From d90483d3d0d2c334fff01faa0d1ef4899fce700b Mon Sep 17 00:00:00 2001 From: ultramage Date: Sat, 1 Sep 2007 08:14:36 +0000 Subject: Fixed certain typos in src/npc/doc files git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11102 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/custom/Auctioneer.txt | 2 +- npc/custom/blackjack.txt | 2 +- npc/custom/eAAC_Scripts/kafraExpress/ke_statmarket.txt | 6 +++--- 3 files changed, 5 insertions(+), 5 deletions(-) (limited to 'npc/custom') diff --git a/npc/custom/Auctioneer.txt b/npc/custom/Auctioneer.txt index 433fc8170..83153d763 100644 --- a/npc/custom/Auctioneer.txt +++ b/npc/custom/Auctioneer.txt @@ -183,7 +183,7 @@ L_AItemsLoop: close; L_NotEnough: mes "[Auctioneer]"; - mes "Seems you don't have that much "+getitemname(@setitem)+"'s"; + mes "Seems you don't have that many "+getitemname(@setitem)+"'s"; close; // If the Auction has enterd phase 2, it will run this, during this time items you can bid on registered // No items can be retrieved during this time, they are now stuck diff --git a/npc/custom/blackjack.txt b/npc/custom/blackjack.txt index 99f5a3367..bae7233d9 100644 --- a/npc/custom/blackjack.txt +++ b/npc/custom/blackjack.txt @@ -96,7 +96,7 @@ cmd_in02,188,89,1 script Black Jack Dealer 57,{ mes "each round."; next; mes "[Dealer]"; - mes "An example of when doubling down is usefull, is when"; + mes "An example of when doubling down is useful, is when"; mes "your first 2 cards give you a point total of 11. You have a good"; mes "chance of getting 21 or 20 with the next card that you draw. This"; mes "would be a good hand to double down on."; diff --git a/npc/custom/eAAC_Scripts/kafraExpress/ke_statmarket.txt b/npc/custom/eAAC_Scripts/kafraExpress/ke_statmarket.txt index c5c69624f..3be27c681 100644 --- a/npc/custom/eAAC_Scripts/kafraExpress/ke_statmarket.txt +++ b/npc/custom/eAAC_Scripts/kafraExpress/ke_statmarket.txt @@ -76,7 +76,7 @@ function script F_keStatMarket { } else if (@qty > @max) { if (@max == 9999) - callfunc "F_keIntro", e_X, "You can't buy that much!"; + callfunc "F_keIntro", e_X, "You can't buy that many!"; else callfunc "F_keIntro", e_X, "You don't have that many to sell..."; } else @@ -86,7 +86,7 @@ function script F_keStatMarket { switch(@kmenu) { case 2: //Buy Stat if (!(callfunc("F_keCharge",@cost,$@kesm_discount,1))) { - callfunc "F_keIntro", e_X, "You do not have enough zeny to buy that much."; + callfunc "F_keIntro", e_X, "You do not have enough zeny to buy that many."; break; } set StatusPoint,StatusPoint+@qty; @@ -99,7 +99,7 @@ function script F_keStatMarket { break; case 4: //Buy Skill if (!(callfunc("F_keCharge",@cost,$@kesm_discount,1))) { - callfunc "F_keIntro", e_X, "You do not have enough zeny to buy that much."; + callfunc "F_keIntro", e_X, "You do not have enough zeny to buy that many."; break; } set SkillPoint,SkillPoint+@qty; -- cgit v1.2.3-70-g09d2