From 8832adba3ec9df0f7f890154f69f0993b8d1d8e5 Mon Sep 17 00:00:00 2001 From: daegaladh Date: Wed, 1 Aug 2012 04:29:56 +0000 Subject: Full npc folder reorganization. (I hope I didn't break anything D:) -Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/events/nguild/nguild_flags.txt | 192 +++++++++++++++++++++++++++++++++++++ 1 file changed, 192 insertions(+) create mode 100644 npc/events/nguild/nguild_flags.txt (limited to 'npc/events/nguild/nguild_flags.txt') diff --git a/npc/events/nguild/nguild_flags.txt b/npc/events/nguild/nguild_flags.txt new file mode 100644 index 000000000..1642c4419 --- /dev/null +++ b/npc/events/nguild/nguild_flags.txt @@ -0,0 +1,192 @@ +//===== rAthena Script ======================================= +//= War of Emperium N Guild Flags +//===== By: ================================================== +//= kobra_k88 +//===== Current Version: ===================================== +//= 1.3 +//===== Compatible With: ===================================== +//= rAthena 0.1+; RO Episode 4+ +//===== Description: ========================================= +//= WoE flag scripts. Display guild emblems on flags. +//===== Additional Comments: ================================= +// Based off existing guild scripts. Do not know if it is accurate.[kobra_k88] +// 1.1 Inner Flags don't teleport you to your HQ anymore [Lupus] +// 1.2 updated flags to use the new arguments. [L0ne__W0lf] +// 1.3 Guild flag function added. [L0ne_W0lf] +//============================================================ + +/// Flag Function +//============================================================ +function script F_Flags { + set .@GID, GetCastleData(getarg(1),1); + if (getarg(5) == 0) return; + if (.@GID == 0) { + mes " [ Edict of the Divine Rune Midgard Kingdom ]"; + mes " "; + mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, "; + mes "We declare that"; + mes "there is no formal master of this castle."; + mes " "; + mes "2. To the one who can "; + mes "overcome all trials"; + mes "and destroy the Emperium,"; + mes "the king will endow the one with"; + mes "ownership of this castle."; + return; + } + else { + if (getcharid(2) == .@GID && getarg(4) == 1) { + mes "Brave ones..."; + mes "Do you wish to return to your honorable place?"; + next; + if (select("Return to the guild castle.:Quit.") == 1) { + if (getcharid(2) == GetCastleData(getarg(1),1)) + warp getarg(1),getarg(2),getarg(3); + } + return; + } + mes "[ Edict of the Divine Rune Midgard Kingdom ]"; + mes " "; + mes "1. Following the ordinance of the"; + mes "Divine Rune Midgard Kingdom,"; + mes "we approve that this place is in"; + mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild."; + mes " "; + mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is"; + mes "^FF0000" + GetGuildMaster(.@GID) + "^000000"; + mes "If there is anyone who objects to this,"; + mes " prove your strength and honor with a steel blade in your hand."; + return; + } +} + +//============================================================================// +// Castle 1 +//============================================================================// +n_castle,110,96,1 script NGuild Aldebaran#a1-1 722,{ + callfunc "F_Flags","Al De Baran","nguild_alde",218,170,1,1; + close; + +OnRecvCastleN01: + FlagEmblem GetCastleData("nguild_alde",1); + end; +} + +nguild_alde,30,248,4 script NGuild Aldebaran#a1-6::NGuildAlde 722,{ + callfunc "F_Flags","Al De Baran","nguild_alde",218,170,0,1; + close; + +OnRecvCastleN01: + FlagEmblem GetCastleData("nguild_alde",1); + end; +} +// In Castle ============================================ +nguild_alde,30,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-7 722 +nguild_alde,37,248,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-8 722 +nguild_alde,37,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-9 722 +nguild_alde,95,80,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-10 722 +nguild_alde,95,59,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-11 722 +nguild_alde,62,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-12 722 +nguild_alde,70,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-13 722 +nguild_alde,74,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-14 722 +nguild_alde,62,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-15 722 +nguild_alde,66,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-16 722 +nguild_alde,70,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-17 722 +nguild_alde,74,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-18 722 +nguild_alde,203,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-19 722 +nguild_alde,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 722 + + + + +//============================================================================// +// Castle 2 +//============================================================================// +n_castle,110,109,3 script NGuild Geffen#g1-1 722,{ + callfunc "F_Flags","Geffen","nguild_gef",83,47,1,1; + close; + +OnRecvCastleN02: + FlagEmblem GetCastleData("nguild_gef",1); + end; +} + +nguild_gef,28,157,4 script NGuild Geffen#g1-6::NGuildGef 722,{ + callfunc "F_Flags","Geffen","nguild_gef",83,47,0,1; + close; + +OnRecvCastleN02: + FlagEmblem GetCastleData("nguild_gef",1); + end; +} +// In Castle ============================================= +nguild_gef,32,157,4 duplicate(NGuildGef) NGuild Geffen#g1-7 722 +nguild_gef,22,156,5 duplicate(NGuildGef) NGuild Geffen#g1-8 722 +nguild_gef,68,185,3 duplicate(NGuildGef) NGuild Geffen#g1-9 722 +nguild_gef,17,171,5 duplicate(NGuildGef) NGuild Geffen#g1-10 722 +nguild_gef,59,16,4 duplicate(NGuildGef) NGuild Geffen#g1-11 722 +nguild_gef,64,16,4 duplicate(NGuildGef) NGuild Geffen#g1-12 722 + + + +//============================================================================// +// Castle 3 +//============================================================================// +n_castle,94,109,5 script NGuild Payon#f1-1 722,{ + callfunc "F_Flags","Payon","nguild_pay",87,29,1,1; + close; + +OnRecvCastleN03: + FlagEmblem GetCastleData("nguild_pay",1); + end; +} + +nguild_pay,238,67,4 script NGuild Payon#f1-6::NGuildPay 722,{ + callfunc "F_Flags","Payon","nguild_pay",87,29,0,1; + close; + +OnRecvCastleN03: + FlagEmblem GetCastleData("nguild_pay",1); + end; +} +// In Castle =============================================== +nguild_pay,238,67,4 duplicate(NGuildPay) NGuild Payon#f1-6 722 +nguild_pay,233,67,4 duplicate(NGuildPay) NGuild Payon#f1-7 722 +nguild_pay,221,123,4 duplicate(NGuildPay) NGuild Payon#f1-8 722 +nguild_pay,221,116,4 duplicate(NGuildPay) NGuild Payon#f1-9 722 +nguild_pay,206,108,4 duplicate(NGuildPay) NGuild Payon#f1-10 722 +nguild_pay,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 722 + + + + +//=============================================================================// +// Castle 4 +//=============================================================================// +n_castle,94,96,7 script NGuild Prontera#p1-1 722,{ + callfunc "F_Flags","Prontera","nguild_prt",97,174,1,1; + close; + +OnRecvCastleN04: + FlagEmblem GetCastleData("nguild_prt",1); + end; +} + +nguild_prt,58,56,4 script NGuild Prontera#p1-7::NGuildPrt 722,{ + callfunc "F_Flags","Prontera","nguild_prt",97,174,0,1; + close; + +OnRecvCastleN04: + FlagEmblem GetCastleData("nguild_prt",1); + end; +} +// In Castle ============================================= +nguild_prt,64,56,4 duplicate(NGuildPrt) NGuild Prontera#p1-8 722 +nguild_prt,76,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-9 722 +nguild_prt,84,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-10 722 +nguild_prt,94,39,4 duplicate(NGuildPrt) NGuild Prontera#p1-11 722 +nguild_prt,94,24,4 duplicate(NGuildPrt) NGuild Prontera#p1-12 722 +nguild_prt,73,14,4 duplicate(NGuildPrt) NGuild Prontera#p1-13 722 +nguild_prt,73,6,4 duplicate(NGuildPrt) NGuild Prontera#p1-14 722 +nguild_prt,55,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-15 722 +nguild_prt,45,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-16 722 -- cgit v1.2.3-70-g09d2