From 1c894d04665bbf5b4c85c8f3cab8d7eba999fe12 Mon Sep 17 00:00:00 2001 From: masao87 Date: Sun, 22 Apr 2012 14:48:03 +0000 Subject: - Guild folder update. * Partially rewrote all castle files and updated all Castle flags, NPC's and warp coordinations to latest available official file. * Renamed agit_template to agit_main and also updated it to latest available official file. * Removed the Treasure Room Protection from agit_template and separated it into another file which will now be known as trs_rp.txt - trs_rp.txt will allow that only the Guildleader can be in the Treasure Room, if you want to disable this protection just set an // in scripts_guild.conf before npc: npc/guild/trs_rp.txt . - Moved payon castle map warps from warps/cities/payon.txt to warps/guild/guildcastles.txt . git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15923 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/guild/gefg_cas04.txt | 130 +++++++++++++++++++++++------------------------ 1 file changed, 64 insertions(+), 66 deletions(-) (limited to 'npc/guild/gefg_cas04.txt') diff --git a/npc/guild/gefg_cas04.txt b/npc/guild/gefg_cas04.txt index d77826f5e..21157c9ae 100644 --- a/npc/guild/gefg_cas04.txt +++ b/npc/guild/gefg_cas04.txt @@ -10,28 +10,20 @@ //= NPCs that relate to Geffen Guild Castle 4 //===== Additional Comments: ================================= //= 1.0 First Version. No longer uses functions. [L0ne_W0lf] -//= 1.1 Corrected treasure room switch coordinates. [L0ne_W0lf] -//= 1.2 Removed dialog from interior flags. [L0ne_W0lf] +//= 1.1 Removed dialog from interior flags. [L0ne_W0lf] +//= 1.2 Partially rewrote Script. [Masao] //============================================================ -// Guild Flag (Town) -//============================================================ -geffen,127,130,7 script Bergel#g4-1::Bergel 722,{ - end; - -OnRecvCastleG04: - FlagEmblem GetCastleData("gefg_cas04",1); - end; -} - // Guild Flag (Outside Castle) //============================================================ -gef_fild13,190,283,3 script Bergel#g4-2::Bergel2 722,{ +- script Bergel#1::OutsideFlagsG4 722,{ + set .@GID, GetCastleData("gefg_cas04",1); + if (.@GID == 0) { - mes " [ Edict of the Divine Rune Midgard Kingdom ]"; + mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; mes " "; - mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, "; + mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "We declare that"; mes "there is no formal master of this castle."; mes " "; @@ -40,33 +32,33 @@ gef_fild13,190,283,3 script Bergel#g4-2::Bergel2 722,{ mes "and destroy the Emperium,"; mes "the king will endow the one with"; mes "ownership of this castle."; + close; } - else { - if (getcharid(2) == .@GID) { - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; - next; - if (select("Return to the guild castle.:Quit.") == 1) { - if (getcharid(2) == GetCastleData("gefg_cas04",1)) { - warp "gefg_cas04",59,70; - //warp "gefg_cas04",168 43; - end; - } + if (getcharid(2) == .@GID) { + mes "[ Echoing Voice ]"; + mes "Brave ones..."; + mes "Do you wish to return to your honorable place?"; + next; + if(select("Return to the guild castle.:Quit.") == 1) { + close2; + if (getcharid(2) == GetCastleData("gefg_cas04",1)) { + warp "gefg_cas04",168,43; + end; } - close; + end; } - mes "[ Edict of the Divine Rune Midgard Kingdom ]"; - mes " "; - mes "1. Following the ordinance of the"; - mes "Divine Rune Midgard Kingdom,"; - mes "we approve that this place is in"; - mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is"; - mes "^FF0000" + GetGuildMaster(.