From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/events/nguild/nguild_warper.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'npc/events/nguild/nguild_warper.txt') diff --git a/npc/events/nguild/nguild_warper.txt b/npc/events/nguild/nguild_warper.txt index ac54c0716..61541d096 100644 --- a/npc/events/nguild/nguild_warper.txt +++ b/npc/events/nguild/nguild_warper.txt @@ -26,7 +26,7 @@ //= TODO: The official entrance is in Izlude. //============================================================ -prontera,146,163,6 script Novice Castles 729,{ +prontera,146,163,6 script Novice Castles 4_F_NOVICE,{ mes "[Cita]"; if (!getcharid(2)) { mes "^FF0000You have to enter a guild to be able to hit Emperium!^000000"; @@ -80,7 +80,7 @@ prontera,146,163,6 script Novice Castles 729,{ close; } -n_castle,102,107,5 script Cita 729,{ +n_castle,102,107,5 script Cita 4_F_NOVICE,{ mes "[Cita]"; mes "Hello, "+ strcharinfo(0) +". Can I help you?"; next; -- cgit v1.2.3-70-g09d2