beeor ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; -} +} \ No newline at end of file diff --git a/npc/guild/gefg/gefg_treas.txt b/npc/guild/gefg/gefg_treas.txt index 566e38d81..0f259053c 100644 --- a/npc/guild/gefg/gefg_treas.txt +++ b/npc/guild/gefg/gefg_treas.txt @@ -17,7 +17,7 @@ //<============================ Castle 1 ==================================>\\ // Treasure Spawn --------------------------------------------------------- -gefg_cas01.gat,1,1,1 script Treasure_G01 -1,{ +gefg_cas01,1,1,1 script Treasure_G01 -1,{ OnRecvCastleG01: end; @@ -28,14 +28,14 @@ OnInit: end; OnDied: - mapannounce "gefg_cas01.gat","Treasure Chest Broken Open",17; + mapannounce "gefg_cas01","Treasure Chest Broken Open",17; set $boxNumG01, $boxNumG01 -1; - if($boxNumG01 == 0) mapannounce "gefg_cas01.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumG01 == 0) mapannounce "gefg_cas01", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Room Switch --------------------------------------------------------- -gefg_cas01.gat,152,117,0 script Switch#TresG01 111,{ +gefg_cas01,152,117,0 script Switch#TresG01 111,{ callfunc "F_GldTreasSw","gefg_cas01",40,49; end; } @@ -44,7 +44,7 @@ gefg_cas01.gat,152,117,0 script Switch#TresG01 111,{ //<================================ Castle 2 ================================>\\ // Treasure Spawn --------------------------------------------------------- -gefg_cas02.gat,1,1,1 script Treasure_G02 -1,{ +gefg_cas02,1,1,1 script Treasure_G02 -1,{ OnRecvCastleG02: end; @@ -55,14 +55,14 @@ OnInit: end; OnDied: - mapannounce "gefg_cas02.gat","Treasure Chest Broken Open",17; + mapannounce "gefg_cas02","Treasure Chest Broken Open",17; set $boxNumG02, $boxNumG02 -1; - if($boxNumG02 == 0) mapannounce "gefg_cas02.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumG02 == 0) mapannounce "gefg_cas02", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Room Switch --------------------------------------------------------- -gefg_cas02.gat,145,115,0 script Switch#TresG02 111,{ +gefg_cas02,145,115,0 script Switch#TresG02 111,{ callfunc "F_GldTreasSw", "gefg_cas02",12,67; } @@ -70,7 +70,7 @@ gefg_cas02.gat,145,115,0 script Switch#TresG02 111,{ //<================================= Castle 3 ===============================>\\ // Treasure Spawn --------------------------------------------------------- -gefg_cas03.gat,1,1,1 script Treasure_G03 -1,{ +gefg_cas03,1,1,1 script Treasure_G03 -1,{ OnRecvCastleG03: end; @@ -81,14 +81,14 @@ OnInit: end; OnDied: - mapannounce "gefg_cas03.gat","Treasure Chest Broken Open",17; + mapannounce "gefg_cas03","Treasure Chest Broken Open",17; set $boxNumG03, $boxNumG03 -1; - if($boxNumG03 == 0) mapannounce "gefg_cas03.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumG03 == 0) mapannounce "gefg_cas03", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Room Switch --------------------------------------------------------- -gefg_cas03.gat,275,289,0 script Switch#TresG03 111,{ +gefg_cas03,275,289,0 script Switch#TresG03 111,{ callfunc "F_GldTreasSw", "gefg_cas03",106,24; end; } @@ -97,7 +97,7 @@ gefg_cas03.gat,275,289,0 script Switch#TresG03 111,{ //<=============================== Castle 4 ================================>\\ // Treasure Spawn --------------------------------------------------------- -gefg_cas04.gat,1,1,1 script Treasure_G04 -1,{ +gefg_cas04,1,1,1 script Treasure_G04 -1,{ OnRecvCastleG04: end; @@ -108,14 +108,14 @@ OnInit: end; OnDied: - mapannounce "gefg_cas04.gat","Treasure Chest Broken Open",17; + mapannounce "gefg_cas04","Treasure Chest Broken Open",17; set $boxNumG04, $boxNumG04 -1; - if($boxNumG04 == 0) mapannounce "gefg_cas04.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumG04 == 0) mapannounce "gefg_cas04", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Room Switch --------------------------------------------------------- -gefg_cas04.gat,117,123,0 script Switch#TresG04 111,{ +gefg_cas04,117,123,0 script Switch#TresG04 111,{ callfunc "F_GldTreasSw", "gefg_cas04",73,47; end; } @@ -124,7 +124,7 @@ gefg_cas04.gat,117,123,0 script Switch#TresG04 111,{ //<================================ Castle 5 ================================>\\ // Treasure Spawn --------------------------------------------------------- -gefg_cas05.gat,1,1,1 script Treasure_G05 -1,{ +gefg_cas05,1,1,1 script Treasure_G05 -1,{ OnRecvCastleG05: end; @@ -135,14 +135,14 @@ OnInit: end; OnDied: - mapannounce "gefg_cas05.gat","Treasure Chest Broken Open",17; + mapannounce "gefg_cas05","Treasure Chest Broken Open",17; set $boxNumG05, $boxNumG05 -1; - if($boxNumG05 == 0) mapannounce "gefg_cas05.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumG05 == 0) mapannounce "gefg_cas05", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Room Switch --------------------------------------------------------- -gefg_cas05.gat,149,107,0 script Switch#TresG05 111,{ +gefg_cas05,149,107,0 script Switch#TresG05 111,{ callfunc "F_GldTreasSw", "gefg_cas05",70,53; close; -} +} \ No newline at end of file diff --git a/npc/guild/gldfunc_dunsw.txt b/npc/guild/gldfunc_dunsw.txt index f2e8e7446..11626d890 100644 --- a/npc/guild/gldfunc_dunsw.txt +++ b/npc/guild/gldfunc_dunsw.txt @@ -34,9 +34,9 @@ function script F_GldDunSw { next; menu "Yes",-,"No",M_No; - set @GID, GetCastleData(getarg(0)+".gat",1); + set @GID, GetCastleData(getarg(0),1); if (@GID == 0 || getcharid(2) != @GID) goto L_NotGLead; - warp "gld_dun"+getarg(1)+".gat",getarg(2),getarg(3); + warp "gld_dun"+getarg(1),getarg(2),getarg(3); end; L_NotGLead: @@ -44,4 +44,4 @@ function script F_GldDunSw { mes " ' ..... it seems that you are not brave enough...... ' "; M_No: return; -} +} \ No newline at end of file diff --git a/npc/guild/gldfunc_ev_agit.txt b/npc/guild/gldfunc_ev_agit.txt index 810569eb0..b8cd988a3 100644 --- a/npc/guild/gldfunc_ev_agit.txt +++ b/npc/guild/gldfunc_ev_agit.txt @@ -32,122 +32,122 @@ // Function for OnAgitStart ========================================= function script F_AgitStart { - MapRespawnGuildID getarg(0)+".gat",GetCastleData(getarg(0)+".gat",1),2; - Monster getarg(0)+".gat",getarg(2),getarg(3),"EMPERIUM",1288,1,"Agit_"+getarg(1)+"::OnAgitBreak"; - GvgOn getarg(0)+".gat"; - if (GetCastleData(getarg(0)+".gat",1) != 0) return; + MapRespawnGuildID getarg(0),GetCastleData(getarg(0),1),2; + Monster getarg(0),getarg(2),getarg(3),"EMPERIUM",1288,1,"Agit_"+getarg(1)+"::OnAgitBreak"; + GvgOn getarg(0); + if (GetCastleData(getarg(0),1) != 0) return; if(getarg(0) == "aldeg_cas01" || getarg(0) == "aldeg_cas02" || getarg(0) == "aldeg_cas03" || getarg(0) == "aldeg_cas04" || getarg(0) == "aldeg_cas05" || getarg(0) == "nguild_alde") goto L_AldegCas; if(getarg(0) == "gefg_cas01" || getarg(0) == "gefg_cas02" || getarg(0) == "gefg_cas03" || getarg(0) == "gefg_cas04" || getarg(0) == "gefg_cas05" || getarg(0) == "nguild_gef") goto L_GefgCas; if(getarg(0) == "payg_cas01" || getarg(0) == "payg_cas02" || getarg(0) == "payg_cas03" || getarg(0) == "payg_cas04" || getarg(0) == "payg_cas05" || getarg(0) == "nguild_pay") goto L_PaygCas; if(getarg(0) == "prtg_cas01" || getarg(0) == "prtg_cas02" || getarg(0) == "prtg_cas03" || getarg(0) == "prtg_cas04" || getarg(0) == "prtg_cas05" || getarg(0) == "nguild_prt") goto L_PrtgCas; L_AldegCas: - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1117,10; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1132,4; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1219,2; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1205,1; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1216,10; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1193,17; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1269,9; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1276,7; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1208,3; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1275,1; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1268,1; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1272,1; - monster getarg(0)+".gat",(getarg(2)+1),getarg(3),"--ja--",1272,1; - monster getarg(0)+".gat",(getarg(2)-1),getarg(3),"--ja--",1270,4; - monster getarg(0)+".gat",getarg(2),(getarg(3)+1),"--ja--",1268,1; - monster getarg(0)+".gat",getarg(2),(getarg(3)-1),"--ja--",1219,1; - monster getarg(0)+".gat",getarg(2),getarg(3),"--ja--",1276,5; + areamonster getarg(0),0,0,300,300,"--ja--",1117,10; + areamonster getarg(0),0,0,300,300,"--ja--",1132,4; + areamonster getarg(0),0,0,300,300,"--ja--",1219,2; + areamonster getarg(0),0,0,300,300,"--ja--",1205,1; + areamonster getarg(0),0,0,300,300,"--ja--",1216,10; + areamonster getarg(0),0,0,300,300,"--ja--",1193,17; + areamonster getarg(0),0,0,300,300,"--ja--",1269,9; + areamonster getarg(0),0,0,300,300,"--ja--",1276,7; + areamonster getarg(0),0,0,300,300,"--ja--",1208,3; + areamonster getarg(0),0,0,300,300,"--ja--",1275,1; + areamonster getarg(0),0,0,300,300,"--ja--",1268,1; + areamonster getarg(0),0,0,300,300,"--ja--",1272,1; + monster getarg(0),(getarg(2)+1),getarg(3),"--ja--",1272,1; + monster getarg(0),(getarg(2)-1),getarg(3),"--ja--",1270,4; + monster getarg(0),getarg(2),(getarg(3)+1),"--ja--",1268,1; + monster getarg(0),getarg(2),(getarg(3)-1),"--ja--",1219,1; + monster getarg(0),getarg(2),getarg(3),"--ja--",1276,5; return; L_GefgCas: - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1117,10; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1263,11; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1102,10; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1130,10; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1140,20; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1163,9; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1275,1; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1219,1; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1150,1; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1159,1; - monster getarg(0)+".gat",(getarg(2)+1),getarg(3),"--ja--",1203,1; - monster getarg(0)+".gat",(getarg(2)-1),getarg(3),"--ja--",1087,1; - monster getarg(0)+".gat",getarg(2),(getarg(3)+1),"--ja--",1213,7; - monster getarg(0)+".gat",getarg(2),(getarg(3)-1),"--ja--",1189,7; + areamonster getarg(0),0,0,300,300,"--ja--",1117,10; + areamonster getarg(0),0,0,300,300,"--ja--",1263,11; + areamonster getarg(0),0,0,300,300,"--ja--",1102,10; + areamonster getarg(0),0,0,300,300,"--ja--",1130,10; + areamonster getarg(0),0,0,300,300,"--ja--",1140,20; + areamonster getarg(0),0,0,300,300,"--ja--",1163,9; + areamonster getarg(0),0,0,300,300,"--ja--",1275,1; + areamonster getarg(0),0,0,300,300,"--ja--",1219,1; + areamonster getarg(0),0,0,300,300,"--ja--",1150,1; + areamonster getarg(0),0,0,300,300,"--ja--",1159,1; + monster getarg(0),(getarg(2)+1),getarg(3),"--ja--",1203,1; + monster getarg(0),(getarg(2)-1),getarg(3),"--ja--",1087,1; + monster getarg(0),getarg(2),(getarg(3)+1),"--ja--",1213,7; + monster getarg(0),getarg(2),(getarg(3)-1),"--ja--",1189,7; return; L_PaygCas: - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1277,10; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1208,10; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1262,5; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1102,5; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1150,1; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1115,1; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1129,11; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1276,5; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1282,4; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1253,5; - monster getarg(0)+".gat",getarg(2),getarg(3),"--ja--",1150,1; - monster getarg(0)+".gat",getarg(2),getarg(3),"--ja--",1115,1; - monster getarg(0)+".gat",getarg(2),(getarg(3)+1),"--ja--",1208,6; - monster getarg(0)+".gat",getarg(2),(getarg(3)-1),"--ja--",1276,5; + areamonster getarg(0),0,0,300,300,"--ja--",1277,10; + areamonster getarg(0),0,0,300,300,"--ja--",1208,10; + areamonster getarg(0),0,0,300,300,"--ja--",1262,5; + areamonster getarg(0),0,0,300,300,"--ja--",1102,5; + areamonster getarg(0),0,0,300,300,"--ja--",1150,1; + areamonster getarg(0),0,0,300,300,"--ja--",1115,1; + areamonster getarg(0),0,0,300,300,"--ja--",1129,11; + areamonster getarg(0),0,0,300,300,"--ja--",1276,5; + areamonster getarg(0),0,0,300,300,"--ja--",1282,4; + areamonster getarg(0),0,0,300,300,"--ja--",1253,5; + monster getarg(0),getarg(2),getarg(3),"--ja--",1150,1; + monster getarg(0),getarg(2),getarg(3),"--ja--",1115,1; + monster getarg(0),getarg(2),(getarg(3)+1),"--ja--",1208,6; + monster getarg(0),getarg(2),(getarg(3)-1),"--ja--",1276,5; return; L_PrtgCas: - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1163,15; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1132,10; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1219,5; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1268,5; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1251,1; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1252,1; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1276,5; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1259,1; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1283,1; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1275,1; - areamonster getarg(0)+".gat",0,0,300,300,"--ja--",1200,1; - monster getarg(0)+".gat",(getarg(2)+1),getarg(3),"--ja--",1268,1; - monster getarg(0)+".gat",(getarg(2)-1),getarg(3),"--ja--",1251,1; - monster getarg(0)+".gat",getarg(2),(getarg(3)+1),"--ja--",1252,1; - monster getarg(0)+".gat",getarg(2),(getarg(3)-1),"--ja--",1219,2; - monster getarg(0)+".gat",getarg(2),getarg(3),"--ja--",1276,5; + areamonster getarg(0),0,0,300,300,"--ja--",1163,15; + areamonster getarg(0),0,0,300,300,"--ja--",1132,10; + areamonster getarg(0),0,0,300,300,"--ja--",1219,5; + areamonster getarg(0),0,0,300,300,"--ja--",1268,5; + areamonster getarg(0),0,0,300,300,"--ja--",1251,1; + areamonster getarg(0),0,0,300,300,"--ja--",1252,1; + areamonster getarg(0),0,0,300,300,"--ja--",1276,5; + areamonster getarg(0),0,0,300,300,"--ja--",1259,1; + areamonster getarg(0),0,0,300,300,"--ja--",1283,1; + areamonster getarg(0),0,0,300,300,"--ja--",1275,1; + areamonster getarg(0),0,0,300,300,"--ja--",1200,1; + monster getarg(0),(getarg(2)+1),getarg(3),"--ja--",1268,1; + monster getarg(0),(getarg(2)-1),getarg(3),"--ja--",1251,1; + monster getarg(0),getarg(2),(getarg(3)+1),"--ja--",1252,1; + monster getarg(0),getarg(2),(getarg(3)-1),"--ja--",1219,2; + monster getarg(0),getarg(2),getarg(3),"--ja--",1276,5; return; } // Function for OnGuildBreak ====================================== function script F_GuildBreak { - killmonsterall getarg(0)+".gat"; + killmonsterall getarg(0); - Announce "Guild Base [" + GetCastleName(getarg(0)+".gat") + "] has been abandoned.",0; + Announce "Guild Base [" + GetCastleName(getarg(0)) + "] has been abandoned.",0; disablenpc "Kafra Service#"+getarg(1); - SetCastleData getarg(0)+".gat",0,0; + SetCastleData getarg(0),0,0; return; } // Function for OnAgitBreak ====================================== function script F_AgitBreak { - //killmonsterall getarg(0)+".gat"; + //killmonsterall getarg(0); set @GID,getcharid(2); if (@GID <= 0) return; - set @Economy,GetCastleData(getarg(0)+".gat",2) - 5; + set @Economy,GetCastleData(getarg(0),2) - 5; if (@Economy < 0) set @Economy, 0; - SetCastleData getarg(0)+".gat",2, @Economy; + SetCastleData getarg(0),2, @Economy; - set @Defence,GetCastleData(getarg(0)+".gat",3) - 5; + set @Defence,GetCastleData(getarg(0),3) - 5; if (@Defence < 0) set @Defence, 0; - SetCastleData getarg(0)+".gat",3, @Defence; + SetCastleData getarg(0),3, @Defence; - SetCastleData getarg(0)+".gat",1, @GID; - MapAnnounce getarg(0)+".gat","The emperium has been destroyed.",17; - Announce "Guild Base [" + GetCastleName(getarg(0)+".gat") + "] has been taken by the [" + GetGuildName(@GID) + "] guild.",0; - GetCastleData getarg(0)+".gat",0,"::OnRecvCastle"+getarg(1); + SetCastleData getarg(0),1, @GID; + MapAnnounce getarg(0),"The emperium has been destroyed.",17; + Announce "Guild Base [" + GetCastleName(getarg(0)) + "] has been taken by the [" + GetGuildName(@GID) + "] guild.",0; + GetCastleData getarg(0),0,"::OnRecvCastle"+getarg(1); disablenpc "Kafra Service#"+getarg(1); set @i, 3; L_Loop: set @i, @i + 1; - SetCastleData getarg(0)+".gat",@i,0; + SetCastleData getarg(0),@i,0; if(@i < 25) goto L_Loop; return; } @@ -155,9 +155,9 @@ function script F_AgitBreak { // Function for OnAgitEnd ====================================== function script F_AgitEnd { - GvgOff getarg(0)+".gat"; -// if (GetCastleData(getarg(0)+".gat",1) == 0) return; //enable this line to allow take over of non captured castles after woe ends - MapRespawnGuildID getarg(0)+".gat",GetCastleData(getarg(0)+".gat",1),4; - KillMonster getarg(0)+".gat","Agit_"+getarg(1)+"::OnAgitBreak"; + GvgOff getarg(0); +// if (GetCastleData(getarg(0),1) == 0) return; //enable this line to allow take over of non captured castles after woe ends + MapRespawnGuildID getarg(0),GetCastleData(getarg(0),1),4; + KillMonster getarg(0),"Agit_"+getarg(1)+"::OnAgitBreak"; end; -} +} \ No newline at end of file diff --git a/npc/guild/gldfunc_flag.txt b/npc/guild/gldfunc_flag.txt index ec73de7c5..356f94983 100644 --- a/npc/guild/gldfunc_flag.txt +++ b/npc/guild/gldfunc_flag.txt @@ -25,7 +25,7 @@ function script F_Flags { - set @GID, GetCastleData(getarg(1)+".gat",1); + set @GID, GetCastleData(getarg(1),1); if (@GID != 0) goto L_Startg; mes "[ Edict of the Divine Rune Midgard Kingdom of " + getarg(0) + " ]"; @@ -56,6 +56,6 @@ L_Startg2: return; M_Enter: - if (getcharid(2) == GetCastleData(getarg(1)+".gat",1)) warp getarg(1)+".gat",getarg(2),getarg(3); + if (getcharid(2) == GetCastleData(getarg(1),1)) warp getarg(1),getarg(2),getarg(3); return; -} +} \ No newline at end of file diff --git a/npc/guild/gldfunc_kafra.txt b/npc/guild/gldfunc_kafra.txt index 9268070f8..717525195 100644 --- a/npc/guild/gldfunc_kafra.txt +++ b/npc/guild/gldfunc_kafra.txt @@ -22,7 +22,7 @@ function script F_GKafra { cutin "kafra_01",2; - set @GID, GetCastleData(getarg(0)+".gat",1); + set @GID, GetCastleData(getarg(0),1); if (getcharid(2) == @GID && getgdskilllv(@GID,10001)) goto L_StartG; mes "[Kafra Service]"; @@ -35,4 +35,4 @@ L_StartG: setarray @wrpC$[0], @wrpD$[0], "Cancel", "", "", "",""; callfunc "F_Kafra",2,0,0; end; -} +} \ No newline at end of file diff --git a/npc/guild/gldfunc_manager.txt b/npc/guild/gldfunc_manager.txt index 619291df8..b69ceb6f8 100644 --- a/npc/guild/gldfunc_manager.txt +++ b/npc/guild/gldfunc_manager.txt @@ -36,7 +36,7 @@ //============================================== function script F_GldManager { - set @GID, GetCastleData(getarg(1)+".gat",1); + set @GID, GetCastleData(getarg(1),1); mes "[ "+getarg(0)+" ]"; if (@GID == 0){ mes "I am waiting for my master. Brave adventurer, follow your destiny!"; @@ -69,12 +69,12 @@ function script F_GldManager { mes "[ "+getarg(0)+" ]"; mes "Guild Base Investment Information."; mes " "; - mes "Current Commerce Investment is : ^FF3322" + GetCastleData(getarg(1)+".gat",2) + "^000000 points."; - mes "^0000ff - You have invested " + GetCastleData(getarg(1)+".gat",4) + " times today.^000000"; + mes "Current Commerce Investment is : ^FF3322" + GetCastleData(getarg(1),2) + "^000000 points."; + mes "^0000ff - You have invested " + GetCastleData(getarg(1),4) + " times today.^000000"; next; mes "[ "+getarg(0)+" ]"; - mes "Current Defence Investment is : ^FF3322" + GetCastleData(getarg(1)+".gat",3) + "^000000 points."; - mes "^0000ff- You have invested " + GetCastleData(getarg(1)+".gat",5) + " times today.^000000"; + mes "Current Defence Investment is : ^FF3322" + GetCastleData(getarg(1),3) + "^000000 points."; + mes "^0000ff- You have invested " + GetCastleData(getarg(1),5) + " times today.