From 620e60eebce2c1f35c5c9a82f6ca365b316587f5 Mon Sep 17 00:00:00 2001 From: Valaris Date: Sun, 29 Jan 2006 16:10:48 +0000 Subject: AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/custom/quests/thq/THQS_ChatingNPC.txt | 103 ++++++++++++++++++++++++++++++ 1 file changed, 103 insertions(+) create mode 100644 npc/custom/quests/thq/THQS_ChatingNPC.txt (limited to 'npc/custom/quests/thq/THQS_ChatingNPC.txt') diff --git a/npc/custom/quests/thq/THQS_ChatingNPC.txt b/npc/custom/quests/thq/THQS_ChatingNPC.txt new file mode 100644 index 000000000..d7ec81d2c --- /dev/null +++ b/npc/custom/quests/thq/THQS_ChatingNPC.txt @@ -0,0 +1,103 @@ +//===== Athena Script ===================================== +//= Treasure Hunter Script +//===== Converted By ====================================== +//= Fredzilla +//= Original +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Treasure Hunter Quests // +// By: Ezekial // +// for the use on nRO run by Newbe5 // +// revised By Warlock // +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//===== Version =========================================== +//= 1.0 - Straight conversion of Aegis NPC file +//===== Compatible With =================================== +//= eAthena 1.0 +//===== Description ======================================= +//= Start for Treasure hunter quests +//===== Comments ========================================== +//= Event_THQS - Used to check if you have already registerd +//= #Treasure_Token - used to keep track of tokens +////////////////////////////////////////////////////////// + + +//Entrance Flags +yuno.gat,48,101,6 script Notice 722,{ + mes "^FF0000[ Treasure Hunter Guild House ]^000000"; + mes " "; + mes "Welcome to the Treasure Hunter's Guild House."; + mes "Feel free to drop in and look around"; + mes "and feel free to become a memeber if you wish."; + mes " "; + mes "For membership applications please talk to Keegan"; + mes "up the stairs and down the hall."; + close; +} +//Saver Girl; +yuno_in01.gat,32,178,3 script Ahlma 94,{ + mes "[Ahlma]"; + if (Event_THQS == 0) goto N_Member; + mes "Welcome to The Treasure Hunter Guild."; + mes "How may I help you?"; + next; + menu "Save",-,"Quit",N_Quit; + mes "[Ahlma]"; + mes "Ok, saved. Thank you ~ See you soon~"; + savepoint "yuno_in01.gat",34,176; + close; +N_Quit: + mes "[Ahlma]"; + mes "Well if you think you are safe, good on you."; + close; +N_Member: + mes "Sorry, members only."; + close; +} +//Retired Smile mask girl; +yuno_in01.gat,33,162,3 script Smile Helper 92,{ + mes "[Smile Gal]"; + mes "Oh man...I am so sick of"; + mes "trading Mr. Smile masks for crap."; + mes " "; + mes "You ask me for one and you'll find yourself 10 pounds lighter!"; + close; +} +//Usless Female Assasin; +yuno_in01.gat,22,162,6 script Female Assasin 725,{ + mes "[Sharlet]"; + if (Event_THQS > 0) goto N_Member; + mes "Umm sorry I'm not gona waste my time talking to you if you arn't even a member!"; + close; +N_Member: + set @TEMP,rand(1,2); + if (@TEMP == 1) goto N_Chat1; + if (@TEMP == 2) goto N_Chat2; + mes "How are you reading this???"; + mes "Well unless you are reading the code :)"; + close; +N_Chat1: + mes "Ahh welcome fellow Treasure Hunter "+strcharinfo(0)+"."; + mes "Did you hear about that brave man that went into Glast Heim alone?! He must be crazy."; + close; +N_Chat2: + mes ""+strcharinfo(0)+" don't you have something better you could be doing? Like a quest."; + close; +} +//another usless member +yuno_in01.gat,25,162,6 script Female Wizard 123,{ + mes "[Sasha]"; + if (Event_THQS > 0) goto N_Member; + mes "Umm sorry I'm not gona waste my time talking to you if you arn't even a member!"; + close; +N_Member: + set @TEMP,rand(2); + if (@TEMP == 1) goto N_Chat; + mes "Ahh welcome fellow Treasure Hunter "+strcharinfo(0)+"."; + mes "Did you hear about that goat man running around in the trees?"; + mes " "; + mes "Aperently his name is Baphomet and he has been runing around the Forest Maze out side of prontera for quite some time now."; + close; +N_Chat: + mes ""+strcharinfo(0)+" don't you have something better you could be doing? Like a quest."; + close; +} \ No newline at end of file -- cgit v1.2.3-60-g2f50