From b9d1f960e3f6261084b410abc3bd7ec786366480 Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Mon, 25 Jun 2007 20:22:54 +0000 Subject: * Rather large Kafra update. (May need further testing) - Updated a good portion of the kafra functions. - Added proper dialog for most functions. - Updated guild Kafras and some o f their locations. * Updated all Guide NPCs. They are now mostly 100% official. - Renamed some of the old files to make them look better, IE: yun to juno. - Added Kunlun and Ayotaya guides. * Added the Einbech tool Dealer since it seemed to had gotten lost when I updated shops. * Updated Dye Maker and Hair Dyer to official. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10810 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/guides/guides_nif.txt | 185 +++++++++++++++++++++++++++++----------------- 1 file changed, 118 insertions(+), 67 deletions(-) (limited to 'npc/guides/guides_nif.txt') diff --git a/npc/guides/guides_nif.txt b/npc/guides/guides_nif.txt index 5703418df..13115a96f 100644 --- a/npc/guides/guides_nif.txt +++ b/npc/guides/guides_nif.txt @@ -1,83 +1,134 @@ //===== eAthena Script ======================================= //= Niflheim Guide //===== By: ================================================== -//= eAthena Team +//= eAthena Team; L0ne_W0lf //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== -//= eAthena 1.0 + +//= eAthena SVN //===== Description: ========================================= -//= +//= [Aegis Conversion] +//= Guides for the City of Niflheim //===== Additional Comments: ================================= //= 1.1 Fixed location command format [Lupus] //= 1.2 Optimized, updated common guide names [Lupus] +//= 1.3 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] //============================================================ - -//===================================================================================== -niflheim,186,190,5 script Wandering Man 798,{ - mes "[Wandering Man]"; - mes "Why are you in this scary city? I guess you lost your way too, heh."; - mes "I was attracted here by the tall trees, but still can't find my way out after so long..."; +niflheim,107,156,6 script Roaming Man#nif 798,{ + mes "[Ricael]"; + mes "You must be lost..."; + mes "Why would anyone come"; + mes "to this horrid, dreadful"; + mes "place on purpose...??"; next; - mes "[Wandering Man]"; - mes "But instead i have become familiar with the village surroundings,"; - mes "perhaps it may be useful for escaping sometimes."; + mes "[Ricael]"; + mes "Ever since I stumbled fell down into this giant tree, I've suffered endlessly here. I've wasted years in sadness, being unable to escape Niflheim."; next; - menu "Enquire locations",-,"Wipe indications",L_MENU_2,"Cancel",L_end; - - mes "[Wandering Man]"; - mes "Where do you want to know about?"; + mes "[Ricael]"; + mes "But in searching for an"; + mes "escape route, I probably know"; + mes "this town better than anyone"; + mes "else. I guess knowing the"; + mes "layout might help you escape"; + mes "if it weren't so futile."; + next; + switch(select("Ask building locations.:Remove marks on the mini-map.:Cancel.")) { + case 1: + mes "[Ricael]"; + mes "So, um, which place do you want to know about?"; next; - menu "Witch's Hut",-,"Equipment Shop",M_item,"Weapon Shop",M_weapon,"Inn",M_hotel,"Cancel",L_cancel; - - viewpoint 1,255,194,1,0xFF3366; - mes "[Wandering Man]"; - mes "In Niflheim lives a terrible witch,"; - mes "you'll see her house right ^FF3366there^000000,"; - mes "it was so scary i fled right after going in!"; - close; - - M_item: - viewpoint 1,219,198,2,0xCC6600; - mes "[Wandering Man]"; - mes "The equipment shop should be over ^CC6600here^000000"; - mes "they sell several items not available to the outside world."; - close; - - M_weapon: - viewpoint 1,219,170,3,0x66FF33; - mes "[Wandering Man]"; - mes "The weapon shop should be over ^66FF33here^000000"; - mes "they sell several items not available to the outside world."; - close; - - M_hotel: - viewpoint 1,189,210,4,0x3366FF; - mes "[Wandering Man]"; - mes "^3366FFThat^000000 would be the inn,"; - mes "occasionally the spirits throw a party in there."; - close; - - L_cancel: - mes "[Wandering Man]"; - mes "To remove all indications of the minimap"; - mes "come back and talk to me again."; - close; - - L_MENU_2: - viewpoint 2,255,194,1,0xFF3366; - viewpoint 2,219,198,2,0xCC6600; - viewpoint 2,219,170,3,0x66FF33; - viewpoint 2,189,210,4,0x3366FF; - mes "[Wandering Man]"; - mes "I removed all the indications,"; - mes "If you still need any directions, come back and talk to me again."; - close; - - L_end: - mes "[Wandering Man]"; - mes "Wandering around by yourself is dangerous..."; - mes "please take care."; + switch(select("Witch's castle:Tool shop:Weapon shop:Pub:Cancel")) { + case 1: + mes "[Ricael]"; + mes "There. I made a ^FF3355+^000000 mark"; + mes "on your mini-map so that you can"; + mes "go to the castle where that"; + mes "creepy witch lives."; + next; + mes "[Ricael]"; + mes "I went there once, but then I"; + mes "ran away and decided that I"; + mes "should try to not die as much"; + mes "as possible. That's pretty"; + mes "much my life goal here in"; + mes "Niflheim."; + viewpoint 1,253,191,2,0xFF3355; + break; + case 2: + mes "[Ricael]"; + mes "The Tool shop is located"; + mes "at the ^CE6300+^000000 mark I made"; + mes "on your mini-map."; + next; + mes "[Ricael]"; + mes "They sell some unique items that"; + mes "you cannot find outside of this"; + mes "town. Of course, they weren't so"; + mes "special once I realized no"; + mes "Potion can ease the pain I feel."; + mes "...I wish I was in prison."; + Emotion e_wah; + viewpoint 1,217,196,3,0xCE6300; + break; + case 3: + mes "[Ricael]"; + mes "The Weapon shop is located"; + mes "at the ^55FF33+^000000 mark I made"; + mes "on your mini-map."; + next; + mes "[Ricael]"; + mes "They sell some unique items which"; + mes "you cannot find outside of this"; + mes "town... Of course, fighting"; + mes "the monsters here will just"; + mes "make them angrier. You may as"; + mes "well let them eat you."; + Emotion e_wah; + viewpoint 1,216,171,4,0x55FF33; + break; + case 4: + mes "[Ricael]"; + mes "The Pub is located at"; + mes "the ^3355FF+^000000 mark I've made"; + mes "on your mini-map."; + next; + mes "[Ricael]"; + mes "Sometimes I see dead people in the"; + mes "Pub enjoying themselves, having a"; + mes "good time. I used to be able to"; + mes "have fun once, but now all I feel"; + mes "is the cold tingle of loneliness"; + mes "and despair...every waking moment."; + viewpoint 1,189,207,5,0x3355FF; + break; + case 5: + mes "[Ricael]"; + mes "If you want to remove the location"; + mes "marks from your mini-map, please"; + mes "choose 'Remove marks on the"; + mes "mini-map' from the menu."; + } + break; + case 2: + viewpoint 2,253,191,2,0xFF3355; + viewpoint 2,217,196,3,0xCE6300; + viewpoint 2,216,171,4,0x55FF33; + viewpoint 2,189,207,5,0x3355FF; + mes "[Ricael]"; + mes "I removed the location marks from"; + mes "your mini-map. Go ahead and ask"; + mes "me if you want to mark the"; + mes "building locations again. It"; + mes "helps me ignore the depression"; + mes "that gnaws at me constantly."; + break; + case 3: + mes "[Ricael]"; + mes "It's not a good idea to search"; + mes "Niflheim by yourself..."; + mes "At least try to be careful."; + break; + } close; } -- cgit v1.2.3-70-g09d2