From 800f4cae328eeba10d628093ce3f4686e74691e7 Mon Sep 17 00:00:00 2001 From: zephyrus Date: Sat, 14 Jun 2008 11:26:04 +0000 Subject: - Fixed a bug in some Gunslinger skills, when weapon ids changed - Little cleanup in and a bug fix in guild2 scripts. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12831 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/guild2/schg_cas04.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'npc/guild2/schg_cas04.txt') diff --git a/npc/guild2/schg_cas04.txt b/npc/guild2/schg_cas04.txt index d55196830..597d26479 100644 --- a/npc/guild2/schg_cas04.txt +++ b/npc/guild2/schg_cas04.txt @@ -398,7 +398,7 @@ OnInit: schg_cas04,1,1,0 script #sch04_gard01 -1,{ OnEnable: - set .@Defence,GetCastleData("schg_cas04",3); + set .@defence,GetCastleData("schg_cas04",3); guardian "schg_cas04",111,18,"Guardian Soldier",1899,"#sch04_gard01::OnGuardianDied"; //0; if ((.@defence > 10) && (.@defence < 31)) { set .MyMobCount,2; @@ -476,7 +476,7 @@ Onreset: schg_cas04,1,2,0 script #sch04_gard02 -1,{ OnEnable: - set .@Defence,GetCastleData("schg_cas04",3); + set .@defence,GetCastleData("schg_cas04",3); guardian "schg_cas04",130,22,"Guardian Soldier",1899,"#sch04_gard02::OnGuardianDied"; //11; if ((.@defence > 10) && (.@defence < 31)) { set .MyMobCount,2; -- cgit v1.2.3-60-g2f50