@GID) + "^000000"; - mes "If there is anyone who objects to this,"; - mes " prove your strength and honor with a steel blade in your hand."; + close; } + mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; + mes " "; + mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; + mes "we approve that this place is in"; + mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes " "; + mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; + mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "If there is anyone who objects to this,"; + mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastleG04: @@ -74,11 +66,12 @@ OnRecvCastleG04: end; } -gef_fild13,199,274,3 duplicate(Bergel2) Bergel#g4-3 722 +gef_fild13,190,283,3 duplicate(OutsideFlagsG4) Bergel#1-2 722 +gef_fild13,199,274,3 duplicate(OutsideFlagsG4) Bergel#2 722 // Guild Flag (Inside Castle) //============================================================ -gefg_cas04,24,157,4 script Bergel#g4-4::Bergel3 722,{ +- script Bergel#3::InsideFlagsG4 722,{ end; OnRecvCastleG04: @@ -86,49 +79,54 @@ OnRecvCastleG04: end; } -gefg_cas04,35,158,4 duplicate(Bergel3) Bergel#g4-5 722 -gefg_cas04,44,184,4 duplicate(Bergel3) Bergel#g4-6 722 -gefg_cas04,51,184,4 duplicate(Bergel3) Bergel#g4-7 722 -gefg_cas04,39,212,7 duplicate(Bergel3) Bergel#g4-8 722 -gefg_cas04,29,212,1 duplicate(Bergel3) Bergel#g4-9 722 -gefg_cas04,24,73,1 duplicate(Bergel3) Bergel#g4-10 722 -gefg_cas04,35,73,4 duplicate(Bergel3) Bergel#g4-11 722 +gefg_cas04,24,157,4 duplicate(InsideFlagsG4) Bergel#3-2 722 +gefg_cas04,35,158,4 duplicate(InsideFlagsG4) Bergel#4 722 +gefg_cas04,44,184,4 duplicate(InsideFlagsG4) Bergel#5 722 +gefg_cas04,51,184,4 duplicate(InsideFlagsG4) Bergel#6 722 +gefg_cas04,39,212,7 duplicate(InsideFlagsG4) Bergel#7 722 +gefg_cas04,29,212,1 duplicate(InsideFlagsG4) Bergel#8 722 +gefg_cas04,24,73,1 duplicate(InsideFlagsG4) Bergel#9 722 +gefg_cas04,35,73,4 duplicate(InsideFlagsG4) Bergel#10 722 -// AGIT Manager +// Guild Flag (Town) //============================================================ -gefg_cas04,174,178,0 duplicate(Gld_Agit_Manager) Agit#gefg_cas04 -1 +geffen,127,130,7 duplicate(InsideFlagsG4) Bergel#11 722 -// Steward +// Kafra Employee //============================================================ -gefg_cas04,73,46,3 duplicate(Gld_Mngr_Template) Kellvahni#gefg_cas04 55 +gefg_cas04,59,70,3 duplicate(guildkafra) Kafra Staff#gefg_cas04 117 -// Guardians +// Steward //============================================================ -gefg_cas04,73,46,3 duplicate(Gld_Guard_Template) Guardian#gefg_cas04 -1 +gefg_cas04,73,46,3 duplicate(cm) Kellvahni#gefg_cas04 55 -// Kafra Staff +// Treasure Room Exit //============================================================ -gefg_cas04,59,70,3 duplicate(Gld_Kafra_Template) Kafra Staff#gefg_cas04 117 +gefg_cas04,116,123,0 script #lever_G04 111,{ -// Master's Room Exit -//============================================================ -gefg_cas04,117,123,0 script #switch_G04 111,{ mes " "; - mes "There's a small lever. Will you pull it? "; + mes "There's a small lever. Will you pull it?"; next; - if(select("Pull.:Do not.") == 2) close; - warp "gefg_cas04",73,47; - end; + if(select("Pull.:Do not.") == 1) { + close2; + warp "gefg_cas04",73,47; + end; + } + close; } -// Guild Treasure Protection +// Guild Dungeon Switch //============================================================ -gefg_cas04,116,119,0 duplicate(Gld_Trea_Protect) ban_warp#gefg_cas04 -1,6,6 +gefg_cas04,58,75,0 duplicate(gdlever) #gefg_cas04 111 // Guild Treasure Spawns //============================================================ gefg_cas04,116,119,0 duplicate(Gld_Trea_Spawn) Treasure#gefg_cas04 -1 -// Guild Dungeon Switch +// AGIT Manager +//============================================================ +gefg_cas04,174,178,0 duplicate(Gld_Agit_Manager) Agit#gefg_cas04 -1 + +// Guardians //============================================================ -gefg_cas04,58,75,0 duplicate(Gld_Dun_Template) #gefg_cas04 111 +gefg_cas04,73,46,3 duplicate(Gld_Guard_Template) Guardian#gefg_cas04 -1 \ No newline at end of file -- cgit v1.2.3-70-g09d2