From 581475bc6416790765c498aa3d611f6868ffb64a Mon Sep 17 00:00:00 2001 From: amber Date: Sun, 14 Nov 2004 16:18:26 +0000 Subject: Fixed some file types git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@172 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/guild/old/treasure/aldeg_cas02_treasure.txt | 134 ++++++++++++------------ 1 file changed, 67 insertions(+), 67 deletions(-) (limited to 'npc/guild/old/treasure/aldeg_cas02_treasure.txt') diff --git a/npc/guild/old/treasure/aldeg_cas02_treasure.txt b/npc/guild/old/treasure/aldeg_cas02_treasure.txt index 9144bd2a6..7d7779d09 100644 --- a/npc/guild/old/treasure/aldeg_cas02_treasure.txt +++ b/npc/guild/old/treasure/aldeg_cas02_treasure.txt @@ -1,67 +1,67 @@ -//===== eAthena Script ======================================= -//= War of Emperium - aldeg_cas02 Treasure Room Script -//===== By: ================================================== -//= holyAngelX (1.0) -//===== Current Version: ===================================== -//= 1.1 -//===== Compatible With: ===================================== -//= eAthena 0.1+; RO Episode 4+ -//===== Description: ========================================= -//= Treasure Room Script in aldeg_cas02 -//===== Additional Comments: ================================= -//= 1.1 by Akaru and ho|yAnge|X -//============================================================ - -//================================================ -// Exit Treasure Room Switch -//================================================ -aldeg_cas02.gat,139,235,0 script Switch 111,{ - mes " "; - mes "There is little switch over here"; - mes "Would you like to pull the switch down?"; - next; - menu "Yes",L1,"No",L2; - -L1: - warp "aldeg_cas02.gat",78,75; - -L2: - close; -} - -//================================================ -// Treasure Spawning Script -//================================================ -aldeg_cas02.gat,135,231,0 script Treasure_A02 -1,{ -OnClock1200: - SetCastleData "aldeg_cas02.gat",4,0; - SetCastleData "aldeg_cas02.gat",5,0; - KillMonster "aldeg_cas02.gat","Treasure_A02::TreasureDied"; - set $Economy1,GetCastleData("aldeg_cas02.gat",2); - if ($Economy1 > 100) break; - if (GetCastleData("aldeg_cas02.gat",1) == 0) break; - set $boxnum1,GetCastleData("aldeg_cas02.gat",2)/5+4; - goto TreasureCheck; - -TreasureCheck: - if ($boxnum1 <= 0) break; - set $boxid1,rand(4); - goto TreasureSpawn; - -TreasureSpawn: - if ($boxid1 > 2) goto TreasureSpawn2; - areamonster "aldeg_cas02.gat",130,226,138,235,"Treasure Chest",1326,1,"Treasure_A02::TreasureDied"; - set $boxnum1,$boxnum1-1; - if ($boxnum1 <= 0) break; - goto TreasureCheck; - -TreasureSpawn2: - areamonster "aldeg_cas02.gat",130,226,138,235,"Treasure Chest",1327,1,"Treasure_A02::TreasureDied"; - set $boxnum1,$boxnum1-1; - if ($boxnum1 <= 0) break; - goto TreasureCheck; - -TreasureDied: - MapAnnounce "aldeg_cas02.gat","Treasure Chest Broken Open",17; - break; -} +//===== eAthena Script ======================================= +//= War of Emperium - aldeg_cas02 Treasure Room Script +//===== By: ================================================== +//= holyAngelX (1.0) +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= eAthena 0.1+; RO Episode 4+ +//===== Description: ========================================= +//= Treasure Room Script in aldeg_cas02 +//===== Additional Comments: ================================= +//= 1.1 by Akaru and ho|yAnge|X +//============================================================ + +//================================================ +// Exit Treasure Room Switch +//================================================ +aldeg_cas02.gat,139,235,0 script Switch 111,{ + mes " "; + mes "There is little switch over here"; + mes "Would you like to pull the switch down?"; + next; + menu "Yes",L1,"No",L2; + +L1: + warp "aldeg_cas02.gat",78,75; + +L2: + close; +} + +//================================================ +// Treasure Spawning Script +//================================================ +aldeg_cas02.gat,135,231,0 script Treasure_A02 -1,{ +OnClock1200: + SetCastleData "aldeg_cas02.gat",4,0; + SetCastleData "aldeg_cas02.gat",5,0; + KillMonster "aldeg_cas02.gat","Treasure_A02::TreasureDied"; + set $Economy1,GetCastleData("aldeg_cas02.gat",2); + if ($Economy1 > 100) break; + if (GetCastleData("aldeg_cas02.gat",1) == 0) break; + set $boxnum1,GetCastleData("aldeg_cas02.gat",2)/5+4; + goto TreasureCheck; + +TreasureCheck: + if ($boxnum1 <= 0) break; + set $boxid1,rand(4); + goto TreasureSpawn; + +TreasureSpawn: + if ($boxid1 > 2) goto TreasureSpawn2; + areamonster "aldeg_cas02.gat",130,226,138,235,"Treasure Chest",1326,1,"Treasure_A02::TreasureDied"; + set $boxnum1,$boxnum1-1; + if ($boxnum1 <= 0) break; + goto TreasureCheck; + +TreasureSpawn2: + areamonster "aldeg_cas02.gat",130,226,138,235,"Treasure Chest",1327,1,"Treasure_A02::TreasureDied"; + set $boxnum1,$boxnum1-1; + if ($boxnum1 <= 0) break; + goto TreasureCheck; + +TreasureDied: + MapAnnounce "aldeg_cas02.gat","Treasure Chest Broken Open",17; + break; +} -- cgit v1.2.3-70-g09d2