^000000"; mes " "; mes "That is about it."; return 0; @@ -82,8 +82,8 @@ function script F_GldManager { //======================== M_Comrc: //========= - set @TriggerE,GetCastleData(getarg(1)+".gat",4); - set @Economy,GetCastleData(getarg(1)+".gat",2); + set @TriggerE,GetCastleData(getarg(1),4); + set @Economy,GetCastleData(getarg(1),2); if(@Economy < 8) set @eco_invest,10000; if(@Economy >= 8) set @eco_invest,20000; if(@Economy >= 16) set @eco_invest,40000; @@ -127,9 +127,9 @@ function script F_GldManager { return 0; } set Zeny,Zeny-@eco_invest; - SetCastleData getarg(1)+".gat",4,@TriggerE+1; + SetCastleData getarg(1),4,@TriggerE+1; // if we learnt Emsolute Develop there's 50% chance to get +1 investment again - SetCastleData getarg(1)+".gat",2,@Economy + 1 + (getgdskilllv(@GID,10014)>0 && rand(100)>50 && @Economy<99); + SetCastleData getarg(1),2,@Economy + 1 + (getgdskilllv(@GID,10014)>0 && rand(100)>50 && @Economy<99); mes "You have invested successfully."; return 0; @@ -137,8 +137,8 @@ function script F_GldManager { //========================= M_Def: //======== - set @TriggerD,GetCastleData(getarg(1)+".gat",5); - set @Defence,GetCastleData(getarg(1)+".gat",3); + set @TriggerD,GetCastleData(getarg(1),5); + set @Defence,GetCastleData(getarg(1),3); if(@Defence < 8) set @def_invest,20000; if(@Defence >= 8) set @def_invest,40000; if(@Defence >= 16) set @def_invest,80000; @@ -182,8 +182,8 @@ function script F_GldManager { return 0; } set Zeny,Zeny-@def_invest; - SetCastleData getarg(1)+".gat",5,@TriggerD+1; - SetCastleData getarg(1)+".gat",3,@Defence+1; + SetCastleData getarg(1),5,@TriggerD+1; + SetCastleData getarg(1),3,@Defence+1; // set new hp values for guardians set @Defence, @Defence + 1; set @AGuardian, 28634 + (@Defence*2000); @@ -192,14 +192,14 @@ function script F_GldManager { //set @AGuardian,strmobinfo(4,1285) + (@Defence*2000); //set @KGuardian,strmobinfo(4,1286) + (@Defence*2000); //set @SGuardian,strmobinfo(4,1287) + (@Defence*2000); - if (GetCastleData(getarg(1)+".gat",10) == 1) SetCastleData getarg(1)+".gat",18,@SGuardian; - if (GetCastleData(getarg(1)+".gat",11) == 1) SetCastleData getarg(1)+".gat",19,@SGuardian; - if (GetCastleData(getarg(1)+".gat",12) == 1) SetCastleData getarg(1)+".gat",20,@SGuardian; - if (GetCastleData(getarg(1)+".gat",13) == 1) SetCastleData getarg(1)+".gat",21,@AGuardian; - if (GetCastleData(getarg(1)+".gat",14) == 1) SetCastleData getarg(1)+".gat",22,@AGuardian; - if (GetCastleData(getarg(1)+".gat",15) == 1) SetCastleData getarg(1)+".gat",23,@KGuardian; - if (GetCastleData(getarg(1)+".gat",16) == 1) SetCastleData getarg(1)+".gat",24,@KGuardian; - if (GetCastleData(getarg(1)+".gat",17) == 1) SetCastleData getarg(1)+".gat",25,@KGuardian; + if (GetCastleData(getarg(1),10) == 1) SetCastleData getarg(1),18,@SGuardian; + if (GetCastleData(getarg(1),11) == 1) SetCastleData getarg(1),19,@SGuardian; + if (GetCastleData(getarg(1),12) == 1) SetCastleData getarg(1),20,@SGuardian; + if (GetCastleData(getarg(1),13) == 1) SetCastleData getarg(1),21,@AGuardian; + if (GetCastleData(getarg(1),14) == 1) SetCastleData getarg(1),22,@AGuardian; + if (GetCastleData(getarg(1),15) == 1) SetCastleData getarg(1),23,@KGuardian; + if (GetCastleData(getarg(1),16) == 1) SetCastleData getarg(1),24,@KGuardian; + if (GetCastleData(getarg(1),17) == 1) SetCastleData getarg(1),25,@KGuardian; mes "You have invested successfully."; return 0; @@ -214,7 +214,7 @@ function script F_GldManager { return 0; } - set @Defence,GetCastleData(getarg(1)+".gat",3); + set @Defence,GetCastleData(getarg(1),3); set @Guardian0,guardianinfo(0); set @Guardian1,guardianinfo(1); set @Guardian2,guardianinfo(2); @@ -246,49 +246,49 @@ function script F_GldManager { "Knight Guardian (" + @Guardian7 + "/" + @KGuardian + ")",L4_8; L4_1: - if (GetCastleData(getarg(1)+".gat",10) == 1) goto L_GotGuard; + if (GetCastleData(getarg(1),10) == 1) goto L_GotGuard; set @GDnum,10; set @GDnum2,18; set @GuardianHP,@SGuardian; goto L4_9; L4_2: - if (GetCastleData(getarg(1)+".gat",11) == 1) goto L_GotGuard; + if (GetCastleData(getarg(1),11) == 1) goto L_GotGuard; set @GDnum,11; set @GDnum2,19; set @GuardianHP,@SGuardian; goto L4_9; L4_3: - if (GetCastleData(getarg(1)+".gat",12) == 1) goto L_GotGuard; + if (GetCastleData(getarg(1),12) == 1) goto L_GotGuard; set @GDnum,12; set @GDnum2,20; set @GuardianHP,@SGuardian; goto L4_9; L4_4: - if (GetCastleData(getarg(1)+".gat",13) == 1) goto L_GotGuard; + if (GetCastleData(getarg(1),13) == 1) goto L_GotGuard; set @GDnum,13; set @GDnum2,21; set @GuardianHP,@AGuardian; goto L4_9; L4_5: - if (GetCastleData(getarg(1)+".gat",14) == 1) goto L_GotGuard; + if (GetCastleData(getarg(1),14) == 1) goto L_GotGuard; set @GDnum,14; set @GDnum2,22; set @GuardianHP,@AGuardian; goto L4_9; L4_6: - if (GetCastleData(getarg(1)+".gat",15) == 1) goto L_GotGuard; + if (GetCastleData(getarg(1),15) == 1) goto L_GotGuard; set @GDnum,15; set @GDnum2,23; set @GuardianHP,@KGuardian; goto L4_9; L4_7: - if (GetCastleData(getarg(1)+".gat",16) == 1) goto L_GotGuard; + if (GetCastleData(getarg(1),16) == 1) goto L_GotGuard; set @GDnum,16; set @GDnum2,24; set @GuardianHP,@KGuardian; goto L4_9; L4_8: - if (GetCastleData(getarg(1)+".gat",17) == 1) goto L_GotGuard; + if (GetCastleData(getarg(1),17) == 1) goto L_GotGuard; set @GDnum,17; set @GDnum2,25; set @GuardianHP,@KGuardian; @@ -304,8 +304,8 @@ function script F_GldManager { return 0; } set Zeny,Zeny-10000; - SetCastleData getarg(1)+".gat",@GDnum,1; - SetCastleData getarg(1)+".gat",@GDnum2,@GuardianHP; + SetCastleData getarg(1),@GDnum,1; + SetCastleData getarg(1),@GDnum2,@GuardianHP; return 1; L_GotGuard: @@ -322,7 +322,7 @@ function script F_GldManager { M_Kaf: //====== mes "[ "+getarg(0)+" ]"; - if (GetCastleData(getarg(1)+".gat",9) == 1) goto L_Dismiss; + if (GetCastleData(getarg(1),9) == 1) goto L_Dismiss; if (getgdskilllv(@GID,10001) == 0){ mes "Master, you don't have a contract with the Kafra Service Company."; mes "In order to hire a Kafra, you must first learn the Guild skill ^5533FFContract With Kafra^000000."; @@ -341,7 +341,7 @@ function script F_GldManager { } set Zeny,Zeny-10000; enablenpc "Kafra Service#"+getarg(4); - SetCastleData getarg(1)+".gat",9,1; + SetCastleData getarg(1),9,1; mes "You have created a contract with the Kafra Service Company."; next; cutin "kafra_01",2; @@ -374,7 +374,7 @@ function script F_GldManager { mes "It's unfortunate that I won't be able to serve your guild anymore...."; next; disablenpc "Kafra Service#"+getarg(4); - SetCastleData getarg(1)+".gat",9,0; + SetCastleData getarg(1),9,0; cutin "kafra_01",255; mes "[ "+getarg(0)+" ]"; mes "The Kafra has been dismissed. But... we should really get a Kafra as soon as possible!"; @@ -401,7 +401,7 @@ function script F_GldManager { mes "Please follow me through the secret passage way."; mes "You must pull down on the secret switch in order to get out."; next; - warp getarg(1)+".gat",getarg(2),getarg(3); + warp getarg(1),getarg(2),getarg(3); return 0; sM_TresEnd: mes "[ "+getarg(0)+" ]"; @@ -416,4 +416,4 @@ function script F_GldManager { mes "[ "+getarg(0)+" ]"; mes "As you wish, master."; return 0; -} +} \ No newline at end of file diff --git a/npc/guild/gldfunc_treasure.txt b/npc/guild/gldfunc_treasure.txt index cc3894ec2..74126d42d 100644 --- a/npc/guild/gldfunc_treasure.txt +++ b/npc/guild/gldfunc_treasure.txt @@ -46,23 +46,23 @@ //================================================ function script F_GldTreas { if(getarg(10) == 1) goto L_SPAWN; - setcastledata getarg(0)+".gat",4,0; - setcastledata getarg(0)+".gat",5,0; - killmonster getarg(0)+".gat","Treasure_"+getarg(1)+"::OnDied"; - if(GetCastleData(getarg(0)+".gat",2) > 100 || GetCastleData(getarg(0)+".gat",1) == 0) return; + setcastledata getarg(0),4,0; + setcastledata getarg(0),5,0; + killmonster getarg(0),"Treasure_"+getarg(1)+"::OnDied"; + if(GetCastleData(getarg(0),2) > 100 || GetCastleData(getarg(0),1) == 0) return; //sets the counter variable = to the box number amount if(getarg(0) == "nguild_prt" || getarg(0) == "nguild_alde" || getarg(0) == "nguild_gef" || getarg(0) == "nguild_pay" ) { //Novice Castles can't have more than 1 Treasure Chest set getarg(2),1; }else{ - set getarg(2),GetCastleData(getarg(0)+".gat",2)/5+4; + set getarg(2),GetCastleData(getarg(0),2)/5+4; } if (getarg(2) <= 0) return; set getarg(3), getarg(2); //sets the counter variable = to the box number amount L_SPAWN: - set getarg(4), getarg(5)+((getarg(3)+1) & 1); //sets the box id variable = to the box id - areamonster getarg(0)+".gat",getarg(6),getarg(7),getarg(8),getarg(9),"Treasure Chest",getarg(4),1,"Treasure_"+getarg(1)+"::OnDied"; + set getarg(4), getarg(5)+(getarg(3)+1) & 1); //sets the box id variable = to the box id + areamonster getarg(0),getarg(6),getarg(7),getarg(8),getarg(9),"Treasure Chest",getarg(4),1,"Treasure_"+getarg(1)+"::OnDied"; set getarg(3), getarg(3) - 1; if(getarg(3) > 0) goto L_SPAWN; return; @@ -80,6 +80,6 @@ function script F_GldTreasSw { close; M_1: - warp getarg(0)+".gat",getarg(1),getarg(2); + warp getarg(0),getarg(1),getarg(2); return; -} +} \ No newline at end of file diff --git a/npc/guild/nguild/nguild_dunsw.txt b/npc/guild/nguild/nguild_dunsw.txt index 0c88d0f0c..27a03f0f6 100644 --- a/npc/guild/nguild/nguild_dunsw.txt +++ b/npc/guild/nguild/nguild_dunsw.txt @@ -14,25 +14,25 @@ // Castle 1 =============================================== -nguild_alde.gat,212,181,0 script Switch#DunN01 111,{ +nguild_alde,212,181,0 script Switch#DunN01 111,{ callfunc "F_GldDunSw","nguild_alde","02",32,122; close; } // Castle 2 =============================================== -nguild_gef.gat,78,84,0 script Switch#DunN02 111,{ +nguild_gef,78,84,0 script Switch#DunN02 111,{ callfunc "F_GldDunSw","nguild_gef","04",39,258; close; } // Castle 3 =============================================== -nguild_pay.gat,101,25,0 script Switch#DunN03 111,{ +nguild_pay,101,25,0 script Switch#DunN03 111,{ callfunc "F_GldDunSw","nguild_pay","01",186,165; close; } // Castle 4 =============================================== -nguild_prt.gat,94,200,0 script Switch#DunN04 111,{ +nguild_prt,94,200,0 script Switch#DunN04 111,{ callfunc "F_GldDunSw","nguild_prt","03",28,251; close; -} +} \ No newline at end of file diff --git a/npc/guild/nguild/nguild_ev_agit.txt b/npc/guild/nguild/nguild_ev_agit.txt index c9c295f28..81cb3072f 100644 --- a/npc/guild/nguild/nguild_ev_agit.txt +++ b/npc/guild/nguild/nguild_ev_agit.txt @@ -15,12 +15,12 @@ // Castle 1 ================================================================ -nguild_alde.gat,0,0,0 script Agit_N01 -1,{ +nguild_alde,0,0,0 script Agit_N01 -1,{ OnInterIfInitOnce: - GetCastleData "nguild_alde.gat",0,"::OnRecvCastleN01"; + GetCastleData "nguild_alde",0,"::OnRecvCastleN01"; end; OnRecvCastleN01: - RequestGuildInfo GetCastleData("nguild_alde.gat",1); + RequestGuildInfo GetCastleData("nguild_alde",1); end; OnAgitStart: callfunc "F_AgitStart","nguild_alde","N01",216,24; @@ -32,8 +32,8 @@ OnGuildBreak: callfunc "F_GuildBreak","nguild_alde","N01"; end; OnAgitEliminate: - MapRespawnGuildID "nguild_alde.gat",GetCastleData("nguild_alde.gat",1),6; - Monster "nguild_alde.gat",216,24,"EMPERIUM",1288,1,"Agit_N01::OnAgitBreak"; + MapRespawnGuildID "nguild_alde",GetCastleData("nguild_alde",1),6; + Monster "nguild_alde",216,24,"EMPERIUM",1288,1,"Agit_N01::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","nguild_alde","N01"; @@ -41,12 +41,12 @@ OnAgitEnd: } // Castle 2 ================================================================ -nguild_gef.gat,0,0,0 script Agit_N02 -1,{ +nguild_gef,0,0,0 script Agit_N02 -1,{ OnInterIfInitOnce: - GetCastleData "nguild_gef.gat",0,"::OnRecvCastleN02"; + GetCastleData "nguild_gef",0,"::OnRecvCastleN02"; end; OnRecvCastleN02: - RequestGuildInfo GetCastleData("nguild_gef.gat",1); + RequestGuildInfo GetCastleData("nguild_gef",1); end; OnAgitStart: callfunc "F_AgitStart","nguild_gef","N02",198,182; @@ -58,8 +58,8 @@ OnGuildBreak: callfunc "F_GuildBreak","nguild_gef","N02"; end; OnAgitEliminate: - MapRespawnGuildID "nguild_gef.gat",GetCastleData("nguild_gef.gat",1),6; - Monster "nguild_gef.gat",198,182,"EMPERIUM",1288,1,"Agit_N02::OnAgitBreak"; + MapRespawnGuildID "nguild_gef",GetCastleData("nguild_gef",1),6; + Monster "nguild_gef",198,182,"EMPERIUM",1288,1,"Agit_N02::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","nguild_gef","N02"; @@ -67,12 +67,12 @@ OnAgitEnd: } // Castle 3 ================================================================ -nguild_pay.gat,0,0,0 script Agit_N03 -1,{ +nguild_pay,0,0,0 script Agit_N03 -1,{ OnInterIfInitOnce: - GetCastleData "nguild_pay.gat",0,"::OnRecvCastleN03"; + GetCastleData "nguild_pay",0,"::OnRecvCastleN03"; end; OnRecvCastleN03: - RequestGuildInfo GetCastleData("nguild_pay.gat",1); + RequestGuildInfo GetCastleData("nguild_pay",1); end; OnAgitStart: callfunc "F_AgitStart","nguild_pay","N03",139,139; @@ -84,8 +84,8 @@ OnGuildBreak: callfunc "F_GuildBreak","nguild_pay","N03"; end; OnAgitEliminate: - MapRespawnGuildID "nguild_pay.gat",GetCastleData("nguild_pay.gat",1),6; - Monster "nguild_pay.gat",139,139,"EMPERIUM",1288,1,"Agit_N03::OnAgitBreak"; + MapRespawnGuildID "nguild_pay",GetCastleData("nguild_pay",1),6; + Monster "nguild_pay",139,139,"EMPERIUM",1288,1,"Agit_N03::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","nguild_pay","N03"; @@ -93,12 +93,12 @@ OnAgitEnd: } // Castle 4 ================================================================ -nguild_prt.gat,0,0,0 script Agit_N04 -1,{ +nguild_prt,0,0,0 script Agit_N04 -1,{ OnInterIfInitOnce: - GetCastleData "nguild_prt.gat",0,"::OnRecvCastleN04"; + GetCastleData "nguild_prt",0,"::OnRecvCastleN04"; end; OnRecvCastleN04: - RequestGuildInfo GetCastleData("nguild_prt.gat",1); + RequestGuildInfo GetCastleData("nguild_prt",1); end; OnAgitStart: callfunc "F_AgitStart","nguild_prt","N04",197,197; @@ -110,10 +110,10 @@ OnGuildBreak: callfunc "F_GuildBreak","nguild_prt","N04"; end; OnAgitEliminate: - MapRespawnGuildID "nguild_prt.gat",GetCastleData("nguild_prt.gat",1),6; - Monster "nguild_prt.gat",197,197,"EMPERIUM",1288,1,"Agit_N04::OnAgitBreak"; + MapRespawnGuildID "nguild_prt",GetCastleData("nguild_prt",1),6; + Monster "nguild_prt",197,197,"EMPERIUM",1288,1,"Agit_N04::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","nguild_prt","N04"; end; -} +} \ No newline at end of file diff --git a/npc/guild/nguild/nguild_flags.txt b/npc/guild/nguild/nguild_flags.txt index d2cacb4a8..1fdf8b8ae 100644 --- a/npc/guild/nguild/nguild_flags.txt +++ b/npc/guild/nguild/nguild_flags.txt @@ -17,38 +17,38 @@ //============================================================================// // Castle 1 //============================================================================// -n_castle.gat,110,96,1 script NGuild Aldebaran#a1-1 722,{ +n_castle,110,96,1 script NGuild Aldebaran#a1-1 722,{ callfunc "F_Flags","Al De Baran","nguild_alde",218,170,1; close; OnRecvCastleN01: - FlagEmblem GetCastleData("nguild_alde.gat",1); + FlagEmblem GetCastleData("nguild_alde",1); end; } -nguild_alde.gat,30,248,4 script NGuild Aldebaran#a1-6::NGuildAlde 722,{ +nguild_alde,30,248,4 script NGuild Aldebaran#a1-6::NGuildAlde 722,{ callfunc "F_Flags","Al De Baran","nguild_alde",218,170,0; close; OnRecvCastleN01: - FlagEmblem GetCastleData("nguild_alde.gat",1); + FlagEmblem GetCastleData("nguild_alde",1); end; } // In Castle ============================================ -nguild_alde.gat,30,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-7 722 -nguild_alde.gat,37,248,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-8 722 -nguild_alde.gat,37,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-9 722 -nguild_alde.gat,95,80,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-10 722 -nguild_alde.gat,95,59,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-11 722 -nguild_alde.gat,62,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-12 722 -nguild_alde.gat,70,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-13 722 -nguild_alde.gat,74,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-14 722 -nguild_alde.gat,62,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-15 722 -nguild_alde.gat,66,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-16 722 -nguild_alde.gat,70,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-17 722 -nguild_alde.gat,74,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-18 722 -nguild_alde.gat,203,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-19 722 -nguild_alde.gat,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 722 +nguild_alde,30,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-7 722 +nguild_alde,37,248,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-8 722 +nguild_alde,37,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-9 722 +nguild_alde,95,80,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-10 722 +nguild_alde,95,59,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-11 722 +nguild_alde,62,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-12 722 +nguild_alde,70,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-13 722 +nguild_alde,74,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-14 722 +nguild_alde,62,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-15 722 +nguild_alde,66,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-16 722 +nguild_alde,70,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-17 722 +nguild_alde,74,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-18 722 +nguild_alde,203,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-19 722 +nguild_alde,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 722 @@ -56,60 +56,60 @@ nguild_alde.gat,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 722 //============================================================================// // Castle 2 //============================================================================// -n_castle.gat,110,109,3 script NGuild Geffen#g1-1 722,{ +n_castle,110,109,3 script NGuild Geffen#g1-1 722,{ callfunc "F_Flags","Geffen","nguild_gef",83,47,1; close; OnRecvCastleN02: - FlagEmblem GetCastleData("nguild_gef.gat",1); + FlagEmblem GetCastleData("nguild_gef",1); end; } -nguild_gef.gat,28,157,4 script NGuild Geffen#g1-6::NGuildGef 722,{ +nguild_gef,28,157,4 script NGuild Geffen#g1-6::NGuildGef 722,{ callfunc "F_Flags","Geffen","nguild_gef",83,47,0; close; OnRecvCastleN02: - FlagEmblem GetCastleData("nguild_gef.gat",1); + FlagEmblem GetCastleData("nguild_gef",1); end; } // In Castle ============================================= -nguild_gef.gat,32,157,4 duplicate(NGuildGef) NGuild Geffen#g1-7 722 -nguild_gef.gat,22,156,5 duplicate(NGuildGef) NGuild Geffen#g1-8 722 -nguild_gef.gat,68,185,3 duplicate(NGuildGef) NGuild Geffen#g1-9 722 -nguild_gef.gat,17,171,5 duplicate(NGuildGef) NGuild Geffen#g1-10 722 -nguild_gef.gat,59,16,4 duplicate(NGuildGef) NGuild Geffen#g1-11 722 -nguild_gef.gat,64,16,4 duplicate(NGuildGef) NGuild Geffen#g1-12 722 +nguild_gef,32,157,4 duplicate(NGuildGef) NGuild Geffen#g1-7 722 +nguild_gef,22,156,5 duplicate(NGuildGef) NGuild Geffen#g1-8 722 +nguild_gef,68,185,3 duplicate(NGuildGef) NGuild Geffen#g1-9 722 +nguild_gef,17,171,5 duplicate(NGuildGef) NGuild Geffen#g1-10 722 +nguild_gef,59,16,4 duplicate(NGuildGef) NGuild Geffen#g1-11 722 +nguild_gef,64,16,4 duplicate(NGuildGef) NGuild Geffen#g1-12 722 //============================================================================// // Castle 3 //============================================================================// -n_castle.gat,94,109,5 script NGuild Payon#f1-1 722,{ +n_castle,94,109,5 script NGuild Payon#f1-1 722,{ callfunc "F_Flags","Payon","nguild_pay",87,29,1; close; OnRecvCastleN03: - FlagEmblem GetCastleData("nguild_pay.gat",1); + FlagEmblem GetCastleData("nguild_pay",1); end; } -nguild_pay.gat,238,67,4 script NGuild Payon#f1-6::NGuildPay 722,{ +nguild_pay,238,67,4 script NGuild Payon#f1-6::NGuildPay 722,{ callfunc "F_Flags","Payon","nguild_pay",87,29,0; close; OnRecvCastleN03: - FlagEmblem GetCastleData("nguild_pay.gat",1); + FlagEmblem GetCastleData("nguild_pay",1); end; } // In Castle =============================================== -nguild_pay.gat,238,67,4 duplicate(NGuildPay) NGuild Payon#f1-6 722 -nguild_pay.gat,233,67,4 duplicate(NGuildPay) NGuild Payon#f1-7 722 -nguild_pay.gat,221,123,4 duplicate(NGuildPay) NGuild Payon#f1-8 722 -nguild_pay.gat,221,116,4 duplicate(NGuildPay) NGuild Payon#f1-9 722 -nguild_pay.gat,206,108,4 duplicate(NGuildPay) NGuild Payon#f1-10 722 -nguild_pay.gat,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 722 +nguild_pay,238,67,4 duplicate(NGuildPay) NGuild Payon#f1-6 722 +nguild_pay,233,67,4 duplicate(NGuildPay) NGuild Payon#f1-7 722 +nguild_pay,221,123,4 duplicate(NGuildPay) NGuild Payon#f1-8 722 +nguild_pay,221,116,4 duplicate(NGuildPay) NGuild Payon#f1-9 722 +nguild_pay,206,108,4 duplicate(NGuildPay) NGuild Payon#f1-10 722 +nguild_pay,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 722 @@ -117,30 +117,30 @@ nguild_pay.gat,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 722 //=============================================================================// // Castle 4 //=============================================================================// -n_castle.gat,94,96,7 script NGuild Prontera#p1-1 722,{ +n_castle,94,96,7 script NGuild Prontera#p1-1 722,{ callfunc "F_Flags","Prontera","nguild_prt",97,174,1; close; OnRecvCastleN04: - FlagEmblem GetCastleData("nguild_prt.gat",1); + FlagEmblem GetCastleData("nguild_prt",1); end; } -nguild_prt.gat,58,56,4 script NGuild Prontera#p1-7::NGuildPrt 722,{ +nguild_prt,58,56,4 script NGuild Prontera#p1-7::NGuildPrt 722,{ callfunc "F_Flags","Prontera","nguild_prt",97,174,0; close; OnRecvCastleN04: - FlagEmblem GetCastleData("nguild_prt.gat",1); + FlagEmblem GetCastleData("nguild_prt",1); end; } // In Castle ============================================= -nguild_prt.gat,64,56,4 duplicate(NGuildPrt) NGuild Prontera#p1-8 722 -nguild_prt.gat,76,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-9 722 -nguild_prt.gat,84,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-10 722 -nguild_prt.gat,94,39,4 duplicate(NGuildPrt) NGuild Prontera#p1-11 722 -nguild_prt.gat,94,24,4 duplicate(NGuildPrt) NGuild Prontera#p1-12 722 -nguild_prt.gat,73,14,4 duplicate(NGuildPrt) NGuild Prontera#p1-13 722 -nguild_prt.gat,73,6,4 duplicate(NGuildPrt) NGuild Prontera#p1-14 722 -nguild_prt.gat,55,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-15 722 -nguild_prt.gat,45,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-16 722 +nguild_prt,64,56,4 duplicate(NGuildPrt) NGuild Prontera#p1-8 722 +nguild_prt,76,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-9 722 +nguild_prt,84,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-10 722 +nguild_prt,94,39,4 duplicate(NGuildPrt) NGuild Prontera#p1-11 722 +nguild_prt,94,24,4 duplicate(NGuildPrt) NGuild Prontera#p1-12 722 +nguild_prt,73,14,4 duplicate(NGuildPrt) NGuild Prontera#p1-13 722 +nguild_prt,73,6,4 duplicate(NGuildPrt) NGuild Prontera#p1-14 722 +nguild_prt,55,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-15 722 +nguild_prt,45,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-16 722 \ No newline at end of file diff --git a/npc/guild/nguild/nguild_guardians.txt b/npc/guild/nguild/nguild_guardians.txt index 2558923c5..173552a73 100644 --- a/npc/guild/nguild/nguild_guardians.txt +++ b/npc/guild/nguild/nguild_guardians.txt @@ -15,75 +15,75 @@ //------------------------------------------------------------------------------ -nguild_alde.gat,216,24,0 script Guardian_N01 -1,{ +nguild_alde,216,24,0 script Guardian_N01 -1,{ OnAgitInit: - if (GetCastleData("nguild_alde.gat",10) == 1) guardian "nguild_alde.gat",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0; - if (GetCastleData("nguild_alde.gat",11) == 1) guardian "nguild_alde.gat",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1; - if (GetCastleData("nguild_alde.gat",12) == 1) guardian "nguild_alde.gat",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2; - if (GetCastleData("nguild_alde.gat",13) == 1) guardian "nguild_alde.gat",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3; - if (GetCastleData("nguild_alde.gat",14) == 1) guardian "nguild_alde.gat",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4; - if (GetCastleData("nguild_alde.gat",15) == 1) guardian "nguild_alde.gat",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5; - if (GetCastleData("nguild_alde.gat",16) == 1) guardian "nguild_alde.gat",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6; - if (GetCastleData("nguild_alde.gat",17) == 1) guardian "nguild_alde.gat",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7; + if (GetCastleData("nguild_alde",10) == 1) guardian "nguild_alde",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0; + if (GetCastleData("nguild_alde",11) == 1) guardian "nguild_alde",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1; + if (GetCastleData("nguild_alde",12) == 1) guardian "nguild_alde",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2; + if (GetCastleData("nguild_alde",13) == 1) guardian "nguild_alde",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3; + if (GetCastleData("nguild_alde",14) == 1) guardian "nguild_alde",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4; + if (GetCastleData("nguild_alde",15) == 1) guardian "nguild_alde",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5; + if (GetCastleData("nguild_alde",16) == 1) guardian "nguild_alde",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6; + if (GetCastleData("nguild_alde",17) == 1) guardian "nguild_alde",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "nguild_alde.gat","A Guardian Has Fallen",17; + MapAnnounce "nguild_alde","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -nguild_gef.gat,198,182,0 script Guardian_N02 -1,{ +nguild_gef,198,182,0 script Guardian_N02 -1,{ OnAgitInit: - if (GetCastleData("nguild_gef.gat",10) == 1) guardian "nguild_gef.gat",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0; - if (GetCastleData("nguild_gef.gat",11) == 1) guardian "nguild_gef.gat",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1; - if (GetCastleData("nguild_gef.gat",12) == 1) guardian "nguild_gef.gat",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2; - if (GetCastleData("nguild_gef.gat",13) == 1) guardian "nguild_gef.gat",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3; - if (GetCastleData("nguild_gef.gat",14) == 1) guardian "nguild_gef.gat",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4; - if (GetCastleData("nguild_gef.gat",15) == 1) guardian "nguild_gef.gat",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5; - if (GetCastleData("nguild_gef.gat",16) == 1) guardian "nguild_gef.gat",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6; - if (GetCastleData("nguild_gef.gat",17) == 1) guardian "nguild_gef.gat",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7; + if (GetCastleData("nguild_gef",10) == 1) guardian "nguild_gef",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0; + if (GetCastleData("nguild_gef",11) == 1) guardian "nguild_gef",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1; + if (GetCastleData("nguild_gef",12) == 1) guardian "nguild_gef",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2; + if (GetCastleData("nguild_gef",13) == 1) guardian "nguild_gef",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3; + if (GetCastleData("nguild_gef",14) == 1) guardian "nguild_gef",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4; + if (GetCastleData("nguild_gef",15) == 1) guardian "nguild_gef",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5; + if (GetCastleData("nguild_gef",16) == 1) guardian "nguild_gef",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6; + if (GetCastleData("nguild_gef",17) == 1) guardian "nguild_gef",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "nguild_gef.gat","A Guardian Has Fallen",17; + MapAnnounce "nguild_gef","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -nguild_pay.gat,139,139,0 script Guardian_N03 -1,{ +nguild_pay,139,139,0 script Guardian_N03 -1,{ OnAgitInit: - if (GetCastleData("nguild_pay.gat",10) == 1) guardian "nguild_pay.gat",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0; - if (GetCastleData("nguild_pay.gat",11) == 1) guardian "nguild_pay.gat",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1; - if (GetCastleData("nguild_pay.gat",12) == 1) guardian "nguild_pay.gat",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2; - if (GetCastleData("nguild_pay.gat",13) == 1) guardian "nguild_pay.gat",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3; - if (GetCastleData("nguild_pay.gat",14) == 1) guardian "nguild_pay.gat",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4; - if (GetCastleData("nguild_pay.gat",15) == 1) guardian "nguild_pay.gat",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5; - if (GetCastleData("nguild_pay.gat",16) == 1) guardian "nguild_pay.gat",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6; - if (GetCastleData("nguild_pay.gat",17) == 1) guardian "nguild_pay.gat",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7; + if (GetCastleData("nguild_pay",10) == 1) guardian "nguild_pay",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0; + if (GetCastleData("nguild_pay",11) == 1) guardian "nguild_pay",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1; + if (GetCastleData("nguild_pay",12) == 1) guardian "nguild_pay",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2; + if (GetCastleData("nguild_pay",13) == 1) guardian "nguild_pay",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3; + if (GetCastleData("nguild_pay",14) == 1) guardian "nguild_pay",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4; + if (GetCastleData("nguild_pay",15) == 1) guardian "nguild_pay",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5; + if (GetCastleData("nguild_pay",16) == 1) guardian "nguild_pay",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6; + if (GetCastleData("nguild_pay",17) == 1) guardian "nguild_pay",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "nguild_pay.gat","A Guardian Has Fallen",17; + MapAnnounce "nguild_pay","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -nguild_prt.gat,197,197,0 script Guardian_N04 -1,{ +nguild_prt,197,197,0 script Guardian_N04 -1,{ OnAgitInit: - if (GetCastleData("nguild_prt.gat",10) == 1) guardian "nguild_prt.gat",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0; - if (GetCastleData("nguild_prt.gat",11) == 1) guardian "nguild_prt.gat",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1; - if (GetCastleData("nguild_prt.gat",12) == 1) guardian "nguild_prt.gat",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2; - if (GetCastleData("nguild_prt.gat",13) == 1) guardian "nguild_prt.gat",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3; - if (GetCastleData("nguild_prt.gat",14) == 1) guardian "nguild_prt.gat",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4; - if (GetCastleData("nguild_prt.gat",15) == 1) guardian "nguild_prt.gat",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5; - if (GetCastleData("nguild_prt.gat",16) == 1) guardian "nguild_prt.gat",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6; - if (GetCastleData("nguild_prt.gat",17) == 1) guardian "nguild_prt.gat",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7; + if (GetCastleData("nguild_prt",10) == 1) guardian "nguild_prt",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0; + if (GetCastleData("nguild_prt",11) == 1) guardian "nguild_prt",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1; + if (GetCastleData("nguild_prt",12) == 1) guardian "nguild_prt",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2; + if (GetCastleData("nguild_prt",13) == 1) guardian "nguild_prt",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3; + if (GetCastleData("nguild_prt",14) == 1) guardian "nguild_prt",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4; + if (GetCastleData("nguild_prt",15) == 1) guardian "nguild_prt",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5; + if (GetCastleData("nguild_prt",16) == 1) guardian "nguild_prt",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6; + if (GetCastleData("nguild_prt",17) == 1) guardian "nguild_prt",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "nguild_prt.gat","A Guardian Has Fallen",17; + MapAnnounce "nguild_prt","A Guardian Has Fallen",17; end; -} +} \ No newline at end of file diff --git a/npc/guild/nguild/nguild_kafras.txt b/npc/guild/nguild/nguild_kafras.txt index 63b6a88f1..3d1eb37fc 100644 --- a/npc/guild/nguild/nguild_kafras.txt +++ b/npc/guild/nguild/nguild_kafras.txt @@ -16,38 +16,38 @@ // Castle 1 =============================================== -nguild_alde.gat,218,170,0 script Kafra Service#N01 117,{ +nguild_alde,218,170,0 script Kafra Service#N01 117,{ callfunc "F_GKafra", "nguild_alde", "Prontera"; end; OnRecvCastleN01: - if (GetCastleData("nguild_alde.gat",9) < 1) disablenpc "Kafra Service#N01"; + if (GetCastleData("nguild_alde",9) < 1) disablenpc "Kafra Service#N01"; end; } // Castle 2 =============================================== //nguild_gef,96,173,0 script Kafra Service#N02 117,{ -nguild_gef.gat,35,37,0 script Kafra Service#N02 117,{ +nguild_gef,35,37,0 script Kafra Service#N02 117,{ callfunc "F_GKafra", "nguild_gef", "Prontera"; end; OnRecvCastleN02: - if (GetCastleData("nguild_gef.gat",9) < 1) disablenpc "Kafra Service#N02"; + if (GetCastleData("nguild_gef",9) < 1) disablenpc "Kafra Service#N02"; end; } // Castle 3 =============================================== -nguild_pay.gat,128,58,3 script Kafra Service#N03 117,{ +nguild_pay,128,58,3 script Kafra Service#N03 117,{ callfunc "F_GKafra", "nguild_pay", "Prontera"; end; OnRecvCastleN03: - if (GetCastleData("nguild_pay.gat",9) < 1) disablenpc "Kafra Service#N03"; + if (GetCastleData("nguild_pay",9) < 1) disablenpc "Kafra Service#N03"; end; } // Castle 4 =============================================== -nguild_prt.gat,96,173,0 script Kafra Service#N04 117,{ +nguild_prt,96,173,0 script Kafra Service#N04 117,{ callfunc "F_GKafra", "nguild_prt", "Prontera"; end; OnRecvCastleN04: - if (GetCastleData("nguild_prt.gat",9) < 1) disablenpc "Kafra Service#N04"; + if (GetCastleData("nguild_prt",9) < 1) disablenpc "Kafra Service#N04"; end; -} +} \ No newline at end of file diff --git a/npc/guild/nguild/nguild_managers.txt b/npc/guild/nguild/nguild_managers.txt index 8fb8cb4d6..ae7b784f2 100644 --- a/npc/guild/nguild/nguild_managers.txt +++ b/npc/guild/nguild/nguild_managers.txt @@ -14,17 +14,17 @@ // Castle 1 ================================================================================== -nguild_alde.gat,218,175,0 script Frolo 55,{ +nguild_alde,218,175,0 script Frolo 55,{ if(callfunc("F_GldManager","Frolo","nguild_alde",119,223,"N01") == 0) close; - if(@GDnum==10) guardian "nguild_alde.gat",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0; - if(@GDnum==11) guardian "nguild_alde.gat",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1; - if(@GDnum==12) guardian "nguild_alde.gat",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2; - if(@GDnum==13) guardian "nguild_alde.gat",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3; - if(@GDnum==14) guardian "nguild_alde.gat",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4; - if(@GDnum==15) guardian "nguild_alde.gat",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5; - if(@GDnum==16) guardian "nguild_alde.gat",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6; - if(@GDnum==17) guardian "nguild_alde.gat",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7; + if(@GDnum==10) guardian "nguild_alde",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0; + if(@GDnum==11) guardian "nguild_alde",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1; + if(@GDnum==12) guardian "nguild_alde",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2; + if(@GDnum==13) guardian "nguild_alde",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3; + if(@GDnum==14) guardian "nguild_alde",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4; + if(@GDnum==15) guardian "nguild_alde",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5; + if(@GDnum==16) guardian "nguild_alde",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6; + if(@GDnum==17) guardian "nguild_alde",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7; mes "[Frolo]"; mes "Guardian has been installed, the guardian will protect our guild base against enemies."; close; @@ -32,17 +32,17 @@ nguild_alde.gat,218,175,0 script Frolo 55,{ // Castle 2 ================================================================================== -nguild_gef.gat,40,48,5 script Leiber 55,{ +nguild_gef,40,48,5 script Leiber 55,{ if(callfunc("F_GldManager","Leiber","nguild_gef",155,112,"N02") == 0) close; - if(@GDnum==10) guardian "nguild_gef.gat",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0; - if(@GDnum==11) guardian "nguild_gef.gat",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1; - if(@GDnum==12) guardian "nguild_gef.gat",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2; - if(@GDnum==13) guardian "nguild_gef.gat",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3; - if(@GDnum==14) guardian "nguild_gef.gat",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4; - if(@GDnum==15) guardian "nguild_gef.gat",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5; - if(@GDnum==16) guardian "nguild_gef.gat",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6; - if(@GDnum==17) guardian "nguild_gef.gat",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7; + if(@GDnum==10) guardian "nguild_gef",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0; + if(@GDnum==11) guardian "nguild_gef",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1; + if(@GDnum==12) guardian "nguild_gef",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2; + if(@GDnum==13) guardian "nguild_gef",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3; + if(@GDnum==14) guardian "nguild_gef",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4; + if(@GDnum==15) guardian "nguild_gef",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5; + if(@GDnum==16) guardian "nguild_gef",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6; + if(@GDnum==17) guardian "nguild_gef",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7; mes "[Leiber]"; mes "Guardian has been installed, the guardian will protect our guild base against enemies."; close; @@ -50,17 +50,17 @@ nguild_gef.gat,40,48,5 script Leiber 55,{ // Castle 3 ================================================================================== -nguild_pay.gat,120,58,4 script Dundar 55,{ +nguild_pay,120,58,4 script Dundar 55,{ if(callfunc("F_GldManager","Dundar","nguild_pay",290,7,"N03") == 0) close; - if(@GDnum==10) guardian "nguild_pay.gat",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0; - if(@GDnum==11) guardian "nguild_pay.gat",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1; - if(@GDnum==12) guardian "nguild_pay.gat",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2; - if(@GDnum==13) guardian "nguild_pay.gat",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3; - if(@GDnum==14) guardian "nguild_pay.gat",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4; - if(@GDnum==15) guardian "nguild_pay.gat",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5; - if(@GDnum==16) guardian "nguild_pay.gat",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6; - if(@GDnum==17) guardian "nguild_pay.gat",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7; + if(@GDnum==10) guardian "nguild_pay",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0; + if(@GDnum==11) guardian "nguild_pay",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1; + if(@GDnum==12) guardian "nguild_pay",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2; + if(@GDnum==13) guardian "nguild_pay",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3; + if(@GDnum==14) guardian "nguild_pay",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4; + if(@GDnum==15) guardian "nguild_pay",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5; + if(@GDnum==16) guardian "nguild_pay",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6; + if(@GDnum==17) guardian "nguild_pay",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7; mes "[Dundar]"; mes "Guardian has been installed, the guardian will protect our guild base against enemies."; close; @@ -68,18 +68,18 @@ nguild_pay.gat,120,58,4 script Dundar 55,{ // Castle 4 ================================================================================== -nguild_prt.gat,112,181,0 script Thefton 55,{ +nguild_prt,112,181,0 script Thefton 55,{ if(callfunc("F_GldManager","Thefton","nguild_prt",15,209,"N04") == 0) close; - if(@GDnum==10) guardian "nguild_prt.gat",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0; - if(@GDnum==11) guardian "nguild_prt.gat",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1; - if(@GDnum==12) guardian "nguild_prt.gat",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2; - if(@GDnum==13) guardian "nguild_prt.gat",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3; - if(@GDnum==14) guardian "nguild_prt.gat",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4; - if(@GDnum==15) guardian "nguild_prt.gat",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5; - if(@GDnum==16) guardian "nguild_prt.gat",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6; - if(@GDnum==17) guardian "nguild_prt.gat",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7; + if(@GDnum==10) guardian "nguild_prt",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0; + if(@GDnum==11) guardian "nguild_prt",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1; + if(@GDnum==12) guardian "nguild_prt",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2; + if(@GDnum==13) guardian "nguild_prt",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3; + if(@GDnum==14) guardian "nguild_prt",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4; + if(@GDnum==15) guardian "nguild_prt",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5; + if(@GDnum==16) guardian "nguild_prt",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6; + if(@GDnum==17) guardian "nguild_prt",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7; mes "[Thefton]"; mes "Guardian has been installed, the guardian will protect our guild base against enemies."; close; -} +} \ No newline at end of file diff --git a/npc/guild/nguild/nguild_treas.txt b/npc/guild/nguild/nguild_treas.txt index b3ffd7090..a76d78c36 100644 --- a/npc/guild/nguild/nguild_treas.txt +++ b/npc/guild/nguild/nguild_treas.txt @@ -17,7 +17,7 @@ //<=============================== Castle 1 =================================>\\ // Treasure Spawn ----------------------- -nguild_alde.gat,1,1,1 script Treasure_N01 -1,{ +nguild_alde,1,1,1 script Treasure_N01 -1,{ OnRecvCastleN01: end; @@ -28,14 +28,14 @@ OnInit: end; OnDied: - mapannounce "nguild_alde.gat","Treasure Chest Broken Open",17; + mapannounce "nguild_alde","Treasure Chest Broken Open",17; set $boxNumN01, $boxNumN01 -1; - if($boxNumN01 == 0) mapannounce "nguild_alde.