From 31825ccc2dde034a218d9ad466dd721c40b5651d Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sun, 8 Jul 2012 19:30:07 +0000 Subject: Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them. Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/cities/hugel.txt | 205 --------------------------------------------------- 1 file changed, 205 deletions(-) delete mode 100644 npc/cities/hugel.txt (limited to 'npc/cities/hugel.txt') diff --git a/npc/cities/hugel.txt b/npc/cities/hugel.txt deleted file mode 100644 index aba6f3997..000000000 --- a/npc/cities/hugel.txt +++ /dev/null @@ -1,205 +0,0 @@ -//===== rAthena Script ======================================= -//= Hugel City -//===== By: ================================================== -//= vicious_pucca, Poki#3, erKURITA, Munin, and everybody in the -//= comments -//===== Current Version: ===================================== -//= 1.7 -//===== Compatible With: ===================================== -//= rAthena SVN -//===== Description: ========================================= -//= NPC's for the City of Hugel. -//===== Additional Comments: ================================= -//= Cords and Sprites are 100% Correct, but the names are not. -//= Plus no one knows what the NPCs are talking right now :/ [Poki#3] -//= Note: Not all the sprites were correct :P [erKURITA] -//= 1.0 Added the first shop, firecrackers. Thanks RockmanEXE for the info [erKURITA] -//= Added more missing npc, but again, only locations and temp names =/ [erKURITA] -//= Started the basis of Poring Track. [erKURITA] -//= Moved the old lady to npc\guides\guides_hu.txt, since it's Hugel's guard [erKURITA] -//= Special thanks to RockmanEXE who provided all necesary info =3 -//= Abducted/Moved Yan and Yalmire(temp names) to npc\events\custom\p_track. [erKURITA] -//= 1.1 Commented out the whole list of dummy npcs. They're there for nothing anyway, -//= just using up memory. [erKURITA] -//= 1.2 Added a few NPCs scripted by Munin and fixed up format a little [Playtester] -//= 1.3 Moved some quests-related NPCs to proper file. [SinSloth] -//= 1.4 Optimized the Party Supplies Shop [DZeroX] -//= 1.5 Fixed Party Supplies Shop. [L0ne_W0lf] -//= 1.6 Removed duplicate "Mudie". [L0ne_W0lf] -//= 1.7 Removed whitespace and junk. [Kisuka] -//============================================================ - -// Hugel -//============================================================ -hugel,189,143,5 script Young Man 898,{ - mes "[Young Man]"; - mes "Huh. So that giant"; - mes "air pouch can make"; - mes "people float in midair?"; - mes "Would filling my tummy"; - mes "with air work the same way?"; - close; -} - -hugel,126,151,3 script Emily 90,{ - mes "[Emily]"; - mes "I feel so blessed to"; - mes "live in this quant, little"; - mes "town. It's so beautiful, and"; - mes "everyone here is so nice~"; - next; - mes "[Emily]"; - mes "For some reason, my older"; - mes "sister wants to move out of"; - mes "Hugel as soon as she can. She"; - mes "Says that she's getting creeped"; - mes "out by the people that live here."; - mes "Don't you think that sounds weird?"; - close; -} - -hugel,86,165,5 script Kayplas 896,{ - mes "[Kayplas]"; - mes "Ooh, I really want to"; - mes "have that red bottle."; - mes "I should ask my mom"; - mes "to buy me one. It doesn't"; - mes "look too expensive, does it?"; - close; -} - -hugel,71,197,3 script Lisa 90,{ - mes "[Lisa]"; - mes "Hugel is a pretty"; - mes "small, homely village."; - mes "Everyone knows everyone,"; - mes "everybody knows what"; - mes "everybody else is doing."; - mes "It's so suffocating!"; - next; - mes "[Lisa]"; - mes "There's no privacy in"; - mes "small towns. Someday,"; - mes "I wanna go out and"; - mes "live in the big city~"; - close; -} - -hugel,169,112,5 script Old Nikki 892,{ - mes "[Old Nikki]"; - mes "You must not be from"; - mes "around here. Ah, you're"; - mes "an adventurer, right? Do"; - mes "you know how I could tell?"; - next; - mes "[Old Nikki]"; - mes "It's because everyone"; - mes "who's lived here starts"; - mes "to look alike after a while."; - mes "And you certainly don't look"; - mes "as old as us. Well, have"; - mes "a nice day, adventurer~"; - close; -} - -hugel,175,115,5 script Marius 897,{ - mes "[Marius]"; - mes "Yes, I'm an old man, but"; - mes "I can lick a whippersnapper"; - mes "like you any day of the week!"; - mes "You know, Hugel's got a longer"; - mes "life expectancy than all the other towns. You wanna know why?"; - next; - mes "[Marius]"; - mes "It's because the old"; - mes "coots in this town refuse"; - mes "to just lay down and die!"; - mes "Now, c'mon! Lemme show"; - mes "you how strong I am! Let's"; - mes "wrestle or something, kid~"; - close; -} - -// Inside Hugel -//============================================================ -hu_in01,111,386,4 script Chris 86,{ - mes "[Chris]"; - mes "You know, the people don't"; - mes "fight harmful monsters, they"; - mes "just protect themselves by"; - mes "equipping armor. That's"; - mes "just the way they are."; - next; - mes "[Chris]"; - mes "If you want to buy"; - mes "some nicer armors,"; - mes "then I suggest buying"; - mes "some in a bigger city."; - close; -} - -hu_in01,23,311,4 script Party Supplies Shop 898,{ - mes "[Shopkeeper]"; - mes "Welcome to the party supplies"; - mes "shop!"; - mes "Why don't you enjoy some"; - mes "spectacular fireworks with your"; - mes "friends?"; - mes "We can provide you with 5 of them"; - mes "at 500 zeny."; - next; - switch (select("Buy:Cancel")) { - case 1: - if (Zeny < 500) { - mes "[Shopkeeper]"; - mes "I am sorry, but you don't have"; - mes "enough money~"; - close; - } - set Zeny,Zeny-500; - getitem 12018,5; // Fire_Cracker - mes "[Shopkeeper]"; - mes "Here you go!"; - mes "Have fun with them!"; - close; - case 2: - mes "[Shopkeeper]"; - mes "Thank you, please come again."; - close; - } -} - -hu_in01,18,94,0 script A Part-Timer#1 49,{ - mes "[Luda]"; - mes "Welcome to the"; - mes "Shrine Expedition Office."; - mes "I'm Luda, a part-time"; - mes "assistant. My job is to"; - mes "keep this office neat and"; - mes "clean, but look at this place!"; - next; - mes "[Luda]"; - mes "Still, I think I can"; - mes "handle this difficult task~"; - mes "This room is the office for"; - mes "the Schwaltzvalt Republic team,"; - mes "and the other is for the Rune-"; - mes "Midgarts Kingdom team."; - next; - mes "[Luda]"; - mes "I have to clean both rooms,"; - mes "so they keep me pretty busy."; - mes "Why don't you volunteer for"; - mes "their expedition? I know they"; - mes "can't really pay you, but it's"; - mes "a great chance to explore~"; - close; -} - -hu_in01,26,77,4 script A Part-Timer#2 50,{ - mes "^3355FFThis part-timer is"; - mes "completely engrossed"; - mes "in his task of organizing"; - mes "files and books.^000000"; - close; -} -- cgit v1.2.3-60-g2f50