From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/cities/izlude.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'npc/cities/izlude.txt') diff --git a/npc/cities/izlude.txt b/npc/cities/izlude.txt index 3c330a46e..7355205a0 100644 --- a/npc/cities/izlude.txt +++ b/npc/cities/izlude.txt @@ -458,7 +458,7 @@ // Inside Izlude //============================================================ -izlude_in,125,164,2 script Aaron#izlude 65,{ +izlude_in,125,164,2 script Aaron#izlude 1_M_YOUNGKNIGHT,{ mes "[Aaron]"; mes "Don't you think Strong VIT and training in a unique breathing method which enables quick HP recovery are the greatest advantages for a Swordman?"; next; @@ -500,7 +500,7 @@ izlude_in,125,164,2 script Aaron#izlude 65,{ // Izlude Dungeon //============================================================ -izlu2dun,108,27,0 script Sailor#2izlude 100,{ +izlu2dun,108,27,0 script Sailor#2izlude 4W_SAILOR,{ mes "[Sailor]"; mes "Wanna"; mes "head back?"; -- cgit v1.2.3-70-g09d2