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumN01 == 0) mapannounce "nguild_alde", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch -------------------- -nguild_alde.gat,123,223,0 script Switch#TresN01 111,{ +nguild_alde,123,223,0 script Switch#TresN01 111,{ callfunc "F_GldTreasSw", "nguild_alde",218,176; end; } @@ -43,7 +43,7 @@ nguild_alde.gat,123,223,0 script Switch#TresN01 111,{ //<================================ Castle 2 ================================>\\ // Treasure Spawn ---------------------------- -nguild_gef.gat,1,1,1 script Treasure_N02 -1,{ +nguild_gef,1,1,1 script Treasure_N02 -1,{ OnRecvCastleN02: end; @@ -54,14 +54,14 @@ OnInit: end; OnDied: - mapannounce "nguild_gef.gat","Treasure Chest Broken Open",17; + mapannounce "nguild_gef","Treasure Chest Broken Open",17; set $boxNumN02, $boxNumN02 -1; - if($boxNumN02 == 0) mapannounce "nguild_gef.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumN02 == 0) mapannounce "nguild_gef", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Room Switch --------------------------------------------------------- -nguild_gef.gat,152,117,0 script Switch#TresN02 111,{ +nguild_gef,152,117,0 script Switch#TresN02 111,{ callfunc "F_GldTreasSw","nguild_gef",40,49; end; } @@ -69,7 +69,7 @@ nguild_gef.gat,152,117,0 script Switch#TresN02 111,{ //<================================ Castle 3 ================================>\\ // Treasure Spawn --------------------------- -nguild_pay.gat,1,1,0 script Treasure_N03 -1,{ +nguild_pay,1,1,0 script Treasure_N03 -1,{ OnRecvCastleN03: end; OnInit: @@ -79,14 +79,14 @@ OnInit: end; OnDied: - mapannounce "nguild_pay.gat","Treasure Chest Broken Open",17; + mapannounce "nguild_pay","Treasure Chest Broken Open",17; set $boxNumN03, $boxNumN03 -1; - if($boxNumN03 == 0) mapannounce "nguild_pay.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumN03 == 0) mapannounce "nguild_pay", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch --------------------------------------------------- -nguild_pay.gat,295,8,0 script Switch#TresN03 111,{ +nguild_pay,295,8,0 script Switch#TresN03 111,{ callfunc "F_GldTreasSw", "nguild_pay",120,59; end; } @@ -94,7 +94,7 @@ nguild_pay.gat,295,8,0 script Switch#TresN03 111,{ //<================================ Castle 4 ================================>\\ // Treasure Spawn ------------------------------- -nguild_prt.gat,1,1,0 script Treasure_N04 -1,{ +nguild_prt,1,1,0 script Treasure_N04 -1,{ OnRecvCastleN04: end; OnInit: @@ -104,14 +104,14 @@ OnInit: end; OnDied: - mapannounce "nguild_prt.gat","Treasure Chest Broken Open",17; + mapannounce "nguild_prt","Treasure Chest Broken Open",17; set $boxNumN04, $boxNumN04 -1; - if($boxNumN04 == 0) mapannounce "nguild_prt.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumN04 == 0) mapannounce "nguild_prt", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ---------------------------------------------------- -nguild_prt.gat,15,209,0 script Switch#TresN04 111,{ +nguild_prt,15,209,0 script Switch#TresN04 111,{ callfunc "F_GldTreasSw", "nguild_prt",109,179; end; -} +} \ No newline at end of file diff --git a/npc/guild/nguild/nguild_warper.txt b/npc/guild/nguild/nguild_warper.txt index cc7b8d5ea..849504961 100644 --- a/npc/guild/nguild/nguild_warper.txt +++ b/npc/guild/nguild/nguild_warper.txt @@ -29,7 +29,7 @@ //============================================================ -prontera.gat,146,163,6 script Novice Castles 729,{ +prontera,146,163,6 script Novice Castles 729,{ mes "[Cita]"; if(getcharid(2)!=0){ if(getgdskilllv(getcharid(2),10013)){ @@ -91,18 +91,18 @@ M_WARP: sc_end SC_SACRIFICE; sc_end SC_MAXOVERTHRUST; sc_end SC_SPIRIT; - warp "n_castle.gat",102,93+rand(14); + warp "n_castle",102,93+rand(14); close; } -n_castle.gat,102,107,5 script Cita 729,{ +n_castle,102,107,5 script Cita 729,{ mes "[Cita]"; mes "Hello, "+ strcharinfo(0) +". Can I help you?"; next; menu "Warp me to Prontera!",-,"Cancel",LEnd; - warp "prontera.gat",155,177+rand(5); + warp "prontera",155,177+rand(5); close; LEnd: mes "[Cita]"; diff --git a/npc/guild/payg/payg_dunsw.txt b/npc/guild/payg/payg_dunsw.txt index 31ec45999..f1f11e9a0 100644 --- a/npc/guild/payg/payg_dunsw.txt +++ b/npc/guild/payg/payg_dunsw.txt @@ -15,35 +15,35 @@ // Castle 1 ================================================ -payg_cas01.gat,101,25,0 script Switch#DunPy01 111,{ +payg_cas01,101,25,0 script Switch#DunPy01 111,{ callfunc "F_GldDunSw","payg_cas01","01",186,165; close; } // Castle 2 ================================================ -payg_cas02.gat,278,247,0 script Switch#DunPy02 111,{ +payg_cas02,278,247,0 script Switch#DunPy02 111,{ callfunc "F_GldDunSw","payg_cas02","01",54,165; close; } // Castle 3 ================================================ -payg_cas03.gat,20,44,0 script Switch#DunPy03 111,{ +payg_cas03,20,44,0 script Switch#DunPy03 111,{ callfunc "F_GldDunSw","payg_cas03","01",54,39; close; } // Castle 4 ================================================ -payg_cas04.gat,52,48,0 script Switch#DunPy04 111,{ +payg_cas04,52,48,0 script Switch#DunPy04 111,{ callfunc "F_GldDunSw","payg_cas04","01",186,39; close; } // Castle 5 ================================================ -payg_cas05.gat,248,14,0 script Switch#DunPy05 111,{ +payg_cas05,248,14,0 script Switch#DunPy05 111,{ callfunc "F_GldDunSw","payg_cas05","01",223,202; close; -} +} \ No newline at end of file diff --git a/npc/guild/payg/payg_ev_agit.txt b/npc/guild/payg/payg_ev_agit.txt index 3f7fd0563..0eceeb47b 100644 --- a/npc/guild/payg/payg_ev_agit.txt +++ b/npc/guild/payg/payg_ev_agit.txt @@ -16,12 +16,12 @@ // Castle 1 ================================================================ -payg_cas01.gat,139,139,0 script Agit_Py01 -1,{ +payg_cas01,139,139,0 script Agit_Py01 -1,{ OnInterIfInitOnce: - GetCastleData "payg_cas01.gat",0,"::OnRecvCastlePy01"; + GetCastleData "payg_cas01",0,"::OnRecvCastlePy01"; end; OnRecvCastlePy01: - RequestGuildInfo GetCastleData("payg_cas01.gat",1); + RequestGuildInfo GetCastleData("payg_cas01",1); end; OnAgitStart: callfunc "F_AgitStart","payg_cas01","Py01",139,139; @@ -33,8 +33,8 @@ OnGuildBreak: callfunc "F_GuildBreak","payg_cas01","Py01"; end; OnAgitEliminate: - MapRespawnGuildID "payg_cas01.gat",GetCastleData("payg_cas01.gat",1),6; - Monster "payg_cas01.gat",139,139,"EMPERIUM",1288,1,"Agit_Py01::OnAgitBreak"; + MapRespawnGuildID "payg_cas01",GetCastleData("payg_cas01",1),6; + Monster "payg_cas01",139,139,"EMPERIUM",1288,1,"Agit_Py01::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","payg_cas01","Py01"; @@ -42,12 +42,12 @@ OnAgitEnd: } // Castle 2 ================================================================ -payg_cas02.gat,39,25,0 script Agit_Py02 -1,{ +payg_cas02,39,25,0 script Agit_Py02 -1,{ OnInterIfInitOnce: - GetCastleData "payg_cas02.gat",0,"::OnRecvCastlePy02"; + GetCastleData "payg_cas02",0,"::OnRecvCastlePy02"; end; OnRecvCastlePy02: - RequestGuildInfo GetCastleData("payg_cas02.gat",1); + RequestGuildInfo GetCastleData("payg_cas02",1); end; OnAgitStart: callfunc "F_AgitStart","payg_cas02","Py02",39,25; @@ -59,8 +59,8 @@ OnGuildBreak: callfunc "F_GuildBreak","payg_cas02","Py02"; end; OnAgitEliminate: - MapRespawnGuildID "payg_cas02.gat",GetCastleData("payg_cas02.gat",1),6; - Monster "payg_cas02.gat",39,25,"EMPERIUM",1288,1,"Agit_Py02::OnAgitBreak"; + MapRespawnGuildID "payg_cas02",GetCastleData("payg_cas02",1),6; + Monster "payg_cas02",39,25,"EMPERIUM",1288,1,"Agit_Py02::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","payg_cas02","Py02"; @@ -68,12 +68,12 @@ OnAgitEnd: } // Castle 3 ================================================================ -payg_cas03.gat,269,265,0 script Agit_Py03 -1,{ +payg_cas03,269,265,0 script Agit_Py03 -1,{ OnInterIfInitOnce: - GetCastleData "payg_cas03.gat",0,"::OnRecvCastlePy03"; + GetCastleData "payg_cas03",0,"::OnRecvCastlePy03"; end; OnRecvCastlePy03: - RequestGuildInfo GetCastleData("payg_cas03.gat",1); + RequestGuildInfo GetCastleData("payg_cas03",1); end; OnAgitStart: callfunc "F_AgitStart","payg_cas03","Py03",269,265; @@ -85,8 +85,8 @@ OnGuildBreak: callfunc "F_GuildBreak","payg_cas03","Py03"; end; OnAgitEliminate: - MapRespawnGuildID "payg_cas03.gat",GetCastleData("payg_cas03.gat",1),6; - Monster "payg_cas03.gat",269,265,"EMPERIUM",1288,1,"Agit_Py03::OnAgitBreak"; + MapRespawnGuildID "payg_cas03",GetCastleData("payg_cas03",1),6; + Monster "payg_cas03",269,265,"EMPERIUM",1288,1,"Agit_Py03::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","payg_cas03","Py03"; @@ -94,12 +94,12 @@ OnAgitEnd: } // Castle 4 ================================================================ -payg_cas04.gat,271,29,0 script Agit_Py04 -1,{ +payg_cas04,271,29,0 script Agit_Py04 -1,{ OnInterIfInitOnce: - GetCastleData "payg_cas04.gat",0,"::OnRecvCastlePy04"; + GetCastleData "payg_cas04",0,"::OnRecvCastlePy04"; end; OnRecvCastlePy04: - RequestGuildInfo GetCastleData("payg_cas04.gat",1); + RequestGuildInfo GetCastleData("payg_cas04",1); end; OnAgitStart: callfunc "F_AgitStart","payg_cas04","Py04",271,29; @@ -111,8 +111,8 @@ OnGuildBreak: callfunc "F_GuildBreak","payg_cas04","Py04"; end; OnAgitEliminate: - MapRespawnGuildID "payg_cas04.gat",GetCastleData("payg_cas04.gat",1),6; - Monster "payg_cas04.gat",271,29,"EMPERIUM",1288,1,"Agit_Py04::OnAgitBreak"; + MapRespawnGuildID "payg_cas04",GetCastleData("payg_cas04",1),6; + Monster "payg_cas04",271,29,"EMPERIUM",1288,1,"Agit_Py04::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","payg_cas04","Py04"; @@ -120,12 +120,12 @@ OnAgitEnd: } // Castle 5 ================================================================ -payg_cas05.gat,30,30,0 script Agit_Py05 -1,{ +payg_cas05,30,30,0 script Agit_Py05 -1,{ OnInterIfInitOnce: - GetCastleData "payg_cas05.gat",0,"::OnRecvCastlePy05"; + GetCastleData "payg_cas05",0,"::OnRecvCastlePy05"; end; OnRecvCastlePy05: - RequestGuildInfo GetCastleData("payg_cas05.gat",1); + RequestGuildInfo GetCastleData("payg_cas05",1); end; OnAgitStart: callfunc "F_AgitStart","payg_cas05","Py05",30,30; @@ -137,10 +137,10 @@ OnGuildBreak: callfunc "F_GuildBreak","payg_cas05","Py05"; end; OnAgitEliminate: - MapRespawnGuildID "payg_cas05.gat",GetCastleData("payg_cas05.gat",1),6; - Monster "payg_cas05.gat",30,30,"EMPERIUM",1288,1,"Agit_Py05::OnAgitBreak"; + MapRespawnGuildID "payg_cas05",GetCastleData("payg_cas05",1),6; + Monster "payg_cas05",30,30,"EMPERIUM",1288,1,"Agit_Py05::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","payg_cas05","Py05"; end; -} +} \ No newline at end of file diff --git a/npc/guild/payg/payg_flags.txt b/npc/guild/payg/payg_flags.txt index d3c3c45a0..2f0e8be0d 100644 --- a/npc/guild/payg/payg_flags.txt +++ b/npc/guild/payg/payg_flags.txt @@ -19,168 +19,168 @@ //============================================================================// // Castle 1 //============================================================================// -payon.gat,165,177,3 script BrightArbor#f1-1::BrightArbor 722,{ +payon,165,177,3 script BrightArbor#f1-1::BrightArbor 722,{ callfunc "F_Flags","Payon","payg_cas01",87,29,0; close; OnRecvCastlePy01: - FlagEmblem GetCastleData("payg_cas01.gat",1); + FlagEmblem GetCastleData("payg_cas01",1); end; } -pay_gld.gat,125,236,4 script BrightArbor#f1-2::BrightArbor2 722,{ +pay_gld,125,236,4 script BrightArbor#f1-2::BrightArbor2 722,{ callfunc "F_Flags","Payon","payg_cas01",87,29,1; close; OnRecvCastlePy01: - FlagEmblem GetCastleData("payg_cas01.gat",1); + FlagEmblem GetCastleData("payg_cas01",1); end; } // In Guild =============================================== -pay_gld.gat,110,233,4 duplicate(BrightArbor2) Bright Arbor#f1-3 722 -pay_gld.gat,116,233,4 duplicate(BrightArbor2) Bright Arbor#f1-4 722 -pay_gld.gat,91,239,2 duplicate(BrightArbor2) Bright Arbor#f1-5 722 +pay_gld,110,233,4 duplicate(BrightArbor2) Bright Arbor#f1-3 722 +pay_gld,116,233,4 duplicate(BrightArbor2) Bright Arbor#f1-4 722 +pay_gld,91,239,2 duplicate(BrightArbor2) Bright Arbor#f1-5 722 // In Castle =============================================== -payg_cas01.gat,238,67,4 duplicate(BrightArbor) Bright Arbor#f1-6 722 -payg_cas01.gat,233,67,4 duplicate(BrightArbor) Bright Arbor#f1-7 722 -payg_cas01.gat,221,123,4 duplicate(BrightArbor) Bright Arbor#f1-8 722 -payg_cas01.gat,221,116,4 duplicate(BrightArbor) Bright Arbor#f1-9 722 -payg_cas01.gat,206,108,4 duplicate(BrightArbor) Bright Arbor#f1-10 722 -payg_cas01.gat,212,108,4 duplicate(BrightArbor) Bright Arbor#f1-11 722 +payg_cas01,238,67,4 duplicate(BrightArbor) Bright Arbor#f1-6 722 +payg_cas01,233,67,4 duplicate(BrightArbor) Bright Arbor#f1-7 722 +payg_cas01,221,123,4 duplicate(BrightArbor) Bright Arbor#f1-8 722 +payg_cas01,221,116,4 duplicate(BrightArbor) Bright Arbor#f1-9 722 +payg_cas01,206,108,4 duplicate(BrightArbor) Bright Arbor#f1-10 722 +payg_cas01,212,108,4 duplicate(BrightArbor) Bright Arbor#f1-11 722 //===========================================================================// // Castle 2 //============================================================================// -payon.gat,165,173,3 script ScarletPalace#f2-1::ScarletPalace 722,{ +payon,165,173,3 script ScarletPalace#f2-1::ScarletPalace 722,{ callfunc "F_Flags","Payon","payg_cas02",25,266,0; close; OnRecvCastlePy02: - FlagEmblem GetCastleData("payg_cas02.gat",1); + FlagEmblem GetCastleData("payg_cas02",1); end; } -pay_gld.gat,292,112,6 script ScarletPalace#f2-2::ScarletPalace2 722,{ +pay_gld,292,112,6 script ScarletPalace#f2-2::ScarletPalace2 722,{ callfunc "F_Flags","Payon","payg_cas02",25,266,1; close; OnRecvCastlePy02: - FlagEmblem GetCastleData("payg_cas02.gat",1); + FlagEmblem GetCastleData("payg_cas02",1); end; } // In Guild =============================================== -pay_gld.gat,292,120,6 duplicate(ScarletPalace2) Scarlet Palace#f2-3 722 -pay_gld.gat,291,135,6 duplicate(ScarletPalace2) Scarlet Palace#f2-4 722 -pay_gld.gat,271,163,0 duplicate(ScarletPalace2) Scarlet Palace#f2-5 722 +pay_gld,292,120,6 duplicate(ScarletPalace2) Scarlet Palace#f2-3 722 +pay_gld,291,135,6 duplicate(ScarletPalace2) Scarlet Palace#f2-4 722 +pay_gld,271,163,0 duplicate(ScarletPalace2) Scarlet Palace#f2-5 722 // In Castle =============================================== -payg_cas02.gat,254,40,6 duplicate(ScarletPalace) Scarlet Palace#f2-6 722 -payg_cas02.gat,254,48,6 duplicate(ScarletPalace) Scarlet Palace#f2-7 722 -payg_cas02.gat,202,49,0 duplicate(ScarletPalace) Scarlet Palace#f2-8 722 -payg_cas02.gat,209,49,0 duplicate(ScarletPalace) Scarlet Palace#f2-9 722 -payg_cas02.gat,59,282,4 duplicate(ScarletPalace) Scarlet Palace#f2-10 722 -payg_cas02.gat,70,282,4 duplicate(ScarletPalace) Scarlet Palace#f2-11 722 +payg_cas02,254,40,6 duplicate(ScarletPalace) Scarlet Palace#f2-6 722 +payg_cas02,254,48,6 duplicate(ScarletPalace) Scarlet Palace#f2-7 722 +payg_cas02,202,49,0 duplicate(ScarletPalace) Scarlet Palace#f2-8 722 +payg_cas02,209,49,0 duplicate(ScarletPalace) Scarlet Palace#f2-9 722 +payg_cas02,59,282,4 duplicate(ScarletPalace) Scarlet Palace#f2-10 722 +payg_cas02,70,282,4 duplicate(ScarletPalace) Scarlet Palace#f2-11 722 //============================================================================// // Castle 3 //============================================================================// -payon.gat,165,169,3 script HolyShadow#f3-1::HolyShadow 722,{ +payon,165,169,3 script HolyShadow#f3-1::HolyShadow 722,{ callfunc "F_Flags","Payon","payg_cas03",9,263,0; close; OnRecvCastlePy03: - FlagEmblem GetCastleData("payg_cas03.gat",1); + FlagEmblem GetCastleData("payg_cas03",1); end; } -pay_gld.gat,321,298,2 script HolyShadow#f3-2::HolyShadow2 722,{ +pay_gld,321,298,2 script HolyShadow#f3-2::HolyShadow2 722,{ callfunc "F_Flags","Payon","payg_cas03",9,263,1; close; OnRecvCastlePy03: - FlagEmblem GetCastleData("payg_cas03.gat",1); + FlagEmblem GetCastleData("payg_cas03",1); end; } // In Guild =============================================== -pay_gld.gat,321,289,2 duplicate(HolyShadow2) Holy Shadow#f3-3 722 -pay_gld.gat,327,304,1 duplicate(HolyShadow2) Holy Shadow#f3-4 722 -pay_gld.gat,333,254,4 duplicate(HolyShadow2) Holy Shadow#f3-5 722 +pay_gld,321,289,2 duplicate(HolyShadow2) Holy Shadow#f3-3 722 +pay_gld,327,304,1 duplicate(HolyShadow2) Holy Shadow#f3-4 722 +pay_gld,333,254,4 duplicate(HolyShadow2) Holy Shadow#f3-5 722 // In Castle =============================================== -payg_cas03.gat,236,54,2 duplicate(HolyShadow) Holy Shadow#f3-6 722 -payg_cas03.gat,236,45,2 duplicate(HolyShadow) Holy Shadow#f3-7 722 -payg_cas03.gat,259,66,4 duplicate(HolyShadow) Holy Shadow#f3-8 722 -payg_cas03.gat,266,66,4 duplicate(HolyShadow) Holy Shadow#f3-9 722 -payg_cas03.gat,34,31,4 duplicate(HolyShadow) Holy Shadow#f3-10 722 -payg_cas03.gat,43,31,4 duplicate(HolyShadow) Holy Shadow#f3-11 722 +payg_cas03,236,54,2 duplicate(HolyShadow) Holy Shadow#f3-6 722 +payg_cas03,236,45,2 duplicate(HolyShadow) Holy Shadow#f3-7 722 +payg_cas03,259,66,4 duplicate(HolyShadow) Holy Shadow#f3-8 722 +payg_cas03,266,66,4 duplicate(HolyShadow) Holy Shadow#f3-9 722 +payg_cas03,34,31,4 duplicate(HolyShadow) Holy Shadow#f3-10 722 +payg_cas03,43,31,4 duplicate(HolyShadow) Holy Shadow#f3-11 722 //============================================================================// // Castle 4 //============================================================================// -payon.gat,165,165,3 script SacredAltar#f4-1::SacredAltar 722,{ +payon,165,165,3 script SacredAltar#f4-1::SacredAltar 722,{ callfunc "F_Flags","Payon","payg_cas04",40,235,0; close; OnRecvCastlePy04: - FlagEmblem GetCastleData("payg_cas04.gat",1); + FlagEmblem GetCastleData("payg_cas04",1); end; } -pay_gld.gat,143,160,0 script SacredAltar#f4-2::SacredAltar2 722,{ +pay_gld,143,160,0 script SacredAltar#f4-2::SacredAltar2 722,{ callfunc "F_Flags","Payon","payg_cas04",40,235,1; close; OnRecvCastlePy04: - FlagEmblem GetCastleData("payg_cas04.gat",1); + FlagEmblem GetCastleData("payg_cas04",1); end; } // In Guild =============================================== -pay_gld.gat,133,151,2 duplicate(SacredAltar2) Sacred Altar#f4-4 722 -pay_gld.gat,153,166,1 duplicate(SacredAltar2) Sacred Altar#f4-5 722 +pay_gld,133,151,2 duplicate(SacredAltar2) Sacred Altar#f4-4 722 +pay_gld,153,166,1 duplicate(SacredAltar2) Sacred Altar#f4-5 722 // In Castle =============================================== -payg_cas04.gat,255,259,0 duplicate(SacredAltar) Sacred Altar#f4-6 722 -payg_cas04.gat,248,259,0 duplicate(SacredAltar) Sacred Altar#f4-7 722 -payg_cas04.gat,248,168,6 duplicate(SacredAltar) Sacred Altar#f4-8 722 -payg_cas04.gat,248,160,6 duplicate(SacredAltar) Sacred Altar#f4-9 722 -payg_cas04.gat,232,181,4 duplicate(SacredAltar) Sacred Altar#f4-10 722 -payg_cas04.gat,239,181,4 duplicate(SacredAltar) Sacred Altar#f4-11 722 +payg_cas04,255,259,0 duplicate(SacredAltar) Sacred Altar#f4-6 722 +payg_cas04,248,259,0 duplicate(SacredAltar) Sacred Altar#f4-7 722 +payg_cas04,248,168,6 