From 620e60eebce2c1f35c5c9a82f6ca365b316587f5 Mon Sep 17 00:00:00 2001 From: Valaris Date: Sun, 29 Jan 2006 16:10:48 +0000 Subject: AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/guild/gldfunc_flag.txt | 61 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 61 insertions(+) create mode 100644 npc/guild/gldfunc_flag.txt (limited to 'npc/guild/gldfunc_flag.txt') diff --git a/npc/guild/gldfunc_flag.txt b/npc/guild/gldfunc_flag.txt new file mode 100644 index 000000000..adde394ec --- /dev/null +++ b/npc/guild/gldfunc_flag.txt @@ -0,0 +1,61 @@ +//===== eAthena Script ======================================= +//= War of Emperium Guild Flags Function +//===== By: ================================================== +//= jAthena - kalen (1.0) +//= 1.1 by Akaru, ho|yAnge|X, and Valaris +//===== Current Version: ===================================== +//= 1.3a +//===== Compatible With: ===================================== +//= eAthena 0.1+; RO Episode 4+ +//===== Description: ========================================= +//= Flags display messages stating whether or not a guild castle has been captured. +//= Allows the guild members to return to a captured castle. +//====================================== +//= Break down of arguments used in the function: +//= arg(0): name of City. +//= arg(1): name of guild castle. +//= arg(2): x1 coordinate for warp +//= arg(3): y1 coordinate for warp +//= arg(4): Teleportable (0/1) +//===== Additional Comments: ================================= +//= v1.2: All Guild flags scripts use this function. [kobra_k88] +//= v1.3: Can now only flag in from outside the castle [Kayla] +//= v1.3a: Implemented k3dt's exploit fix [Vicious] +//============================================================ + +function script F_Flags { + + set @GID, GetCastleData(getarg(1)+".gat",1); + if (@GID != 0) goto L_Startg; + + mes "[ Edict of the Divine Rune Midgard Kingdom of " + getarg(0) + " ]"; + mes " "; + mes "1. Honoring the ordinance of the Divine Rune Midgard Kingdom of " + getarg(0) + ", this guild base has not been taken by any guild yet"; + mes " "; + mes "2. In order to take this guild base, you must defeat all the guardians that are protecting the guild base and eliminate the Emperium."; + return; +L_Startg: + if ((getcharid(2) == @GID) && (getarg(4) == 1)) goto L_Startg2; + mes "[ Edict of the Divine Rune Midgard Kingdom of "+ getarg(0) +" ]"; + mes " "; + mes "1. Honoring the ordinance of the"; + mes "Divine Rune Midgard Kingdom of "; + mes getarg(0) +", we approve that this"; + mes "base is in the private possession"; + mes "of the ^ff0000" + GetGuildName(@GID) + "^000000 guild."; + mes " "; + mes "2. The guild master of the"; + mes "^ff0000"+ GetGuildName(@GID) + "^000000 guild, is ^0000FF" + GetGuildMaster(@GID) + "^000000."; + mes "If anyone objects to that, raise your sword to honor yourself."; + return; +L_Startg2: + mes "[ Ringing Voice ]"; + mes "Brave one... would you return to your honorable be?"; + next; + menu "Return.",M_Enter,"Cancel.",-; + return; + + M_Enter: + if (getcharid(2) == GetCastleData(getarg(1)+".gat",1)) warp getarg(1)+".gat",getarg(2),getarg(3); + return; +} -- cgit v1.2.3-60-g2f50