duplicate(SacredAltar) Sacred Altar#f4-8 722 +payg_cas04,248,160,6 duplicate(SacredAltar) Sacred Altar#f4-9 722 +payg_cas04,232,181,4 duplicate(SacredAltar) Sacred Altar#f4-10 722 +payg_cas04,239,181,4 duplicate(SacredAltar) Sacred Altar#f4-11 722 //============================================================================// // Castle 5 //============================================================================// -payon.gat,165,161,3 script BambooGrove Hill#f5-1::BambooGroveHill 722,{ +payon,165,161,3 script BambooGrove Hill#f5-1::BambooGroveHill 722,{ callfunc "F_Flags","Payon","payg_cas05",276,227,0; close; OnRecvCastlePy05: - FlagEmblem GetCastleData("payg_cas05.gat",1); + FlagEmblem GetCastleData("payg_cas05",1); end; } -pay_gld.gat,208,268,4 script BambooGrove Hill#f5-2::BambooGroveHill2 722,{ +pay_gld,208,268,4 script BambooGrove Hill#f5-2::BambooGroveHill2 722,{ callfunc "F_Flags","Payon","payg_cas05",276,227,1; close; OnRecvCastlePy05: - FlagEmblem GetCastleData("payg_cas05.gat",1); + FlagEmblem GetCastleData("payg_cas05",1); end; } // In Guild =============================================== -pay_gld.gat,199,268,4 duplicate(BambooGroveHill2) Bamboo Grove Hill#f5-3 722 -pay_gld.gat,190,277,3 duplicate(BambooGroveHill2) Bamboo Grove Hill#f5-4 722 -pay_gld.gat,187,294,2 duplicate(BambooGroveHill2) Bamboo Grove Hill#f5-5 722 +pay_gld,199,268,4 duplicate(BambooGroveHill2) Bamboo Grove Hill#f5-3 722 +pay_gld,190,277,3 duplicate(BambooGroveHill2) Bamboo Grove Hill#f5-4 722 +pay_gld,187,294,2 duplicate(BambooGroveHill2) Bamboo Grove Hill#f5-5 722 // In Castle =============================================== -payg_cas05.gat,32,249,4 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-6 722 -payg_cas05.gat,24,249,4 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-7 722 -payg_cas05.gat,62,271,0 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-8 722 -payg_cas05.gat,57,271,0 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-9 722 -payg_cas05.gat,55,252,2 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-10 722 -payg_cas05.gat,55,260,2 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-11 722 +payg_cas05,32,249,4 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-6 722 +payg_cas05,24,249,4 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-7 722 +payg_cas05,62,271,0 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-8 722 +payg_cas05,57,271,0 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-9 722 +payg_cas05,55,252,2 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-10 722 +payg_cas05,55,260,2 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-11 722 \ No newline at end of file diff --git a/npc/guild/payg/payg_guardians.txt b/npc/guild/payg/payg_guardians.txt index daa1f46e1..dcabd0c58 100644 --- a/npc/guild/payg/payg_guardians.txt +++ b/npc/guild/payg/payg_guardians.txt @@ -17,92 +17,92 @@ //============================================================ -payg_cas01.gat,139,139,0 script Guardian_Py01 -1,{ +payg_cas01,139,139,0 script Guardian_Py01 -1,{ OnAgitInit: - if (GetCastleData("payg_cas01.gat",10) == 1) guardian "payg_cas01.gat",210,120,"Soldier Guardian",1287,"Guardian_Py01::OnGuardianDied",0; - if (GetCastleData("payg_cas01.gat",11) == 1) guardian "payg_cas01.gat",69,26,"Soldier Guardian",1287,"Guardian_Py01::OnGuardianDied",1; - if (GetCastleData("payg_cas01.gat",12) == 1) guardian "payg_cas01.gat",23,141,"Soldier Guardian",1287,"Guardian_Py01::OnGuardianDied",2; - if (GetCastleData("payg_cas01.gat",13) == 1) guardian "payg_cas01.gat",224,87,"Archer Guardian",1285,"Guardian_Py01::OnGuardianDied",3; - if (GetCastleData("payg_cas01.gat",14) == 1) guardian "payg_cas01.gat",81,45,"Archer Guardian",1285,"Guardian_Py01::OnGuardianDied",4; - if (GetCastleData("payg_cas01.gat",15) == 1) guardian "payg_cas01.gat",214,53,"Knight Guardian",1286,"Guardian_Py01::OnGuardianDied",5; - if (GetCastleData("payg_cas01.gat",16) == 1) guardian "payg_cas01.gat",69,26,"Knight Guardian",1286,"Guardian_Py01::OnGuardianDied",6; - if (GetCastleData("payg_cas01.gat",17) == 1) guardian "payg_cas01.gat",23,141,"Knight Guardian",1286,"Guardian_Py01::OnGuardianDied",7; + if (GetCastleData("payg_cas01",10) == 1) guardian "payg_cas01",210,120,"Soldier Guardian",1287,"Guardian_Py01::OnGuardianDied",0; + if (GetCastleData("payg_cas01",11) == 1) guardian "payg_cas01",69,26,"Soldier Guardian",1287,"Guardian_Py01::OnGuardianDied",1; + if (GetCastleData("payg_cas01",12) == 1) guardian "payg_cas01",23,141,"Soldier Guardian",1287,"Guardian_Py01::OnGuardianDied",2; + if (GetCastleData("payg_cas01",13) == 1) guardian "payg_cas01",224,87,"Archer Guardian",1285,"Guardian_Py01::OnGuardianDied",3; + if (GetCastleData("payg_cas01",14) == 1) guardian "payg_cas01",81,45,"Archer Guardian",1285,"Guardian_Py01::OnGuardianDied",4; + if (GetCastleData("payg_cas01",15) == 1) guardian "payg_cas01",214,53,"Knight Guardian",1286,"Guardian_Py01::OnGuardianDied",5; + if (GetCastleData("payg_cas01",16) == 1) guardian "payg_cas01",69,26,"Knight Guardian",1286,"Guardian_Py01::OnGuardianDied",6; + if (GetCastleData("payg_cas01",17) == 1) guardian "payg_cas01",23,141,"Knight Guardian",1286,"Guardian_Py01::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "payg_cas01.gat","A Guardian Has Fallen",17; + MapAnnounce "payg_cas01","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -payg_cas02.gat,39,25,0 script Guardian_Py02 -1,{ +payg_cas02,39,25,0 script Guardian_Py02 -1,{ OnAgitInit: - if (GetCastleData("payg_cas02.gat",10) == 1) guardian "payg_cas02.gat",208,37,"Soldier Guardian",1287,"Guardian_Py02::OnGuardianDied",0; - if (GetCastleData("payg_cas02.gat",11) == 1) guardian "payg_cas02.gat",51,245,"Soldier Guardian",1287,"Guardian_Py02::OnGuardianDied",1; - if (GetCastleData("payg_cas02.gat",12) == 1) guardian "payg_cas02.gat",286,245,"Soldier Guardian",1287,"Guardian_Py02::OnGuardianDied",2; - if (GetCastleData("payg_cas02.gat",13) == 1) guardian "payg_cas02.gat",217,42,"Archer Guardian",1285,"Guardian_Py02::OnGuardianDied",3; - if (GetCastleData("payg_cas02.gat",14) == 1) guardian "payg_cas02.gat",264,266,"Archer Guardian",1285,"Guardian_Py02::OnGuardianDied",4; - if (GetCastleData("payg_cas02.gat",15) == 1) guardian "payg_cas02.gat",51,245,"Knight Guardian",1286,"Guardian_Py02::OnGuardianDied",5; - if (GetCastleData("payg_cas02.gat",16) == 1) guardian "payg_cas02.gat",279,263,"Knight Guardian",1286,"Guardian_Py02::OnGuardianDied",6; - if (GetCastleData("payg_cas02.gat",17) == 1) guardian "payg_cas02.gat",279,263,"Knight Guardian",1286,"Guardian_Py02::OnGuardianDied",7; + if (GetCastleData("payg_cas02",10) == 1) guardian "payg_cas02",208,37,"Soldier Guardian",1287,"Guardian_Py02::OnGuardianDied",0; + if (GetCastleData("payg_cas02",11) == 1) guardian "payg_cas02",51,245,"Soldier Guardian",1287,"Guardian_Py02::OnGuardianDied",1; + if (GetCastleData("payg_cas02",12) == 1) guardian "payg_cas02",286,245,"Soldier Guardian",1287,"Guardian_Py02::OnGuardianDied",2; + if (GetCastleData("payg_cas02",13) == 1) guardian "payg_cas02",217,42,"Archer Guardian",1285,"Guardian_Py02::OnGuardianDied",3; + if (GetCastleData("payg_cas02",14) == 1) guardian "payg_cas02",264,266,"Archer Guardian",1285,"Guardian_Py02::OnGuardianDied",4; + if (GetCastleData("payg_cas02",15) == 1) guardian "payg_cas02",51,245,"Knight Guardian",1286,"Guardian_Py02::OnGuardianDied",5; + if (GetCastleData("payg_cas02",16) == 1) guardian "payg_cas02",279,263,"Knight Guardian",1286,"Guardian_Py02::OnGuardianDied",6; + if (GetCastleData("payg_cas02",17) == 1) guardian "payg_cas02",279,263,"Knight Guardian",1286,"Guardian_Py02::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "payg_cas02.gat","A Guardian Has Fallen",17; + MapAnnounce "payg_cas02","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -payg_cas03.gat,269,265,0 script Guardian_Py03 -1,{ +payg_cas03,269,265,0 script Guardian_Py03 -1,{ OnAgitInit: - if (GetCastleData("payg_cas03.gat",10) == 1) guardian "payg_cas03.gat",252,39,"Soldier Guardian",1287,"Guardian_Py03::OnGuardianDied",0; - if (GetCastleData("payg_cas03.gat",11) == 1) guardian "payg_cas03.gat",23,283,"Soldier Guardian",1287,"Guardian_Py03::OnGuardianDied",1; - if (GetCastleData("payg_cas03.gat",12) == 1) guardian "payg_cas03.gat",34,283,"Soldier Guardian",1287,"Guardian_Py03::OnGuardianDied",2; - if (GetCastleData("payg_cas03.gat",13) == 1) guardian "payg_cas03.gat",57,36,"Archer Guardian",1285,"Guardian_Py03::OnGuardianDied",3; - if (GetCastleData("payg_cas03.gat",14) == 1) guardian "payg_cas03.gat",20,36,"Archer Guardian",1285,"Guardian_Py03::OnGuardianDied",4; - if (GetCastleData("payg_cas03.gat",15) == 1) guardian "payg_cas03.gat",34,283,"Knight Guardian",1286,"Guardian_Py03::OnGuardianDied",5; - if (GetCastleData("payg_cas03.gat",16) == 1) guardian "payg_cas03.gat",23,283,"Knight Guardian",1286,"Guardian_Py03::OnGuardianDied",6; - if (GetCastleData("payg_cas03.gat",17) == 1) guardian "payg_cas03.gat",28,253,"Knight Guardian",1286,"Guardian_Py03::OnGuardianDied",7; + if (GetCastleData("payg_cas03",10) == 1) guardian "payg_cas03",252,39,"Soldier Guardian",1287,"Guardian_Py03::OnGuardianDied",0; + if (GetCastleData("payg_cas03",11) == 1) guardian "payg_cas03",23,283,"Soldier Guardian",1287,"Guardian_Py03::OnGuardianDied",1; + if (GetCastleData("payg_cas03",12) == 1) guardian "payg_cas03",34,283,"Soldier Guardian",1287,"Guardian_Py03::OnGuardianDied",2; + if (GetCastleData("payg_cas03",13) == 1) guardian "payg_cas03",57,36,"Archer Guardian",1285,"Guardian_Py03::OnGuardianDied",3; + if (GetCastleData("payg_cas03",14) == 1) guardian "payg_cas03",20,36,"Archer Guardian",1285,"Guardian_Py03::OnGuardianDied",4; + if (GetCastleData("payg_cas03",15) == 1) guardian "payg_cas03",34,283,"Knight Guardian",1286,"Guardian_Py03::OnGuardianDied",5; + if (GetCastleData("payg_cas03",16) == 1) guardian "payg_cas03",23,283,"Knight Guardian",1286,"Guardian_Py03::OnGuardianDied",6; + if (GetCastleData("payg_cas03",17) == 1) guardian "payg_cas03",28,253,"Knight Guardian",1286,"Guardian_Py03::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "payg_cas03.gat","A Guardian Has Fallen",17; + MapAnnounce "payg_cas03","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -payg_cas04.gat,271,29,0 script Guardian_Py04 -1,{ +payg_cas04,271,29,0 script Guardian_Py04 -1,{ OnAgitInit: - if (GetCastleData("payg_cas04.gat",10) == 1) guardian "payg_cas04.gat",236,172,"Soldier Guardian",1287,"Guardian_Py04::OnGuardianDied",0; - if (GetCastleData("payg_cas04.gat",11) == 1) guardian "payg_cas04.gat",14,260,"Soldier Guardian",1287,"Guardian_Py04::OnGuardianDied",1; - if (GetCastleData("payg_cas04.gat",12) == 1) guardian "payg_cas04.gat",15,30,"Soldier Guardian",1287,"Guardian_Py04::OnGuardianDied",2; - if (GetCastleData("payg_cas04.gat",13) == 1) guardian "payg_cas04.gat",257,166,"Archer Guardian",1285,"Guardian_Py04::OnGuardianDied",3; - if (GetCastleData("payg_cas04.gat",14) == 1) guardian "payg_cas04.gat",65,261,"Archer Guardian",1285,"Guardian_Py04::OnGuardianDied",4; - if (GetCastleData("payg_cas04.gat",15) == 1) guardian "payg_cas04.gat",65,261,"Knight Guardian",1286,"Guardian_Py04::OnGuardianDied",5; - if (GetCastleData("payg_cas04.gat",16) == 1) guardian "payg_cas04.gat",52,29,"Knight Guardian",1286,"Guardian_Py04::OnGuardianDied",6; - if (GetCastleData("payg_cas04.gat",17) == 1) guardian "payg_cas04.gat",15,30,"Knight Guardian",1286,"Guardian_Py04::OnGuardianDied",7; + if (GetCastleData("payg_cas04",10) == 1) guardian "payg_cas04",236,172,"Soldier Guardian",1287,"Guardian_Py04::OnGuardianDied",0; + if (GetCastleData("payg_cas04",11) == 1) guardian "payg_cas04",14,260,"Soldier Guardian",1287,"Guardian_Py04::OnGuardianDied",1; + if (GetCastleData("payg_cas04",12) == 1) guardian "payg_cas04",15,30,"Soldier Guardian",1287,"Guardian_Py04::OnGuardianDied",2; + if (GetCastleData("payg_cas04",13) == 1) guardian "payg_cas04",257,166,"Archer Guardian",1285,"Guardian_Py04::OnGuardianDied",3; + if (GetCastleData("payg_cas04",14) == 1) guardian "payg_cas04",65,261,"Archer Guardian",1285,"Guardian_Py04::OnGuardianDied",4; + if (GetCastleData("payg_cas04",15) == 1) guardian "payg_cas04",65,261,"Knight Guardian",1286,"Guardian_Py04::OnGuardianDied",5; + if (GetCastleData("payg_cas04",16) == 1) guardian "payg_cas04",52,29,"Knight Guardian",1286,"Guardian_Py04::OnGuardianDied",6; + if (GetCastleData("payg_cas04",17) == 1) guardian "payg_cas04",15,30,"Knight Guardian",1286,"Guardian_Py04::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "payg_cas04.gat","A Guardian Has Fallen",17; + MapAnnounce "payg_cas04","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -payg_cas05.gat,30,30,0 script Guardian_Py05 -1,{ +payg_cas05,30,30,0 script Guardian_Py05 -1,{ OnAgitInit: - if (GetCastleData("payg_cas05.gat",10) == 1) guardian "payg_cas05.gat",51,258,"Soldier Guardian",1287,"Guardian_Py05::OnGuardianDied",0; - if (GetCastleData("payg_cas05.gat",11) == 1) guardian "payg_cas05.gat",286,235,"Soldier Guardian",1287,"Guardian_Py05::OnGuardianDied",1; - if (GetCastleData("payg_cas05.gat",12) == 1) guardian "payg_cas05.gat",282,277,"Soldier Guardian",1287,"Guardian_Py05::OnGuardianDied",2; - if (GetCastleData("payg_cas05.gat",13) == 1) guardian "payg_cas05.gat",18,281,"Archer Guardian",1285,"Guardian_Py05::OnGuardianDied",3; - if (GetCastleData("payg_cas05.gat",14) == 1) guardian "payg_cas05.gat",289,256,"Archer Guardian",1285,"Guardian_Py05::OnGuardianDied",4; - if (GetCastleData("payg_cas05.gat",15) == 1) guardian "payg_cas05.gat",275,42,"Knight Guardian",1286,"Guardian_Py05::OnGuardianDied",5; - if (GetCastleData("payg_cas05.gat",16) == 1) guardian "payg_cas05.gat",254,9,"Knight Guardian",1286,"Guardian_Py05::OnGuardianDied",6; - if (GetCastleData("payg_cas05.gat",17) == 1) guardian "payg_cas05.gat",236,256,"Knight Guardian",1286,"Guardian_Py05::OnGuardianDied",7; + if (GetCastleData("payg_cas05",10) == 1) guardian "payg_cas05",51,258,"Soldier Guardian",1287,"Guardian_Py05::OnGuardianDied",0; + if (GetCastleData("payg_cas05",11) == 1) guardian "payg_cas05",286,235,"Soldier Guardian",1287,"Guardian_Py05::OnGuardianDied",1; + if (GetCastleData("payg_cas05",12) == 1) guardian "payg_cas05",282,277,"Soldier Guardian",1287,"Guardian_Py05::OnGuardianDied",2; + if (GetCastleData("payg_cas05",13) == 1) guardian "payg_cas05",18,281,"Archer Guardian",1285,"Guardian_Py05::OnGuardianDied",3; + if (GetCastleData("payg_cas05",14) == 1) guardian "payg_cas05",289,256,"Archer Guardian",1285,"Guardian_Py05::OnGuardianDied",4; + if (GetCastleData("payg_cas05",15) == 1) guardian "payg_cas05",275,42,"Knight Guardian",1286,"Guardian_Py05::OnGuardianDied",5; + if (GetCastleData("payg_cas05",16) == 1) guardian "payg_cas05",254,9,"Knight Guardian",1286,"Guardian_Py05::OnGuardianDied",6; + if (GetCastleData("payg_cas05",17) == 1) guardian "payg_cas05",236,256,"Knight Guardian",1286,"Guardian_Py05::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "payg_cas05.gat","A Guardian Has Fallen",17; + MapAnnounce "payg_cas05","A Guardian Has Fallen",17; end; -} +} \ No newline at end of file diff --git a/npc/guild/payg/payg_kafras.txt b/npc/guild/payg/payg_kafras.txt index c4e6c6c34..91855a293 100644 --- a/npc/guild/payg/payg_kafras.txt +++ b/npc/guild/payg/payg_kafras.txt @@ -16,50 +16,50 @@ // Castle 1 ============= -payg_cas01.gat,128,58,3 script Kafra Service#Py01 117,{ +payg_cas01,128,58,3 script Kafra Service#Py01 117,{ callfunc "F_GKafra", "payg_cas01", "Payon"; end; OnRecvCastlePy01: - if (GetCastleData("payg_cas01.gat",9) < 1) disablenpc "Kafra Service#Py01"; + if (GetCastleData("payg_cas01",9) < 1) disablenpc "Kafra Service#Py01"; end; } // Castle 2 ============= -payg_cas02.gat,22,275,5 script Kafra Service#Py02 117,{ +payg_cas02,22,275,5 script Kafra Service#Py02 117,{ callfunc "F_GKafra", "payg_cas02", "Payon"; end; OnRecvCastlePy02: - if (GetCastleData("payg_cas02.gat",9) < 1) disablenpc "Kafra Service#Py02"; + if (GetCastleData("payg_cas02",9) < 1) disablenpc "Kafra Service#Py02"; end; } // Castle 3 ============= -payg_cas03.gat,9,263,5 script Kafra Service#Py03 117,{ +payg_cas03,9,263,5 script Kafra Service#Py03 117,{ callfunc "F_GKafra", "payg_cas03", "Payon"; end; OnRecvCastlePy03: - if (GetCastleData("payg_cas03.gat",9) < 1) disablenpc "Kafra Service#Py03"; + if (GetCastleData("payg_cas03",9) < 1) disablenpc "Kafra Service#Py03"; end; } // Castle 4 ============= -payg_cas04.gat,40,235,1 script Kafra Service#Py04 117,{ +payg_cas04,40,235,1 script Kafra Service#Py04 117,{ callfunc "F_GKafra", "payg_cas04", "Payon"; end; OnRecvCastlePy04: - if (GetCastleData("payg_cas04.gat",9) < 1) disablenpc "Kafra Service#Py04"; + if (GetCastleData("payg_cas04",9) < 1) disablenpc "Kafra Service#Py04"; end; } // Castle 5 ============= -payg_cas05.gat,276,227,1 script Kafra Service#Py05 117,{ +payg_cas05,276,227,1 script Kafra Service#Py05 117,{ callfunc "F_GKafra", "payg_cas05", "Payon"; end; OnRecvCastlePy05: - if (GetCastleData("payg_cas05.gat",9) < 1) disablenpc "Kafra Service#Py05"; + if (GetCastleData("payg_cas05",9) < 1) disablenpc "Kafra Service#Py05"; end; -} +} \ No newline at end of file diff --git a/npc/guild/payg/payg_managers.txt b/npc/guild/payg/payg_managers.txt index bec92a3f5..6d437bbb3 100644 --- a/npc/guild/payg/payg_managers.txt +++ b/npc/guild/payg/payg_managers.txt @@ -15,17 +15,17 @@ // Castle 1 ================================================================================== -payg_cas01.gat,120,58,4 script Grunday 55,{ +payg_cas01,120,58,4 script Grunday 55,{ if(callfunc("F_GldManager","Grunday","payg_cas01",290,7,"Py01") == 0) close; - if(@GDnum==10) guardian "payg_cas01.gat",210,120,"Soldier Guardian",1287,"Guardian_Py01::OnGuardianDied",0; - if(@GDnum==11) guardian "payg_cas01.gat",69,26,"Soldier Guardian",1287,"Guardian_Py01::OnGuardianDied",1; - if(@GDnum==12) guardian "payg_cas01.gat",23,141,"Soldier Guardian",1287,"Guardian_Py01::OnGuardianDied",2; - if(@GDnum==13) guardian "payg_cas01.gat",224,87,"Archer Guardian",1285,"Guardian_Py01::OnGuardianDied",3; - if(@GDnum==14) guardian "payg_cas01.gat",81,45,"Archer Guardian",1285,"Guardian_Py01::OnGuardianDied",4; - if(@GDnum==15) guardian "payg_cas01.gat",214,53,"Knight Guardian",1286,"Guardian_Py01::OnGuardianDied",5; - if(@GDnum==16) guardian "payg_cas01.gat",69,26,"Knight Guardian",1286,"Guardian_Py01::OnGuardianDied",6; - if(@GDnum==17) guardian "payg_cas01.gat",23,141,"Knight Guardian",1286,"Guardian_Py01::OnGuardianDied",7; + if(@GDnum==10) guardian "payg_cas01",210,120,"Soldier Guardian",1287,"Guardian_Py01::OnGuardianDied",0; + if(@GDnum==11) guardian "payg_cas01",69,26,"Soldier Guardian",1287,"Guardian_Py01::OnGuardianDied",1; + if(@GDnum==12) guardian "payg_cas01",23,141,"Soldier Guardian",1287,"Guardian_Py01::OnGuardianDied",2; + if(@GDnum==13) guardian "payg_cas01",224,87,"Archer Guardian",1285,"Guardian_Py01::OnGuardianDied",3; + if(@GDnum==14) guardian "payg_cas01",81,45,"Archer Guardian",1285,"Guardian_Py01::OnGuardianDied",4; + if(@GDnum==15) guardian "payg_cas01",214,53,"Knight Guardian",1286,"Guardian_Py01::OnGuardianDied",5; + if(@GDnum==16) guardian "payg_cas01",69,26,"Knight Guardian",1286,"Guardian_Py01::OnGuardianDied",6; + if(@GDnum==17) guardian "payg_cas01",23,141,"Knight Guardian",1286,"Guardian_Py01::OnGuardianDied",7; mes "[ Grunday ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -33,17 +33,17 @@ payg_cas01.gat,120,58,4 script Grunday 55,{ // Castle 2 ================================================================================== -payg_cas02.gat,22,260,7 script Cherrios 55,{ +payg_cas02,22,260,7 script Cherrios 55,{ if(callfunc("F_GldManager","Cherrios","payg_cas02",145,143,"Py02") == 0) close; - if(@GDnum==10) guardian "payg_cas02.gat",208,37,"Soldier Guardian",1287,"Guardian_Py02::OnGuardianDied",0; - if(@GDnum==11) guardian "payg_cas02.gat",51,245,"Soldier Guardian",1287,"Guardian_Py02::OnGuardianDied",1; - if(@GDnum==12) guardian "payg_cas02.gat",286,245,"Soldier Guardian",1287,"Guardian_Py02::OnGuardianDied",2; - if(@GDnum==13) guardian "payg_cas02.gat",217,42,"Archer Guardian",1285,"Guardian_Py02::OnGuardianDied",3; - if(@GDnum==14) guardian "payg_cas02.gat",264,266,"Archer Guardian",1285,"Guardian_Py02::OnGuardianDied",4; - if(@GDnum==15) guardian "payg_cas02.gat",51,245,"Knight Guardian",1286,"Guardian_Py02::OnGuardianDied",5; - if(@GDnum==16) guardian "payg_cas02.gat",279,263,"Knight Guardian",1286,"Guardian_Py02::OnGuardianDied",6; - if(@GDnum==17) guardian "payg_cas02.gat",279,263,"Knight Guardian",1286,"Guardian_Py02::OnGuardianDied",7; + if(@GDnum==10) guardian "payg_cas02",208,37,"Soldier Guardian",1287,"Guardian_Py02::OnGuardianDied",0; + if(@GDnum==11) guardian "payg_cas02",51,245,"Soldier Guardian",1287,"Guardian_Py02::OnGuardianDied",1; + if(@GDnum==12) guardian "payg_cas02",286,245,"Soldier Guardian",1287,"Guardian_Py02::OnGuardianDied",2; + if(@GDnum==13) guardian "payg_cas02",217,42,"Archer Guardian",1285,"Guardian_Py02::OnGuardianDied",3; + if(@GDnum==14) guardian "payg_cas02",264,266,"Archer Guardian",1285,"Guardian_Py02::OnGuardianDied",4; + if(@GDnum==15) guardian "payg_cas02",51,245,"Knight Guardian",1286,"Guardian_Py02::OnGuardianDied",5; + if(@GDnum==16) guardian "payg_cas02",279,263,"Knight Guardian",1286,"Guardian_Py02::OnGuardianDied",6; + if(@GDnum==17) guardian "payg_cas02",279,263,"Knight Guardian",1286,"Guardian_Py02::OnGuardianDied",7; mes "[ Cherrios ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -51,17 +51,17 @@ payg_cas02.gat,22,260,7 script Cherrios 55,{ // Castle 3 ================================================================================== -payg_cas03.gat,10,277,0 script Garriet 55,{ +payg_cas03,10,277,0 script Garriet 55,{ if(callfunc("F_GldManager","Garriet","payg_cas03",158,168,"Py03") == 0) close; - if(@GDnum==10) guardian "payg_cas03.gat",252,39,"Soldier Guardian",1287,"Guardian_Py03::OnGuardianDied",0; - if(@GDnum==11) guardian "payg_cas03.gat",23,283,"Soldier Guardian",1287,"Guardian_Py03::OnGuardianDied",1; - if(@GDnum==12) guardian "payg_cas03.gat",34,283,"Soldier Guardian",1287,"Guardian_Py03::OnGuardianDied",2; - if(@GDnum==13) guardian "payg_cas03.gat",57,36,"Archer Guardian",1285,"Guardian_Py03::OnGuardianDied",3; - if(@GDnum==14) guardian "payg_cas03.gat",20,36,"Archer Guardian",1285,"Guardian_Py03::OnGuardianDied",4; - if(@GDnum==15) guardian "payg_cas03.gat",34,283,"Knight Guardian",1286,"Guardian_Py03::OnGuardianDied",5; - if(@GDnum==16) guardian "payg_cas03.gat",23,283,"Knight Guardian",1286,"Guardian_Py03::OnGuardianDied",6; - if(@GDnum==17) guardian "payg_cas03.gat",28,253,"Knight Guardian",1286,"Guardian_Py03::OnGuardianDied",7; + if(@GDnum==10) guardian "payg_cas03",252,39,"Soldier Guardian",1287,"Guardian_Py03::OnGuardianDied",0; + if(@GDnum==11) guardian "payg_cas03",23,283,"Soldier Guardian",1287,"Guardian_Py03::OnGuardianDied",1; + if(@GDnum==12) guardian "payg_cas03",34,283,"Soldier Guardian",1287,"Guardian_Py03::OnGuardianDied",2; + if(@GDnum==13) guardian "payg_cas03",57,36,"Archer Guardian",1285,"Guardian_Py03::OnGuardianDied",3; + if(@GDnum==14) guardian "payg_cas03",20,36,"Archer Guardian",1285,"Guardian_Py03::OnGuardianDied",4; + if(@GDnum==15) guardian "payg_cas03",34,283,"Knight Guardian",1286,"Guardian_Py03::OnGuardianDied",5; + if(@GDnum==16) guardian "payg_cas03",23,283,"Knight Guardian",1286,"Guardian_Py03::OnGuardianDied",6; + if(@GDnum==17) guardian "payg_cas03",28,253,"Knight Guardian",1286,"Guardian_Py03::OnGuardianDied",7; mes "[ Garriet ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -69,17 +69,17 @@ payg_cas03.gat,10,277,0 script Garriet 55,{ // Castle 4 ================================================================================== -payg_cas04.gat,38,284,3 script DJ 55,{ +payg_cas04,38,284,3 script DJ 55,{ if(callfunc("F_GldManager","DJ","payg_cas04",146,48,"Py04") == 0) close; - if(@GDnum==10) guardian "payg_cas04.gat",236,172,"Soldier Guardian",1287,"Guardian_Py04::OnGuardianDied",0; - if(@GDnum==11) guardian "payg_cas04.gat",14,260,"Soldier Guardian",1287,"Guardian_Py04::OnGuardianDied",1; - if(@GDnum==12) guardian "payg_cas04.gat",15,30,"Soldier Guardian",1287,"Guardian_Py04::OnGuardianDied",2; - if(@GDnum==13) guardian "payg_cas04.gat",257,166,"Archer Guardian",1285,"Guardian_Py04::OnGuardianDied",3; - if(@GDnum==14) guardian "payg_cas04.gat",65,261,"Archer Guardian",1285,"Guardian_Py04::OnGuardianDied",4; - if(@GDnum==15) guardian "payg_cas04.gat",65,261,"Knight Guardian",1286,"Guardian_Py04::OnGuardianDied",5; - if(@GDnum==16) guardian "payg_cas04.gat",52,29,"Knight Guardian",1286,"Guardian_Py04::OnGuardianDied",6; - if(@GDnum==17) guardian "payg_cas04.gat",15,30,"Knight Guardian",1286,"Guardian_Py04::OnGuardianDied",7; + if(@GDnum==10) guardian "payg_cas04",236,172,"Soldier Guardian",1287,"Guardian_Py04::OnGuardianDied",0; + if(@GDnum==11) guardian "payg_cas04",14,260,"Soldier Guardian",1287,"Guardian_Py04::OnGuardianDied",1; + if(@GDnum==12) guardian "payg_cas04",15,30,"Soldier Guardian",1287,"Guardian_Py04::OnGuardianDied",2; + if(@GDnum==13) guardian "payg_cas04",257,166,"Archer Guardian",1285,"Guardian_Py04::OnGuardianDied",3; + if(@GDnum==14) guardian "payg_cas04",65,261,"Archer Guardian",1285,"Guardian_Py04::OnGuardianDied",4; + if(@GDnum==15) guardian "payg_cas04",65,261,"Knight Guardian",1286,"Guardian_Py04::OnGuardianDied",5; + if(@GDnum==16) guardian "payg_cas04",52,29,"Knight Guardian",1286,"Guardian_Py04::OnGuardianDied",6; + if(@GDnum==17) guardian "payg_cas04",15,30,"Knight Guardian",1286,"Guardian_Py04::OnGuardianDied",7; mes "[ DJ ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -87,18 +87,18 @@ payg_cas04.gat,38,284,3 script DJ 55,{ // Castle 5 ================================================================================== -payg_cas05.gat,277,249,3 script Najarf 55,{ +payg_cas05,277,249,3 script Najarf 55,{ if(callfunc("F_GldManager","Najarf","payg_cas05",156,131,"Py05") == 0) close; - if(@GDnum==10) guardian "payg_cas05.gat",51,258,"Soldier Guardian",1287,"Guardian_Py05::OnGuardianDied",0; - if(@GDnum==11) guardian "payg_cas05.gat",286,235,"Soldier Guardian",1287,"Guardian_Py05::OnGuardianDied",1; - if(@GDnum==12) guardian "payg_cas05.gat",282,277,"Soldier Guardian",1287,"Guardian_Py05::OnGuardianDied",2; - if(@GDnum==13) guardian "payg_cas05.gat",18,281,"Archer Guardian",1285,"Guardian_Py05::OnGuardianDied",3; - if(@GDnum==14) guardian "payg_cas05.gat",289,256,"Archer Guardian",1285,"Guardian_Py05::OnGuardianDied",4; - if(@GDnum==15) guardian "payg_cas05.gat",275,42,"Knight Guardian",1286,"Guardian_Py05::OnGuardianDied",5; - if(@GDnum==16) guardian "payg_cas05.gat",254,9,"Knight Guardian",1286,"Guardian_Py05::OnGuardianDied",6; - if(@GDnum==17) guardian "payg_cas05.gat",236,256,"Knight Guardian",1286,"Guardian_Py05::OnGuardianDied",7; + if(@GDnum==10) guardian "payg_cas05",51,258,"Soldier Guardian",1287,"Guardian_Py05::OnGuardianDied",0; + if(@GDnum==11) guardian "payg_cas05",286,235,"Soldier Guardian",1287,"Guardian_Py05::OnGuardianDied",1; + if(@GDnum==12) guardian "payg_cas05",282,277,"Soldier Guardian",1287,"Guardian_Py05::OnGuardianDied",2; + if(@GDnum==13) guardian "payg_cas05",18,281,"Archer Guardian",1285,"Guardian_Py05::OnGuardianDied",3; + if(@GDnum==14) guardian "payg_cas05",289,256,"Archer Guardian",1285,"Guardian_Py05::OnGuardianDied",4; + if(@GDnum==15) guardian "payg_cas05",275,42,"Knight Guardian",1286,"Guardian_Py05::OnGuardianDied",5; + if(@GDnum==16) guardian "payg_cas05",254,9,"Knight Guardian",1286,"Guardian_Py05::OnGuardianDied",6; + if(@GDnum==17) guardian "payg_cas05",236,256,"Knight Guardian",1286,"Guardian_Py05::OnGuardianDied",7; mes "[ Najarf ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; -} +} \ No newline at end of file diff --git a/npc/guild/payg/payg_treas.txt b/npc/guild/payg/payg_treas.txt index 10a1f0d7d..1ea06c266 100644 --- a/npc/guild/payg/payg_treas.txt +++ b/npc/guild/payg/payg_treas.txt @@ -17,7 +17,7 @@ //<================================ Castle 1 ================================>\\ // Treasure Spawn ---------------------------------------------------------- -payg_cas01.gat,1,1,0 script Treasure_Py01 -1,{ +payg_cas01,1,1,0 script Treasure_Py01 -1,{ OnRecvCastlePy01: end; OnInit: @@ -27,14 +27,14 @@ OnInit: end; OnDied: - mapannounce "payg_cas01.gat","Treasure Chest Broken Open",17; + mapannounce "payg_cas01","Treasure Chest Broken Open",17; set $boxNumPy01, $boxNumPy01 -1; - if($boxNumPy01 == 0) mapannounce "payg_cas01.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumPy01 == 0) mapannounce "payg_cas01", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch --------------------------------------------------- -payg_cas01.gat,295,8,0 script Switch#TresPy01 111,{ +payg_cas01,295,8,0 script Switch#TresPy01 111,{ callfunc "F_GldTreasSw", "payg_cas01",120,59; end; } @@ -42,7 +42,7 @@ payg_cas01.gat,295,8,0 script Switch#TresPy01 111,{ //<================================ Castle 2 ================================>\\ // Treasure Spawn ---------------------------------------------------------- -payg_cas02.gat,1,1,0 script Treasure_Py02 -1,{ +payg_cas02,1,1,0 script Treasure_Py02 -1,{ OnRecvCastlePy02: end; OnInit: @@ -52,14 +52,14 @@ OnInit: end; OnDied: - mapannounce "payg_cas02.gat","Treasure Chest Broken Open",17; + mapannounce "payg_cas02","Treasure Chest Broken Open",17; set $boxNumPy02, $boxNumPy02 -1; - if($boxNumPy02 == 0) mapannounce "payg_cas02.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumPy02 == 0) mapannounce "payg_cas02", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ---------------------------------------------------- -payg_cas02.gat,149,148,0 script Switch#TresPy02 111,{ +payg_cas02,149,148,0 script Switch#TresPy02 111,{ callfunc "F_GldTreasSw", "payg_cas02",22,261; end; } @@ -67,7 +67,7 @@ payg_cas02.gat,149,148,0 script Switch#TresPy02 111,{ //<================================ Castle 3 ================================>\\ // Treasure Spawn ---------------------------------------------------------- -payg_cas03.gat,158,168,0 script Treasure_Py03 -1,{ +payg_cas03,158,168,0 script Treasure_Py03 -1,{ OnRecvCastlePy03: end; OnInit: @@ -77,14 +77,14 @@ OnInit: end; OnDied: - mapannounce "payg_cas03.gat","Treasure Chest Broken Open",17; + mapannounce "payg_cas03","Treasure Chest Broken Open",17; set $boxNumPy03, $boxNumPy03 -1; - if($boxNumPy03 == 0) mapannounce "payg_cas03.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumPy03 == 0) mapannounce "payg_cas03", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ---------------------------------------------------- -payg_cas03.gat,163,167,0 script Switch#TresPy03 111,{ +payg_cas03,163,167,0 script Switch#TresPy03 111,{ callfunc "F_GldTreasSw", "payg_cas03",11,278; end; } @@ -92,7 +92,7 @@ payg_cas03.gat,163,167,0 script Switch#TresPy03 111,{ //<================================ Castle 4 ================================>\\ // Treasure Spawn ---------------------------------------------------------- -payg_cas04.gat,146,48,0 script Treasure_Py04 -1,{ +payg_cas04,146,48,0 script Treasure_Py04 -1,{ OnRecvCastlePy04: end; OnInit: @@ -102,14 +102,14 @@ OnInit: end; OnDied: - mapannounce "payg_cas04.gat","Treasure Chest Broken Open",17; + mapannounce "payg_cas04","Treasure Chest Broken Open",17; set $boxNumPy04, $boxNumPy04 -1; - if($boxNumPy04 == 0) mapannounce "payg_cas04.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumPy04 == 0) mapannounce "payg_cas04", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ---------------------------------------------------- -payg_cas04.gat,151,47,0 script Switch#TresPy04 111,{ +payg_cas04,151,47,0 script Switch#TresPy04 111,{ callfunc "F_GldTreasSw", "payg_cas04",38,285; end; } @@ -117,7 +117,7 @@ payg_cas04.gat,151,47,0 script Switch#TresPy04 111,{ //<================================ Castle 5 ================================>\\ // Treasure Spawn ---------------------------------------------------------- -payg_cas05.gat,156,131,0 script Treasure_Py05 -1,{ +payg_cas05,156,131,0 script Treasure_Py05 -1,{ OnRecvCastlePy05: end; OnInit: @@ -127,14 +127,14 @@ OnInit: end; OnDied: - mapannounce "payg_cas05.gat","Treasure Chest Broken Open",17; + mapannounce "payg_cas05","Treasure Chest Broken Open",17; set $boxNumPy05, $boxNumPy05 -1; - if($boxNumPy05 == 0) mapannounce "payg_cas05.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumPy05 == 0) mapannounce "payg_cas05", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ---------------------------------------------------- -payg_cas05.gat,161,136,0 script Switch#TresPy05 111,{ +payg_cas05,161,136,0 script Switch#TresPy05 111,{ callfunc "F_GldTreasSw", "payg_cas05",277,250; end; -} +} \ No newline at end of file diff --git a/npc/guild/prtg/prtg_dunsw.txt b/npc/guild/prtg/prtg_dunsw.txt index cfe99c771..29ef0eb5c 100644 --- a/npc/guild/prtg/prtg_dunsw.txt +++ b/npc/guild/prtg/prtg_dunsw.txt @@ -15,35 +15,35 @@ // Castle 1 ================================================ -prtg_cas01.gat,94,200,0 script Switch#DunPt01 111,{ +prtg_cas01,94,200,0 script Switch#DunPt01 111,{ callfunc "F_GldDunSw","prtg_cas01","03",28,251; close; } // Castle 2 ================================================ -prtg_cas02.gat,84,72,0 script Switch#DunPt02 111,{ +prtg_cas02,84,72,0 script Switch#DunPt02 111,{ callfunc "F_GldDunSw","prtg_cas02","03",164,268; close; } // Castle 3 ================================================ -prtg_cas03.gat,5,70,0 script Switch#DunPt03 111,{ +prtg_cas03,5,70,0 script Switch#DunPt03 111,{ callfunc "F_GldDunSw","prtg_cas03","03",164,179; close; } // Castle 4 ================================================ -prtg_cas04.gat,56,283,0 script Switch#DunPt04 111,{ +prtg_cas04,56,283,0 script Switch#DunPt04 111,{ callfunc "F_GldDunSw","prtg_cas04","03",268,203; close; } // Castle 5 ================================================ -prtg_cas05.gat,212,94,0 script Switch#DunPt05 111,{ +prtg_cas05,212,94,0 script Switch#DunPt05 111,{ callfunc "F_GldDunSw","prtg_cas05","03",199,28; close; -} +} \ No newline at end of file diff --git a/npc/guild/prtg/prtg_ev_agit.txt b/npc/guild/prtg/prtg_ev_agit.txt index ed9a797fa..9f8d88a1a 100644 --- a/npc/guild/prtg/prtg_ev_agit.txt +++ b/npc/guild/prtg/prtg_ev_agit.txt @@ -16,12 +16,12 @@ // Castle 1 ================================================================ -prtg_cas01.gat,197,197,0 script Agit_Pt01 -1,{ +prtg_cas01,197,197,0 script Agit_Pt01 -1,{ OnInterIfInitOnce: - GetCastleData "prtg_cas01.gat",0,"::OnRecvCastlePt01"; + GetCastleData "prtg_cas01",0,"::OnRecvCastlePt01"; end; OnRecvCastlePt01: - RequestGuildInfo GetCastleData("prtg_cas01.gat",1); + RequestGuildInfo GetCastleData("prtg_cas01",1); end; OnAgitStart: callfunc "F_AgitStart","prtg_cas01","Pt01",197,197; @@ -33,8 +33,8 @@ OnGuildBreak: callfunc "F_GuildBreak","prtg_cas01","Pt01"; end; OnAgitEliminate: - MapRespawnGuildID "prtg_cas01.gat",GetCastleData("prtg_cas01.gat",1),6; - Monster "prtg_cas01.gat",197,197,"EMPERIUM",1288,1,"Agit_Pt01::OnAgitBreak"; + MapRespawnGuildID "prtg_cas01",GetCastleData("prtg_cas01",1),6; + Monster "prtg_cas01",197,197,"EMPERIUM",1288,1,"Agit_Pt01::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","prtg_cas01","Pt01"; @@ -42,12 +42,12 @@ OnAgitEnd: } // Castle 2 ================================================================ -prtg_cas02.gat,158,174,0 script Agit_Pt02 -1,{ +prtg_cas02,158,174,0 script Agit_Pt02 -1,{ OnInterIfInitOnce: - GetCastleData "prtg_cas02.gat",0,"::OnRecvCastlePt02"; + GetCastleData "prtg_cas02",0,"::OnRecvCastlePt02"; end; OnRecvCastlePt02: - RequestGuildInfo GetCastleData("prtg_cas02.gat",1); + RequestGuildInfo GetCastleData("prtg_cas02",1); end; OnAgitStart: callfunc "F_AgitStart","prtg_cas02","Pt02",158,174; @@ -59,8 +59,8 @@ OnGuildBreak: callfunc "F_GuildBreak","prtg_cas02","Pt02"; end; OnAgitEliminate: - MapRespawnGuildID "prtg_cas02.gat",GetCastleData("prtg_cas02.gat",1),6; - Monster "prtg_cas02.gat",158,174,"EMPERIUM",1288,1,"Agit_Pt02::OnAgitBreak"; + MapRespawnGuildID "prtg_cas02",GetCastleData("prtg_cas02",1),6; + Monster "prtg_cas02",158,174,"EMPERIUM",1288,1,"Agit_Pt02::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","prtg_cas02","Pt02"; @@ -68,12 +68,12 @@ OnAgitEnd: } // Castle 3 ================================================================ -prtg_cas03.gat,17,221,0 script Agit_Pt03 -1,{ +prtg_cas03,17,221,0 script Agit_Pt03 -1,{ OnInterIfInitOnce: - GetCastleData "prtg_cas03.gat",0,"::OnRecvCastlePt03"; + GetCastleData "prtg_cas03",0,"::OnRecvCastlePt03"; end; OnRecvCastlePt03: - RequestGuildInfo GetCastleData("prtg_cas03.gat",1); + RequestGuildInfo GetCastleData("prtg_cas03",1); end; OnAgitStart: callfunc "F_AgitStart","prtg_cas03","Pt03",17,221; @@ -85,8 +85,8 @@ OnGuildBreak: callfunc "F_GuildBreak","prtg_cas03","Pt03"; end; OnAgitEliminate: - MapRespawnGuildID "prtg_cas03.gat",GetCastleData("prtg_cas03.gat",1),6; - Monster "prtg_cas03.gat",17,221,"EMPERIUM",1288,1,"Agit_Pt03::OnAgitBreak"; + MapRespawnGuildID "prtg_cas03",GetCastleData("prtg_cas03",1),6; + Monster "prtg_cas03",17,221,"EMPERIUM",1288,1,"Agit_Pt03::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","prtg_cas03","Pt03"; @@ -94,12 +94,12 @@ OnAgitEnd: } // Castle 4 ================================================================ -prtg_cas04.gat,292,14,0 script Agit_Pt04 -1,{ +prtg_cas04,292,14,0 script Agit_Pt04 -1,{ OnInterIfInitOnce: - GetCastleData "prtg_cas04.gat",0,"::OnRecvCastlePt04"; + GetCastleData "prtg_cas04",0,"::OnRecvCastlePt04"; end; OnRecvCastlePt04: - RequestGuildInfo GetCastleData("prtg_cas04.gat",1); + RequestGuildInfo GetCastleData("prtg_cas04",1); end; OnAgitStart: callfunc "F_AgitStart","prtg_cas04","Pt04",292,14; @@ -111,8 +111,8 @@ OnGuildBreak: callfunc "F_GuildBreak","prtg_cas04","Pt04"; end; OnAgitEliminate: - MapRespawnGuildID "prtg_cas04.gat",GetCastleData("prtg_cas04.gat",1),6; - Monster "prtg_cas04.gat",292,14,"EMPERIUM",1288,1,"Agit_Pt04::OnAgitBreak"; + MapRespawnGuildID "prtg_cas04",GetCastleData("prtg_cas04",1),6; + Monster "prtg_cas04",292,14,"EMPERIUM",1288,1,"Agit_Pt04::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","prtg_cas04","Pt04"; @@ -120,12 +120,12 @@ OnAgitEnd: } // Castle 5 ================================================================ -prtg_cas05.gat,266,266,0 script Agit_Pt05 -1,{ +prtg_cas05,266,266,0 script Agit_Pt05 -1,{ OnInterIfInitOnce: - GetCastleData "prtg_cas05.gat",0,"::OnRecvCastlePt05"; + GetCastleData "prtg_cas05",0,"::OnRecvCastlePt05"; end; OnRecvCastlePt05: - RequestGuildInfo GetCastleData("prtg_cas05.gat",1); + RequestGuildInfo GetCastleData("prtg_cas05",1); end; OnAgitStart: callfunc "F_AgitStart","prtg_cas05","Pt05",266,266; @@ -137,10 +137,10 @@ OnGuildBreak: callfunc "F_GuildBreak","prtg_cas05","Pt05"; end; OnAgitEliminate: - MapRespawnGuildID "prtg_cas05.gat",GetCastleData("prtg_cas05.gat",1),6; - Monster "prtg_cas05.gat",266,266,"EMPERIUM",1288,1,"Agit_Pt05::OnAgitBreak"; + MapRespawnGuildID "prtg_cas05",GetCastleData("prtg_cas05",1),6; + Monster "prtg_cas05",266,266,"EMPERIUM",1288,1,"Agit_Pt05::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","prtg_cas05","Pt05"; end; -} +} \ No newline at end of file diff --git a/npc/guild/prtg/prtg_flags.txt b/npc/guild/prtg/prtg_flags.txt index 6473ce633..d596741c8 100644 --- a/npc/guild/prtg/prtg_flags.txt +++ b/npc/guild/prtg/prtg_flags.txt @@ -19,78 +19,78 @@ //================================================================================// // Castle 1 //================================================================================// -prontera.gat,155,190,4 script Kriemhild#p1-1::Kriemhild 722,{ +prontera,155,190,4 script Kriemhild#p1-1::Kriemhild 722,{ callfunc "F_Flags","Prontera","prtg_cas01",97,174,0; close; OnRecvCastlePt01: - FlagEmblem GetCastleData("prtg_cas01.gat",1); + FlagEmblem GetCastleData("prtg_cas01",1); end; } -prt_gld.gat,131,60,6 script Kriemhild#p1-2::Kriemhild2 722,{ +prt_gld,131,60,6 script Kriemhild#p1-2::Kriemhild2 722,{ callfunc "F_Flags","Prontera","prtg_cas01",97,174,1; close; OnRecvCastlePt01: - FlagEmblem GetCastleData("prtg_cas01.gat",1); + FlagEmblem GetCastleData("prtg_cas01",1); end; } // In Guild =========================================== -prt_gld.gat,138,68,6 duplicate(Kriemhild2) Kriemhild#p1-3 722 -prt_gld.gat,138,60,6 duplicate(Kriemhild2) Kriemhild#p1-4 722 -prt_gld.gat,135,60,6 duplicate(Kriemhild2) Kriemhild#p1-5 722 +prt_gld,138,68,6 duplicate(Kriemhild2) Kriemhild#p1-3 722 +prt_gld,138,60,6 duplicate(Kriemhild2) Kriemhild#p1-4 722 +prt_gld,135,60,6 duplicate(Kriemhild2) Kriemhild#p1-5 722 // In Castle ============================================= -prtg_cas01.gat,58,56,4 duplicate(Kriemhild) Kriemhild#p1-6 722 -prtg_cas01.gat,64,56,4 duplicate(Kriemhild) Kriemhild#p1-7 722 -prtg_cas01.gat,76,32,4 duplicate(Kriemhild) Kriemhild#p1-8 722 -prtg_cas01.gat,84,32,4 duplicate(Kriemhild) Kriemhild#p1-9 722 -prtg_cas01.gat,94,39,4 duplicate(Kriemhild) Kriemhild#p1-10 722 -prtg_cas01.gat,94,24,4 duplicate(Kriemhild) Kriemhild#p1-11 722 -prtg_cas01.gat,73,14,4 duplicate(Kriemhild) Kriemhild#p1-12 722 -prtg_cas01.gat,73,6,4 duplicate(Kriemhild) Kriemhild#p1-13 722 -prtg_cas01.gat,55,46,4 duplicate(Kriemhild) Kriemhild#p1-14 722 -prtg_cas01.gat,45,46,4 duplicate(Kriemhild) Kriemhild#p1-15 722 +prtg_cas01,58,56,4 duplicate(Kriemhild) Kriemhild#p1-6 722 +prtg_cas01,64,56,4 duplicate(Kriemhild) Kriemhild#p1-7 722 +prtg_cas01,76,32,4 duplicate(Kriemhild) Kriemhild#p1-8 722 +prtg_cas01,84,32,4 duplicate(Kriemhild) Kriemhild#p1-9 722 +prtg_cas01,94,39,4 duplicate(Kriemhild) Kriemhild#p1-10 722 +prtg_cas01,94,24,4 duplicate(Kriemhild) Kriemhild#p1-11 722 +prtg_cas01,73,14,4 duplicate(Kriemhild) Kriemhild#p1-12 722 +prtg_cas01,73,6,4 duplicate(Kriemhild) Kriemhild#p1-13 722 +prtg_cas01,55,46,4 duplicate(Kriemhild) Kriemhild#p1-14 722 +prtg_cas01,45,46,4 duplicate(Kriemhild) Kriemhild#p1-15 722 //================================================================================// // Castle 2 //================================================================================// -prontera.gat,146,194,3 script Swanhild#p2-1::Swanhild 722,{ +prontera,146,194,3 script Swanhild#p2-1::Swanhild 722,{ callfunc "F_Flags","Prontera","prtg_cas02",71,36,0; close; OnRecvCastlePt02: - FlagEmblem GetCastleData("prtg_cas02.gat",1); + FlagEmblem GetCastleData("prtg_cas02",1); end; } -prt_gld.gat,244,126,8 script Swanhild#p2-2::Swanhild2 722,{ +prt_gld,244,126,8 script Swanhild#p2-2::Swanhild2 722,{ callfunc "F_Flags","Prontera","prtg_cas02",71,36,1; close; OnRecvCastlePt02: - FlagEmblem GetCastleData("prtg_cas02.gat",1); + FlagEmblem GetCastleData("prtg_cas02",1); end; } // In Guild =========================================== -prt_gld.gat,244,128,8 duplicate(Swanhild2) Swanhild#p2-3 722 -prt_gld.gat,236,126,8 duplicate(Swanhild2) Swanhild#p2-4 722 -prt_gld.gat,236,128,8 duplicate(Swanhild2) Swanhild#p2-5 722 +prt_gld,244,128,8 duplicate(Swanhild2) Swanhild#p2-3 722 +prt_gld,236,126,8 duplicate(Swanhild2) Swanhild#p2-4 722 +prt_gld,236,128,8 duplicate(Swanhild2) Swanhild#p2-5 722 // In Castle ============================================= -prtg_cas02.gat,40,227,4 duplicate(Swanhild) Swanhild#p2-6 722 -prtg_cas02.gat,46,227,4 duplicate(Swanhild) Swanhild#p2-7 722 -prtg_cas02.gat,11,219,4 duplicate(Swanhild) Swanhild#p2-8 722 -prtg_cas02.gat,11,214,4 duplicate(Swanhild) Swanhild#p2-9 722 -prtg_cas02.gat,20,219,4 duplicate(Swanhild) Swanhild#p2-10 722 -prtg_cas02.gat,20,214,4 duplicate(Swanhild) Swanhild#p2-11 722 -prtg_cas02.gat,79,227,8 duplicate(Swanhild) Swanhild#p2-12 722 -prtg_cas02.gat,70,227,8 duplicate(Swanhild) Swanhild#p2-13 722 -prtg_cas02.gat,38,189,8 duplicate(Swanhild) Swanhild#p2-14 722 -prtg_cas02.gat,34,189,8 duplicate(Swanhild) Swanhild#p2-15 722 -prtg_cas02.gat,153,161,4 duplicate(Swanhild) Swanhild#p2-16 722 -prtg_cas02.gat,162,161,4 duplicate(Swanhild) Swanhild#p2-17 722 +prtg_cas02,40,227,4 duplicate(Swanhild) Swanhild#p2-6 722 +prtg_cas02,46,227,4 duplicate(Swanhild) Swanhild#p2-7 722 +prtg_cas02,11,219,4 duplicate(Swanhild) Swanhild#p2-8 722 +prtg_cas02,11,214,4 duplicate(Swanhild) Swanhild#p2-9 722 +prtg_cas02,20,219,4 duplicate(Swanhild) Swanhild#p2-10 722 +prtg_cas02,20,214,4 duplicate(Swanhild) Swanhild#p2-11 722 +prtg_cas02,79,227,8 duplicate(Swanhild) Swanhild#p2-12 722 +prtg_cas02,70,227,8 duplicate(Swanhild) Swanhild#p2-13 722 +prtg_cas02,38,189,8 duplicate(Swanhild) Swanhild#p2-14 722 +prtg_cas02,34,189,8 duplicate(Swanhild) Swanhild#p2-15 722 +prtg_cas02,153,161,4 duplicate(Swanhild) Swanhild#p2-16 722 +prtg_cas02,162,161,4 duplicate(Swanhild) Swanhild#p2-17 722 @@ -98,76 +98,76 @@ prtg_cas02.gat,162,161,4 duplicate(Swanhild) Swanhild#p2-17 722 //================================================================================// // Castle 3 //================================================================================// -prontera.gat,143,203,2 script Fadhgridh#p3-1::Fadhgridh 722,{ +prontera,143,203,2 script Fadhgridh#p3-1::Fadhgridh 722,{ callfunc "F_Flags","Prontera","prtg_cas03",45,99,0; close; OnRecvCastlePt03: - FlagEmblem GetCastleData("prtg_cas03.gat",1); + FlagEmblem GetCastleData("prtg_cas03",1); end; } -prt_gld.gat,147,140,4 script Fadhgridh#p3-2::Fadhgridh2 722,{ +prt_gld,147,140,4 script Fadhgridh#p3-2::Fadhgridh2 722,{ callfunc "F_Flags","Prontera","prtg_cas03",45,99,1; close; OnRecvCastlePt03: - FlagEmblem GetCastleData("prtg_cas03.gat",1); + FlagEmblem GetCastleData("prtg_cas03",1); end; } // In Guild =========================================== -prt_gld.gat,147,136,4 duplicate(Fadhgridh2) Fadhgridh#p3-3 722 -prt_gld.gat,158,140,4 duplicate(Fadhgridh2) Fadhgridh#p3-4 722 -prt_gld.gat,158,136,4 duplicate(Fadhgridh2) Fadhgridh#p3-5 722 +prt_gld,147,136,4 duplicate(Fadhgridh2) Fadhgridh#p3-3 722 +prt_gld,158,140,4 duplicate(Fadhgridh2) Fadhgridh#p3-4 722 +prt_gld,158,136,4 duplicate(Fadhgridh2) Fadhgridh#p3-5 722 // In Castle ============================================ -prtg_cas03.gat,168,28,4 duplicate(Fadhgridh) Fadhgridh#p3-6 722 -prtg_cas03.gat,182,28,4 duplicate(Fadhgridh) Fadhgridh#p3-7 722 -prtg_cas03.gat,43,50,4 duplicate(Fadhgridh) Fadhgridh#p3-8 722 -prtg_cas03.gat,48,50,4 duplicate(Fadhgridh) Fadhgridh#p3-9 722 -prtg_cas03.gat,43,58,4 duplicate(Fadhgridh) Fadhgridh#p3-10 722 -prtg_cas03.gat,48,58,4 duplicate(Fadhgridh) Fadhgridh#p3-11 722 -prtg_cas03.gat,158,210,4 duplicate(Fadhgridh) Fadhgridh#p3-12 722 -prtg_cas03.gat,169,210,4 duplicate(Fadhgridh) Fadhgridh#p3-13 722 -prtg_cas03.gat,162,201,4 duplicate(Fadhgridh) Fadhgridh#p3-14 722 -prtg_cas03.gat,165,201,4 duplicate(Fadhgridh) Fadhgridh#p3-15 722 +prtg_cas03,168,28,4 duplicate(Fadhgridh) Fadhgridh#p3-6 722 +prtg_cas03,182,28,4 duplicate(Fadhgridh) Fadhgridh#p3-7 722 +prtg_cas03,43,50,4 duplicate(Fadhgridh) Fadhgridh#p3-8 722 +prtg_cas03,48,50,4 duplicate(Fadhgridh) Fadhgridh#p3-9 722 +prtg_cas03,43,58,4 duplicate(Fadhgridh) Fadhgridh#p3-10 722 +prtg_cas03,48,58,4 duplicate(Fadhgridh) Fadhgridh#p3-11 722 +prtg_cas03,158,210,4 duplicate(Fadhgridh) Fadhgridh#p3-12 722 +prtg_cas03,169,210,4 duplicate(Fadhgridh) Fadhgridh#p3-13 722 +prtg_cas03,162,201,4 duplicate(Fadhgridh) Fadhgridh#p3-14 722 +prtg_cas03,165,201,4 duplicate(Fadhgridh) Fadhgridh#p3-15 722 //================================================================================// // Castle 4 //================================================================================// -prontera.gat,167,203,6 script Skoegul#p4-1::Skoegul 722,{ +prontera,167,203,6 script Skoegul#p4-1::Skoegul 722,{ callfunc "F_Flags","Prontera","prtg_cas04",259,265,0; close; OnRecvCastlePt04: - FlagEmblem GetCastleData("prtg_cas04.gat",1); + FlagEmblem GetCastleData("prtg_cas04",1); end; } -prt_gld.gat,120,243,6 script Skoegul#p4-2::Skoegul2 722,{ +prt_gld,120,243,6 script Skoegul#p4-2::Skoegul2 722,{ callfunc "F_Flags","Prontera","prtg_cas04",259,265,1; close; OnRecvCastlePt04: - FlagEmblem GetCastleData("prtg_cas04.gat",1); + FlagEmblem GetCastleData("prtg_cas04",1); end; } // In Guild =========================================== -prt_gld.gat,120,236,6 duplicate(Skoegul2) Skoegul#p4-3 722 -prt_gld.gat,122,243,6 duplicate(Skoegul2) Skoegul#p4-4 722 -prt_gld.gat,122,246,6 duplicate(Skoegul2) Skoegul#p4-5 722 +prt_gld,120,236,6 duplicate(Skoegul2) Skoegul#p4-3 722 +prt_gld,122,243,6 duplicate(Skoegul2) Skoegul#p4-4 722 +prt_gld,122,246,6 duplicate(Skoegul2) Skoegul#p4-5 722 // In Castle ============================================= -prtg_cas04.gat,82,29,4 duplicate(Skoegul) Skoegul#p4-6 722 -prtg_cas04.gat,75,29,4 duplicate(Skoegul) Skoegul#p4-7 722 -prtg_cas04.gat,75,27,4 duplicate(Skoegul) Skoegul#p4-8 722 -prtg_cas04.gat,82,27,4 duplicate(Skoegul) Skoegul#p4-9 722 -prtg_cas04.gat,59,29,4 duplicate(Skoegul) Skoegul#p4-10 722 -prtg_cas04.gat,67,29,4 duplicate(Skoegul) Skoegul#p4-11 722 -prtg_cas04.gat,258,25,4 duplicate(Skoegul) Skoegul#p4-12 722 -prtg_cas04.gat,258,20,4 duplicate(Skoegul) Skoegul#p4-13 722 -prtg_cas04.gat,263,20,4 duplicate(Skoegul) Skoegul#p4-14 722 -prtg_cas04.gat,263,27,4 duplicate(Skoegul) Skoegul#p4-15 722 +prtg_cas04,82,29,4 duplicate(Skoegul) Skoegul#p4-6 722 +prtg_cas04,75,29,4 duplicate(Skoegul) Skoegul#p4-7 722 +prtg_cas04,75,27,4 duplicate(Skoegul) Skoegul#p4-8 722 +prtg_cas04,82,27,4 duplicate(Skoegul) Skoegul#p4-9 722 +prtg_cas04,59,29,4 duplicate(Skoegul) Skoegul#p4-10 722 +prtg_cas04,67,29,4 duplicate(Skoegul) Skoegul#p4-11 722 +prtg_cas04,258,25,4 duplicate(Skoegul) Skoegul#p4-12 722 +prtg_cas04,258,20,4 duplicate(Skoegul) Skoegul#p4-13 722 +prtg_cas04,263,20,4 duplicate(Skoegul) Skoegul#p4-14 722 +prtg_cas04,263,27,4 duplicate(Skoegul) Skoegul#p4-15 722 @@ -175,33 +175,33 @@ prtg_cas04.gat,263,27,4 duplicate(Skoegul) Skoegul#p4-15 722 //================================================================================// // Castle 5 //================================================================================// -prontera.gat,165,194,5 script Gondul#p5-1::Gondul 722,{ +prontera,165,194,5 script Gondul#p5-1::Gondul 722,{ callfunc "F_Flags","Prontera","prtg_cas05",34,30,0; close; OnRecvCastlePt05: - FlagEmblem GetCastleData("prtg_cas05.gat",1); + FlagEmblem GetCastleData("prtg_cas05",1); end; } -prt_gld.gat,199,243,2 script Gondul#p5-2::Gondul2 722,{ +prt_gld,199,243,2 script Gondul#p5-2::Gondul2 722,{ callfunc "F_Flags","Prontera","prtg_cas05",34,30,1; close; OnRecvCastlePt05: - FlagEmblem GetCastleData("prtg_cas05.gat",1); + FlagEmblem GetCastleData("prtg_cas05",1); end; } // In Guild =========================================== -prt_gld.gat,199,236,2 duplicate(Gondul2) Gondul#p5-3 722 -prt_gld.gat,197,243,2 duplicate(Gondul2) Gondul#p5-4 722 -prt_gld.gat,197,236,2 duplicate(Gondul2) Gondul#p5-5 722 +prt_gld,199,236,2 duplicate(Gondul2) Gondul#p5-3 722 +prt_gld,197,243,2 duplicate(Gondul2) Gondul#p5-4 722 +prt_gld,197,236,2 duplicate(Gondul2) Gondul#p5-5 722 // In Castle ============================================= -prtg_cas05.gat,19,247,4 duplicate(Gondul) Gondul#p5-6 722 -prtg_cas05.gat,19,243,4 duplicate(Gondul) Gondul#p5-7 722 -prtg_cas05.gat,26,247,4 duplicate(Gondul) Gondul#p5-8 722 -prtg_cas05.gat,26,243,4 duplicate(Gondul) Gondul#p5-9 722 -prtg_cas05.gat,249,289,4 duplicate(Gondul) Gondul#p5-10 722 -prtg_cas05.gat,256,289,4 duplicate(Gondul) Gondul#p5-11 722 -prtg_cas05.gat,253,271,4 duplicate(Gondul) Gondul#p5-12 722 -prtg_cas05.gat,273,257,4 duplicate(Gondul) Gondul#p5-13 722 +prtg_cas05,19,247,4 duplicate(Gondul) Gondul#p5-6 722 +prtg_cas05,19,243,4 duplicate(Gondul) Gondul#p5-7 722 +prtg_cas05,26,247,4 duplicate(Gondul) Gondul#p5-8 722 +prtg_cas05,26,243,4 duplicate(Gondul) Gondul#p5-9 722 +prtg_cas05,249,289,4 duplicate(Gondul) Gondul#p5-10 722 +prtg_cas05,256,289,4 duplicate(Gondul) Gondul#p5-11 722 +prtg_cas05,253,271,4 duplicate(Gondul) Gondul#p5-12 722 +prtg_cas05,273,257,4 duplicate(Gondul) Gondul#p5-13 722 \ No newline at end of file diff --git a/npc/guild/prtg/prtg_guardians.txt b/npc/guild/prtg/prtg_guardians.txt index 41e269d93..e42fb30a3 100644 --- a/npc/guild/prtg/prtg_guardians.txt +++ b/npc/guild/prtg/prtg_guardians.txt @@ -17,92 +17,92 @@ //============================================================ -prtg_cas01.gat,197,197,0 script Guardian_Pt01 -1,{ +prtg_cas01,197,197,0 script Guardian_Pt01 -1,{ OnAgitInit: - if (GetCastleData("prtg_cas01.gat",10) == 1) guardian "prtg_cas01.gat",196,92,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",0; - if (GetCastleData("prtg_cas01.gat",11) == 1) guardian "prtg_cas01.gat",113,200,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",1; - if (GetCastleData("prtg_cas01.gat",12) == 1) guardian "prtg_cas01.gat",111,186,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",2; - if (GetCastleData("prtg_cas01.gat",13) == 1) guardian "prtg_cas01.gat",76,202,"Archer Guardian",1285,"Guardian_Pt01::OnGuardianDied",3; - if (GetCastleData("prtg_cas01.gat",14) == 1) guardian "prtg_cas01.gat",90,26,"Archer Guardian",1285,"Guardian_Pt01::OnGuardianDied",4; - if (GetCastleData("prtg_cas01.gat",15) == 1) guardian "prtg_cas01.gat",58,59,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",5; - if (GetCastleData("prtg_cas01.gat",16) == 1) guardian "prtg_cas01.gat",112,200,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",6; - if (GetCastleData("prtg_cas01.gat",17) == 1) guardian "prtg_cas01.gat",101,194,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",7; + if (GetCastleData("prtg_cas01",10) == 1) guardian "prtg_cas01",196,92,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",0; + if (GetCastleData("prtg_cas01",11) == 1) guardian "prtg_cas01",113,200,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",1; + if (GetCastleData("prtg_cas01",12) == 1) guardian "prtg_cas01",111,186,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",2; + if (GetCastleData("prtg_cas01",13) == 1) guardian "prtg_cas01",76,202,"Archer Guardian",1285,"Guardian_Pt01::OnGuardianDied",3; + if (GetCastleData("prtg_cas01",14) == 1) guardian "prtg_cas01",90,26,"Archer Guardian",1285,"Guardian_Pt01::OnGuardianDied",4; + if (GetCastleData("prtg_cas01",15) == 1) guardian "prtg_cas01",58,59,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",5; + if (GetCastleData("prtg_cas01",16) == 1) guardian "prtg_cas01",112,200,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",6; + if (GetCastleData("prtg_cas01",17) == 1) guardian "prtg_cas01",101,194,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "prtg_cas01.gat","A Guardian Has Fallen",17; + MapAnnounce "prtg_cas01","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -prtg_cas02.gat,158,174,0 script Guardian_Pt02 -1,{ +prtg_cas02,158,174,0 script Guardian_Pt02 -1,{ OnAgitInit: - if (GetCastleData("prtg_cas02.gat",10) == 1) guardian "prtg_cas02.gat",75,71,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",0; - if (GetCastleData("prtg_cas02.gat",11) == 1) guardian "prtg_cas02.gat",56,31,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",1; - if (GetCastleData("prtg_cas02.gat",12) == 1) guardian "prtg_cas02.gat",42,223,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",2; - if (GetCastleData("prtg_cas02.gat",13) == 1) guardian "prtg_cas02.gat",44,195,"Archer Guardian",1285,"Guardian_Pt02::OnGuardianDied",3; - if (GetCastleData("prtg_cas02.gat",14) == 1) guardian "prtg_cas02.gat",197,22,"Archer Guardian",1285,"Guardian_Pt02::OnGuardianDied",4; - if (GetCastleData("prtg_cas02.gat",15) == 1) guardian "prtg_cas02.gat",68,71,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",5; - if (GetCastleData("prtg_cas02.gat",16) == 1) guardian "prtg_cas02.gat",202,27,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",6; - if (GetCastleData("prtg_cas02.gat",17) == 1) guardian "prtg_cas02.gat",59,24,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",7; + if (GetCastleData("prtg_cas02",10) == 1) guardian "prtg_cas02",75,71,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",0; + if (GetCastleData("prtg_cas02",11) == 1) guardian "prtg_cas02",56,31,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",1; + if (GetCastleData("prtg_cas02",12) == 1) guardian "prtg_cas02",42,223,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",2; + if (GetCastleData("prtg_cas02",13) == 1) guardian "prtg_cas02",44,195,"Archer Guardian",1285,"Guardian_Pt02::OnGuardianDied",3; + if (GetCastleData("prtg_cas02",14) == 1) guardian "prtg_cas02",197,22,"Archer Guardian",1285,"Guardian_Pt02::OnGuardianDied",4; + if (GetCastleData("prtg_cas02",15) == 1) guardian "prtg_cas02",68,71,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",5; + if (GetCastleData("prtg_cas02",16) == 1) guardian "prtg_cas02",202,27,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",6; + if (GetCastleData("prtg_cas02",17) == 1) guardian "prtg_cas02",59,24,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "prtg_cas02.gat","A Guardian Has Fallen",17; + MapAnnounce "prtg_cas02","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -prtg_cas03.gat,17,221,0 script Guardian_Pt03 -1,{ +prtg_cas03,17,221,0 script Guardian_Pt03 -1,{ OnAgitInit: - if (GetCastleData("prtg_cas03.gat",10) == 1) guardian "prtg_cas03.gat",165,55,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",0; - if (GetCastleData("prtg_cas03.gat",11) == 1) guardian "prtg_cas03.gat",161,181,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",1; - if (GetCastleData("prtg_cas03.gat",12) == 1) guardian "prtg_cas03.gat",165,199,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",2; - if (GetCastleData("prtg_cas03.gat",13) == 1) guardian "prtg_cas03.gat",169,22,"Archer Guardian",1285,"Guardian_Pt03::OnGuardianDied",3; - if (GetCastleData("prtg_cas03.gat",14) == 1) guardian "prtg_cas03.gat",165,191,"Archer Guardian",1285,"Guardian_Pt03::OnGuardianDied",4; - if (GetCastleData("prtg_cas03.gat",15) == 1) guardian "prtg_cas03.gat",175,13,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",5; - if (GetCastleData("prtg_cas03.gat",16) == 1) guardian "prtg_cas03.gat",169,180,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",6; - if (GetCastleData("prtg_cas03.gat",17) == 1) guardian "prtg_cas03.gat",142,217,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",7; + if (GetCastleData("prtg_cas03",10) == 1) guardian "prtg_cas03",165,55,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",0; + if (GetCastleData("prtg_cas03",11) == 1) guardian "prtg_cas03",161,181,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",1; + if (GetCastleData("prtg_cas03",12) == 1) guardian "prtg_cas03",165,199,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",2; + if (GetCastleData("prtg_cas03",13) == 1) guardian "prtg_cas03",169,22,"Archer Guardian",1285,"Guardian_Pt03::OnGuardianDied",3; + if (GetCastleData("prtg_cas03",14) == 1) guardian "prtg_cas03",165,191,"Archer Guardian",1285,"Guardian_Pt03::OnGuardianDied",4; + if (GetCastleData("prtg_cas03",15) == 1) guardian "prtg_cas03",175,13,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",5; + if (GetCastleData("prtg_cas03",16) == 1) guardian "prtg_cas03",169,180,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",6; + if (GetCastleData("prtg_cas03",17) == 1) guardian "prtg_cas03",142,217,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "prtg_cas03.gat","A Guardian Has Fallen",17; + MapAnnounce "prtg_cas03","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -prtg_cas04.gat,292,14,0 script Guardian_Pt04 -1,{ +prtg_cas04,292,14,0 script Guardian_Pt04 -1,{ OnAgitInit: - if (GetCastleData("prtg_cas04.gat",10) == 1) guardian "prtg_cas04.gat",30,234,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",0; - if (GetCastleData("prtg_cas04.gat",11) == 1) guardian "prtg_cas04.gat",38,234,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",1; - if (GetCastleData("prtg_cas04.gat",12) == 1) guardian "prtg_cas04.gat",63,26,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",2; - if (GetCastleData("prtg_cas04.gat",13) == 1) guardian "prtg_cas04.gat",253,274,"Archer Guardian",1285,"Guardian_Pt04::OnGuardianDied",3; - if (GetCastleData("prtg_cas04.gat",14) == 1) guardian "prtg_cas04.gat",269,256,"Archer Guardian",1285,"Guardian_Pt04::OnGuardianDied",4; - if (GetCastleData("prtg_cas04.gat",15) == 1) guardian "prtg_cas04.gat",267,271,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",5; - if (GetCastleData("prtg_cas04.gat",16) == 1) guardian "prtg_cas04.gat",34,281,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",6; - if (GetCastleData("prtg_cas04.gat",17) == 1) guardian "prtg_cas04.gat",33,232,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",7; + if (GetCastleData("prtg_cas04",10) == 1) guardian "prtg_cas04",30,234,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",0; + if (GetCastleData("prtg_cas04",11) == 1) guardian "prtg_cas04",38,234,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",1; + if (GetCastleData("prtg_cas04",12) == 1) guardian "prtg_cas04",63,26,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",2; + if (GetCastleData("prtg_cas04",13) == 1) guardian "prtg_cas04",253,274,"Archer Guardian",1285,"Guardian_Pt04::OnGuardianDied",3; + if (GetCastleData("prtg_cas04",14) == 1) guardian "prtg_cas04",269,256,"Archer Guardian",1285,"Guardian_Pt04::OnGuardianDied",4; + if (GetCastleData("prtg_cas04",15) == 1) guardian "prtg_cas04",267,271,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",5; + if (GetCastleData("prtg_cas04",16) == 1) guardian "prtg_cas04",34,281,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",6; + if (GetCastleData("prtg_cas04",17) == 1) guardian "prtg_cas04",33,232,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "prtg_cas04.gat","A Guardian Has Fallen",17; + MapAnnounce "prtg_cas04","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -prtg_cas05.gat,266,266,0 script Guardian_Pt05 -1,{ +prtg_cas05,266,266,0 script Guardian_Pt05 -1,{ OnAgitInit: - if (GetCastleData("prtg_cas05.gat",10) == 1) guardian "prtg_cas05.gat",244,15,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",0; - if (GetCastleData("prtg_cas05.gat",11) == 1) guardian "prtg_cas05.gat",241,14,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",1; - if (GetCastleData("prtg_cas05.gat",12) == 1) guardian "prtg_cas05.gat",68,40,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",2; - if (GetCastleData("prtg_cas05.gat",13) == 1) guardian "prtg_cas05.gat",62,264,"Archer Guardian",1285,"Guardian_Pt05::OnGuardianDied",3; - if (GetCastleData("prtg_cas05.gat",14) == 1) guardian "prtg_cas05.gat",244,61,"Archer Guardian",1285,"Guardian_Pt05::OnGuardianDied",4; - if (GetCastleData("prtg_cas05.gat",15) == 1) guardian "prtg_cas05.gat",34,24,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",5; - if (GetCastleData("prtg_cas05.gat",16) == 1) guardian "prtg_cas05.gat",208,86,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",6; - if (GetCastleData("prtg_cas05.gat",17) == 1) guardian "prtg_cas05.gat",43,70,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",7; + if (GetCastleData("prtg_cas05",10) == 1) guardian "prtg_cas05",244,15,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",0; + if (GetCastleData("prtg_cas05",11) == 1) guardian "prtg_cas05",241,14,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",1; + if (GetCastleData("prtg_cas05",12) == 1) guardian "prtg_cas05",68,40,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",2; + if (GetCastleData("prtg_cas05",13) == 1) guardian "prtg_cas05",62,264,"Archer Guardian",1285,"Guardian_Pt05::OnGuardianDied",3; + if (GetCastleData("prtg_cas05",14) == 1) guardian "prtg_cas05",244,61,"Archer Guardian",1285,"Guardian_Pt05::OnGuardianDied",4; + if (GetCastleData("prtg_cas05",15) == 1) guardian "prtg_cas05",34,24,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",5; + if (GetCastleData("prtg_cas05",16) == 1) guardian "prtg_cas05",208,86,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",6; + if (GetCastleData("prtg_cas05",17) == 1) guardian "prtg_cas05",43,70,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "prtg_cas05.gat","A Guardian Has Fallen",17; + MapAnnounce "prtg_cas05","A Guardian Has Fallen",17; end; -} +} \ No newline at end of file diff --git a/npc/guild/prtg/prtg_kafras.txt b/npc/guild/prtg/prtg_kafras.txt index ace8cb1c3..eacc8d421 100644 --- a/npc/guild/prtg/prtg_kafras.txt +++ b/npc/guild/prtg/prtg_kafras.txt @@ -16,51 +16,51 @@ // Castle 1 ======================== -prtg_cas01.gat,96,173,0 script Kafra Service#Pt01 117,{ +prtg_cas01,96,173,0 script Kafra Service#Pt01 117,{ callfunc "F_GKafra", "prtg_cas01", "Prontera"; end; OnRecvCastlePt01: - if (GetCastleData("prtg_cas01.gat",9) < 1) disablenpc "Kafra Service#Pt01"; + if (GetCastleData("prtg_cas01",9) < 1) disablenpc "Kafra Service#Pt01"; end; } // Castle 2 ======================== -prtg_cas02.gat,71,36,4 script Kafra Service#Pt02 117,{ +prtg_cas02,71,36,4 script Kafra Service#Pt02 117,{ callfunc "F_GKafra", "prtg_cas02", "Prontera"; end; OnRecvCastlePt02: - if (GetCastleData("prtg_cas02.gat",9) < 1) disablenpc "Kafra Service#Pt02"; + if (GetCastleData("prtg_cas02",9) < 1) disablenpc "Kafra Service#Pt02"; end; } // Castle 3 ======================== -//prtg_cas03.gat,181,215,4 script Kafra Service#Pt03 117,{ -prtg_cas03.gat,39,99,4 script Kafra Service#Pt03 117,{ +//prtg_cas03,181,215,4 script Kafra Service#Pt03 117,{ +prtg_cas03,39,99,4 script Kafra Service#Pt03 117,{ callfunc "F_GKafra", "prtg_cas03", "Prontera"; end; OnRecvCastlePt03: - if (GetCastleData("prtg_cas03.gat",9) < 1) disablenpc "Kafra Service#Pt03"; + if (GetCastleData("prtg_cas03",9) < 1) disablenpc "Kafra Service#Pt03"; end; } // Castle 4 ======================== -prtg_cas04.gat,258,247,4 script Kafra Service#Pt04 117,{ +prtg_cas04,258,247,4 script Kafra Service#Pt04 117,{ callfunc "F_GKafra", "prtg_cas04", "Prontera"; end; OnRecvCastlePt04: - if (GetCastleData("prtg_cas04.gat",9) < 1) disablenpc "Kafra Service#Pt04"; + if (GetCastleData("prtg_cas04",9) < 1) disablenpc "Kafra Service#Pt04"; end; } // Castle 5 ======================== -prtg_cas05.gat,52,41,4 script Kafra Service#Pt05 117,{ +prtg_cas05,52,41,4 script Kafra Service#Pt05 117,{ callfunc "F_GKafra", "prtg_cas05", "Prontera"; end; OnRecvCastlePt05: - if (GetCastleData("prtg_cas05.gat",9) < 1) disablenpc "Kafra Service#Pt05"; + if (GetCastleData("prtg_cas05",9) < 1) disablenpc "Kafra Service#Pt05"; end; -} +} \ No newline at end of file diff --git a/npc/guild/prtg/prtg_managers.txt b/npc/guild/prtg/prtg_managers.txt index b5983ab8f..b2ff39d48 100644 --- a/npc/guild/prtg/prtg_managers.txt +++ b/npc/guild/prtg/prtg_managers.txt @@ -15,17 +15,17 @@ // Castle 1 ================================================================================== -prtg_cas01.gat,112,181,0 script Abrai 55,{ +prtg_cas01,112,181,0 script Abrai 55,{ if(callfunc("F_GldManager","Abrai","prtg_cas01",15,209,"Pt01") == 0) close; - if(@GDnum==10) guardian "prtg_cas01.gat",196,92,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",0; - if(@GDnum==11) guardian "prtg_cas01.gat",113,200,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",1; - if(@GDnum==12) guardian "prtg_cas01.gat",111,186,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",2; - if(@GDnum==13) guardian "prtg_cas01.gat",76,202,"Archer Guardian",1285,"Guardian_Pt01::OnGuardianDied",3; - if(@GDnum==14) guardian "prtg_cas01.gat",90,26,"Archer Guardian",1285,"Guardian_Pt01::OnGuardianDied",4; - if(@GDnum==15) guardian "prtg_cas01.gat",58,59,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",5; - if(@GDnum==16) guardian "prtg_cas01.gat",112,200,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",6; - if(@GDnum==17) guardian "prtg_cas01.gat",101,194,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",7; + if(@GDnum==10) guardian "prtg_cas01",196,92,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",0; + if(@GDnum==11) guardian "prtg_cas01",113,200,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",1; + if(@GDnum==12) guardian "prtg_cas01",111,186,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",2; + if(@GDnum==13) guardian "prtg_cas01",76,202,"Archer Guardian",1285,"Guardian_Pt01::OnGuardianDied",3; + if(@GDnum==14) guardian "prtg_cas01",90,26,"Archer Guardian",1285,"Guardian_Pt01::OnGuardianDied",4; + if(@GDnum==15) guardian "prtg_cas01",58,59,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",5; + if(@GDnum==16) guardian "prtg_cas01",112,200,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",6; + if(@GDnum==17) guardian "prtg_cas01",101,194,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",7; mes "[ Abrai ]"; mes "Guardian has been installed, the guardian will protect our guild base against enemies."; close; @@ -33,17 +33,17 @@ prtg_cas01.gat,112,181,0 script Abrai 55,{ // Castle 2 ================================================================================== -prtg_cas02.gat,94,61,0 script Rhay 55,{ +prtg_cas02,94,61,0 script Rhay 55,{ if(callfunc("F_GldManager","Rhay","prtg_cas02",201,229,"Pt02") == 0) close; - if(@GDnum==10) guardian "prtg_cas02.gat",75,71,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",0; - if(@GDnum==11) guardian "prtg_cas02.gat",56,31,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",1; - if(@GDnum==12) guardian "prtg_cas02.gat",42,223,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",2; - if(@GDnum==13) guardian "prtg_cas02.gat",44,195,"Archer Guardian",1285,"Guardian_Pt02::OnGuardianDied",3; - if(@GDnum==14) guardian "prtg_cas02.gat",197,22,"Archer Guardian",1285,"Guardian_Pt02::OnGuardianDied",4; - if(@GDnum==15) guardian "prtg_cas02.gat",68,71,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",5; - if(@GDnum==16) guardian "prtg_cas02.gat",202,27,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",6; - if(@GDnum==17) guardian "prtg_cas02.gat",59,24,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",7; + if(@GDnum==10) guardian "prtg_cas02",75,71,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",0; + if(@GDnum==11) guardian "prtg_cas02",56,31,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",1; + if(@GDnum==12) guardian "prtg_cas02",42,223,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",2; + if(@GDnum==13) guardian "prtg_cas02",44,195,"Archer Guardian",1285,"Guardian_Pt02::OnGuardianDied",3; + if(@GDnum==14) guardian "prtg_cas02",197,22,"Archer Guardian",1285,"Guardian_Pt02::OnGuardianDied",4; + if(@GDnum==15) guardian "prtg_cas02",68,71,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",5; + if(@GDnum==16) guardian "prtg_cas02",202,27,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",6; + if(@GDnum==17) guardian "prtg_cas02",59,24,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",7; mes "[ Rhay ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -51,17 +51,17 @@ prtg_cas02.gat,94,61,0 script Rhay 55,{ // Castle 3 ================================================================================== -prtg_cas03.gat,51,100,4 script Stick 55,{ +prtg_cas03,51,100,4 script Stick 55,{ if(callfunc("F_GldManager","Stick","prtg_cas03",189,132,"Pt03") == 0) close; - if(@GDnum==10) guardian "prtg_cas03.gat",165,55,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",0; - if(@GDnum==11) guardian "prtg_cas03.gat",161,181,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",1; - if(@GDnum==12) guardian "prtg_cas03.gat",165,199,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",2; - if(@GDnum==13) guardian "prtg_cas03.gat",169,22,"Archer Guardian",1285,"Guardian_Pt03::OnGuardianDied",3; - if(@GDnum==14) guardian "prtg_cas03.gat",165,191,"Archer Guardian",1285,"Guardian_Pt03::OnGuardianDied",4; - if(@GDnum==15) guardian "prtg_cas03.gat",175,13,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",5; - if(@GDnum==16) guardian "prtg_cas03.gat",169,180,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",6; - if(@GDnum==17) guardian "prtg_cas03.gat",142,217,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",7; + if(@GDnum==10) guardian "prtg_cas03",165,55,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",0; + if(@GDnum==11) guardian "prtg_cas03",161,181,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",1; + if(@GDnum==12) guardian "prtg_cas03",165,199,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",2; + if(@GDnum==13) guardian "prtg_cas03",169,22,"Archer Guardian",1285,"Guardian_Pt03::OnGuardianDied",3; + if(@GDnum==14) guardian "prtg_cas03",165,191,"Archer Guardian",1285,"Guardian_Pt03::OnGuardianDied",4; + if(@GDnum==15) guardian "prtg_cas03",175,13,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",5; + if(@GDnum==16) guardian "prtg_cas03",169,180,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",6; + if(@GDnum==17) guardian "prtg_cas03",142,217,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",7; mes "[ Stick ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -69,17 +69,17 @@ prtg_cas03.gat,51,100,4 script Stick 55,{ // Castle 4 ================================================================================== -prtg_cas04.gat,259,265,4 script Bandred 55,{ +prtg_cas04,259,265,4 script Bandred 55,{ if(callfunc("F_GldManager","Bandred","prtg_cas04",271,162,"Pt04") == 0) close; - if(@GDnum==10) guardian "prtg_cas04.gat",30,234,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",0; - if(@GDnum==11) guardian "prtg_cas04.gat",38,234,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",1; - if(@GDnum==12) guardian "prtg_cas04.gat",63,26,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",2; - if(@GDnum==13) guardian "prtg_cas04.gat",253,274,"Archer Guardian",1285,"Guardian_Pt04::OnGuardianDied",3; - if(@GDnum==14) guardian "prtg_cas04.gat",269,256,"Archer Guardian",1285,"Guardian_Pt04::OnGuardianDied",4; - if(@GDnum==15) guardian "prtg_cas04.gat",267,271,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",5; - if(@GDnum==16) guardian "prtg_cas04.gat",34,281,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",6; - if(@GDnum==17) guardian "prtg_cas04.gat",33,232,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",7; + if(@GDnum==10) guardian "prtg_cas04",30,234,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",0; + if(@GDnum==11) guardian "prtg_cas04",38,234,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",1; + if(@GDnum==12) guardian "prtg_cas04",63,26,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",2; + if(@GDnum==13) guardian "prtg_cas04",253,274,"Archer Guardian",1285,"Guardian_Pt04::OnGuardianDied",3; + if(@GDnum==14) guardian "prtg_cas04",269,256,"Archer Guardian",1285,"Guardian_Pt04::OnGuardianDied",4; + if(@GDnum==15) guardian "prtg_cas04",267,271,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",5; + if(@GDnum==16) guardian "prtg_cas04",34,281,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",6; + if(@GDnum==17) guardian "prtg_cas04",33,232,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",7; mes "[ Bandred ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -87,18 +87,18 @@ prtg_cas04.gat,259,265,4 script Bandred 55,{ // Castle 5 ================================================================================== -prtg_cas05.gat,36,37,4 script Reiner 55,{ +prtg_cas05,36,37,4 script Reiner 55,{ if(callfunc("F_GldManager","Reiner","prtg_cas05",273,179,"Pt05") == 0) close; - if(@GDnum==10) guardian "prtg_cas05.gat",244,15,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",0; - if(@GDnum==11) guardian "prtg_cas05.gat",241,14,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",1; - if(@GDnum==12) guardian "prtg_cas05.gat",68,40,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",2; - if(@GDnum==13) guardian "prtg_cas05.gat",62,264,"Archer Guardian",1285,"Guardian_Pt05::OnGuardianDied",3; - if(@GDnum==14) guardian "prtg_cas05.gat",244,61,"Archer Guardian",1285,"Guardian_Pt05::OnGuardianDied",4; - if(@GDnum==15) guardian "prtg_cas05.gat",34,24,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",5; - if(@GDnum==16) guardian "prtg_cas05.gat",208,86,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",6; - if(@GDnum==17) guardian "prtg_cas05.gat",43,70,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",7; + if(@GDnum==10) guardian "prtg_cas05",244,15,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",0; + if(@GDnum==11) guardian "prtg_cas05",241,14,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",1; + if(@GDnum==12) guardian "prtg_cas05",68,40,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",2; + if(@GDnum==13) guardian "prtg_cas05",62,264,"Archer Guardian",1285,"Guardian_Pt05::OnGuardianDied",3; + if(@GDnum==14) guardian "prtg_cas05",244,61,"Archer Guardian",1285,"Guardian_Pt05::OnGuardianDied",4; + if(@GDnum==15) guardian "prtg_cas05",34,24,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",5; + if(@GDnum==16) guardian "prtg_cas05",208,86,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",6; + if(@GDnum==17) guardian "prtg_cas05",43,70,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",7; mes "[ Reiner ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; -} +} \ No newline at end of file diff --git a/npc/guild/prtg/prtg_treas.txt b/npc/guild/prtg/prtg_treas.txt index af3b94255..76a3a8a0a 100644 --- a/npc/guild/prtg/prtg_treas.txt +++ b/npc/guild/prtg/prtg_treas.txt @@ -17,7 +17,7 @@ //<=============================== Castle 1 =================================>\\ // Treasure Spawn ---------------------------------------------------------- -prtg_cas01.gat,1,1,0 script Treasure_Pt01 -1,{ +prtg_cas01,1,1,0 script Treasure_Pt01 -1,{ OnRecvCastlePt01: end; OnInit: @@ -27,14 +27,14 @@ OnInit: end; OnDied: - mapannounce "prtg_cas01.gat","Treasure Chest Broken Open",17; + mapannounce "prtg_cas01","Treasure Chest Broken Open",17; set $boxNumPt01, $boxNumPt01 -1; - if($boxNumPt01 == 0) mapannounce "prtg_cas01.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumPt01 == 0) mapannounce "prtg_cas01", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ---------------------------------------------------- -prtg_cas01.gat,15,209,0 script Switch#TresPt01 111,{ +prtg_cas01,15,209,0 script Switch#TresPt01 111,{ callfunc "F_GldTreasSw", "prtg_cas01",109,179; end; } @@ -43,7 +43,7 @@ prtg_cas01.gat,15,209,0 script Switch#TresPt01 111,{ //<================================= Castle 2 ===============================>\\ // Treasure Spawn ---------------------------------------------------------- -prtg_cas02.gat,1,1,0 script Treasure_Pt02 -1,{ +prtg_cas02,1,1,0 script Treasure_Pt02 -1,{ OnRecvCastlePt02: end; OnInit: @@ -53,14 +53,14 @@ OnInit: end; OnDied: - mapannounce "prtg_cas02.gat","Treasure Chest Broken Open",17; + mapannounce "prtg_cas02","Treasure Chest Broken Open",17; set $boxNumPt02, $boxNumPt02 -1; - if($boxNumPt02 == 0) mapannounce "prtg_cas02.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumPt02 == 0) mapannounce "prtg_cas02", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ---------------------------------------------------- -prtg_cas02.gat,207,228,0 script Switch#TresPt02 111,{ +prtg_cas02,207,228,0 script Switch#TresPt02 111,{ callfunc "F_GldTreasSw", "prtg_cas02",94,62; end; } @@ -69,7 +69,7 @@ prtg_cas02.gat,207,228,0 script Switch#TresPt02 111,{ //<================================ Castle 3 ================================>\\ // Treasure Spawn ---------------------------------------------------------- -prtg_cas03.gat,1,1,0 script Treasure_Pt03 -1,{ +prtg_cas03,1,1,0 script Treasure_Pt03 -1,{ OnRecvCastlePt03: end; OnInit: @@ -79,14 +79,14 @@ OnInit: end; OnDied: - mapannounce "prtg_cas03.gat","Treasure Chest Broken Open",17; + mapannounce "prtg_cas03","Treasure Chest Broken Open",17; set $boxNumPt03, $boxNumPt03 -1; - if($boxNumPt03 == 0) mapannounce "prtg_cas03.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumPt03 == 0) mapannounce "prtg_cas03", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ---------------------------------------------------- -prtg_cas03.gat,193,130,0 script Switch#TresPt03 111,{ +prtg_cas03,193,130,0 script Switch#TresPt03 111,{ callfunc "F_GldTreasSw", "prtg_cas03",45,99; end; } @@ -95,7 +95,7 @@ prtg_cas03.gat,193,130,0 script Switch#TresPt03 111,{ //<================================ Castle 4 ================================>\\ // Treasure Spawn ---------------------------------------------------------- -prtg_cas04.gat,1,1,0 script Treasure_Pt04 -1,{ +prtg_cas04,1,1,0 script Treasure_Pt04 -1,{ OnRecvCastlePt04: end; OnInit: @@ -105,14 +105,14 @@ OnInit: end; OnDied: - mapannounce "prtg_cas04.gat","Treasure Chest Broken Open",17; + mapannounce "prtg_cas04","Treasure Chest Broken Open",17; set $boxNumPt04, $boxNumPt04 -1; - if($boxNumPt04 == 0) mapannounce "prtg_cas04.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumPt04 == 0) mapannounce "prtg_cas04", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ---------------------------------------------------- -prtg_cas04.gat,275,160,0 script Switch#TresPt04 111,{ +prtg_cas04,275,160,0 script Switch#TresPt04 111,{ callfunc "F_GldTreasSw", "prtg_cas04",259,265; end; } @@ -121,7 +121,7 @@ prtg_cas04.gat,275,160,0 script Switch#TresPt04 111,{ //<================================ Castle 5 ================================>\\ // Treasure Spawn ---------------------------------------------------------- -prtg_cas05.gat,1,1,0 script Treasure_Pt05 -1,{ +prtg_cas05,1,1,0 script Treasure_Pt05 -1,{ OnRecvCastlePt05: end; OnInit: @@ -131,14 +131,14 @@ OnInit: end; OnDied: - mapannounce "prtg_cas05.gat","Treasure Chest Broken Open",17; + mapannounce "prtg_cas05","Treasure Chest Broken Open",17; set $boxNumPt05, $boxNumPt05 -1; - if($boxNumPt05 == 0) mapannounce "prtg_cas05.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumPt05 == 0) mapannounce "prtg_cas05", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ---------------------------------------------------- -prtg_cas05.gat,281,176,0 script Switch#TresPt05 111,{ +prtg_cas05,281,176,0 script Switch#TresPt05 111,{ callfunc "F_GldTreasSw", "prtg_cas05",34,30; end; -} +} \ No newline at end of file -- cgit v1.2.3-70-g09d2